Leaked source code of windows server 2003
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/*==========================================================================;
*
* Copyright (C) 1995-2001 Microsoft Corporation. All Rights Reserved.
*
* File: dsound.h
* Content: DirectSound include file
*
**************************************************************************/
#define COM_NO_WINDOWS_H
#include <objbase.h>
#include <float.h>
#ifndef DIRECTSOUND_VERSION
#define DIRECTSOUND_VERSION 0x0800 /* Version 8.0 */
#endif
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
#ifndef __DSOUND_INCLUDED__
#define __DSOUND_INCLUDED__
/* Type definitions shared with Direct3D */
#ifndef DX_SHARED_DEFINES
typedef float D3DVALUE, *LPD3DVALUE;
#ifndef D3DCOLOR_DEFINED
typedef DWORD D3DCOLOR;
#define D3DCOLOR_DEFINED
#endif
#ifndef LPD3DCOLOR_DEFINED
typedef DWORD *LPD3DCOLOR;
#define LPD3DCOLOR_DEFINED
#endif
#ifndef D3DVECTOR_DEFINED
typedef struct _D3DVECTOR {
float x;
float y;
float z;
} D3DVECTOR;
#define D3DVECTOR_DEFINED
#endif
#ifndef LPD3DVECTOR_DEFINED
typedef D3DVECTOR *LPD3DVECTOR;
#define LPD3DVECTOR_DEFINED
#endif
#define DX_SHARED_DEFINES
#endif // DX_SHARED_DEFINES
#define _FACDS 0x878 /* DirectSound's facility code */
#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code)
// DirectSound Component GUID {47D4D946-62E8-11CF-93BC-444553540000}
DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
// DirectSound 8.0 Component GUID {3901CC3F-84B5-4FA4-BA35-AA8172B8A09B}
DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
// DirectSound Capture Component GUID {B0210780-89CD-11D0-AF08-00A0C925CD16}
DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
// DirectSound 8.0 Capture Component GUID {E4BCAC13-7F99-4908-9A8E-74E3BF24B6E1}
DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1);
// DirectSound Full Duplex Component GUID {FEA4300C-7959-4147-B26A-2377B9E7A91D}
DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
// DirectSound default playback device GUID {DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
// DirectSound default capture device GUID {DEF00001-9C6D-47ED-AAF1-4DDA8F2B5C03}
DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
// DirectSound default device for voice playback {DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
// DirectSound default device for voice capture {DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03}
DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
//
// Forward declarations for interfaces.
// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
//
#ifdef __cplusplus
struct IDirectSound;
struct IDirectSoundBuffer;
struct IDirectSound3DListener;
struct IDirectSound3DBuffer;
struct IDirectSoundCapture;
struct IDirectSoundCaptureBuffer;
struct IDirectSoundNotify;
#endif // __cplusplus
//
// DirectSound 8.0 interfaces.
//
#if DIRECTSOUND_VERSION >= 0x0800
#ifdef __cplusplus
struct IDirectSound8;
struct IDirectSoundBuffer8;
struct IDirectSoundCaptureBuffer8;
struct IDirectSoundFXGargle;
struct IDirectSoundFXChorus;
struct IDirectSoundFXFlanger;
struct IDirectSoundFXEcho;
struct IDirectSoundFXDistortion;
struct IDirectSoundFXCompressor;
struct IDirectSoundFXParamEq;
struct IDirectSoundFXWavesReverb;
struct IDirectSoundFXI3DL2Reverb;
struct IDirectSoundCaptureFXAec;
struct IDirectSoundCaptureFXNoiseSuppress;
struct IDirectSoundFullDuplex;
#endif // __cplusplus
// IDirectSound8, IDirectSoundBuffer8 and IDirectSoundCaptureBuffer8 are the
// only DirectSound 7.0 interfaces with changed functionality in version 8.0.
// The other level 8 interfaces as equivalent to their level 7 counterparts:
#define IDirectSoundCapture8 IDirectSoundCapture
#define IDirectSound3DListener8 IDirectSound3DListener
#define IDirectSound3DBuffer8 IDirectSound3DBuffer
#define IDirectSoundNotify8 IDirectSoundNotify
#define IDirectSoundFXGargle8 IDirectSoundFXGargle
#define IDirectSoundFXChorus8 IDirectSoundFXChorus
#define IDirectSoundFXFlanger8 IDirectSoundFXFlanger
#define IDirectSoundFXEcho8 IDirectSoundFXEcho
#define IDirectSoundFXDistortion8 IDirectSoundFXDistortion
#define IDirectSoundFXCompressor8 IDirectSoundFXCompressor
#define IDirectSoundFXParamEq8 IDirectSoundFXParamEq
#define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb
#define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb
#define IDirectSoundCaptureFXAec8 IDirectSoundCaptureFXAec
#define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress
#define IDirectSoundFullDuplex8 IDirectSoundFullDuplex
#endif // DIRECTSOUND_VERSION >= 0x0800
typedef struct IDirectSound *LPDIRECTSOUND;
typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER;
typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER;
typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE;
typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER;
typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY;
#if DIRECTSOUND_VERSION >= 0x0800
typedef struct IDirectSoundFXGargle *LPDIRECTSOUNDFXGARGLE;
typedef struct IDirectSoundFXChorus *LPDIRECTSOUNDFXCHORUS;
typedef struct IDirectSoundFXFlanger *LPDIRECTSOUNDFXFLANGER;
typedef struct IDirectSoundFXEcho *LPDIRECTSOUNDFXECHO;
typedef struct IDirectSoundFXDistortion *LPDIRECTSOUNDFXDISTORTION;
typedef struct IDirectSoundFXCompressor *LPDIRECTSOUNDFXCOMPRESSOR;
typedef struct IDirectSoundFXParamEq *LPDIRECTSOUNDFXPARAMEQ;
typedef struct IDirectSoundFXWavesReverb *LPDIRECTSOUNDFXWAVESREVERB;
typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB;
typedef struct IDirectSoundCaptureFXAec *LPDIRECTSOUNDCAPTUREFXAEC;
typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS;
typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX;
typedef struct IDirectSound8 *LPDIRECTSOUND8;
typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8;
typedef struct IDirectSound3DListener8 *LPDIRECTSOUND3DLISTENER8;
typedef struct IDirectSound3DBuffer8 *LPDIRECTSOUND3DBUFFER8;
typedef struct IDirectSoundCapture8 *LPDIRECTSOUNDCAPTURE8;
typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8;
typedef struct IDirectSoundNotify8 *LPDIRECTSOUNDNOTIFY8;
typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8;
typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8;
typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8;
typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8;
typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8;
typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8;
typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8;
typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8;
typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8;
typedef struct IDirectSoundCaptureFXAec8 *LPDIRECTSOUNDCAPTUREFXAEC8;
typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8;
typedef struct IDirectSoundFullDuplex8 *LPDIRECTSOUNDFULLDUPLEX8;
#endif // DIRECTSOUND_VERSION >= 0x0800
//
// IID definitions for the unchanged DirectSound 8.0 interfaces
//
#if DIRECTSOUND_VERSION >= 0x0800
#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture
#define IID_IDirectSound3DListener8 IID_IDirectSound3DListener
#define IID_IDirectSound3DBuffer8 IID_IDirectSound3DBuffer
#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify
#define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle
#define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus
#define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger
#define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho
