Leaked source code of windows server 2003
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49 lines
929 B

#include <windows.h>
#include <winsock2.h>
#include <stdio.h>
int addhost(char *host)
{
struct hostent *h;
h = gethostbyname(host);
if (h == NULL) {
return (-1);
}
printf ("%s %s\n", inet_ntoa(*(struct in_addr*)(h->h_addr)), host);
return 0;
}
int __cdecl main()
{
char host[18];
WSADATA wsa;
int i;
WSAStartup(0x0101, &wsa);
addhost("localhost");
addhost("csstress");
addhost("DOMINATOR");
strcpy(host, "CS_A");
for (i = 0; i < 26; i++) {
host[3] = 'A' + i;
addhost(host);
}
strcpy(host, "STRESS_A");
for (i = 0; i < 26; i++) {
host[7] = 'A' + i;
addhost(host);
}
addhost("CS_IA");
addhost("CS_IAB");
addhost("mixedds1c");
addhost("mixedds2c");
addhost("mixedds3c");
addhost("mixedds4c");
WSACleanup();
return 0;
}