Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1999
//
// File: cncting.h
//
//--------------------------------------------------------------------------
// cncting.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CConnectData
struct CConnectData;
typedef void (*PCONNECTFUNC)(CConnectData *pData);
struct CConnectData
{
PCONNECTFUNC m_pfnConnect;
HWND m_hwndMsg;
DWORD m_dwr;
CString m_sName;
RouterVersionInfo m_routerVersion;
union
{
HKEY m_hkMachine;
PSERVER_INFO_100 m_pSvInfo100;
};
DWORD m_dwSvInfoRead;
};
void ConnectToMachine(CConnectData* pParam);
void ConnectToDomain(CConnectData* pParam);
DWORD ValidateUserPermissions(LPCTSTR pszServer,
RouterVersionInfo *pVersion,
HKEY *phkeyMachine);
/////////////////////////////////////////////////////////////////////////////
// CConnectingDlg dialog
class CConnectingDlg : public CDialog
{
// Construction
public:
CConnectingDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
PCONNECTFUNC m_pfnConnect;
union
{
HKEY m_hkMachine;
PSERVER_INFO_100 m_pSvInfo100;
};
DWORD m_dwSvInfoRead;
BOOL m_bRouter;
DWORD m_dwr;
//{{AFX_DATA(CConnectingDlg)
enum { IDD = IDD_CONNECTREG };
CString m_sName;
//}}AFX_DATA
BOOL Connect(); // for connecting w/ no UI
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConnectingDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CWinThread *m_pThread;
// Generated message map functions
//{{AFX_MSG(CConnectingDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
LRESULT OnRequestComplete(WPARAM, LPARAM);
DECLARE_MESSAGE_MAP()
};