Leaked source code of windows server 2003
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/*******************************************************************************
* DXVector.h *
*------------*
* Description:
* This is the header file for the vector helper classes.
*
*******************************************************************************/
#ifndef DXVector_h
#define DXVector_h
//=== Constants ====================================================
//=== Class, Struct and Union Definitions ==========================
/*** CDXVec ************
* This template implements basic vector operations for each of the
* union types
*/
#define CDXV_C CDXVec<TYPE, eBndType>
#define CDXV_T ((TYPE*)u.D)
#define CDXV_O( OtherVec ) ((TYPE*)OtherVec.u.D)
template<class TYPE, DXBNDTYPE eBndType>
class CDXVec : public DXVEC
{
/*=== Methods =======*/
public:
/*--- Constructors ---*/
CDXVec() { eType = eBndType; ZeroVector(); }
CDXVec(BOOL bInit) { eType = eBndType; if (bInit) ZeroVector(); }
CDXVec( TYPE x, TYPE y, TYPE z, TYPE t )
{ eType = eBndType; CDXV_T[DXB_X] = x; CDXV_T[DXB_Y] = y;
CDXV_T[DXB_Z] = z; CDXV_T[DXB_T] = t; }
CDXVec( const CDXVec& Other ) { memcpy( this, (void *)&Other, sizeof(DXVEC) ); }
CDXVec( const DXVEC Other ) { memcpy( this, &Other, sizeof(DXVEC) ); }
operator TYPE *() { return CDXV_T; }
operator const TYPE *() { return CDXV_T; }
/*--- operations ---*/
void ZeroVector( void ) { memset( u.D, 0, sizeof(TYPE) * 4); }
/*--- operators ---*/
TYPE& operator[]( int index ) const { return CDXV_T[index]; }
TYPE& operator[]( long index ) const { return CDXV_T[index]; }
TYPE& operator[]( USHORT index ) const { return CDXV_T[index]; }
TYPE& operator[]( DWORD index ) const { return CDXV_T[index]; }
CDXV_C operator+(const CDXV_C& v);
CDXV_C operator-(const CDXV_C& v);
void operator=(const CDXV_C& srcVector);
void operator+=(const CDXV_C& vOther);
void operator-=(const CDXV_C& vOther);
BOOL operator==(const CDXV_C& otherVector) const;
BOOL operator!=(const CDXV_C& otherVector) const;
};
template<class TYPE, DXBNDTYPE eBndType>
CDXV_C CDXV_C::operator+( const CDXV_C& srcVector )
{
CDXV_C Result( this );
CDXV_O( Result )[DXB_X] += CDXV_O( srcVector )[DXB_X];
CDXV_O( Result )[DXB_Y] += CDXV_O( srcVector )[DXB_Y];
CDXV_O( Result )[DXB_Z] += CDXV_O( srcVector )[DXB_Z];
CDXV_O( Result )[DXB_T] += CDXV_O( srcVector )[DXB_T];
return Result;
} /* CDXVec::operator+ */
template<class TYPE, DXBNDTYPE eBndType>
CDXV_C CDXV_C::operator-( const CDXV_C& srcVector )
{
CDXV_C Result( this );
CDXV_O( Result )[DXB_X] -= CDXV_O( srcVector )[DXB_X];
CDXV_O( Result )[DXB_Y] -= CDXV_O( srcVector )[DXB_Y];
CDXV_O( Result )[DXB_Z] -= CDXV_O( srcVector )[DXB_Z];
CDXV_O( Result )[DXB_T] -= CDXV_O( srcVector )[DXB_T];
return Result;
} /* CDXVec::operator- */
template<class TYPE, DXBNDTYPE eBndType>
void CDXV_C::operator=( const CDXV_C& srcVector )
{
memcpy( this, &srcVector, sizeof(CDXVec) );
} /* CDXVec::operator= */
template<class TYPE, DXBNDTYPE eBndType>
BOOL CDXV_C::operator==(const CDXV_C& otherVector) const
{
return !memcmp( this, &otherVector, sizeof(otherVector) );
} /* CDXVec::operator== */
template<class TYPE, DXBNDTYPE eBndType>
BOOL CDXV_C::operator!=(const CDXV_C& otherVector) const
{
return memcmp( this, &otherVector, sizeof(otherVector) );
} /* CDXVec::operator!= */
template<class TYPE, DXBNDTYPE eBndType>
void CDXV_C::operator+=(const CDXV_C& vOther)
{
CDXV_T[DXB_X] += CDXV_O( vOther )[DXB_X];
CDXV_T[DXB_Y] += CDXV_O( vOther )[DXB_Y];
CDXV_T[DXB_Z] += CDXV_O( vOther )[DXB_Z];
CDXV_T[DXB_T] += CDXV_O( vOther )[DXB_T];
} /* CDXVec::operator+= */
template<class TYPE, DXBNDTYPE eBndType>
void CDXV_C::operator-=(const CDXVec& vOther)
{
CDXV_T[DXB_X] -= CDXV_O( vOther )[DXB_X];
CDXV_T[DXB_Y] -= CDXV_O( vOther )[DXB_Y];
CDXV_T[DXB_Z] -= CDXV_O( vOther )[DXB_Z];
CDXV_T[DXB_T] -= CDXV_O( vOther )[DXB_T];
} /* CDXVec::operator-= */
typedef CDXVec<long, DXBT_DISCRETE> CDXDVec;
typedef CDXVec<LONGLONG, DXBT_DISCRETE64> CDXDVec64;
typedef CDXVec<float, DXBT_CONTINUOUS> CDXCVec;
typedef CDXVec<double, DXBT_CONTINUOUS64> CDXCVec64;
#endif // DXVector_h