Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

9515 lines
316 KiB

/*++ BUILD Version: 0092 Increment this if a change has global effects
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
winnt.h
Abstract:
This module defines the 32-Bit Windows types and constants that are
defined by NT, but exposed through the Win32 API.
Revision History:
--*/
#ifndef _WINNT_
#define _WINNT_
#ifdef __cplusplus
extern "C" {
#endif
#include <ctype.h>
#define ANYSIZE_ARRAY 1
#if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED)
#define RESTRICTED_POINTER __restrict
#else
#define RESTRICTED_POINTER
#endif
#if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC) || defined(_M_IA64) || defined(_M_AMD64)
#define UNALIGNED __unaligned
#if defined(_WIN64)
#define UNALIGNED64 __unaligned
#else
#define UNALIGNED64
#endif
#else
#define UNALIGNED
#define UNALIGNED64
#endif
#if defined(_WIN64) || defined(_M_ALPHA)
#define MAX_NATURAL_ALIGNMENT sizeof(ULONGLONG)
#define MEMORY_ALLOCATION_ALIGNMENT 16
#else
#define MAX_NATURAL_ALIGNMENT sizeof(DWORD)
#define MEMORY_ALLOCATION_ALIGNMENT 8
#endif
//
// TYPE_ALIGNMENT will return the alignment requirements of a given type for
// the current platform.
//
#ifdef __cplusplus
#if _MSC_VER >= 1300
#define TYPE_ALIGNMENT( t ) __alignof(t)
#endif
#else
#define TYPE_ALIGNMENT( t ) \
FIELD_OFFSET( struct { char x; t test; }, test )
#endif
#if defined(_WIN64)
#define PROBE_ALIGNMENT( _s ) (TYPE_ALIGNMENT( _s ) > TYPE_ALIGNMENT( DWORD ) ? \
TYPE_ALIGNMENT( _s ) : TYPE_ALIGNMENT( DWORD ))
#define PROBE_ALIGNMENT32( _s ) TYPE_ALIGNMENT( DWORD )
#else
#define PROBE_ALIGNMENT( _s ) TYPE_ALIGNMENT( DWORD )
#endif
//
// C_ASSERT() can be used to perform many compile-time assertions:
// type sizes, field offsets, etc.
//
// An assertion failure results in error C2118: negative subscript.
//
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#if !defined(_MAC) && (defined(_M_MRX000) || defined(_M_AMD64) || defined(_M_IA64)) && (_MSC_VER >= 1100) && !(defined(MIDL_PASS) || defined(RC_INVOKED))
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#if defined(_WIN64)
#define POINTER_32 __ptr32
#else
#define POINTER_32
#endif
#else
#if defined(_MAC) && defined(_MAC_INT_64)
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#else
#define POINTER_64
typedef unsigned long POINTER_64_INT;
#endif
#define POINTER_32
#endif
#if defined(_IA64_) || defined(_AMD64_)
#define FIRMWARE_PTR
#else
#define FIRMWARE_PTR POINTER_32
#endif
#include <basetsd.h>
#if (defined(_M_IX86) || defined(_M_IA64) || defined(_M_AMD64)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif
#ifndef DECLSPEC_NORETURN
#if (_MSC_VER >= 1200) && !defined(MIDL_PASS)
#define DECLSPEC_NORETURN __declspec(noreturn)
#else
#define DECLSPEC_NORETURN
#endif
#endif
#ifndef DECLSPEC_ALIGN
#if (_MSC_VER >= 1300) && !defined(MIDL_PASS)
#define DECLSPEC_ALIGN(x) __declspec(align(x))
#else
#define DECLSPEC_ALIGN(x)
#endif
#endif
#ifndef DECLSPEC_CACHEALIGN
#define DECLSPEC_CACHEALIGN DECLSPEC_ALIGN(128)
#endif
#ifndef DECLSPEC_UUID
#if (_MSC_VER >= 1100) && defined (__cplusplus)
#define DECLSPEC_UUID(x) __declspec(uuid(x))
#else
#define DECLSPEC_UUID(x)
#endif
#endif
#ifndef DECLSPEC_NOVTABLE
#if (_MSC_VER >= 1100) && defined(__cplusplus)
#define DECLSPEC_NOVTABLE __declspec(novtable)
#else
#define DECLSPEC_NOVTABLE
#endif
#endif
#ifndef DECLSPEC_SELECTANY
#if (_MSC_VER >= 1100)
#define DECLSPEC_SELECTANY __declspec(selectany)
#else
#define DECLSPEC_SELECTANY
#endif
#endif
#ifndef NOP_FUNCTION
#if (_MSC_VER >= 1210)
#define NOP_FUNCTION __noop
#else
#define NOP_FUNCTION (void)0
#endif
#endif
#ifndef DECLSPEC_ADDRSAFE
#if (_MSC_VER >= 1200) && (defined(_M_ALPHA) || defined(_M_AXP64))
#define DECLSPEC_ADDRSAFE __declspec(address_safe)
#else
#define DECLSPEC_ADDRSAFE
#endif
#endif
#ifndef DECLSPEC_NOINLINE
#if (_MSC_VER >= 1300)
#define DECLSPEC_NOINLINE __declspec(noinline)
#else
#define DECLSPEC_NOINLINE
#endif
#endif
#ifndef FORCEINLINE
#if (_MSC_VER >= 1200)
#define FORCEINLINE __forceinline
#else
#define FORCEINLINE __inline
#endif
#endif
#ifndef DECLSPEC_DEPRECATED
#if (_MSC_VER >= 1300) && !defined(MIDL_PASS)
#define DECLSPEC_DEPRECATED __declspec(deprecated)
#define DEPRECATE_SUPPORTED
#else
#define DECLSPEC_DEPRECATED
#undef DEPRECATE_SUPPORTED
#endif
#endif
#ifdef DEPRECATE_DDK_FUNCTIONS
#ifdef _NTDDK_
#define DECLSPEC_DEPRECATED_DDK DECLSPEC_DEPRECATED
#ifdef DEPRECATE_SUPPORTED
#define PRAGMA_DEPRECATED_DDK 1
#endif
#else
#define DECLSPEC_DEPRECATED_DDK
#define PRAGMA_DEPRECATED_DDK 1
#endif
#else
#define DECLSPEC_DEPRECATED_DDK
#define PRAGMA_DEPRECATED_DDK 0
#endif
//
// Void
//
typedef void *PVOID;
typedef void * POINTER_64 PVOID64;
#if ((_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)) && !defined(_M_AMD64)
#define NTAPI __stdcall
#else
#define _cdecl
#define NTAPI
#endif
//
// Define API decoration for direct importing system DLL references.
//
#if !defined(_NTSYSTEM_)
#define NTSYSAPI DECLSPEC_IMPORT
#define NTSYSCALLAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#if defined(_NTDLLBUILD_)
#define NTSYSCALLAPI
#else
#define NTSYSCALLAPI DECLSPEC_ADDRSAFE
#endif
#endif
//
// Basics
//
#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#endif
//
// UNICODE (Wide Character) types
//
#ifndef _MAC
typedef wchar_t WCHAR; // wc, 16-bit UNICODE character
#else
// some Macintosh compilers don't define wchar_t in a convenient location, or define it as a char
typedef unsigned short WCHAR; // wc, 16-bit UNICODE character
#endif
typedef WCHAR *PWCHAR;
typedef WCHAR *LPWCH, *PWCH;
typedef CONST WCHAR *LPCWCH, *PCWCH;
typedef WCHAR *NWPSTR;
typedef WCHAR *LPWSTR, *PWSTR;
typedef WCHAR UNALIGNED *LPUWSTR, *PUWSTR;
typedef CONST WCHAR *LPCWSTR, *PCWSTR;
typedef CONST WCHAR UNALIGNED *LPCUWSTR, *PCUWSTR;
//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR;
typedef CHAR *LPCH, *PCH;
typedef CONST CHAR *LPCCH, *PCCH;
typedef CHAR *NPSTR;
typedef CHAR *LPSTR, *PSTR;
typedef CONST CHAR *LPCSTR, *PCSTR;
//
// Neutral ANSI/UNICODE types and macros
//
#ifdef UNICODE // r_winnt
#ifndef _TCHAR_DEFINED
typedef WCHAR TCHAR, *PTCHAR;
typedef WCHAR TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPWSTR LPTCH, PTCH;
typedef LPWSTR PTSTR, LPTSTR;
typedef LPCWSTR PCTSTR, LPCTSTR;
typedef LPUWSTR PUTSTR, LPUTSTR;
typedef LPCUWSTR PCUTSTR, LPCUTSTR;
typedef LPWSTR LP;
#define __TEXT(quote) L##quote // r_winnt
#else /* UNICODE */ // r_winnt
#ifndef _TCHAR_DEFINED
typedef char TCHAR, *PTCHAR;
typedef unsigned char TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPSTR LPTCH, PTCH;
typedef LPSTR PTSTR, LPTSTR, PUTSTR, LPUTSTR;
typedef LPCSTR PCTSTR, LPCTSTR, PCUTSTR, LPCUTSTR;
#define __TEXT(quote) quote // r_winnt
#endif /* UNICODE */ // r_winnt
#define TEXT(quote) __TEXT(quote) // r_winnt
typedef SHORT *PSHORT;
typedef LONG *PLONG;
#ifdef STRICT
typedef void *HANDLE;
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;
//
// Flag (bit) fields
//
typedef BYTE FCHAR;
typedef WORD FSHORT;
typedef DWORD FLONG;
// Component Object Model defines, and macros
#ifndef _HRESULT_DEFINED
#define _HRESULT_DEFINED
typedef LONG HRESULT;
#endif // !_HRESULT_DEFINED
#ifdef __cplusplus
#define EXTERN_C extern "C"
#else
#define EXTERN_C extern
#endif
#if defined(_WIN32) || defined(_MPPC_)
// Win32 doesn't support __export
#ifdef _68K_
#define STDMETHODCALLTYPE __cdecl
#else
#define STDMETHODCALLTYPE __stdcall
#endif
#define STDMETHODVCALLTYPE __cdecl
#define STDAPICALLTYPE __stdcall
#define STDAPIVCALLTYPE __cdecl
#else
#define STDMETHODCALLTYPE __export __stdcall
#define STDMETHODVCALLTYPE __export __cdecl
#define STDAPICALLTYPE __export __stdcall
#define STDAPIVCALLTYPE __export __cdecl
#endif
#define STDAPI EXTERN_C HRESULT STDAPICALLTYPE
#define STDAPI_(type) EXTERN_C type STDAPICALLTYPE
#define STDMETHODIMP HRESULT STDMETHODCALLTYPE
#define STDMETHODIMP_(type) type STDMETHODCALLTYPE
// The 'V' versions allow Variable Argument lists.