#define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion
#define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor
#define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq
#define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb
#define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb
#define IID_IDirectSoundCaptureFXAec8 IID_IDirectSoundCaptureFXAec
#define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress
#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex
#endif // DIRECTSOUND_VERSION >= 0x0800
//
// Compatibility typedefs
//
#ifndef _LPCWAVEFORMATEX_DEFINED
#define _LPCWAVEFORMATEX_DEFINED
typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
#endif // _LPCWAVEFORMATEX_DEFINED
#ifndef __LPCGUID_DEFINED__
#define __LPCGUID_DEFINED__
typedef const GUID *LPCGUID;
#endif // __LPCGUID_DEFINED__
typedef LPDIRECTSOUND *LPLPDIRECTSOUND;
typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER;
typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER;
typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER;
typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE;
typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER;
typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY;
#if DIRECTSOUND_VERSION >= 0x0800
typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8;
typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8;
typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8;
typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8;
#endif // DIRECTSOUND_VERSION >= 0x0800
//
// Structures
//
typedef struct _DSCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwMinSecondarySampleRate;
DWORD dwMaxSecondarySampleRate;
DWORD dwPrimaryBuffers;
DWORD dwMaxHwMixingAllBuffers;
DWORD dwMaxHwMixingStaticBuffers;
DWORD dwMaxHwMixingStreamingBuffers;
DWORD dwFreeHwMixingAllBuffers;
DWORD dwFreeHwMixingStaticBuffers;
DWORD dwFreeHwMixingStreamingBuffers;
DWORD dwMaxHw3DAllBuffers;
DWORD dwMaxHw3DStaticBuffers;
DWORD dwMaxHw3DStreamingBuffers;
DWORD dwFreeHw3DAllBuffers;
DWORD dwFreeHw3DStaticBuffers;
DWORD dwFreeHw3DStreamingBuffers;
DWORD dwTotalHwMemBytes;
DWORD dwFreeHwMemBytes;
DWORD dwMaxContigFreeHwMemBytes;
DWORD dwUnlockTransferRateHwBuffers;
DWORD dwPlayCpuOverheadSwBuffers;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCAPS, *LPDSCAPS;
typedef const DSCAPS *LPCDSCAPS;
typedef struct _DSBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwUnlockTransferRate;
DWORD dwPlayCpuOverhead;
} DSBCAPS, *LPDSBCAPS;
typedef const DSBCAPS *LPCDSBCAPS;
#if DIRECTSOUND_VERSION >= 0x0800
typedef struct _DSEFFECTDESC
{
DWORD dwSize;
DWORD dwFlags;
GUID guidDSFXClass;
DWORD_PTR dwReserved1;
DWORD_PTR dwReserved2;
} DSEFFECTDESC, *LPDSEFFECTDESC;
typedef const DSEFFECTDESC *LPCDSEFFECTDESC;
#define DSFX_LOCHARDWARE 0x00000001
#define DSFX_LOCSOFTWARE 0x00000002
enum
{
DSFXR_PRESENT, // 0
DSFXR_LOCHARDWARE, // 1
DSFXR_LOCSOFTWARE, // 2
DSFXR_UNALLOCATED, // 3
DSFXR_FAILED, // 4
DSFXR_UNKNOWN, // 5
DSFXR_SENDLOOP // 6
};
typedef struct _DSCEFFECTDESC
{
DWORD dwSize;
DWORD dwFlags;
GUID guidDSCFXClass;
GUID guidDSCFXInstance;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCEFFECTDESC, *LPDSCEFFECTDESC;
typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC;
#define DSCFX_LOCHARDWARE 0x00000001
#define DSCFX_LOCSOFTWARE 0x00000002
#define DSCFXR_LOCHARDWARE 0x00000010
#define DSCFXR_LOCSOFTWARE 0x00000020
#endif // DIRECTSOUND_VERSION >= 0x0800
typedef struct _DSBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
#if DIRECTSOUND_VERSION >= 0x0700
GUID guid3DAlgorithm;
#endif
} DSBUFFERDESC, *LPDSBUFFERDESC;
typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
// Older version of this structure:
typedef struct _DSBUFFERDESC1
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSBUFFERDESC1, *LPDSBUFFERDESC1;
typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
typedef struct _DS3DBUFFER
{
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
DWORD dwInsideConeAngle;
DWORD dwOutsideConeAngle;
D3DVECTOR vConeOrientation;
LONG lConeOutsideVolume;
D3DVALUE flMinDistance;
D3DVALUE flMaxDistance;
DWORD dwMode;
} DS3DBUFFER, *LPDS3DBUFFER;
typedef const DS3DBUFFER *LPCDS3DBUFFER;
typedef struct _DS3DLISTENER
{
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
D3DVECTOR vOrientFront;
D3DVECTOR vOrientTop;
D3DVALUE flDistanceFactor;
D3DVALUE flRolloffFactor;
D3DVALUE flDopplerFactor;
} DS3DLISTENER, *LPDS3DLISTENER;
typedef const DS3DLISTENER *LPCDS3DLISTENER;
typedef struct _DSCCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwFormats;
DWORD dwChannels;
} DSCCAPS, *LPDSCCAPS;
typedef const DSCCAPS *LPCDSCCAPS;
typedef struct _DSCBUFFERDESC1
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSCBUFFERDESC1, *LPDSCBUFFERDESC1;
typedef struct _DSCBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
#if DIRECTSOUND_VERSION >= 0x0800
DWORD dwFXCount;
LPDSCEFFECTDESC lpDSCFXDesc;
#endif
} DSCBUFFERDESC, *LPDSCBUFFERDESC;
typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
typedef struct _DSCBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
} DSCBCAPS, *LPDSCBCAPS;
typedef const DSCBCAPS *LPCDSCBCAPS;
typedef struct _DSBPOSITIONNOTIFY
{
DWORD dwOffset;
HANDLE hEventNotify;
} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY;
typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
//
// DirectSound API
//
typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID);
typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID);
extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
#if DIRECTSOUND_VERSION >= 0x0800
extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice,
LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd,
DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8,
LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter);
#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate
extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest);
#endif // DIRECTSOUND_VERSION >= 0x0800
#ifdef UNICODE
#define LPDSENUMCALLBACK LPDSENUMCALLBACKW
#define DirectSoundEnumerate DirectSoundEnumerateW
#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW
#else // UNICODE
#define LPDSENUMCALLBACK LPDSENUMCALLBACKA
#define DirectSoundEnumerate DirectSoundEnumerateA
#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA
#endif // UNICODE
//
// IUnknown
//
#if !defined(__cplusplus) || defined(CINTERFACE)
#ifndef IUnknown_QueryInterface
#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#endif // IUnknown_QueryInterface
#ifndef IUnknown_AddRef
#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
#endif // IUnknown_AddRef
#ifndef IUnknown_Release
#define IUnknown_Release(p) (p)->lpVtbl->Release(p)
#endif // IUnknown_Release
#else // !defined(__cplusplus) || defined(CINTERFACE)
#ifndef IUnknown_QueryInterface
#define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#endif // IUnknown_QueryInterface
#ifndef IUnknown_AddRef
#define IUnknown_AddRef(p) (p)->AddRef()
#endif // IUnknown_AddRef
#ifndef IUnknown_Release
#define IUnknown_Release(p) (p)->Release()
#endif // IUnknown_Release
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#ifndef __IReferenceClock_INTERFACE_DEFINED__
#define __IReferenceClock_INTERFACE_DEFINED__
typedef LONGLONG REFERENCE_TIME;
typedef REFERENCE_TIME *LPREFERENCE_TIME;
DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70);
