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360 lines
11 KiB
360 lines
11 KiB
//---------------------------------------------------------------
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// Copyright (c)1998 Microsoft Corporation, All Rights Reserved.
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//
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// conn.h
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//
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// Connection mapping between sockets and CCONNECTION objects.
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//
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// Author:
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//
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// Edward Reus (edwardr) 02-26-98 Initial coding.
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//
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//---------------------------------------------------------------
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#ifndef __CONN_HXX__
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#define __CONN_HXX__
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#define MAX_MAP_ENTRIES 16
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//---------------------------------------------------------------
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// Class CCONNECTION
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//---------------------------------------------------------------
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class CCONNECTION
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{
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public:
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// CCONNECTION();
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CCONNECTION( DWORD dwKind = PACKET_KIND_LISTEN,
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SOCKET Socket = 0,
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HANDLE hIoCP = INVALID_HANDLE_VALUE,
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CSCEP_CONNECTION *pScepConnection = 0,
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BOOL fSaveAsUPF = FALSE );
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~CCONNECTION();
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void *operator new( IN size_t Size );
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void operator delete( IN void *pObj,
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IN size_t Size );
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DWORD InitializeForListen( IN char *pszServiceName,
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IN BOOL fIsIrCOMM,
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IN HANDLE hIoCP );
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char *GetServiceName();
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char *GetPathPlusFileName();
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void SetKind( DWORD dwKind );
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DWORD GetKind();
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void SetSocket( SOCKET Socket );
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SOCKET GetSocket();
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DWORD ShutdownSocket();
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void CloseSocket();
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void SetListenSocket( SOCKET ListenSocket );
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SOCKET GetListenSocket();
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void CloseListenSocket();
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void SetIoCompletionPort( HANDLE hIoCP );
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HANDLE GetIoCompletionPort();
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void SetScepConnection( CSCEP_CONNECTION *pScepConnection );
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CSCEP_CONNECTION *GetScepConnection();
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void SetJpegOffsetAndSize( DWORD dwOffset,
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DWORD dwSize );
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LONG IncrementPendingReads();
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LONG DecrementPendingReads();
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LONG IncrementPendingWrites();
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LONG DecrementPendingWrites();
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LONG NumPendingIos();
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DWORD PostMoreIos( CIOPACKET *pIoPacket = NULL );
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DWORD SendPdu( IN SCEP_HEADER *pPdu,
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IN DWORD dwPduSize,
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OUT CIOPACKET **ppIoPacket );
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static char *ConstructPicturesSubDirectory( IN DWORD dwExtraChars = 0 );
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char *ConstructFullFileName( IN DWORD dwCopyCount );
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BOOL CheckSaveAsUPF();
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DWORD Impersonate();
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DWORD RevertToSelf();
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DWORD CreatePictureFile();
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DWORD SetPictureFileTime( IN FILETIME *pFileTime );
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DWORD WritePictureFile( IN UCHAR *pBuffer,
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IN DWORD dwBufferSize,
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OUT CIOPACKET **ppIoPacket );
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DWORD DeletePictureFile();
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DWORD ClosePictureFile();
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BOOL IncompleteFile();
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void SetReceiveComplete( IN BOOL fReceiveComplete );
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DWORD StartProgress();
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DWORD UpdateProgress();
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DWORD EndProgress();
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private:
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static void CleanupDateString( IN OUT char *pszDateStr );
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DWORD m_dwKind;
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char *m_pszServiceName; // Service name (for Listen Sockets).
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SOCKET m_ListenSocket;
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SOCKET m_Socket;
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HANDLE m_hFile;
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char *m_pszPathPlusFileName;
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DWORD m_dwFileBytesWritten;
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LONG m_lMaxPendingReads;
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LONG m_lPendingReads;
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LONG m_lMaxPendingWrites;
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LONG m_lPendingWrites;
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DWORD m_dwJpegOffset; // Offset in UPF file of JPEG image.