#define STDAPIV EXTERN_C HRESULT STDAPIVCALLTYPE
#define STDAPIV_(type) EXTERN_C type STDAPIVCALLTYPE
#define STDMETHODIMPV HRESULT STDMETHODVCALLTYPE
#define STDMETHODIMPV_(type) type STDMETHODVCALLTYPE
typedef char CCHAR;
typedef DWORD LCID;
typedef PDWORD PLCID;
typedef WORD LANGID;
#define APPLICATION_ERROR_MASK 0x20000000
#define ERROR_SEVERITY_SUCCESS 0x00000000
#define ERROR_SEVERITY_INFORMATIONAL 0x40000000
#define ERROR_SEVERITY_WARNING 0x80000000
#define ERROR_SEVERITY_ERROR 0xC0000000
//
// _M_IX86 included so that EM CONTEXT structure compiles with
// x86 programs. *** TBD should this be for all architectures?
//
//
// 16 byte aligned type for 128 bit floats
//
//
// For we define a 128 bit structure and use __declspec(align(16)) pragma to
// align to 128 bits.
//
#if defined(_M_IA64) && !defined(MIDL_PASS)
__declspec(align(16))
#endif
typedef struct _FLOAT128 {
__int64 LowPart;
__int64 HighPart;
} FLOAT128;
typedef FLOAT128 *PFLOAT128;
//
// __int64 is only supported by 2.0 and later midl.
// __midl is set by the 2.0 midl and not by 1.0 midl.
//
#define _ULONGLONG_
#if (!defined (_MAC) && (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64)))
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;
#define MAXLONGLONG (0x7fffffffffffffff)
#else
#if defined(_MAC) && defined(_MAC_INT_64)
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;
#define MAXLONGLONG (0x7fffffffffffffff)
#else
typedef double LONGLONG;
typedef double ULONGLONG;
#endif //_MAC and int64
#endif
typedef LONGLONG *PLONGLONG;
typedef ULONGLONG *PULONGLONG;
// Update Sequence Number
typedef LONGLONG USN;
#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
struct {
DWORD LowPart;
LONG HighPart;
};
struct {
DWORD LowPart;
LONG HighPart;
} u;
#endif //MIDL_PASS
LONGLONG QuadPart;
} LARGE_INTEGER;
typedef LARGE_INTEGER *PLARGE_INTEGER;
#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
struct {
DWORD LowPart;
DWORD HighPart;
};
struct {
DWORD LowPart;
DWORD HighPart;
} u;
#endif //MIDL_PASS
ULONGLONG QuadPart;
} ULARGE_INTEGER;
typedef ULARGE_INTEGER *PULARGE_INTEGER;
// end_ntminiport end_ntndis end_ntminitape
//
// Locally Unique Identifier
//
typedef struct _LUID {
DWORD LowPart;
LONG HighPart;
} LUID, *PLUID;
#define _DWORDLONG_
typedef ULONGLONG DWORDLONG;
typedef DWORDLONG *PDWORDLONG;
//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//
#if defined(MIDL_PASS) || defined(RC_INVOKED)
//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_IX86)
//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31. The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//
#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(DWORD)(a) * (DWORD)(b))
ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
);
ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
);
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable:4035) // re-enable below
__inline ULONGLONG
NTAPI
Int64ShllMod32 (
ULONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shld edx, eax, cl
shl eax, cl
}
}
__inline LONGLONG
NTAPI
Int64ShraMod32 (
LONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
sar edx, cl
}
}
__inline ULONGLONG
NTAPI
Int64ShrlMod32 (
ULONGLONG Value,
DWORD ShiftCount
)
{
__asm {
mov ecx, ShiftCount
mov eax, dword ptr [Value]
mov edx, dword ptr [Value+4]
shrd eax, edx, cl
shr edx, cl
}
}
#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default:4035)
#endif
#elif defined(_68K_) || defined(_MPPC_)
//
// The Macintosh 68K and PowerPC compilers do not currently support int64.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#elif defined(_M_IA64) || defined(_M_AMD64)
//
// IA64 and AMD64 have native 64-bit operations that are just as fast as their
// 32-bit counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#else
#error Must define a target architecture.
#endif
#define ANSI_NULL ((CHAR)0)
#define UNICODE_NULL ((WCHAR)0)
#define UNICODE_STRING_MAX_BYTES ((WORD ) 65534)
#define UNICODE_STRING_MAX_CHARS (32767)
typedef BYTE BOOLEAN;
typedef BOOLEAN *PBOOLEAN;
//
// Doubly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _LIST_ENTRY {
struct _LIST_ENTRY *Flink;
struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;
//
// Singly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _SINGLE_LIST_ENTRY {
struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;
//
// These are needed for portable debugger support.
//
typedef struct LIST_ENTRY32 {
DWORD Flink;
DWORD Blink;
} LIST_ENTRY32;
typedef LIST_ENTRY32 *PLIST_ENTRY32;
typedef struct LIST_ENTRY64 {
ULONGLONG Flink;
ULONGLONG Blink;
} LIST_ENTRY64;
typedef LIST_ENTRY64 *PLIST_ENTRY64;
#include <guiddef.h>
#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED
typedef struct _OBJECTID { // size is 20
GUID Lineage;
DWORD Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED
#define MINCHAR 0x80
#define MAXCHAR 0x7f
#define MINSHORT 0x8000
#define MAXSHORT 0x7fff
#define MINLONG 0x80000000
#define MAXLONG 0x7fffffff
#define MAXBYTE 0xff
#define MAXWORD 0xffff
#define MAXDWORD 0xffffffff
//
// Calculate the byte offset of a field in a structure of type type.
//
#define FIELD_OFFSET(type, field) ((LONG)(LONG_PTR)&(((type *)0)->field))
//
// Calculate the size of a field in a structure of type type, without
// knowing or stating the type of the field.
//
#define RTL_FIELD_SIZE(type, field) (sizeof(((type *)0)->field))
//
// Calculate the size of a structure of type type up through and
// including a field.
//
#define RTL_SIZEOF_THROUGH_FIELD(type, field) \
(FIELD_OFFSET(type, field) + RTL_FIELD_SIZE(type, field))
//
// RTL_CONTAINS_FIELD usage:
//
// if (RTL_CONTAINS_FIELD(pBlock, pBlock->cbSize, dwMumble)) { // safe to use pBlock->dwMumble
//
#define RTL_CONTAINS_FIELD(Struct, Size, Field) \
( (((PCHAR)(&(Struct)->Field)) + sizeof((Struct)->Field)) <= (((PCHAR)(Struct))+(Size)) )
//
// Return the number of elements in a statically sized array.