#undef INTERFACE
#define INTERFACE IReferenceClock
DECLARE_INTERFACE_(IReferenceClock, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IReferenceClock methods
STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE;
STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime,
HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE;
STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime,
HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE;
STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE;
};
#endif // __IReferenceClock_INTERFACE_DEFINED__
#ifndef IReferenceClock_QueryInterface
#define IReferenceClock_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IReferenceClock_AddRef(p) IUnknown_AddRef(p)
#define IReferenceClock_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IReferenceClock_GetTime(p,a) (p)->lpVtbl->GetTime(p,a)
#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->lpVtbl->AdviseTime(p,a,b,c,d)
#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d)
#define IReferenceClock_Unadvise(p,a) (p)->lpVtbl->Unadvise(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IReferenceClock_GetTime(p,a) (p)->GetTime(a)
#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->AdviseTime(a,b,c,d)
#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->AdvisePeriodic(a,b,c,d)
#define IReferenceClock_Unadvise(p,a) (p)->Unadvise(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#endif // IReferenceClock_QueryInterface
//
// IDirectSound
//
DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSound
DECLARE_INTERFACE_(IDirectSound, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSound methods
STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE;
STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE;
STDMETHOD(Compact) (THIS) PURE;
STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE;
STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE;
STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
};
#define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSound_AddRef(p) IUnknown_AddRef(p)
#define IDirectSound_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b)
#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound_Compact(p) (p)->Compact()
#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b)
#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#if DIRECTSOUND_VERSION >= 0x0800
//
// IDirectSound8
//
DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66);
#undef INTERFACE
#define INTERFACE IDirectSound8
DECLARE_INTERFACE_(IDirectSound8, IDirectSound)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSound methods
STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE;
STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE;
STDMETHOD(Compact) (THIS) PURE;
STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE;
STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE;
STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
// IDirectSound8 methods
STDMETHOD(VerifyCertification) (THIS_ LPDWORD pdwCertified) PURE;
};
#define IDirectSound8_QueryInterface(p,a,b) IDirectSound_QueryInterface(p,a,b)
#define IDirectSound8_AddRef(p) IDirectSound_AddRef(p)
#define IDirectSound8_Release(p) IDirectSound_Release(p)
#define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c)
#define IDirectSound8_GetCaps(p,a) IDirectSound_GetCaps(p,a)
#define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b)
#define IDirectSound8_SetCooperativeLevel(p,a,b) IDirectSound_SetCooperativeLevel(p,a,b)
#define IDirectSound8_Compact(p) IDirectSound_Compact(p)
#define IDirectSound8_GetSpeakerConfig(p,a) IDirectSound_GetSpeakerConfig(p,a)
#define IDirectSound8_SetSpeakerConfig(p,a) IDirectSound_SetSpeakerConfig(p,a)
#define IDirectSound8_Initialize(p,a) IDirectSound_Initialize(p,a)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#endif // DIRECTSOUND_VERSION >= 0x0800
//
// IDirectSoundBuffer
//
DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSoundBuffer
DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE;
STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE;
STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE;
STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE;
STDMETHOD(SetPan) (THIS_ LONG lPan) PURE;
STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
STDMETHOD(Restore) (THIS) PURE;
};
#define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundBuffer_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer_Stop(p) (p)->Stop()
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->Restore()
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#if DIRECTSOUND_VERSION >= 0x0800
//
// IDirectSoundBuffer8
//
DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e);
#undef INTERFACE
#define INTERFACE IDirectSoundBuffer8
DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE;
STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE;
STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE;
STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE;
STDMETHOD(SetPan) (THIS_ LONG lPan) PURE;
STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
STDMETHOD(Restore) (THIS) PURE;
// IDirectSoundBuffer8 methods
STDMETHOD(SetFX) (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE;
STDMETHOD(AcquireResources) (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE;
STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
};
// Special GUID meaning "select all objects" for use in GetObjectInPath()
DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5);
#define IDirectSoundBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundBuffer8_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundBuffer8_Release(p) IUnknown_Release(p)
#define IDirectSoundBuffer8_GetCaps(p,a) IDirectSoundBuffer_GetCaps(p,a)
#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) IDirectSoundBuffer_GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer8_GetFormat(p,a,b,c) IDirectSoundBuffer_GetFormat(p,a,b,c)
#define IDirectSoundBuffer8_GetVolume(p,a) IDirectSoundBuffer_GetVolume(p,a)
#define IDirectSoundBuffer8_GetPan(p,a) IDirectSoundBuffer_GetPan(p,a)
#define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
#define IDirectSoundBuffer8_GetStatus(p,a) IDirectSoundBuffer_GetStatus(p,a)
#define IDirectSoundBuffer8_Initialize(p,a,b) IDirectSoundBuffer_Initialize(p,a,b)
#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer8_Play(p,a,b,c) IDirectSoundBuffer_Play(p,a,b,c)
#define IDirectSoundBuffer8_SetCurrentPosition(p,a) IDirectSoundBuffer_SetCurrentPosition(p,a)
#define IDirectSoundBuffer8_SetFormat(p,a) IDirectSoundBuffer_SetFormat(p,a)
#define IDirectSoundBuffer8_SetVolume(p,a) IDirectSoundBuffer_SetVolume(p,a)
#define IDirectSoundBuffer8_SetPan(p,a) IDirectSoundBuffer_SetPan(p,a)
#define IDirectSoundBuffer8_SetFrequency(p,a) IDirectSoundBuffer_SetFrequency(p,a)
#define IDirectSoundBuffer8_Stop(p) IDirectSoundBuffer_Stop(p)
#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) IDirectSoundBuffer_Unlock(p,a,b,c,d)
#define IDirectSoundBuffer8_Restore(p) IDirectSoundBuffer_Restore(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#endif // DIRECTSOUND_VERSION >= 0x0800
//
// IDirectSound3DListener
//
DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSound3DListener
DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSound3DListener methods
STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER pListener) PURE;