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DWORD m_dwJpegSize; // Size of JPEG image in UPF file.
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BOOL m_fSaveAsUPF; // If TRUE, write the entire UPF file.
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DWORD m_dwUpfBytes; // Total UPF bytes read in from Camera.
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DWORD m_dwBytesWritten; // Actual number of bytes written to disk.
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BOOL m_fReceiveComplete; // Set to TRUE when a SCEP disconnect
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// packet is received from the camera.
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BOOL m_fImpersonating; // TRUE iff we are currently impersonating.
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CIrProgress *m_pIrProgress; // Progress bar during receive.
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CSCEP_CONNECTION *m_pScepConnection; // SCEP protocol object.
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EXECUTION_STATE m_ExecutionState; // Use to tell the system not to
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// hibernate during file transfer.
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};
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//---------------------------------------------------------------
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// Class CCONNECTION_MAP
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//---------------------------------------------------------------
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typedef struct _CONNECTION_MAP_ENTRY
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{
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SOCKET Socket;
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CCONNECTION *pConnection;
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} CONNECTION_MAP_ENTRY;
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class CCONNECTION_MAP
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{
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public:
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CCONNECTION_MAP();
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~CCONNECTION_MAP();
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void *operator new( IN size_t Size );
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void operator delete( IN void *pObj,
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IN size_t Size );
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BOOL Initialize( DWORD dwMapSize = MAX_MAP_ENTRIES );
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// Lookup
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CCONNECTION *Lookup( IN SOCKET Socket );
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// Lookup Connection by name:
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CCONNECTION *LookupByServiceName( IN char *pszServiceName );
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// Add a new (value,key) pair
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BOOL Add( IN CCONNECTION *pConnection,
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IN SOCKET Socket );
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// Remove an entry from the mapping
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CCONNECTION *Remove( IN SOCKET Socket );
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CCONNECTION *RemoveConnection( IN CCONNECTION *pConnection );
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// Remove the "next" entry from the mapping
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CCONNECTION *RemoveNext();
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// Walk through all the connections (set State to 0 for "first").
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CCONNECTION *ReturnNext( IN OUT DWORD *pdwState );
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SOCKET ReturnNextSocket( IN OUT DWORD *pdwState );
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private:
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CRITICAL_SECTION m_cs;
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DWORD m_dwMapSize;
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CONNECTION_MAP_ENTRY *m_pMap;
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};
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//---------------------------------------------------------------
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// CCONNECTION::GetServiceName()
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//---------------------------------------------------------------
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inline char *CCONNECTION::GetServiceName()
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{
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return m_pszServiceName;
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}
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//---------------------------------------------------------------
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// CCONNECTION::GetPathPlusFileName()
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//---------------------------------------------------------------
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inline char *CCONNECTION::GetPathPlusFileName()
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{
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return m_pszPathPlusFileName;
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}
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//---------------------------------------------------------------
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// CCONNECTION::SetKind()
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//---------------------------------------------------------------
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inline void CCONNECTION::SetKind( DWORD dwKind )
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{
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m_dwKind = dwKind;
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if (m_dwKind == PACKET_KIND_LISTEN)
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{
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m_lMaxPendingReads = MAX_PENDING_LISTEN;
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}
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else if (m_dwKind == PACKET_KIND_READ)
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{
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m_lMaxPendingReads = MAX_PENDING_READ;
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}
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}
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//---------------------------------------------------------------
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// CCONNECTION::GetKind()
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//---------------------------------------------------------------
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inline DWORD CCONNECTION::GetKind()
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{
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return m_dwKind;
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}
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//---------------------------------------------------------------
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// CCONNECTION::SetSocket()
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//---------------------------------------------------------------
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inline void CCONNECTION::SetSocket( SOCKET Socket )
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{
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m_Socket = Socket;
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}
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//---------------------------------------------------------------
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// CCONNECTION::GetSocket()
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//---------------------------------------------------------------
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inline SOCKET CCONNECTION::GetSocket()
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{
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return m_Socket;
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}
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//---------------------------------------------------------------
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// CCONNECTION::SetListenSocket()