// DWORD Buffer[100];
// RTL_NUMBER_OF(Buffer) == 100
// This is also popularly known as: NUMBER_OF, ARRSIZE, _countof, NELEM, etc.
//
#define RTL_NUMBER_OF(A) (sizeof(A)/sizeof((A)[0]))
//
// An expression that yields the type of a field in a struct.
//
#define RTL_FIELD_TYPE(type, field) (((type*)0)->field)
// RTL_ to avoid collisions in the global namespace.
//
// Given typedef struct _FOO { BYTE Bar[123]; } FOO;
// RTL_NUMBER_OF_FIELD(FOO, Bar) == 123
//
#define RTL_NUMBER_OF_FIELD(type, field) (RTL_NUMBER_OF(RTL_FIELD_TYPE(type, field)))
//
// eg:
// typedef struct FOO {
// DWORD Integer;
// PVOID Pointer;
// } FOO;
//
// RTL_PADDING_BETWEEN_FIELDS(FOO, Integer, Pointer) == 0 for Win32, 4 for Win64
//
#define RTL_PADDING_BETWEEN_FIELDS(T, F1, F2) \
((FIELD_OFFSET(T, F2) > FIELD_OFFSET(T, F1)) \
? (FIELD_OFFSET(T, F2) - FIELD_OFFSET(T, F1) - RTL_FIELD_SIZE(T, F1)) \
: (FIELD_OFFSET(T, F1) - FIELD_OFFSET(T, F2) - RTL_FIELD_SIZE(T, F2)))
// RTL_ to avoid collisions in the global namespace.
#if defined(__cplusplus)
#define RTL_CONST_CAST(type) const_cast<type>
#else
#define RTL_CONST_CAST(type) (type)
#endif
// like sizeof
// usually this would be * CHAR_BIT, but we don't necessarily have #include <limits.h>
#define RTL_BITS_OF(sizeOfArg) (sizeof(sizeOfArg) * 8)
#define RTL_BITS_OF_FIELD(type, field) (RTL_BITS_OF(RTL_FIELD_TYPE(type, field)))
//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//
#define CONTAINING_RECORD(address, type, field) ((type *)( \
(PCHAR)(address) - \
(ULONG_PTR)(&((type *)0)->field)))
#define VER_SERVER_NT 0x80000000
#define VER_WORKSTATION_NT 0x40000000
#define VER_SUITE_SMALLBUSINESS 0x00000001
#define VER_SUITE_ENTERPRISE 0x00000002
#define VER_SUITE_BACKOFFICE 0x00000004
#define VER_SUITE_COMMUNICATIONS 0x00000008
#define VER_SUITE_TERMINAL 0x00000010
#define VER_SUITE_SMALLBUSINESS_RESTRICTED 0x00000020
#define VER_SUITE_EMBEDDEDNT 0x00000040
#define VER_SUITE_DATACENTER 0x00000080
#define VER_SUITE_SINGLEUSERTS 0x00000100
#define VER_SUITE_PERSONAL 0x00000200
#define VER_SUITE_BLADE 0x00000400
#define VER_SUITE_EMBEDDED_RESTRICTED 0x00000800
#define VER_SUITE_SECURITY_APPLIANCE 0x00001000
//
// Language IDs.
//
// The following two combinations of primary language ID and
// sublanguage ID have special semantics:
//
// Primary Language ID Sublanguage ID Result
// ------------------- --------------- ------------------------
// LANG_NEUTRAL SUBLANG_NEUTRAL Language neutral
// LANG_NEUTRAL SUBLANG_DEFAULT User default language
// LANG_NEUTRAL SUBLANG_SYS_DEFAULT System default language
// LANG_INVARIANT SUBLANG_NEUTRAL Invariant locale
//
//
// Primary language IDs.
//
#define LANG_NEUTRAL 0x00
#define LANG_INVARIANT 0x7f
#define LANG_AFRIKAANS 0x36
#define LANG_ALBANIAN 0x1c
#define LANG_ARABIC 0x01
#define LANG_ARMENIAN 0x2b
#define LANG_ASSAMESE 0x4d
#define LANG_AZERI 0x2c
#define LANG_BASQUE 0x2d
#define LANG_BELARUSIAN 0x23
#define LANG_BENGALI 0x45
#define LANG_BULGARIAN 0x02
#define LANG_CATALAN 0x03
#define LANG_CHINESE 0x04
#define LANG_CROATIAN 0x1a
#define LANG_CZECH 0x05
#define LANG_DANISH 0x06
#define LANG_DIVEHI 0x65
#define LANG_DUTCH 0x13
#define LANG_ENGLISH 0x09
#define LANG_ESTONIAN 0x25
#define LANG_FAEROESE 0x38
#define LANG_FARSI 0x29
#define LANG_FINNISH 0x0b
#define LANG_FRENCH 0x0c
#define LANG_GALICIAN 0x56
#define LANG_GEORGIAN 0x37
#define LANG_GERMAN 0x07
#define LANG_GREEK 0x08
#define LANG_GUJARATI 0x47
#define LANG_HEBREW 0x0d
#define LANG_HINDI 0x39
#define LANG_HUNGARIAN 0x0e
#define LANG_ICELANDIC 0x0f
#define LANG_INDONESIAN 0x21
#define LANG_ITALIAN 0x10
#define LANG_JAPANESE 0x11
#define LANG_KANNADA 0x4b
#define LANG_KASHMIRI 0x60
#define LANG_KAZAK 0x3f
#define LANG_KONKANI 0x57
#define LANG_KOREAN 0x12
#define LANG_KYRGYZ 0x40
#define LANG_LATVIAN 0x26
#define LANG_LITHUANIAN 0x27
#define LANG_MACEDONIAN 0x2f // the Former Yugoslav Republic of Macedonia
#define LANG_MALAY 0x3e
#define LANG_MALAYALAM 0x4c
#define LANG_MANIPURI 0x58
#define LANG_MARATHI 0x4e
#define LANG_MONGOLIAN 0x50
#define LANG_NEPALI 0x61
#define LANG_NORWEGIAN 0x14
#define LANG_ORIYA 0x48
#define LANG_POLISH 0x15
#define LANG_PORTUGUESE 0x16
#define LANG_PUNJABI 0x46
#define LANG_ROMANIAN 0x18
#define LANG_RUSSIAN 0x19
#define LANG_SANSKRIT 0x4f
#define LANG_SERBIAN 0x1a
#define LANG_SINDHI 0x59
#define LANG_SLOVAK 0x1b
#define LANG_SLOVENIAN 0x24
#define LANG_SPANISH 0x0a
#define LANG_SWAHILI 0x41
#define LANG_SWEDISH 0x1d
#define LANG_SYRIAC 0x5a
#define LANG_TAMIL 0x49
#define LANG_TATAR 0x44
#define LANG_TELUGU 0x4a
#define LANG_THAI 0x1e
#define LANG_TURKISH 0x1f
#define LANG_UKRAINIAN 0x22
#define LANG_URDU 0x20
#define LANG_UZBEK 0x43
#define LANG_VIETNAMESE 0x2a
//
// Sublanguage IDs.
//
// The name immediately following SUBLANG_ dictates which primary
// language ID that sublanguage ID can be combined with to form a
// valid language ID.
//
#define SUBLANG_NEUTRAL 0x00 // language neutral
#define SUBLANG_DEFAULT 0x01 // user default
#define SUBLANG_SYS_DEFAULT 0x02 // system default
#define SUBLANG_ARABIC_SAUDI_ARABIA 0x01 // Arabic (Saudi Arabia)
#define SUBLANG_ARABIC_IRAQ 0x02 // Arabic (Iraq)
#define SUBLANG_ARABIC_EGYPT 0x03 // Arabic (Egypt)
#define SUBLANG_ARABIC_LIBYA 0x04 // Arabic (Libya)
#define SUBLANG_ARABIC_ALGERIA 0x05 // Arabic (Algeria)
#define SUBLANG_ARABIC_MOROCCO 0x06 // Arabic (Morocco)
#define SUBLANG_ARABIC_TUNISIA 0x07 // Arabic (Tunisia)
#define SUBLANG_ARABIC_OMAN 0x08 // Arabic (Oman)
#define SUBLANG_ARABIC_YEMEN 0x09 // Arabic (Yemen)
#define SUBLANG_ARABIC_SYRIA 0x0a // Arabic (Syria)
#define SUBLANG_ARABIC_JORDAN 0x0b // Arabic (Jordan)
#define SUBLANG_ARABIC_LEBANON 0x0c // Arabic (Lebanon)
#define SUBLANG_ARABIC_KUWAIT 0x0d // Arabic (Kuwait)
#define SUBLANG_ARABIC_UAE 0x0e // Arabic (U.A.E)
#define SUBLANG_ARABIC_BAHRAIN 0x0f // Arabic (Bahrain)
#define SUBLANG_ARABIC_QATAR 0x10 // Arabic (Qatar)
#define SUBLANG_AZERI_LATIN 0x01 // Azeri (Latin)
#define SUBLANG_AZERI_CYRILLIC 0x02 // Azeri (Cyrillic)
#define SUBLANG_CHINESE_TRADITIONAL 0x01 // Chinese (Taiwan)
#define SUBLANG_CHINESE_SIMPLIFIED 0x02 // Chinese (PR China)
#define SUBLANG_CHINESE_HONGKONG 0x03 // Chinese (Hong Kong S.A.R., P.R.C.)