STDMETHOD(GetDistanceFactor) (THIS_ D3DVALUE* pflDistanceFactor) PURE;
STDMETHOD(GetDopplerFactor) (THIS_ D3DVALUE* pflDopplerFactor) PURE;
STDMETHOD(GetOrientation) (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE;
STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE;
STDMETHOD(GetRolloffFactor) (THIS_ D3DVALUE* pflRolloffFactor) PURE;
STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE;
STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE;
STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE;
STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront,
D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(CommitDeferredSettings) (THIS) PURE;
};
#define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p)
#define IDirectSound3DListener_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSound3DBuffer
//
DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSound3DBuffer
DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSound3DBuffer methods
STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE;
STDMETHOD(GetConeAngles) (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE;
STDMETHOD(GetConeOrientation) (THIS_ D3DVECTOR* pvOrientation) PURE;
STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE;
STDMETHOD(GetMaxDistance) (THIS_ D3DVALUE* pflMaxDistance) PURE;
STDMETHOD(GetMinDistance) (THIS_ D3DVALUE* pflMinDistance) PURE;
STDMETHOD(GetMode) (THIS_ LPDWORD pdwMode) PURE;
STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE;
STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE;
STDMETHOD(SetConeAngles) (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE;
STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE;
STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE;
STDMETHOD(SetMinDistance) (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE;
STDMETHOD(SetMode) (THIS_ DWORD dwMode, DWORD dwApply) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
};
#define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p)
#define IDirectSound3DBuffer_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundCapture
//
DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
#undef INTERFACE
#define INTERFACE IDirectSoundCapture
DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundCapture methods
STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(GetCaps) (THIS_ LPDSCCAPS pDSCCaps) PURE;
STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
};
#define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundCapture_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundCaptureBuffer
//
DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
#undef INTERFACE
#define INTERFACE IDirectSoundCaptureBuffer
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundCaptureBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
};
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#if DIRECTSOUND_VERSION >= 0x0800
//
// IDirectSoundCaptureBuffer8
//
DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6);
#undef INTERFACE
#define INTERFACE IDirectSoundCaptureBuffer8
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundCaptureBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
// IDirectSoundCaptureBuffer8 methods
STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
STDMETHOD(GetFXStatus) (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE;
};
#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer8_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundCaptureBuffer8_Release(p) IUnknown_Release(p)
#define IDirectSoundCaptureBuffer8_GetCaps(p,a) IDirectSoundCaptureBuffer_GetCaps(p,a)
#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer8_GetStatus(p,a) IDirectSoundCaptureBuffer_GetStatus(p,a)
#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) IDirectSoundCaptureBuffer_Initialize(p,a,b)
#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer8_Start(p,a) IDirectSoundCaptureBuffer_Start(p,a)
#define IDirectSoundCaptureBuffer8_Stop(p) IDirectSoundCaptureBuffer_Stop(p))
#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#endif // DIRECTSOUND_VERSION >= 0x0800
//
// IDirectSoundNotify
//
DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
#undef INTERFACE
#define INTERFACE IDirectSoundNotify
DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundNotify methods
STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE;
};
#define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundNotify_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IKsPropertySet
//
#ifndef _IKsPropertySet_
#define _IKsPropertySet_
#ifdef __cplusplus
// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
struct IKsPropertySet;
#endif // __cplusplus
typedef struct IKsPropertySet *LPKSPROPERTYSET;
#define KSPROPERTY_SUPPORT_GET 0x00000001
#define KSPROPERTY_SUPPORT_SET 0x00000002
DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
#undef INTERFACE
#define INTERFACE IKsPropertySet
DECLARE_INTERFACE_(IKsPropertySet, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IKsPropertySet methods
STDMETHOD(Get) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE;
STDMETHOD(Set) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
LPVOID pPropertyData, ULONG ulDataLength) PURE;
STDMETHOD(QuerySupport) (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE;
};
#define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IKsPropertySet_AddRef(p) IUnknown_AddRef(p)
#define IKsPropertySet_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#endif // _IKsPropertySet_
#if DIRECTSOUND_VERSION >= 0x0800
//
// IDirectSoundFXGargle
//
DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3);
typedef struct _DSFXGargle
{
DWORD dwRateHz; // Rate of modulation in hz
DWORD dwWaveShape; // DSFXGARGLE_WAVE_xxx
} DSFXGargle, *LPDSFXGargle;
#define DSFXGARGLE_WAVE_TRIANGLE 0
#define DSFXGARGLE_WAVE_SQUARE 1
typedef const DSFXGargle *LPCDSFXGargle;
#define DSFXGARGLE_RATEHZ_MIN 1
#define DSFXGARGLE_RATEHZ_MAX 1000
#undef INTERFACE
#define INTERFACE IDirectSoundFXGargle
DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXGargle methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXGargle pcDsFxGargle) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXGargle pDsFxGargle) PURE;
};
#define IDirectSoundFXGargle_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXGargle_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXGargle_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXChorus
//
DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47);
typedef struct _DSFXChorus
{
FLOAT fWetDryMix;
FLOAT fDepth;
FLOAT fFeedback;
FLOAT fFrequency;
LONG lWaveform; // LFO shape; DSFXCHORUS_WAVE_xxx
FLOAT fDelay;
LONG lPhase;
} DSFXChorus, *LPDSFXChorus;
typedef const DSFXChorus *LPCDSFXChorus;
#define DSFXCHORUS_WAVE_TRIANGLE 0
#define DSFXCHORUS_WAVE_SIN 1
#define DSFXCHORUS_WETDRYMIX_MIN 0.0f
#define DSFXCHORUS_WETDRYMIX_MAX 100.0f
#define DSFXCHORUS_DEPTH_MIN 0.0f
#define DSFXCHORUS_DEPTH_MAX 100.0f
#define DSFXCHORUS_FEEDBACK_MIN -99.0f
#define DSFXCHORUS_FEEDBACK_MAX 99.0f
#define DSFXCHORUS_FREQUENCY_MIN 0.0f
#define DSFXCHORUS_FREQUENCY_MAX 10.0f
#define DSFXCHORUS_DELAY_MIN 0.0f
#define DSFXCHORUS_DELAY_MAX 20.0f
#define DSFXCHORUS_PHASE_MIN 0
#define DSFXCHORUS_PHASE_MAX 4
#define DSFXCHORUS_PHASE_NEG_180 0
#define DSFXCHORUS_PHASE_NEG_90 1
#define DSFXCHORUS_PHASE_ZERO 2
#define DSFXCHORUS_PHASE_90 3
#define DSFXCHORUS_PHASE_180 4
#undef INTERFACE