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//---------------------------------------------------------------
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inline void CCONNECTION::SetListenSocket( SOCKET ListenSocket )
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{
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m_ListenSocket = ListenSocket;
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}
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//---------------------------------------------------------------
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// CCONNECTION::GetListenSocket()
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//---------------------------------------------------------------
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inline SOCKET CCONNECTION::GetListenSocket()
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{
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return m_ListenSocket;
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}
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//---------------------------------------------------------------
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// CCONNECTION::IncrementPendingReads()
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//---------------------------------------------------------------
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inline LONG CCONNECTION::IncrementPendingReads()
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{
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return InterlockedIncrement(&m_lPendingReads);
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}
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//---------------------------------------------------------------
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// CCONNECTION::DecrementPendingReads()
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//---------------------------------------------------------------
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inline LONG CCONNECTION::DecrementPendingReads()
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{
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return InterlockedDecrement(&m_lPendingReads);
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}
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//---------------------------------------------------------------
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// CCONNECTION::IncrementPendingWrites()
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//---------------------------------------------------------------
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inline LONG CCONNECTION::IncrementPendingWrites()
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{
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return InterlockedIncrement(&m_lPendingWrites);
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}
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//---------------------------------------------------------------
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// CCONNECTION::DecrementPendingReads()
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//---------------------------------------------------------------
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inline LONG CCONNECTION::DecrementPendingWrites()
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{
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return InterlockedDecrement(&m_lPendingWrites);
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}
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//---------------------------------------------------------------
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// CCONNECTION::NumPendingIos()
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//---------------------------------------------------------------
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inline LONG CCONNECTION::NumPendingIos()
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{
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return m_lPendingReads + m_lPendingWrites;
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}
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//---------------------------------------------------------------
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// CCONNECTION::SetIoCompletionPort()
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//---------------------------------------------------------------
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inline void CCONNECTION::SetIoCompletionPort( HANDLE hIoCP )
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{
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}
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//---------------------------------------------------------------
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// CCONNECTION::GetIoCompletionPort()
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//---------------------------------------------------------------
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inline HANDLE CCONNECTION::GetIoCompletionPort()
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{
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return INVALID_HANDLE_VALUE;
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}
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//---------------------------------------------------------------
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// CCONNECTION::SetScepConnection()
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//---------------------------------------------------------------
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inline void CCONNECTION::SetScepConnection( CSCEP_CONNECTION *pScepConnection )
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{
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m_pScepConnection = pScepConnection;
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}
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//---------------------------------------------------------------
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// CCONNECTION::GetScepConnection()
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//---------------------------------------------------------------
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inline CSCEP_CONNECTION *CCONNECTION::GetScepConnection()
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{
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return m_pScepConnection;
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}
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//---------------------------------------------------------------
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// CCONNECTION::SetJpegOffset()
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//---------------------------------------------------------------
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inline void CCONNECTION::SetJpegOffsetAndSize( IN DWORD dwOffset,
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IN DWORD dwSize )
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{
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m_dwJpegOffset = dwOffset;
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m_dwJpegSize = dwSize;
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}
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//---------------------------------------------------------------
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// CCONNECTION::CheckSaveAsUPF()
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//---------------------------------------------------------------
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inline BOOL CCONNECTION::CheckSaveAsUPF()
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{
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return m_fSaveAsUPF;
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}
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//---------------------------------------------------------------
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// CCONNECTION::SetReceiveComplete()
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//---------------------------------------------------------------
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inline void CCONNECTION::SetReceiveComplete( IN BOOL fReceiveComplete )
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{
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m_fReceiveComplete = fReceiveComplete;
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}
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#endif
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