#define SUBLANG_CHINESE_SINGAPORE 0x04 // Chinese (Singapore)
#define SUBLANG_CHINESE_MACAU 0x05 // Chinese (Macau S.A.R.)
#define SUBLANG_DUTCH 0x01 // Dutch
#define SUBLANG_DUTCH_BELGIAN 0x02 // Dutch (Belgian)
#define SUBLANG_ENGLISH_US 0x01 // English (USA)
#define SUBLANG_ENGLISH_UK 0x02 // English (UK)
#define SUBLANG_ENGLISH_AUS 0x03 // English (Australian)
#define SUBLANG_ENGLISH_CAN 0x04 // English (Canadian)
#define SUBLANG_ENGLISH_NZ 0x05 // English (New Zealand)
#define SUBLANG_ENGLISH_EIRE 0x06 // English (Irish)
#define SUBLANG_ENGLISH_SOUTH_AFRICA 0x07 // English (South Africa)
#define SUBLANG_ENGLISH_JAMAICA 0x08 // English (Jamaica)
#define SUBLANG_ENGLISH_CARIBBEAN 0x09 // English (Caribbean)
#define SUBLANG_ENGLISH_BELIZE 0x0a // English (Belize)
#define SUBLANG_ENGLISH_TRINIDAD 0x0b // English (Trinidad)
#define SUBLANG_ENGLISH_ZIMBABWE 0x0c // English (Zimbabwe)
#define SUBLANG_ENGLISH_PHILIPPINES 0x0d // English (Philippines)
#define SUBLANG_FRENCH 0x01 // French
#define SUBLANG_FRENCH_BELGIAN 0x02 // French (Belgian)
#define SUBLANG_FRENCH_CANADIAN 0x03 // French (Canadian)
#define SUBLANG_FRENCH_SWISS 0x04 // French (Swiss)
#define SUBLANG_FRENCH_LUXEMBOURG 0x05 // French (Luxembourg)
#define SUBLANG_FRENCH_MONACO 0x06 // French (Monaco)
#define SUBLANG_GERMAN 0x01 // German
#define SUBLANG_GERMAN_SWISS 0x02 // German (Swiss)
#define SUBLANG_GERMAN_AUSTRIAN 0x03 // German (Austrian)
#define SUBLANG_GERMAN_LUXEMBOURG 0x04 // German (Luxembourg)
#define SUBLANG_GERMAN_LIECHTENSTEIN 0x05 // German (Liechtenstein)
#define SUBLANG_ITALIAN 0x01 // Italian
#define SUBLANG_ITALIAN_SWISS 0x02 // Italian (Swiss)
#if _WIN32_WINNT >= 0x0501
#define SUBLANG_KASHMIRI_SASIA 0x02 // Kashmiri (South Asia)
#endif
#define SUBLANG_KASHMIRI_INDIA 0x02 // For app compatibility only
#define SUBLANG_KOREAN 0x01 // Korean (Extended Wansung)
#define SUBLANG_LITHUANIAN 0x01 // Lithuanian
#define SUBLANG_MALAY_MALAYSIA 0x01 // Malay (Malaysia)
#define SUBLANG_MALAY_BRUNEI_DARUSSALAM 0x02 // Malay (Brunei Darussalam)
#define SUBLANG_NEPALI_INDIA 0x02 // Nepali (India)
#define SUBLANG_NORWEGIAN_BOKMAL 0x01 // Norwegian (Bokmal)
#define SUBLANG_NORWEGIAN_NYNORSK 0x02 // Norwegian (Nynorsk)
#define SUBLANG_PORTUGUESE 0x02 // Portuguese
#define SUBLANG_PORTUGUESE_BRAZILIAN 0x01 // Portuguese (Brazilian)
#define SUBLANG_SERBIAN_LATIN 0x02 // Serbian (Latin)
#define SUBLANG_SERBIAN_CYRILLIC 0x03 // Serbian (Cyrillic)
#define SUBLANG_SPANISH 0x01 // Spanish (Castilian)
#define SUBLANG_SPANISH_MEXICAN 0x02 // Spanish (Mexican)
#define SUBLANG_SPANISH_MODERN 0x03 // Spanish (Spain)
#define SUBLANG_SPANISH_GUATEMALA 0x04 // Spanish (Guatemala)
#define SUBLANG_SPANISH_COSTA_RICA 0x05 // Spanish (Costa Rica)
#define SUBLANG_SPANISH_PANAMA 0x06 // Spanish (Panama)
#define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07 // Spanish (Dominican Republic)
#define SUBLANG_SPANISH_VENEZUELA 0x08 // Spanish (Venezuela)
#define SUBLANG_SPANISH_COLOMBIA 0x09 // Spanish (Colombia)
#define SUBLANG_SPANISH_PERU 0x0a // Spanish (Peru)
#define SUBLANG_SPANISH_ARGENTINA 0x0b // Spanish (Argentina)
#define SUBLANG_SPANISH_ECUADOR 0x0c // Spanish (Ecuador)
#define SUBLANG_SPANISH_CHILE 0x0d // Spanish (Chile)
#define SUBLANG_SPANISH_URUGUAY 0x0e // Spanish (Uruguay)
#define SUBLANG_SPANISH_PARAGUAY 0x0f // Spanish (Paraguay)
#define SUBLANG_SPANISH_BOLIVIA 0x10 // Spanish (Bolivia)
#define SUBLANG_SPANISH_EL_SALVADOR 0x11 // Spanish (El Salvador)
#define SUBLANG_SPANISH_HONDURAS 0x12 // Spanish (Honduras)
#define SUBLANG_SPANISH_NICARAGUA 0x13 // Spanish (Nicaragua)
#define SUBLANG_SPANISH_PUERTO_RICO 0x14 // Spanish (Puerto Rico)
#define SUBLANG_SWEDISH 0x01 // Swedish
#define SUBLANG_SWEDISH_FINLAND 0x02 // Swedish (Finland)
#define SUBLANG_URDU_PAKISTAN 0x01 // Urdu (Pakistan)
#define SUBLANG_URDU_INDIA 0x02 // Urdu (India)
#define SUBLANG_UZBEK_LATIN 0x01 // Uzbek (Latin)
#define SUBLANG_UZBEK_CYRILLIC 0x02 // Uzbek (Cyrillic)
//
// Sorting IDs.
//
#define SORT_DEFAULT 0x0 // sorting default
#define SORT_JAPANESE_XJIS 0x0 // Japanese XJIS order
#define SORT_JAPANESE_UNICODE 0x1 // Japanese Unicode order
#define SORT_CHINESE_BIG5 0x0 // Chinese BIG5 order
#define SORT_CHINESE_PRCP 0x0 // PRC Chinese Phonetic order
#define SORT_CHINESE_UNICODE 0x1 // Chinese Unicode order
#define SORT_CHINESE_PRC 0x2 // PRC Chinese Stroke Count order
#define SORT_CHINESE_BOPOMOFO 0x3 // Traditional Chinese Bopomofo order
#define SORT_KOREAN_KSC 0x0 // Korean KSC order
#define SORT_KOREAN_UNICODE 0x1 // Korean Unicode order
#define SORT_GERMAN_PHONE_BOOK 0x1 // German Phone Book order
#define SORT_HUNGARIAN_DEFAULT 0x0 // Hungarian Default order
#define SORT_HUNGARIAN_TECHNICAL 0x1 // Hungarian Technical order
#define SORT_GEORGIAN_TRADITIONAL 0x0 // Georgian Traditional order
#define SORT_GEORGIAN_MODERN 0x1 // Georgian Modern order
// end_r_winnt
//
// A language ID is a 16 bit value which is the combination of a
// primary language ID and a secondary language ID. The bits are
// allocated as follows:
//
// +-----------------------+-------------------------+
// | Sublanguage ID | Primary Language ID |
// +-----------------------+-------------------------+
// 15 10 9 0 bit
//
//
// Language ID creation/extraction macros:
//
// MAKELANGID - construct language id from a primary language id and
// a sublanguage id.
// PRIMARYLANGID - extract primary language id from a language id.
// SUBLANGID - extract sublanguage id from a language id.