#define INTERFACE IDirectSoundFXChorus
DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXChorus methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXChorus pcDsFxChorus) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXChorus pDsFxChorus) PURE;
};
#define IDirectSoundFXChorus_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXChorus_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXChorus_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXFlanger
//
DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83);
typedef struct _DSFXFlanger
{
FLOAT fWetDryMix;
FLOAT fDepth;
FLOAT fFeedback;
FLOAT fFrequency;
LONG lWaveform;
FLOAT fDelay;
LONG lPhase;
} DSFXFlanger, *LPDSFXFlanger;
typedef const DSFXFlanger *LPCDSFXFlanger;
#define DSFXFLANGER_WAVE_TRIANGLE 0
#define DSFXFLANGER_WAVE_SIN 1
#define DSFXFLANGER_WETDRYMIX_MIN 0.0f
#define DSFXFLANGER_WETDRYMIX_MAX 100.0f
#define DSFXFLANGER_FREQUENCY_MIN 0.0f
#define DSFXFLANGER_FREQUENCY_MAX 10.0f
#define DSFXFLANGER_DEPTH_MIN 0.0f
#define DSFXFLANGER_DEPTH_MAX 100.0f
#define DSFXFLANGER_PHASE_MIN 0
#define DSFXFLANGER_PHASE_MAX 4
#define DSFXFLANGER_FEEDBACK_MIN -99.0f
#define DSFXFLANGER_FEEDBACK_MAX 99.0f
#define DSFXFLANGER_DELAY_MIN 0.0f
#define DSFXFLANGER_DELAY_MAX 4.0f
#define DSFXFLANGER_PHASE_NEG_180 0
#define DSFXFLANGER_PHASE_NEG_90 1
#define DSFXFLANGER_PHASE_ZERO 2
#define DSFXFLANGER_PHASE_90 3
#define DSFXFLANGER_PHASE_180 4
#undef INTERFACE
#define INTERFACE IDirectSoundFXFlanger
DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXFlanger methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXFlanger pDsFxFlanger) PURE;
};
#define IDirectSoundFXFlanger_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXFlanger_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXFlanger_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXEcho
//
DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42);
typedef struct _DSFXEcho
{
FLOAT fWetDryMix;
FLOAT fFeedback;
FLOAT fLeftDelay;
FLOAT fRightDelay;
LONG lPanDelay;
} DSFXEcho, *LPDSFXEcho;
typedef const DSFXEcho *LPCDSFXEcho;
#define DSFXECHO_WETDRYMIX_MIN 0.0f
#define DSFXECHO_WETDRYMIX_MAX 100.0f
#define DSFXECHO_FEEDBACK_MIN 0.0f
#define DSFXECHO_FEEDBACK_MAX 100.0f
#define DSFXECHO_LEFTDELAY_MIN 1.0f
#define DSFXECHO_LEFTDELAY_MAX 2000.0f
#define DSFXECHO_RIGHTDELAY_MIN 1.0f
#define DSFXECHO_RIGHTDELAY_MAX 2000.0f
#define DSFXECHO_PANDELAY_MIN 0
#define DSFXECHO_PANDELAY_MAX 1
#undef INTERFACE
#define INTERFACE IDirectSoundFXEcho
DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXEcho methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXEcho pcDsFxEcho) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXEcho pDsFxEcho) PURE;
};
#define IDirectSoundFXEcho_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXEcho_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXEcho_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXDistortion
//
DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b);
typedef struct _DSFXDistortion
{
FLOAT fGain;
FLOAT fEdge;
FLOAT fPostEQCenterFrequency;
FLOAT fPostEQBandwidth;
FLOAT fPreLowpassCutoff;
} DSFXDistortion, *LPDSFXDistortion;
typedef const DSFXDistortion *LPCDSFXDistortion;
#define DSFXDISTORTION_GAIN_MIN -60.0f
#define DSFXDISTORTION_GAIN_MAX 0.0f
#define DSFXDISTORTION_EDGE_MIN 0.0f
#define DSFXDISTORTION_EDGE_MAX 100.0f
#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f
#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f
#define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f
#define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f
#define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f
#define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f
#undef INTERFACE
#define INTERFACE IDirectSoundFXDistortion
DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXDistortion methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion pDsFxDistortion) PURE;
};
#define IDirectSoundFXDistortion_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXDistortion_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXDistortion_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXCompressor
//
DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0);
typedef struct _DSFXCompressor
{
FLOAT fGain;
FLOAT fAttack;
FLOAT fRelease;
FLOAT fThreshold;
FLOAT fRatio;
FLOAT fPredelay;
} DSFXCompressor, *LPDSFXCompressor;
typedef const DSFXCompressor *LPCDSFXCompressor;
#define DSFXCOMPRESSOR_GAIN_MIN -60.0f
#define DSFXCOMPRESSOR_GAIN_MAX 60.0f
#define DSFXCOMPRESSOR_ATTACK_MIN 0.01f
#define DSFXCOMPRESSOR_ATTACK_MAX 500.0f
#define DSFXCOMPRESSOR_RELEASE_MIN 50.0f
#define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f
#define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f
#define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f
#define DSFXCOMPRESSOR_RATIO_MIN 1.0f
#define DSFXCOMPRESSOR_RATIO_MAX 100.0f
#define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f
#define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f
#undef INTERFACE
#define INTERFACE IDirectSoundFXCompressor
DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXCompressor methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXCompressor pDsFxCompressor) PURE;
};
#define IDirectSoundFXCompressor_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXCompressor_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXCompressor_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXParamEq
//
DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda);
typedef struct _DSFXParamEq
{
FLOAT fCenter;
FLOAT fBandwidth;
FLOAT fGain;
} DSFXParamEq, *LPDSFXParamEq;
typedef const DSFXParamEq *LPCDSFXParamEq;
#define DSFXPARAMEQ_CENTER_MIN 80.0f
#define DSFXPARAMEQ_CENTER_MAX 16000.0f
#define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f
#define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f
#define DSFXPARAMEQ_GAIN_MIN -15.0f
#define DSFXPARAMEQ_GAIN_MAX 15.0f
#undef INTERFACE
#define INTERFACE IDirectSoundFXParamEq
DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXParamEq methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXParamEq pDsFxParamEq) PURE;
};
#define IDirectSoundFXParamEq_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXParamEq_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXParamEq_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXI3DL2Reverb
//
DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4);
typedef struct _DSFXI3DL2Reverb
{
LONG lRoom; // [-10000, 0] default: -1000 mB
LONG lRoomHF; // [-10000, 0] default: 0 mB
FLOAT flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s
FLOAT flDecayHFRatio; // [0.1, 2.0] default: 0.83
LONG lReflections; // [-10000, 1000] default: -2602 mB
FLOAT flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
LONG lReverb; // [-10000, 2000] default: 200 mB
FLOAT flReverbDelay; // [0.0, 0.1] default: 0.011 s
FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 %
FLOAT flDensity; // [0.0, 100.0] default: 100.0 %
FLOAT flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
} DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb;
typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb;
#define DSFX_I3DL2REVERB_ROOM_MIN (-10000)
#define DSFX_I3DL2REVERB_ROOM_MAX 0
#define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000)
#define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000)
#define DSFX_I3DL2REVERB_ROOMHF_MAX 0
