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367 lines
11 KiB
367 lines
11 KiB
/*************************************************************************
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*
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* wstmsg.h
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*
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* Session Manager Window Station API Messages
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*
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* copyright notice: Copyright 1998, Microsoft Corporation
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*
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*
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*************************************************************************/
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#ifndef WINAPI
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#define WINAPI __stdcall
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#endif
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#define CITRIX_WINSTATIONAPI_VERSION 1
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#define WINSTATIONAPI_PORT_MEMORY_SIZE 0x2000 // 8K will hold everything
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/*
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* Define WinStation control port name
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*/
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#define WINSTATION_CTRL_PORT_NAME L"\\WinStationCtrlPort"
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#define DR_RECONNECT_DEVICE_NAMEW L"\\Device\\Video0"
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#define DR_RECONNECT_DEVICE_NAMEA "\\Device\\Video0"
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//
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// This is the ConnectInfo structure passed at NtConnectPort() time
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// so that the server can verify our access rights.
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//
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typedef struct _WINSTATIONAPI_CONNECT_INFO {
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ULONG Version;
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ULONG RequestedAccess;
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NTSTATUS AcceptStatus;
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} WINSTATIONAPI_CONNECT_INFO, *PWINSTATIONAPI_CONNECT_INFO;
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/*
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* WinStation APIs
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* The following APIs are processed by ICASRV or WIN32
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* depending on the API. If you make any changes to this
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* table, be sure to update the corresponding API dispatch table
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* in both ICASRV and in Win32.
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*/
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typedef enum _WINSTATION_APINUMBER {
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SMWinStationCreate,
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SMWinStationReset,
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SMWinStationDisconnect,
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SMWinStationWCharLog,
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SMWinStationGetSMCommand,
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SMWinStationBrokenConnection,
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SMWinStationIcaReplyMessage,
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SMWinStationIcaShadowHotkey,
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SMWinStationDoConnect,
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SMWinStationDoDisconnect,
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SMWinStationDoReconnect,
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SMWinStationExitWindows,
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SMWinStationTerminate,
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SMWinStationNtSecurity,
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SMWinStationDoMessage,
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SMWinStationDoBreakPoint,
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SMWinStationThinwireStats,
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SMWinStationShadowSetup,
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SMWinStationShadowStart,
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SMWinStationShadowStop,
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SMWinStationShadowCleanup,
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SMWinStationPassthruEnable,
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SMWinStationPassthruDisable,
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SMWinStationSetTimeZone,
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SMWinStationInitialProgram,
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SMWinStationNtsdDebug,
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SMWinStationBroadcastSystemMessage, // API for using Window's BroadcastSystemMessage()
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SMWinStationSendWindowMessage, // API for using WIndows's SendMessage()
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SMWinStationNotify,
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SMWinStationDoLoadStringNMessage, // Similar to SMWinStationDoMessage except that CSRSS loads the string
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SMWinStationWindowInvalid,
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SMWinStationMaxApiNumber
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} WINSTATION_APINUMBER;
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/*
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* API function specific messages for WinStations
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*/
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typedef struct _WINSTATIONCREATEMSG {
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WINSTATIONNAME WinStationName;
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ULONG LogonId;
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} WINSTATIONCREATEMSG;
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typedef struct _WINSTATIONRESETMSG {
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ULONG LogonId;
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} WINSTATIONRESETMSG;
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typedef struct _WINSTATIONDISCONNECTMSG {
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ULONG LogonId;
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} WINSTATIONDISCONNECTMSG;
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typedef struct _WINSTATIONDODISCONNECTMSG {
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BOOLEAN ConsoleShadowFlag;
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ULONG NotUsed;
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} WINSTATIONDODISCONNECTMSG;
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typedef struct _WINSTATIONDOCONNECTMSG {
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BOOLEAN ConsoleShadowFlag;
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BOOLEAN fMouse;
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BOOLEAN fINetClient;
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BOOLEAN fInitialProgram;
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BOOLEAN fHideTitleBar;
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BOOLEAN fMaximize;
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HANDLE hIcaVideoChannel;
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HANDLE hIcaMouseChannel;
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HANDLE hIcaKeyboardChannel;
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HANDLE hIcaBeepChannel;
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HANDLE hIcaCommandChannel;
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HANDLE hIcaThinwireChannel;
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HANDLE hDisplayChangeEvent;
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WINSTATIONNAME WinStationName;
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WCHAR DisplayDriverName[9];
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WCHAR ProtocolName[9];
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WCHAR AudioDriverName[9];
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USHORT HRes; // are for dynamically changing
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USHORT VRes; // display resolution at reconnection.