//
#define MAKELANGID(p, s) ((((WORD )(s)) << 10) | (WORD )(p))
#define PRIMARYLANGID(lgid) ((WORD )(lgid) & 0x3ff)
#define SUBLANGID(lgid) ((WORD )(lgid) >> 10)
//
// A locale ID is a 32 bit value which is the combination of a
// language ID, a sort ID, and a reserved area. The bits are
// allocated as follows:
//
// +-------------+---------+-------------------------+
// | Reserved | Sort ID | Language ID |
// +-------------+---------+-------------------------+
// 31 20 19 16 15 0 bit
//
//
// Locale ID creation/extraction macros:
//
// MAKELCID - construct the locale id from a language id and a sort id.
// MAKESORTLCID - construct the locale id from a language id, sort id, and sort version.
// LANGIDFROMLCID - extract the language id from a locale id.
// SORTIDFROMLCID - extract the sort id from a locale id.
// SORTVERSIONFROMLCID - extract the sort version from a locale id.
//
#define NLS_VALID_LOCALE_MASK 0x000fffff
#define MAKELCID(lgid, srtid) ((DWORD)((((DWORD)((WORD )(srtid))) << 16) | \
((DWORD)((WORD )(lgid)))))
#define MAKESORTLCID(lgid, srtid, ver) \
((DWORD)((MAKELCID(lgid, srtid)) | \
(((DWORD)((WORD )(ver))) << 20)))
#define LANGIDFROMLCID(lcid) ((WORD )(lcid))
#define SORTIDFROMLCID(lcid) ((WORD )((((DWORD)(lcid)) >> 16) & 0xf))
#define SORTVERSIONFROMLCID(lcid) ((WORD )((((DWORD)(lcid)) >> 20) & 0xf))
//
// Default System and User IDs for language and locale.
//
#define LANG_SYSTEM_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))
#define LOCALE_SYSTEM_DEFAULT (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))
#define LOCALE_NEUTRAL \
(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT))
#define LOCALE_INVARIANT \
(MAKELCID(MAKELANGID(LANG_INVARIANT, SUBLANG_NEUTRAL), SORT_DEFAULT))
// begin_ntminiport begin_ntndis begin_ntminitape
//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//
#if ! defined(lint)
#define UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)
#else // lint
// Note: lint -e530 says don't complain about uninitialized variables for
// this varible. Error 527 has to do with unreachable code.
// -restore restores checking to the -save state
#define UNREFERENCED_PARAMETER(P) \
/*lint -save -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint -restore */
#define DBG_UNREFERENCED_PARAMETER(P) \
/*lint -save -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint -restore */
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
/*lint -save -e527 -e530 */ \
{ \
(V) = (V); \
} \
/*lint -restore */
#endif // lint
//
// Macro used to eliminate compiler warning 4715 within a switch statement
// when all possible cases have already been accounted for.
//
// switch (a & 3) {
// case 0: return 1;
// case 1: return Foo();
// case 2: return Bar();
// case 3: return 1;
// DEFAULT_UNREACHABLE;
//
#if (_MSC_VER > 1200)
#define DEFAULT_UNREACHABLE default: __assume(0)
#else
//
// Older compilers do not support __assume(), and there is no other free
// method of eliminating the warning.
//
#define DEFAULT_UNREACHABLE
#endif
#ifndef WIN32_NO_STATUS
/*lint -save -e767 */
#define STATUS_WAIT_0 ((DWORD )0x00000000L)
#define STATUS_ABANDONED_WAIT_0 ((DWORD )0x00000080L)
#define STATUS_USER_APC ((DWORD )0x000000C0L)
#define STATUS_TIMEOUT ((DWORD )0x00000102L)
#define STATUS_PENDING ((DWORD )0x00000103L)
#define DBG_EXCEPTION_HANDLED ((DWORD )0x00010001L)
#define DBG_CONTINUE ((DWORD )0x00010002L)
#define STATUS_SEGMENT_NOTIFICATION ((DWORD )0x40000005L)
#define DBG_TERMINATE_THREAD ((DWORD )0x40010003L)
#define DBG_TERMINATE_PROCESS ((DWORD )0x40010004L)
#define DBG_CONTROL_C ((DWORD )0x40010005L)
#define DBG_CONTROL_BREAK ((DWORD )0x40010008L)
#define DBG_COMMAND_EXCEPTION ((DWORD )0x40010009L)
#define STATUS_GUARD_PAGE_VIOLATION ((DWORD )0x80000001L)
#define STATUS_DATATYPE_MISALIGNMENT ((DWORD )0x80000002L)
#define STATUS_BREAKPOINT ((DWORD )0x80000003L)
#define STATUS_SINGLE_STEP ((DWORD )0x80000004L)
#define DBG_EXCEPTION_NOT_HANDLED ((DWORD )0x80010001L)
#define STATUS_ACCESS_VIOLATION ((DWORD )0xC0000005L)
#define STATUS_IN_PAGE_ERROR ((DWORD )0xC0000006L)
#define STATUS_INVALID_HANDLE ((DWORD )0xC0000008L)
#define STATUS_NO_MEMORY ((DWORD )0xC0000017L)
#define STATUS_ILLEGAL_INSTRUCTION ((DWORD )0xC000001DL)
#define STATUS_NONCONTINUABLE_EXCEPTION ((DWORD )0xC0000025L)
#define STATUS_INVALID_DISPOSITION ((DWORD )0xC0000026L)
#define STATUS_ARRAY_BOUNDS_EXCEEDED ((DWORD )0xC000008CL)
#define STATUS_FLOAT_DENORMAL_OPERAND ((DWORD )0xC000008DL)
#define STATUS_FLOAT_DIVIDE_BY_ZERO ((DWORD )0xC000008EL)
#define STATUS_FLOAT_INEXACT_RESULT ((DWORD )0xC000008FL)
#define STATUS_FLOAT_INVALID_OPERATION ((DWORD )0xC0000090L)
#define STATUS_FLOAT_OVERFLOW ((DWORD )0xC0000091L)
#define STATUS_FLOAT_STACK_CHECK ((DWORD )0xC0000092L)
#define STATUS_FLOAT_UNDERFLOW ((DWORD )0xC0000093L)
#define STATUS_INTEGER_DIVIDE_BY_ZERO ((DWORD )0xC0000094L)
#define STATUS_INTEGER_OVERFLOW ((DWORD )0xC0000095L)
#define STATUS_PRIVILEGED_INSTRUCTION ((DWORD )0xC0000096L)
#define STATUS_STACK_OVERFLOW ((DWORD )0xC00000FDL)
#define STATUS_CONTROL_C_EXIT ((DWORD )0xC000013AL)
#define STATUS_FLOAT_MULTIPLE_FAULTS ((DWORD )0xC00002B4L)
#define STATUS_FLOAT_MULTIPLE_TRAPS ((DWORD )0xC00002B5L)
#define STATUS_REG_NAT_CONSUMPTION ((DWORD )0xC00002C9L)
#if defined(STATUS_SUCCESS) || (_WIN32_WINNT > 0x0500) || (_WIN32_FUSION >= 0x0100)
#define STATUS_SXS_EARLY_DEACTIVATION ((DWORD )0xC015000FL)
#define STATUS_SXS_INVALID_DEACTIVATION ((DWORD )0xC0150010L)
#endif
/*lint -restore */
#endif
#define MAXIMUM_WAIT_OBJECTS 64 // Maximum number of wait objects
#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended
typedef ULONG_PTR KSPIN_LOCK;
typedef KSPIN_LOCK *PKSPIN_LOCK;
#if defined(_AMD64_)
#if defined(_M_AMD64) && !defined(RC_INVOKED) && !defined(MIDL_PASS)
//
// Define bit test intrinsics.