#define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100)
#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f
#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f
#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f
#define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f
#define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f
#define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f
#define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f
#define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f
#define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f
#define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000)
#define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000
#define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602)
#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f
#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f
#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f
#define DSFX_I3DL2REVERB_REVERB_MIN (-10000)
#define DSFX_I3DL2REVERB_REVERB_MAX 2000
#define DSFX_I3DL2REVERB_REVERB_DEFAULT (200)
#define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f
#define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f
#define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f
#define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f
#define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f
#define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f
#define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f
#define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f
#define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f
#define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f
#define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f
#define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f
#define DSFX_I3DL2REVERB_QUALITY_MIN 0
#define DSFX_I3DL2REVERB_QUALITY_MAX 3
#define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2
#undef INTERFACE
#define INTERFACE IDirectSoundFXI3DL2Reverb
DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXI3DL2Reverb methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE;
STDMETHOD(SetPreset) (THIS_ DWORD dwPreset) PURE;
STDMETHOD(GetPreset) (THIS_ LPDWORD pdwPreset) PURE;
STDMETHOD(SetQuality) (THIS_ LONG lQuality) PURE;
STDMETHOD(GetQuality) (THIS_ LONG *plQuality) PURE;
};
#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXI3DL2Reverb_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXI3DL2Reverb_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a)
#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a)
#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFXWavesReverb
//
DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25);
typedef struct _DSFXWavesReverb
{
FLOAT fInGain; // [-96.0,0.0] default: 0.0 dB
FLOAT fReverbMix; // [-96.0,0.0] default: 0.0 db
FLOAT fReverbTime; // [0.001,3000.0] default: 1000.0 ms
FLOAT fHighFreqRTRatio; // [0.001,0.999] default: 0.001
} DSFXWavesReverb, *LPDSFXWavesReverb;
typedef const DSFXWavesReverb *LPCDSFXWavesReverb;
#define DSFX_WAVESREVERB_INGAIN_MIN -96.0f
#define DSFX_WAVESREVERB_INGAIN_MAX 0.0f
#define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f
#define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f
#define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f
#define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f
#define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f
#define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f
#define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f
#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f
#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f
#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f
#undef INTERFACE
#define INTERFACE IDirectSoundFXWavesReverb
DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFXWavesReverb methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE;
};
#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFXWavesReverb_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFXWavesReverb_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundCaptureFXAec
//
DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0xad74143d, 0x903d, 0x4ab7, 0x80, 0x66, 0x28, 0xd3, 0x63, 0x03, 0x6d, 0x65);
typedef struct _DSCFXAec
{
BOOL fEnable;
BOOL fNoiseFill;
DWORD dwMode;
} DSCFXAec, *LPDSCFXAec;
typedef const DSCFXAec *LPCDSCFXAec;
// These match the AEC_MODE_* constants in the DDK's ksmedia.h file
#define DSCFX_AEC_MODE_PASS_THROUGH 0x0
#define DSCFX_AEC_MODE_HALF_DUPLEX 0x1
#define DSCFX_AEC_MODE_FULL_DUPLEX 0x2
// These match the AEC_STATUS_* constants in ksmedia.h
#define DSCFX_AEC_STATUS_HISTORY_UNINITIALIZED 0x0
#define DSCFX_AEC_STATUS_HISTORY_CONTINUOUSLY_CONVERGED 0x1
#define DSCFX_AEC_STATUS_HISTORY_PREVIOUSLY_DIVERGED 0x2
#define DSCFX_AEC_STATUS_CURRENTLY_CONVERGED 0x8
#undef INTERFACE
#define INTERFACE IDirectSoundCaptureFXAec
DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundCaptureFXAec methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXAec pDscFxAec) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSCFXAec pDscFxAec) PURE;
STDMETHOD(GetStatus) (THIS_ PDWORD pdwStatus) PURE;
STDMETHOD(Reset) (THIS) PURE;
};
#define IDirectSoundCaptureFXAec_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundCaptureFXAec_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundCaptureFXAec_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundCaptureFXNoiseSuppress
//
DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca);
typedef struct _DSCFXNoiseSuppress
{
BOOL fEnable;
} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress;
typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress;
#undef INTERFACE
#define INTERFACE IDirectSoundCaptureFXNoiseSuppress
DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundCaptureFXNoiseSuppress methods
STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE;
STDMETHOD(GetAllParameters) (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE;
STDMETHOD(Reset) (THIS) PURE;
};
#define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundCaptureFXNoiseSuppress_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundCaptureFXNoiseSuppress_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundFullDuplex
//
#ifndef _IDirectSoundFullDuplex_
#define _IDirectSoundFullDuplex_
#ifdef __cplusplus
// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
struct IDirectSoundFullDuplex;
#endif // __cplusplus
typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX;
DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d);
#undef INTERFACE
#define INTERFACE IDirectSoundFullDuplex
DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundFullDuplex methods
STDMETHOD(Initialize) (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE;
};
#define IDirectSoundFullDuplex_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundFullDuplex_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundFullDuplex_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#endif // _IDirectSoundFullDuplex_
#endif // DIRECTSOUND_VERSION >= 0x0800
//
// Return Codes
//
// The function completed successfully
#define DS_OK S_OK
// The call succeeded, but we had to substitute the 3D algorithm
#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10)
// The call succeeded, but not all of the optional effects were obtained.
