You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
255 lines
6.5 KiB
255 lines
6.5 KiB
/*******************************************************************************
|
|
*
|
|
* (C) COPYRIGHT MICROSOFT CORPORATION, 1998
|
|
*
|
|
* TITLE: SIMARRAY.H
|
|
*
|
|
* VERSION: 1.0
|
|
*
|
|
* AUTHOR: ShaunIv
|
|
*
|
|
* DATE: 5/4/1999
|
|
*
|
|
* DESCRIPTION: Dynamic array template class
|
|
*
|
|
*******************************************************************************/
|
|
#ifndef __SIMARRAY_H_INCLUDED
|
|
#define __SIMARRAY_H_INCLUDED
|
|
|
|
template<class T>
|
|
class CSimpleDynamicArray
|
|
{
|
|
private:
|
|
int m_nSize;
|
|
int m_nMaxSize;
|
|
int m_nGrowSize;
|
|
T *m_pArray;
|
|
enum
|
|
{
|
|
eGrowSize = 10 // The number of items to add each time the array grows.
|
|
};
|
|
public:
|
|
CSimpleDynamicArray(void)
|
|
: m_nSize(0),
|
|
m_nMaxSize(0),
|
|
m_nGrowSize(eGrowSize),
|
|
m_pArray(NULL)
|
|
{
|
|
}
|
|
CSimpleDynamicArray( int nInitialSize, int nGrowSize=0 )
|
|
: m_nSize(0),
|
|
m_nMaxSize(0),
|
|
m_nGrowSize(nGrowSize ? nGrowSize : eGrowSize),
|
|
m_pArray(NULL)
|
|
{
|
|
GrowTo(nInitialSize);
|
|
}
|
|
CSimpleDynamicArray( const CSimpleDynamicArray<T> &other )
|
|
: m_nSize(0),
|
|
m_nMaxSize(0),
|
|
m_nGrowSize(eGrowSize),
|
|
m_pArray(NULL)
|
|
{
|
|
Append(other);
|
|
}
|
|
virtual ~CSimpleDynamicArray(void)
|
|
{
|
|
Destroy();
|
|
}
|
|
CSimpleDynamicArray &operator=( const CSimpleDynamicArray &other )
|
|
{
|
|
if (this != &other)
|
|
{
|
|
Destroy();
|
|
Append(other);
|
|
}
|
|
return *this;
|
|
}
|
|
void Destroy(void)
|
|
{
|
|
if (m_pArray)
|
|
{
|
|
delete[] m_pArray;
|
|
m_pArray = NULL;
|
|
}
|
|
m_nSize = m_nMaxSize = 0;
|
|
}
|
|
void Append( const CSimpleDynamicArray &other )
|
|
{
|
|
if (GrowTo( m_nSize + other.Size() ))
|
|
{
|
|
for (int i=0;i<other.Size();i++)
|
|
{
|
|
Append(other[i]);
|
|
}
|
|
}
|
|
}
|
|
int Append( const T &element )
|
|
{
|
|
if (GrowTo( m_nSize + 1 ))
|
|
{
|
|
m_pArray[m_nSize] = element;
|
|
int nResult = m_nSize;
|
|
m_nSize++;
|
|
return nResult;
|
|
}
|
|
else return -1;
|
|
}
|
|
int Insert( const T &element, int nIndex )
|
|
{
|
|
//
|
|
// Make sure we can accomodate this new item
|
|
//
|
|
if (GrowTo( m_nSize + 1 ))
|
|
{
|
|
//
|
|
// Make sure the item is within the range we've allocated
|
|
//
|
|
if (nIndex >= 0 && nIndex <= m_nSize)
|
|
{
|
|
//
|
|
// Make room for the new item by moving all items above up by one slot
|
|
//
|
|
for (int i=Size();i>nIndex;i--)
|
|
{
|
|
m_pArray[i] = m_pArray[i-1];
|
|
}
|
|
|
|
//
|
|
// Save the new item
|
|
//
|
|
m_pArray[nIndex] = element;
|
|
|
|
//
|
|
// We're now one larger