//
#ifdef __cplusplus
extern "C" {
#endif
#define BitTest _bittest
#define BitTestAndComplement _bittestandcomplement
#define BitTestAndSet _bittestandset
#define BitTestAndReset _bittestandreset
#define InterlockedBitTestAndSet _interlockedbittestandset
#define InterlockedBitTestAndReset _interlockedbittestandreset
#define BitTest64 _bittest64
#define BitTestAndComplement64 _bittestandcomplement64
#define BitTestAndSet64 _bittestandset64
#define BitTestAndReset64 _bittestandreset64
#define InterlockedBitTestAndSet64 _interlockedbittestandset64
#define InterlockedBitTestAndReset64 _interlockedbittestandreset64
BOOLEAN
_bittest (
IN LONG *Base,
IN LONG Offset
);
BOOLEAN
_bittestandcomplement (
IN LONG *Base,
IN LONG Offset
);
BOOLEAN
_bittestandset (
IN LONG *Base,
IN LONG Offset
);
BOOLEAN
_bittestandreset (
IN LONG *Base,
IN LONG Offset
);
BOOLEAN
_interlockedbittestandset (
IN LONG *Base,
IN LONG Offset
);
BOOLEAN
_interlockedbittestandreset (
IN LONG *Base,
IN LONG Offset
);
BOOLEAN
_bittest64 (
IN LONG64 *Base,
IN LONG64 Offset
);
BOOLEAN
_bittestandcomplement64 (
IN LONG64 *Base,
IN LONG64 Offset
);
BOOLEAN
_bittestandset64 (
IN LONG64 *Base,
IN LONG64 Offset
);
BOOLEAN
_bittestandreset64 (
IN LONG64 *Base,
IN LONG64 Offset
);
BOOLEAN
_interlockedbittestandset64 (
IN LONG64 *Base,
IN LONG64 Offset
);
BOOLEAN
_interlockedbittestandreset64 (
IN LONG64 *Base,
IN LONG64 Offset
);
#pragma intrinsic(_bittest)
#pragma intrinsic(_bittestandcomplement)
#pragma intrinsic(_bittestandset)
#pragma intrinsic(_bittestandreset)
#pragma intrinsic(_interlockedbittestandset)
#pragma intrinsic(_interlockedbittestandreset)
#pragma intrinsic(_bittest64)
#pragma intrinsic(_bittestandcomplement64)
#pragma intrinsic(_bittestandset64)
#pragma intrinsic(_bittestandreset64)
#pragma intrinsic(_interlockedbittestandset64)
#pragma intrinsic(_interlockedbittestandreset64)
//
// Define bit scan intrinsics.
//
#define BitScanForward _BitScanForward
#define BitScanReverse _BitScanReverse
#define BitScanForward64 _BitScanForward64
#define BitScanReverse64 _BitScanReverse64
BOOLEAN
_BitScanForward (
OUT DWORD *Index,
IN DWORD Mask
);
BOOLEAN
_BitScanReverse (
OUT DWORD *Index,
IN DWORD Mask
);
BOOLEAN
_BitScanForward64 (
OUT DWORD *Index,
IN DWORD64 Mask
);
BOOLEAN
_BitScanReverse64 (
OUT DWORD *Index,
IN DWORD64 Mask
);
#pragma intrinsic(_BitScanForward)
#pragma intrinsic(_BitScanReverse)
#pragma intrinsic(_BitScanForward64)
#pragma intrinsic(_BitScanReverse64)
//
// Define function to flush a cache line.
//
#define CacheLineFlush(Address) _mm_clflush(Address)
VOID
_mm_clflush (
PVOID Address
);
#pragma intrinsic(_mm_clflush)
//
// Define memory fence intrinsics
//
#define LoadFence _mm_lfence
#define MemoryFence _mm_mfence
#define StoreFence _mm_sfence
VOID
_mm_lfence (
VOID
);
VOID
_mm_mfence (
VOID
);
VOID
_mm_sfence (
VOID
);
void
_mm_prefetch(
CHAR CONST *a,
int sel
);
/* constants for use with _mm_prefetch */
#define _MM_HINT_T0 1
#define _MM_HINT_T1 2
#define _MM_HINT_T2 3
#define _MM_HINT_NTA 0
#pragma intrinsic(_mm_prefetch)
#pragma intrinsic(_mm_lfence)
#pragma intrinsic(_mm_mfence)
#pragma intrinsic(_mm_sfence)
#define YieldProcessor()
#define MemoryBarrier _mm_mfence
#define PreFetchCacheLine(l, a) _mm_prefetch((CHAR CONST *) a, l)
//
// PreFetchCacheLine level defines.
//
#define PF_TEMPORAL_LEVEL_1 _MM_HINT_T0
#define PF_NON_TEMPORAL_LEVEL_ALL _MM_HINT_NTA
//
// Define function to get the caller's EFLAGs value.
//
#define GetCallersEflags() __getcallerseflags()
unsigned __int32
__getcallerseflags (
VOID
);
#pragma intrinsic(__getcallerseflags)
//
// Define function to read the value of the time stamp counter
//
#define ReadTimeStampCounter() __rdtsc()
DWORD64
__rdtsc (
VOID
);
#pragma intrinsic(__rdtsc)
//
// Define functions to move strings as bytes, words, dwords, and qwords.
//
VOID
__movsb (
IN PBYTE Destination,
IN PBYTE Source,
IN SIZE_T Count
);
VOID
__movsw (
IN PWORD Destination,
IN PWORD Source,
IN SIZE_T Count
);
VOID
__movsd (
IN PDWORD Destination,
IN PDWORD Source,
IN SIZE_T Count
);
VOID
__movsq (
IN PULONGLONG Destination,
IN PULONGLONG Source,
IN SIZE_T Count
);
#pragma intrinsic(__movsb)
#pragma intrinsic(__movsw)
#pragma intrinsic(__movsd)
#pragma intrinsic(__movsq)
//
// Define functions to store strings as bytes, words, dwords, and qwords.
//
VOID
__stosb (
IN PBYTE Destination,
IN BYTE Value,
IN SIZE_T Count
);
VOID
__stosw (
IN PWORD Destination,
IN WORD Value,
IN SIZE_T Count
);
VOID
__stosd (
IN PDWORD Destination,
IN DWORD Value,
IN SIZE_T Count
);
VOID
__stosq (
IN PDWORD64 Destination,
IN DWORD64 Value,
IN SIZE_T Count
);
#pragma intrinsic(__stosb)
#pragma intrinsic(__stosw)
#pragma intrinsic(__stosd)
#pragma intrinsic(__stosq)
//
// Define functions to capture the high 64-bits of a 128-bit multiply.
//
#define MultiplyHigh __mulh
#define UnsignedMultiplyHigh __umulh
LONGLONG
MultiplyHigh (
IN LONGLONG Multiplier,
IN LONGLONG Multiplicand
);
ULONGLONG
UnsignedMultiplyHigh (
IN ULONGLONG Multiplier,
IN ULONGLONG Multiplicand
);
#pragma intrinsic(__mulh)
#pragma intrinsic(__umulh)
//
// Define functions to read and write the uer TEB and the system PCR/PRCB.
//
BYTE
__readgsbyte (
IN DWORD Offset
);
WORD
__readgsword (
IN DWORD Offset
);
DWORD
__readgsdword (
IN DWORD Offset
);
DWORD64
__readgsqword (
IN DWORD Offset
);
VOID
__writegsbyte (
IN DWORD Offset,
IN BYTE Data
);
VOID
__writegsword (
IN DWORD Offset,
IN WORD Data
);
VOID
__writegsdword (
IN DWORD Offset,
IN DWORD Data
);
VOID
__writegsqword (
IN DWORD Offset,
IN DWORD64 Data
);
#pragma intrinsic(__readgsbyte)
#pragma intrinsic(__readgsword)
#pragma intrinsic(__readgsdword)
#pragma intrinsic(__readgsqword)
#pragma intrinsic(__writegsbyte)
#pragma intrinsic(__writegsword)
#pragma intrinsic(__writegsdword)
#pragma intrinsic(__writegsqword)
#ifdef __cplusplus
}
#endif
#endif // defined(_M_AMD64) && !defined(RC_INVOKED) && !defined(MIDL_PASS)
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_AMD64 0x100000
// end_wx86
#define CONTEXT_CONTROL (CONTEXT_AMD64 | 0x1L)
#define CONTEXT_INTEGER (CONTEXT_AMD64 | 0x2L)
#define CONTEXT_SEGMENTS (CONTEXT_AMD64 | 0x4L)
#define CONTEXT_FLOATING_POINT (CONTEXT_AMD64 | 0x8L)
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_AMD64 | 0x10L)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_FLOATING_POINT)
#define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS)
// begin_wx86
#endif // !defined(RC_INVOKED)
//
// Define initial MxCsr control.
//
#define INITIAL_MXCSR 0x1f80 // initial MXCSR value
//
// Define 128-bit 16-byte aligned xmm register type.
//
typedef struct DECLSPEC_ALIGN(16) _M128 {
ULONGLONG Low;
LONGLONG High;
} M128, *PM128;
//
// Format of data for fnsave/frstor instructions.
//
// This structure is used to store the legacy floating point state.
//
typedef struct _LEGACY_SAVE_AREA {
WORD ControlWord;
WORD Reserved0;
WORD StatusWord;
WORD Reserved1;
WORD TagWord;
WORD Reserved2;
DWORD ErrorOffset;
WORD ErrorSelector;
WORD ErrorOpcode;
DWORD DataOffset;
WORD DataSelector;
WORD Reserved3;
BYTE FloatRegisters[8 * 10];
} LEGACY_SAVE_AREA, *PLEGACY_SAVE_AREA;
#define LEGACY_SAVE_AREA_LENGTH ((sizeof(LEGACY_SAVE_AREA) + 15) & ~15)
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) is is used to constuct a call frame for APC delivery,
// and 3) it is used in the user level thread creation routines.