#define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20)
// The call failed because resources (such as a priority level)
// were already being used by another caller
#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
// The control (vol, pan, etc.) requested by the caller is not available
#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
// An invalid parameter was passed to the returning function
#define DSERR_INVALIDPARAM E_INVALIDARG
// This call is not valid for the current state of this object
#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
// An undetermined error occurred inside the DirectSound subsystem
#define DSERR_GENERIC E_FAIL
// The caller does not have the priority level required for the function to
// succeed
#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
// Not enough free memory is available to complete the operation
#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
// The specified WAVE format is not supported
#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
// The function called is not supported at this time
#define DSERR_UNSUPPORTED E_NOTIMPL
// No sound driver is available for use
#define DSERR_NODRIVER MAKE_DSHRESULT(120)
// This object is already initialized
#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
// This object does not support aggregation
#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
// The buffer memory has been lost, and must be restored
#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
// Another app has a higher priority level, preventing this call from
// succeeding
#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
// This object has not been initialized
#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
// The requested COM interface is not available
#define DSERR_NOINTERFACE E_NOINTERFACE
// Access is denied
#define DSERR_ACCESSDENIED E_ACCESSDENIED
// Tried to create a DSBCAPS_CTRLFX buffer shorter than DSBSIZE_FX_MIN milliseconds
#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180)
// Attempt to use DirectSound 8 functionality on an older DirectSound object
#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190)
// A circular loop of send effects was detected
#define DSERR_SENDLOOP MAKE_DSHRESULT(200)
// The GUID specified in an audiopath file does not match a valid MIXIN buffer
#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210)
// The object requested was not found (numerically equal to DMUS_E_NOT_FOUND)
#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449)
// The effects requested could not be found on the system, or they were found
// but in the wrong order, or in the wrong hardware/software locations.
#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220)
//
// Flags
//
#define DSCAPS_PRIMARYMONO 0x00000001
#define DSCAPS_PRIMARYSTEREO 0x00000002
#define DSCAPS_PRIMARY8BIT 0x00000004
#define DSCAPS_PRIMARY16BIT 0x00000008
#define DSCAPS_CONTINUOUSRATE 0x00000010
#define DSCAPS_EMULDRIVER 0x00000020
#define DSCAPS_CERTIFIED 0x00000040
#define DSCAPS_SECONDARYMONO 0x00000100
#define DSCAPS_SECONDARYSTEREO 0x00000200
#define DSCAPS_SECONDARY8BIT 0x00000400
#define DSCAPS_SECONDARY16BIT 0x00000800
#define DSSCL_NORMAL 0x00000001
#define DSSCL_PRIORITY 0x00000002
#define DSSCL_EXCLUSIVE 0x00000003
#define DSSCL_WRITEPRIMARY 0x00000004
#define DSSPEAKER_DIRECTOUT 0x00000000
#define DSSPEAKER_HEADPHONE 0x00000001
#define DSSPEAKER_MONO 0x00000002
#define DSSPEAKER_QUAD 0x00000003
#define DSSPEAKER_STEREO 0x00000004
#define DSSPEAKER_SURROUND 0x00000005
#define DSSPEAKER_5POINT1 0x00000006
#define DSSPEAKER_7POINT1 0x00000007
#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees
#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees
#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees
#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees
#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
#define DSBCAPS_PRIMARYBUFFER 0x00000001
#define DSBCAPS_STATIC 0x00000002
#define DSBCAPS_LOCHARDWARE 0x00000004
#define DSBCAPS_LOCSOFTWARE 0x00000008
#define DSBCAPS_CTRL3D 0x00000010
#define DSBCAPS_CTRLFREQUENCY 0x00000020
#define DSBCAPS_CTRLPAN 0x00000040
#define DSBCAPS_CTRLVOLUME 0x00000080
#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
#define DSBCAPS_CTRLFX 0x00000200
#define DSBCAPS_STICKYFOCUS 0x00004000
#define DSBCAPS_GLOBALFOCUS 0x00008000
#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
#define DSBCAPS_LOCDEFER 0x00040000
#define DSBPLAY_LOOPING 0x00000001
#define DSBPLAY_LOCHARDWARE 0x00000002
#define DSBPLAY_LOCSOFTWARE 0x00000004
#define DSBPLAY_TERMINATEBY_TIME 0x00000008
#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010
#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020
#define DSBSTATUS_PLAYING 0x00000001
#define DSBSTATUS_BUFFERLOST 0x00000002
#define DSBSTATUS_LOOPING 0x00000004
#define DSBSTATUS_LOCHARDWARE 0x00000008
#define DSBSTATUS_LOCSOFTWARE 0x00000010
#define DSBSTATUS_TERMINATED 0x00000020
#define DSBLOCK_FROMWRITECURSOR 0x00000001
#define DSBLOCK_ENTIREBUFFER 0x00000002
#define DSBFREQUENCY_MIN 100
#define DSBFREQUENCY_MAX 100000
#define DSBFREQUENCY_ORIGINAL 0
#define DSBPAN_LEFT -10000
#define DSBPAN_CENTER 0
#define DSBPAN_RIGHT 10000
#define DSBVOLUME_MIN -10000
#define DSBVOLUME_MAX 0
#define DSBSIZE_MIN 4
#define DSBSIZE_MAX 0x0FFFFFFF
#define DSBSIZE_FX_MIN 150 // NOTE: Milliseconds, not bytes
#define DS3DMODE_NORMAL 0x00000000
#define DS3DMODE_HEADRELATIVE 0x00000001
#define DS3DMODE_DISABLE 0x00000002
#define DS3D_IMMEDIATE 0x00000000
#define DS3D_DEFERRED 0x00000001
#define DS3D_MINDISTANCEFACTOR FLT_MIN
#define DS3D_MAXDISTANCEFACTOR FLT_MAX
#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
#define DS3D_MINROLLOFFFACTOR 0.0f
#define DS3D_MAXROLLOFFFACTOR 10.0f
#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
#define DS3D_MINDOPPLERFACTOR 0.0f
#define DS3D_MAXDOPPLERFACTOR 10.0f
#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
#define DS3D_DEFAULTMINDISTANCE 1.0f
#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
#define DS3D_MINCONEANGLE 0
#define DS3D_MAXCONEANGLE 360
#define DS3D_DEFAULTCONEANGLE 360
#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
// IDirectSoundCapture attributes
#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER
#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED
// IDirectSoundCaptureBuffer attributes
#define DSCBCAPS_WAVEMAPPED 0x80000000
#if DIRECTSOUND_VERSION >= 0x0800
#define DSCBCAPS_CTRLFX 0x00000200
#endif
#define DSCBLOCK_ENTIREBUFFER 0x00000001
#define DSCBSTATUS_CAPTURING 0x00000001
#define DSCBSTATUS_LOOPING 0x00000002
#define DSCBSTART_LOOPING 0x00000001
#define DSBPN_OFFSETSTOP 0xFFFFFFFF
#define DS_CERTIFIED 0x00000000
#define DS_UNCERTIFIED 0x00000001
//
// I3DL2 Material Presets
//
enum
{
DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW,
DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW,
DSFX_I3DL2_MATERIAL_PRESET_THINDOOR,
DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR,
DSFX_I3DL2_MATERIAL_PRESET_WOODWALL,
DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL,
DSFX_I3DL2_MATERIAL_PRESET_STONEWALL,
DSFX_I3DL2_MATERIAL_PRESET_CURTAIN
};