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USHORT ColorDepth;
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USHORT ProtocolType; // PROTOCOL_ICA or PROTOCOL_RDP
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BOOLEAN fClientDoubleClickSupport;
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BOOLEAN fEnableWindowsKey;
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ULONG KeyboardType;
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ULONG KeyboardSubType;
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ULONG KeyboardFunctionKey;
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} WINSTATIONDOCONNECTMSG;
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typedef struct _WINSTATIONDORECONNECTMSG {
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BOOLEAN fMouse;
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BOOLEAN fINetClient;
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BOOLEAN fClientDoubleClickSupport;
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BOOLEAN fEnableWindowsKey;
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BOOLEAN fDynamicReconnect; // Session can resize Display at reconnect
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WINSTATIONNAME WinStationName;
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WCHAR AudioDriverName[9];
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WCHAR DisplayDriverName[9];
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WCHAR ProtocolName[9];
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USHORT HRes; // are for dynamically changing
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USHORT VRes; // display resolution at reconnection.
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USHORT ColorDepth;
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USHORT ProtocolType; // PROTOCOL_ICA or PROTOCOL_RDP
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ULONG KeyboardType;
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ULONG KeyboardSubType;
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ULONG KeyboardFunctionKey;
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} WINSTATIONDORECONNECTMSG;
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typedef enum _WINSTATIONNOTIFYEVENT {
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WinStation_Notify_Disconnect,
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WinStation_Notify_Reconnect,
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WinStation_Notify_PreReconnect,
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WinStation_Notify_SyncDisconnect,
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WinStation_Notify_DisableScrnSaver,
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WinStation_Notify_EnableScrnSaver,
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WinStation_Notify_PreReconnectDesktopSwitch,
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WinStation_Notify_HelpAssistantShadowStart,
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WinStation_Notify_HelpAssistantShadowFinish,
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WinStation_Notify_DisconnectPipe
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} WINSTATIONNOTIFYEVENT;
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typedef struct _WINSTATIONWINDOWINVALIDMSG {
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ULONG hWnd;
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ULONG SessionId;
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} WINSTATIONWINDOWINVALIDMSG;
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typedef struct _WINSTATIONDONOTIFYMSG {
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WINSTATIONNOTIFYEVENT NotifyEvent;
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} WINSTATIONDONOTIFYMSG;
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typedef struct _WINSTATIONTHINWIRESTATSMSG {
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CACHE_STATISTICS Stats;
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} WINSTATIONTHINWIRESTATSMSG;
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typedef struct _WINSTATIONEXITWINDOWSMSG {
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ULONG Flags;
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} WINSTATIONEXITWINDOWSMSG;
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typedef struct _WINSTATIONSENDMESSAGEMSG {
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LPWSTR pTitle;
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ULONG TitleLength;
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LPWSTR pMessage;
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ULONG MessageLength;
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ULONG Style;
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ULONG Timeout;
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ULONG Response;
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PULONG pResponse;
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BOOLEAN DoNotWait;
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BOOLEAN DoNotWaitForCorrectDesktop;
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PNTSTATUS pStatus;
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HANDLE hEvent;
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} WINSTATIONSENDMESSAGEMSG;
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typedef struct _WINSTATIONLOADSTRINGMSG {
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ULONG TitleId;
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ULONG MessageId;
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ULONG Style;
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ULONG Timeout;
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ULONG Response;
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PULONG pResponse;
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PNTSTATUS pStatus;
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BOOLEAN DoNotWait;
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HANDLE hEvent;
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LPWSTR pDomain;
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ULONG DomainSize;
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LPWSTR pUserName;
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ULONG UserNameSize;
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} WINSTATIONLOADSTRINGMSG;
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typedef struct _WINSTATIONREPLYMESSAGEMSG {
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ULONG Response;
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PULONG pResponse;
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HANDLE hEvent;
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NTSTATUS Status;
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PNTSTATUS pStatus;
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} WINSTATIONREPLYMESSAGEMSG;
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typedef struct _WINSTATIONTERMINATEMSG {
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ULONG NotUsed;
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} WINSTATIONTERMINATEMSG;
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typedef struct _WINSTATIONNTSDDEBUGMSG {
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ULONG LogonId;
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LONG ProcessId;
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CLIENT_ID ClientId;
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PVOID AttachCompletionRoutine;
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} WINSTATIONNTSDDEBUGMSG, *PWINSTATIONNTSDDEBUGMSG;
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typedef struct _WINSTATIONBREAKPOINTMSG {
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BOOLEAN KernelFlag;
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} WINSTATIONBREAKPOINTMSG;
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typedef struct _WINSTATIONSHADOWSETUPMSG {
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ULONG NotUsed;
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} WINSTATIONSHADOWSETUPMSG;
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typedef struct _WINSTATIONSHADOWSTARTMSG {
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PVOID pThinwireData;
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ULONG ThinwireDataLength;
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} WINSTATIONSHADOWSTARTMSG;
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typedef struct _WINSTATIONSHADOWSTOPMSG {
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ULONG NotUsed;
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} WINSTATIONSHADOWSTOPMSG;
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typedef struct _WINSTATIONSHADOWCLEANUPMSG {
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PVOID pThinwireData;
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ULONG ThinwireDataLength;
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} WINSTATIONSHADOWCLEANUPMSG;
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typedef struct _WINSTATIONBROKENCONNECTIONMSG {
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ULONG Reason; // reason for broken connection (BROKENCLASS)
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ULONG Source; // source for broken connection (BROKENSOURCECLASS)
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} WINSTATIONBROKENCONNECTIONMSG;
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typedef struct _WINSTATIONWCHARLOG {
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WCHAR Buffer[100];
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} WINSTATIONWCHARLOG;
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// This data structure included all params used by window's BroadcastSystemMessage
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// Use this APIto send a message to all windows of a winstation.