//
//
// The flags field within this record controls the contents of a CONTEXT
// record.
//
// If the context record is used as an input parameter, then for each
// portion of the context record controlled by a flag whose value is
// set, it is assumed that that portion of the context record contains
// valid context. If the context record is being used to modify a threads
// context, then only that portion of the threads context is modified.
//
// If the context record is used as an output parameter to capture the
// context of a thread, then only those portions of the thread's context
// corresponding to set flags will be returned.
//
// CONTEXT_CONTROL specifies SegSs, Rsp, SegCs, Rip, and EFlags.
//
// CONTEXT_INTEGER specifies Rax, Rcx, Rdx, Rbx, Rbp, Rsi, Rdi, and R8-R15.
//
// CONTEXT_SEGMENTS specifies SegDs, SegEs, SegFs, and SegGs.
//
// CONTEXT_DEBUG_REGISTERS specifies Dr0-Dr3 and Dr6-Dr7.
//
// CONTEXT_MMX_REGISTERS specifies the floating point and extended registers
// Mm0/St0-Mm7/St7 and Xmm0-Xmm15).
//
typedef struct DECLSPEC_ALIGN(16) _CONTEXT {
//
// Register parameter home addresses.
//
DWORD64 P1Home;
DWORD64 P2Home;
DWORD64 P3Home;
DWORD64 P4Home;
DWORD64 P5Home;
DWORD64 P6Home;
//
// Control flags.
//
DWORD ContextFlags;
DWORD MxCsr;
//
// Segment Registers and processor flags.
//
WORD SegCs;
WORD SegDs;
WORD SegEs;
WORD SegFs;
WORD SegGs;
WORD SegSs;
DWORD EFlags;
//
// Debug registers
//
DWORD64 Dr0;
DWORD64 Dr1;
DWORD64 Dr2;
DWORD64 Dr3;
DWORD64 Dr6;
DWORD64 Dr7;
//
// Integer registers.
//
DWORD64 Rax;
DWORD64 Rcx;
DWORD64 Rdx;
DWORD64 Rbx;
DWORD64 Rsp;
DWORD64 Rbp;
DWORD64 Rsi;
DWORD64 Rdi;
DWORD64 R8;
DWORD64 R9;
DWORD64 R10;
DWORD64 R11;
DWORD64 R12;
DWORD64 R13;
DWORD64 R14;
DWORD64 R15;
//
// Program counter.
//
DWORD64 Rip;
//
// MMX/floating point state.
//
M128 Xmm0;
M128 Xmm1;
M128 Xmm2;
M128 Xmm3;
M128 Xmm4;
M128 Xmm5;
M128 Xmm6;
M128 Xmm7;
M128 Xmm8;
M128 Xmm9;
M128 Xmm10;
M128 Xmm11;
M128 Xmm12;
M128 Xmm13;
M128 Xmm14;
M128 Xmm15;
//
// Legacy floating point state.
//
LEGACY_SAVE_AREA FltSave;
DWORD Fill;
//
// Special debug control registers.
//
DWORD64 DebugControl;
DWORD64 LastBranchToRip;
DWORD64 LastBranchFromRip;
DWORD64 LastExceptionToRip;
DWORD64 LastExceptionFromRip;
DWORD64 Fill1;
} CONTEXT, *PCONTEXT;
//
// Define function table entry - a function table entry is generated for
// each frame function.
//
typedef struct _RUNTIME_FUNCTION {
DWORD BeginAddress;
DWORD EndAddress;
DWORD UnwindData;
} RUNTIME_FUNCTION, *PRUNTIME_FUNCTION;
//
// Define dynamic function table entry.
//
typedef
PRUNTIME_FUNCTION
(*PGET_RUNTIME_FUNCTION_CALLBACK) (
IN DWORD64 ControlPc,
IN PVOID Context
);
typedef
DWORD
(*POUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK) (
IN HANDLE Process,
IN PVOID TableAddress,
OUT PDWORD Entries,
OUT PRUNTIME_FUNCTION* Functions
);
#define OUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK_EXPORT_NAME \
"OutOfProcessFunctionTableCallback"
//
// Define runtime exception handling prototypes.
//
VOID
RtlRestoreContext (
IN PCONTEXT ContextRecord,
IN struct _EXCEPTION_RECORD *ExceptionRecord OPTIONAL
);
BOOLEAN
RtlAddFunctionTable (
IN PRUNTIME_FUNCTION FunctionTable,
IN DWORD EntryCount,
IN DWORD64 BaseAddress
);
BOOLEAN
RtlInstallFunctionTableCallback (
IN DWORD64 TableIdentifier,
IN DWORD64 BaseAddress,
IN DWORD Length,
IN PGET_RUNTIME_FUNCTION_CALLBACK Callback,
IN PVOID Context,
IN PCWSTR OutOfProcessCallbackDll OPTIONAL
);
BOOLEAN
RtlDeleteFunctionTable (
IN PRUNTIME_FUNCTION FunctionTable
);
#endif // _AMD64_
//
// Define function to return the current Thread Environment Block
//
#ifdef _ALPHA_ // winnt
void *_rdteb(void); // winnt
#if defined(_M_ALPHA) // winnt
#pragma intrinsic(_rdteb) // winnt
#endif // winnt
#endif // winnt
#if defined(_M_ALPHA)
#define NtCurrentTeb() ((struct _TEB *)_rdteb())
#else
struct _TEB *
NtCurrentTeb(void);
#endif
//
// Define functions to get the address of the current fiber and the
// current fiber data.
//
#ifdef _ALPHA_
#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_ALPHA 0x00020000
#define CONTEXT_CONTROL (CONTEXT_ALPHA | 0x00000001L)
#define CONTEXT_FLOATING_POINT (CONTEXT_ALPHA | 0x00000002L)
#define CONTEXT_INTEGER (CONTEXT_ALPHA | 0x00000004L)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
#ifndef _PORTABLE_32BIT_CONTEXT
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to construct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, 4) it is used in the user level thread creation
// routines, and 5) it is used to to pass thread state to debuggers.
//
// N.B. Because this record is used as a call frame, it must be EXACTLY
// a multiple of 16 bytes in length.
//
// There are two variations of the context structure. This is the real one.
//
typedef struct _CONTEXT {
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
ULONGLONG FltF0;
ULONGLONG FltF1;
ULONGLONG FltF2;
ULONGLONG FltF3;
ULONGLONG FltF4;
ULONGLONG FltF5;
ULONGLONG FltF6;
ULONGLONG FltF7;
ULONGLONG FltF8;
ULONGLONG FltF9;
ULONGLONG FltF10;
ULONGLONG FltF11;
ULONGLONG FltF12;
ULONGLONG FltF13;
ULONGLONG FltF14;
ULONGLONG FltF15;
ULONGLONG FltF16;
ULONGLONG FltF17;
ULONGLONG FltF18;
ULONGLONG FltF19;
ULONGLONG FltF20;
ULONGLONG FltF21;
ULONGLONG FltF22;
ULONGLONG FltF23;
ULONGLONG FltF24;
ULONGLONG FltF25;
ULONGLONG FltF26;
ULONGLONG FltF27;
ULONGLONG FltF28;
ULONGLONG FltF29;
ULONGLONG FltF30;
ULONGLONG FltF31;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
// N.B. The registers gp, sp, and ra are defined in this section, but are
// considered part of the control context rather than part of the integer
// context.
//
ULONGLONG IntV0; // $0: return value register, v0
ULONGLONG IntT0; // $1: temporary registers, t0 - t7
ULONGLONG IntT1; // $2:
ULONGLONG IntT2; // $3:
ULONGLONG IntT3; // $4:
ULONGLONG IntT4; // $5:
ULONGLONG IntT5; // $6:
ULONGLONG IntT6; // $7:
ULONGLONG IntT7; // $8:
ULONGLONG IntS0; // $9: nonvolatile registers, s0 - s5
ULONGLONG IntS1; // $10:
ULONGLONG IntS2; // $11:
ULONGLONG IntS3; // $12:
ULONGLONG IntS4; // $13:
ULONGLONG IntS5; // $14:
ULONGLONG IntFp; // $15: frame pointer register, fp/s6
ULONGLONG IntA0; // $16: argument registers, a0 - a5
ULONGLONG IntA1; // $17:
ULONGLONG IntA2; // $18:
ULONGLONG IntA3; // $19:
ULONGLONG IntA4; // $20:
ULONGLONG IntA5; // $21:
ULONGLONG IntT8; // $22: temporary registers, t8 - t11
ULONGLONG IntT9; // $23:
ULONGLONG IntT10; // $24:
ULONGLONG IntT11; // $25:
ULONGLONG IntRa; // $26: return address register, ra
ULONGLONG IntT12; // $27: temporary register, t12
ULONGLONG IntAt; // $28: assembler temp register, at
ULONGLONG IntGp; // $29: global pointer register, gp
ULONGLONG IntSp; // $30: stack pointer register, sp
ULONGLONG IntZero; // $31: zero register, zero
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
ULONGLONG Fpcr; // floating point control register
ULONGLONG SoftFpcr; // software extension to FPCR
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
// N.B. The registers gp, sp, and ra are defined in the integer section,
// but are considered part of the control context rather than part of
// the integer context.