#define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f
#define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f
#define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f
#define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f
#define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f
#define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f
#define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f
#define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f
enum
{
DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT,
DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC,
DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL,
DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM,
DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL,
DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE,
DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA,
DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR,
DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY,
DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY,
DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR,
DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY,
DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST,
DSFX_I3DL2_ENVIRONMENT_PRESET_CITY,
DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS,
DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY,
DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN,
DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT,
DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE,
DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER,
DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL,
DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL,
DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE
};
//
// I3DL2 Reverberation Presets Values
//
#define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f, 207, 0.002f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_ROOM -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f, 53, 0.003f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200, 0.0f, 1.49f, 0.54f, -370, 0.007f, 1030, 0.011f, 100.0f, 60.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000, -300, 0.0f, 2.31f, 0.64f, -711, 0.012f, 83, 0.017f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000, -476, 0.0f, 4.32f, 0.59f, -789, 0.020f, -289, 0.030f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f, -2, 0.029f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CAVE -1000, 0, 0.0f, 2.91f, 1.30f, -602, 0.015f, -302, 0.022f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_ARENA -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f, 16, 0.030f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000, 0.0f,10.05f, 0.23f, -602, 0.020f, 198, 0.030f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f, 441, 0.011f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f, 395, 0.020f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f, -4, 0.011f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f, -613, 0.088f, 79.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CITY -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f, 50.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f, 27.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f, 500, 0.025f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f, 21.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000, 0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000, 0.0f, 2.81f, 0.14f, 429, 0.014f, 648, 0.021f, 80.0f, 60.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000, 0.0f, 1.49f, 0.10f, -449, 0.007f, 1700, 0.011f, 100.0f, 100.0f, 5000.0f
//
// Examples simulating 'musical' reverb presets
//
// Name Decay time Description
// Small Room 1.1s A small size room with a length of 5m or so.
// Medium Room 1.3s A medium size room with a length of 10m or so.
// Large Room 1.5s A large size room suitable for live performances.
// Medium Hall 1.8s A medium size concert hall.
// Large Hall 1.8s A large size concert hall suitable for a full orchestra.
// Plate 1.3s A plate reverb simulation.
//
#define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000, -600, 0.0f, 1.10f, 0.83f, -400, 0.005f, 500, 0.010f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f, -200, 0.020f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f, -800, 0.030f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PLATE -1000, -200, 0.0f, 1.30f, 0.90f, 0, 0.002f, 0, 0.010f, 100.0f, 75.0f, 5000.0f
//
// DirectSound3D Algorithms
//
// Default DirectSound3D algorithm {00000000-0000-0000-0000-000000000000}
#define DS3DALG_DEFAULT GUID_NULL
// No virtualization (Pan3D) {C241333F-1C1B-11d2-94F5-00C04FC28ACA}
DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
// High-quality HRTF algorithm {C2413340-1C1B-11d2-94F5-00C04FC28ACA}
DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
// Lower-quality HRTF algorithm {C2413342-1C1B-11d2-94F5-00C04FC28ACA}
DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
#if DIRECTSOUND_VERSION >= 0x0800
//
// DirectSound Internal Effect Algorithms
//
// Gargle {DAFD8210-5711-4B91-9FE3-F75B7AE279BF}
DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf);
// Chorus {EFE6629C-81F7-4281-BD91-C9D604A95AF6}
DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6);
// Flanger {EFCA3D92-DFD8-4672-A603-7420894BAD98}
DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98);
// Echo/Delay {EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D}
DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d);
// Distortion {EF114C90-CD1D-484E-96E5-09CFAF912A21}
DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21);
// Compressor/Limiter {EF011F79-4000-406D-87AF-BFFB3FC39D57}
DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57);
// Parametric Equalization {120CED89-3BF4-4173-A132-3CB406CF3231}
DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31);
// I3DL2 Environmental Reverberation: Reverb (Listener) Effect {EF985E71-D5C7-42D4-BA4D-2D073E2E96F4}
DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4);
// Waves Reverberation {87FC0268-9A55-4360-95AA-004A1D9DE26C}
DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c);
//
// DirectSound Capture Effect Algorithms
//
// Acoustic Echo Canceller {BF963D80-C559-11D0-8A2B-00A0C9255AC1}
// Matches KSNODETYPE_ACOUSTIC_ECHO_CANCEL in ksmedia.h
DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1);
// Microsoft AEC {CDEBB919-379A-488a-8765-F53CFD36DE40}
DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40);
// System AEC {1C22C56D-9879-4f5b-A389-27996DDC2810}
DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10);
// Noise Supression {E07F903F-62FD-4e60-8CDD-DEA7236665B5}
// Matches KSNODETYPE_NOISE_SUPPRESS in post Windows ME DDK's ksmedia.h
DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5);
// Microsoft Noise Suppresion {11C5C73B-66E9-4ba1-A0BA-E814C6EED92D}
DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d);
// System Noise Suppresion {5AB0882E-7274-4516-877D-4EEE99BA4FD0}
DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0);
#endif // DIRECTSOUND_VERSION >= 0x0800
#endif // __DSOUND_INCLUDED__
#ifdef __cplusplus
};
#endif // __cplusplus