Leaked source code of windows server 2003
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#ifndef __DEVLIST_H_INCLUDED
#define __DEVLIST_H_INCLUDED
#include <windows.h>
#include <sti.h>
#include "pshelper.h"
typedef CComPtr<IWiaPropertyStorage> CDeviceListType;
class CDeviceList : public CSimpleDynamicArray<CDeviceListType>
{
public:
CDeviceList( IWiaDevMgr *pIWiaDevMgr=NULL, LONG nDeviceTypes=StiDeviceTypeDefault, LONG nFlags=0 )
{
Initialize( pIWiaDevMgr, nDeviceTypes, nFlags );
}
CDeviceList( const CDeviceList &other )
{
Append(other);
}
const CDeviceList &operator=( const CDeviceList &other )
{
Destroy();
Append(other);
return *this;
}
virtual ~CDeviceList(void)
{
}
bool Initialize( IWiaDevMgr *pIWiaDevMgr, LONG nDeviceTypes, LONG nFlags=0 )
{
Destroy();
if (!pIWiaDevMgr)
return false;
CComPtr<IEnumWIA_DEV_INFO> pIEnumWIA_DEV_INFO;
HRESULT hr = pIWiaDevMgr->EnumDeviceInfo( nFlags, &pIEnumWIA_DEV_INFO );
if (SUCCEEDED(hr))
{
ULONG ulFetched;
CComPtr<IWiaPropertyStorage> pIWiaPropertyStorage;
while ((hr = pIEnumWIA_DEV_INFO->Next(1,&pIWiaPropertyStorage,&ulFetched)) == S_OK)
{
LONG nDeviceType;
if (!PropStorageHelpers::GetProperty( pIWiaPropertyStorage, WIA_DIP_DEV_TYPE, nDeviceType ))
{
// An error occurred
return false;
}
if (nDeviceTypes == StiDeviceTypeDefault || (nDeviceTypes == GET_STIDEVICE_TYPE(nDeviceType)))
{
Append(pIWiaPropertyStorage);
}
pIWiaPropertyStorage.Release();
}
}
else
{
return false;
}
return true;
}
};
#endif