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typedef struct _WINSTATIONBROADCASTSYSTEMMSG {
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DWORD dwFlags;
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DWORD dwRecipients;
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UINT uiMessage;
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WPARAM wParam;
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LPARAM lParam;
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PVOID dataBuffer;
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ULONG bufferSize;
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HANDLE hEvent;
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ULONG Response;
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} WINSTATIONBROADCASTSYSTEMMSG;
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// This data structure has all the params used by window's standard SendMessage()API.
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// Use this API to send a message to a specific hwnd of a winstation ( you need to know that the appropriate hwnd was)
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typedef struct _WINSTATIONSENDWINDOWMSG {
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HWND hWnd; // handle of destination window
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UINT Msg; // message to send
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WPARAM wParam; // first message parameter
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LPARAM lParam; // second message parameter
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PCHAR dataBuffer;
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ULONG bufferSize;
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HANDLE hEvent;
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ULONG Response;
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} WINSTATIONSENDWINDOWMSG;
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typedef struct _WINSTATIONSETTIMEZONE {
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TS_TIME_ZONE_INFORMATION TimeZone;
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} WINSTATIONSETTIMEZONE;
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typedef struct _WINSTATION_APIMSG {
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PORT_MESSAGE h;
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ULONG MessageId;
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WINSTATION_APINUMBER ApiNumber;
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BOOLEAN WaitForReply;
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NTSTATUS ReturnedStatus;
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union {
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WINSTATIONCREATEMSG Create;
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WINSTATIONRESETMSG Reset;
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WINSTATIONDISCONNECTMSG Disconnect;
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WINSTATIONWCHARLOG WCharLog;
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WINSTATIONREPLYMESSAGEMSG ReplyMessage;
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WINSTATIONDODISCONNECTMSG DoDisconnect;
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WINSTATIONDOCONNECTMSG DoConnect;
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WINSTATIONEXITWINDOWSMSG ExitWindows;
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WINSTATIONTERMINATEMSG Terminate;
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WINSTATIONSENDMESSAGEMSG SendMessage;
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WINSTATIONBREAKPOINTMSG BreakPoint;
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WINSTATIONDORECONNECTMSG DoReconnect;
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WINSTATIONTHINWIRESTATSMSG ThinwireStats;
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WINSTATIONSHADOWSETUPMSG ShadowSetup;
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WINSTATIONSHADOWSTARTMSG ShadowStart;
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WINSTATIONSHADOWSTOPMSG ShadowStop;
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WINSTATIONSHADOWCLEANUPMSG ShadowCleanup;
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WINSTATIONBROKENCONNECTIONMSG Broken;
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WINSTATIONNTSDDEBUGMSG NtsdDebug;
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WINSTATIONBROADCASTSYSTEMMSG bMsg; // API for Window's BroadcastSystemMessage()
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WINSTATIONSENDWINDOWMSG sMsg; // API for WIndows's SendMessage()
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WINSTATIONSETTIMEZONE SetTimeZone;
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WINSTATIONDONOTIFYMSG DoNotify;
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WINSTATIONLOADSTRINGMSG LoadStringMessage;
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WINSTATIONWINDOWINVALIDMSG WindowInvalid;
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} u;
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} WINSTATION_APIMSG, *PWINSTATION_APIMSG;
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/*
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* WinStation Kernel object interface routines. These provide a common
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* interface to the Nt* API's for the object that can be used by the
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* Session manager, the WinStation client DLL, and the CSRSS subsystem.
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*/
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/*
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* WinStation kernel object root directory name
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*/
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#define CITRIX_WINSTATION_OBJECT_DIRECTORY L"\\WinStations"
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/*
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* OpenWinStationObject
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*
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* Open the WinStation Kernel Object of the given Name.
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*
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* ENTRY:
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* Id
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* Id of the WinStation Kernel Object to open. It will be under the path
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* of "\WinStations\xxx" in the kernel object name space when
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* created.
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*
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* pHandle (output)
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* Pointer to variable to place the handle if the object was created.
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*
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* EXIT:
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* Returns the NTSTATUS code from the operation.
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*/
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NTSTATUS
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OpenWinStationObject( ULONG,
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PHANDLE,
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ULONG );
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