Leaked source code of windows server 2003
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/*++
Copyright (c) 1997 Microsoft Corporation
Module Name:
base.h
Abstract:
Universal base class for error cascading and debugging information
Author:
Vlad Sadovsky (vlads) 26-Jan-1997
Revision History:
26-Jan-1997 VladS created
--*/
#ifndef _BASE_H_
#define _BASE_H_
/*************************************************************************
NAME: BASE (base)
SYNOPSIS: Universal base object, root of every class.
It contains universal error status and debugging
support.
INTERFACE: ReportError() - report an error on the object from
within the object.
QueryError() - return the current error state,
or 0 if no error outstanding.
operator!() - return TRUE if an error is outstanding.
Typically means that construction failed.
CAVEATS: This sort of error reporting is safe enough in a single-
threaded system, but loses robustness when multiple threads
access shared objects. Use it for constructor-time error
handling primarily.
*************************************************************************/
class BASE : public IUnknown
{
private:
UINT m_err;
protected:
LONG m_cRef;
BASE() { m_err = 0; m_cRef = 1;}
VOID ReportError( UINT err ) { m_err = err; }
public:
// *** IUnknown methods ***
STDMETHOD(QueryInterface)( THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)( THIS) PURE;
// *** BASE Methods
UINT QueryError() const { return m_err; }
LONG QueryRefCount() { return m_cRef;}
BOOL operator!() const { return (m_err != 0); }
};
#endif // _BASE_H_