Leaked source code of windows server 2003
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/*++
Copyright (C) Microsoft Corporation, 1994 - 1998
All rights reserved.
Module Name:
printui.hxx
Abstract:
printui precompiled header file
Author:
Albert Ting (AlbertT) 19-Dec-1994
Lazar Ivanov (LazarI) 05-Jul-2000 (redesign)
Revision History:
--*/
//////////////////////////////////////////////////////////////
// standard includes
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#define INC_OLE2
#include <windows.h>
#include <windowsx.h>
#include <winspool.h>
#include <winsprlp.h>
#include <wininet.h>
#include <commctrl.h>
#include <commdlg.h>
#include <shellapi.h>
#include <shlobj.h>
#include <shlwapi.h>
#include <shlobjp.h>
#include <shlwapip.h>
#include <winddiui.h>
#include <tchar.h>
#include <lm.h>
#include <setupapi.h>
#include <cfgmgr32.h>
#include <activeds.h>
#include <dsclient.h>
#include <dsclintp.h>
#include <dsquery.h>
#include <cmnquery.h>
#include <msprintx.h>
#include <htmlhelp.h>
#define SECURITY_WIN32
#include <security.h>
#include <iphlpapi.h>
#include <winsock2.h>
#include <dsgetdc.h>
#include <dsrole.h>
#include <icm.h>
#include <shlapip.h>
#include <faxreg.h>
#include <mmsystem.h>
// FUSION
#include <shfusion.h>
// STL headers
#include <algorithm>
// include strsafe.h to deprecate all unsafe
// string functions.
#include <strsafe.h>
//////////////////////////////////////////////////////////////
// our special includes (before all) - in the proper order
//
#include <crtdbg.h> // CRT mem debug
#include "debug.h" // our debug code
#include "spcompat.hxx" // SPLLIB stuff (local)
// smart pointers &
// utility templates
#include <tmplutil.h>
//////////////////////////////////////////////////////////////
// other printui private headers
//
#include "winprtp.h"
#include "prtlibp.hxx"
#include "genwin.hxx"
#include "util.hxx"
#include "ctl.hxx"
#include "ntfytab.h"
#include "globals.hxx"
#include "notify.hxx"
#include "data.hxx"
#include "select.hxx"
#include "printer.hxx"
#include "dragdrop.hxx"
#include "queue.hxx"
#include "printui.hxx"
#include "help.hxx"
#include "printui.h"
#include "cursor.hxx"
#include "defprn.hxx"
#include "splsetup.h"
#include "wow64.h"
#include "spllibex.hxx"
//////////////////////////////////////////////////////////////
// resource IDs
//
#include "pridsfix.h"
#include "prids.h"