Leaked source code of windows server 2003
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/*****************************************************************************
* (C) COPYRIGHT MICROSOFT CORPORATION, 2002
*
* AUTHOR: ByronC
*
* DATE: 3/22/2002
*
* @doc INTERNAL
*
* @module ClientEventTransport.h - Definitions for the client-side transport mechanism to receive events |
*
* This header file contains the definition for the ClientEventTransport
* class. It is used to shield the higher-level run-time event notification
* classes from the particulars of a specific transport mechanism.
*
*****************************************************************************/
//
// Defines
//
#define ClientEventTransport_UNINIT_SIG 0x556E7254
#define ClientEventTransport_INIT_SIG 0x496E7254
#define ClientEventTransport_TERM_SIG 0x546E7254
#define ClientEventTransport_DEL_SIG 0x446E7254
/*****************************************************************************
*
* @doc INTERNAL
*
* @class ClientEventTransport | Used to abstract implementation details of various transport mechanisms
*
* @comm
* This is a base class. It is used to shield the higher-level
* run-time event notification classes from the implmentation details of
* various transport mechanisms.
*
*****************************************************************************/
class ClientEventTransport
{
//@access Public members
public:
// @cmember Constructor
ClientEventTransport();
// @cmember Destructor
virtual ~ClientEventTransport();
// @cmember Initializes and creates any dependant objects
HRESULT virtual Initialize();
// @cmember Connect to the WIA Service
HRESULT virtual OpenConnectionToServer();
// @cmember Disconnect from the WIA Service
HRESULT virtual CloseConnectionToServer();
// @cmember Sets up the mechanism by which the client will receive notifications
HRESULT virtual OpenNotificationChannel();
// @cmember Tears down the mechanism by which the client receives notifications
HRESULT virtual CloseNotificationChannel();
// @cmember Informs service of client's specific registration/unregistration requests
HRESULT virtual SendRegisterUnregisterInfo(EventRegistrationInfo *pEventRegistrationInfo);
// @cmember Retrieves a HANDLE which callers can Wait on to receive event notifications
HANDLE virtual getNotificationHandle();
// @cmember Once an event occurs, this will retrieve the relevant data
HRESULT virtual FillEventData(WiaEventInfo *pWiaEventInfo);
//@access Private members
protected:
// @cmember Signature of class
ULONG m_ulSig;
// @cmember Handle to an event object used to signal caller that an event is ready for retrieval
HANDLE m_hPendingEvent;
//
// Comments for member variables
//
// @mdata ULONG | ClientEventTransport | m_ulSig |
// The signature for this class, used for debugging purposes.
// Doing a <nl>"db [addr_of_class]"<nl> would yield one of the following
// signatures for this class:
// @flag ClientEventTransport_UNINIT_SIG | 'TrnU' - Object has not been successfully
// initialized
// @flag ClientEventTransport_INIT_SIG | 'TrnI' - Object has been successfully
// initialized
// @flag ClientEventTransport_TERM_SIG | 'TrnT' - Object is in the process of
// terminating.
// @flag ClientEventTransport_INIT_SIG | 'TrnD' - Object has been deleted
// (destructor was called)
//
//
// @cmember HANDLE | ClientEventTransport | m_hPendingEvent |
// Handle to an event object used to signal caller that an event is ready for retrieval.
// Callers get this handle first via a call to <mf ClientEventTransport::getNotificationHandle>.
// They then wait on this handle until signaled, which indicates a WIA event has arrived
// and is ready for retrieval. The event information is then retrieved via a call to
// <mf ClientEventTransport::FillEventData>.
//
};