|
|
//
|
|
m_nSize++;
|
|
|
|
//
|
|
// Return the index of the slot we used
|
|
//
|
|
return nIndex;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Return an error
|
|
//
|
|
return -1;
|
|
}
|
|
void Delete( int nItem )
|
|
{
|
|
if (nItem >= 0 && nItem < m_nSize && m_pArray)
|
|
{
|
|
T *pTmpArray = new T[m_nMaxSize];
|
|
if (pTmpArray)
|
|
{
|
|
T *pSrc, *pTgt;
|
|
pSrc = m_pArray;
|
|
pTgt = pTmpArray;
|
|
for (int i=0;i<m_nSize;i++)
|
|
{
|
|
if (i != nItem)
|
|
{
|
|
*pTgt = *pSrc;
|
|
pTgt++;
|
|
}
|
|
pSrc++;
|
|
}
|
|
delete[] m_pArray;
|
|
m_pArray = pTmpArray;
|
|
m_nSize--;
|
|
}
|
|
}
|
|
}
|
|
bool GrowTo( int nSize )
|
|
{
|
|
//
|
|
// If the array is already large enough, just return true
|
|
//
|
|
if (nSize < m_nMaxSize)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//
|
|
// Save old size, in case we can't allocate a new array
|
|
//
|
|
int nOldMaxSize = m_nMaxSize;
|
|
|
|
//
|
|
// Find the correct size to grow to
|
|
//
|
|
while (m_nMaxSize < nSize)
|
|
{
|
|
m_nMaxSize += m_nGrowSize;
|
|
}
|
|
|
|
//
|
|
// Allocate the array
|
|
//
|
|
T *pTmpArray = new T[m_nMaxSize];
|
|
if (pTmpArray)
|
|
{
|
|
//
|
|
// Copy the old array over
|
|
//
|
|
for (int i=0;i<m_nSize;i++)
|
|
{
|
|
pTmpArray[i] = m_pArray[i];
|
|
}
|
|
|
|
//
|
|
// Delete the old array
|
|
//
|
|
if (m_pArray)
|
|
{
|
|
delete[] m_pArray;
|
|
}
|
|
|
|
//
|
|
// Assign the new array to the old one and return true
|
|
//
|
|
m_pArray = pTmpArray;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// If we couldn't allocate the new array, restore the maximum size
|
|
// and return false
|
|
//
|
|
m_nMaxSize = nOldMaxSize;
|
|
return false;
|
|
}
|
|
}
|
|
int Find( const T& element )
|
|
{
|
|
for (int i=0;i<m_nSize;i++)
|
|
if (m_pArray[i] == element)
|
|
return i;
|
|
return -1;
|
|
}
|
|
bool operator==( const CSimpleDynamicArray &other )
|
|
{
|
|
if (Size() != other.Size())
|
|
return false;
|
|
for (int i=0;i<Size();i++)
|
|
if (!(m_pArray[i] == other[i]))
|
|
return false;
|
|
return true;
|
|
}
|
|
bool Contains( const T& element ) { return(Find(element) >= 0);}
|
|
void Size( int nSize ) { m_nSize = nSize;}
|
|
void MaxSize( int nMaxSize ) { m_nMaxSize = nMaxSize;}
|
|
void GrowSize( int nGrowSize ) { m_nGrowSize = nGrowSize;}
|
|
int Size(void) const { return m_nSize;}
|
|
int MaxSize(void) const { return m_nMaxSize;}
|
|
int GrowSize(void) const { return m_nGrowSize;}
|
|
const T *Array(void) const { return m_pArray;}
|
|
const T &operator[](int nIndex) const { return m_pArray[nIndex];}
|
|
T &operator[](int nIndex) { return m_pArray[nIndex];}
|
|
};
|
|
|
|
#endif
|
|
|