//
ULONGLONG Fir; // (fault instruction) continuation address
DWORD Psr; // processor status
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
DWORD Fill[4]; // padding for 16-byte stack frame alignment
} CONTEXT, *PCONTEXT;
#else
#error _PORTABLE_32BIT_CONTEXT no longer supported on Alpha.
#endif // _PORTABLE_32BIT_CONTEXT
// end_ntddk end_nthal
#endif // _ALPHA_
#ifdef _ALPHA_
VOID
__jump_unwind (
PVOID VirtualFramePointer,
PVOID TargetPc
);
#endif // _ALPHA_
#ifdef _X86_
//
// Disable these two pragmas that evaluate to "sti" "cli" on x86 so that driver
// writers to not leave them inadvertantly in their code.
//
#if !defined(MIDL_PASS)
#if !defined(RC_INVOKED)
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable:4164) // disable C4164 warning so that apps that
// build with /Od don't get weird errors !
#ifdef _M_IX86
#pragma function(_enable)
#pragma function(_disable)
#endif
#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default:4164) // reenable C4164 warning
#endif
#endif
#endif
#if !defined(MIDL_PASS) || defined(_M_IX86)
#if (_MSC_FULL_VER >= 13012035)
//
// Define bit scan intrinsics.
//
//#define BitScanForward _BitScanForward
//#define BitScanReverse _BitScanReverse
//BOOLEAN
//_BitScanForward (
// OUT DWORD *Index,
// IN DWORD Mask
// );
//BOOLEAN
//_BitScanReverse (
// OUT DWORD *Index,
// IN DWORD Mask
// );
//#pragma intrinsic(_BitScanForward)
//#pragma intrinsic(_BitScanReverse)
//
// Define FS referencing intrinsics
//
#ifdef __cplusplus
extern "C" {
#endif
BYTE
__readfsbyte (
IN DWORD Offset
);
WORD
__readfsword (
IN DWORD Offset
);
DWORD
__readfsdword (
IN DWORD Offset
);
VOID
__writefsbyte (
IN DWORD Offset,
IN BYTE Data
);
VOID
__writefsword (
IN DWORD Offset,
IN WORD Data
);
VOID
__writefsdword (
IN DWORD Offset,
IN DWORD Data
);
#ifdef __cplusplus
}
#endif
#pragma intrinsic(__readfsbyte)
#pragma intrinsic(__readfsword)
#pragma intrinsic(__readfsdword)
#pragma intrinsic(__writefsbyte)
#pragma intrinsic(__writefsword)
#pragma intrinsic(__writefsdword)
#endif
#endif
#if !defined(MIDL_PASS) && defined(_M_IX86)
FORCEINLINE
VOID
MemoryBarrier (
VOID
)
{
LONG Barrier;
__asm {
xchg Barrier, eax
}
}
#define YieldProcessor() __asm { rep nop }
//
// Prefetch is not supported on all x86 procssors.
//
#define PreFetchCacheLine(l, a)
//
// PreFetchCacheLine level defines.
//
#define PF_TEMPORAL_LEVEL_1
#define PF_NON_TEMPORAL_LEVEL_ALL
// end_ntddk
#if (_MSC_FULL_VER >= 13012035)
_inline PVOID GetFiberData( void ) { return *(PVOID *) (ULONG_PTR) __readfsdword (0x10);}
_inline PVOID GetCurrentFiber( void ) { return (PVOID) (ULONG_PTR) __readfsdword (0x10);}
#else
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning (disable:4035) // disable 4035 (function must return something)
_inline PVOID GetFiberData( void ) { __asm {
mov eax, fs:[0x10]
mov eax,[eax]
}
}
_inline PVOID GetCurrentFiber( void ) { __asm mov eax, fs:[0x10] }
#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning (default:4035) // Reenable it
#endif
#endif
// begin_ntddk
#endif
// begin_wx86
//
// Define the size of the 80387 save area, which is in the context frame.
//
#define SIZE_OF_80387_REGISTERS 80
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_i386 0x00010000 // this assumes that i386 and
#define CONTEXT_i486 0x00010000 // i486 have identical context records
// end_wx86
#define CONTEXT_CONTROL (CONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP
#define CONTEXT_INTEGER (CONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI
#define CONTEXT_SEGMENTS (CONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS
#define CONTEXT_FLOATING_POINT (CONTEXT_i386 | 0x00000008L) // 387 state
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x00000010L) // DB 0-3,6,7
#define CONTEXT_EXTENDED_REGISTERS (CONTEXT_i386 | 0x00000020L) // cpu specific extensions
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER |\
CONTEXT_SEGMENTS)
#define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS | CONTEXT_EXTENDED_REGISTERS)
// begin_wx86
#endif
#define MAXIMUM_SUPPORTED_EXTENSION 512
typedef struct _FLOATING_SAVE_AREA {
DWORD ControlWord;
DWORD StatusWord;
DWORD TagWord;
DWORD ErrorOffset;
DWORD ErrorSelector;
DWORD DataOffset;
DWORD DataSelector;
BYTE RegisterArea[SIZE_OF_80387_REGISTERS];
DWORD Cr0NpxState;
} FLOATING_SAVE_AREA;
typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA;
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) is is used to constuct a call frame for APC delivery,
// and 3) it is used in the user level thread creation routines.
//
// The layout of the record conforms to a standard call frame.
//
typedef struct _CONTEXT {
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a threads context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
//
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
// included in CONTEXT_FULL.
//
DWORD Dr0;
DWORD Dr1;
DWORD Dr2;
DWORD Dr3;
DWORD Dr6;
DWORD Dr7;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
//
FLOATING_SAVE_AREA FloatSave;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_SEGMENTS.
//
DWORD SegGs;
DWORD SegFs;
DWORD SegEs;
DWORD SegDs;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_INTEGER.
//
DWORD Edi;
DWORD Esi;
DWORD Ebx;
DWORD Edx;
DWORD Ecx;
DWORD Eax;
//
// This section is specified/returned if the
// ContextFlags word contians the flag CONTEXT_CONTROL.
//
DWORD Ebp;
DWORD Eip;
DWORD SegCs; // MUST BE SANITIZED
DWORD EFlags; // MUST BE SANITIZED
DWORD Esp;
DWORD SegSs;
//
// This section is specified/returned if the ContextFlags word
// contains the flag CONTEXT_EXTENDED_REGISTERS.
// The format and contexts are processor specific
//
BYTE ExtendedRegisters[MAXIMUM_SUPPORTED_EXTENSION];
} CONTEXT;
typedef CONTEXT *PCONTEXT;
// begin_ntminiport
#endif //_X86_
#ifndef _LDT_ENTRY_DEFINED
#define _LDT_ENTRY_DEFINED
typedef struct _LDT_ENTRY {
WORD LimitLow;
WORD BaseLow;
union {
struct {
BYTE BaseMid;
BYTE Flags1; // Declare as bytes to avoid alignment
BYTE Flags2; // Problems.
BYTE BaseHi;
} Bytes;
struct {
DWORD BaseMid : 8;
DWORD Type : 5;
DWORD Dpl : 2;
DWORD Pres : 1;
DWORD LimitHi : 4;
DWORD Sys : 1;
DWORD Reserved_0 : 1;
DWORD Default_Big : 1;
DWORD Granularity : 1;
DWORD BaseHi : 8;
} Bits;
} HighWord;
} LDT_ENTRY, *PLDT_ENTRY;
#endif
#if defined(_MIPS_)
//
// Define functions to get the address of the current fiber and the
// current fiber data.
//
#define GetCurrentFiber() ((*(PNT_TIB *)0x7ffff4a8)->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_R4000 0x00010000 // r4000 context
#define CONTEXT_CONTROL (CONTEXT_R4000 | 0x00000001)
#define CONTEXT_FLOATING_POINT (CONTEXT_R4000 | 0x00000002)
#define CONTEXT_INTEGER (CONTEXT_R4000 | 0x00000004)
#define CONTEXT_EXTENDED_FLOAT (CONTEXT_FLOATING_POINT | 0x00000008)
#define CONTEXT_EXTENDED_INTEGER (CONTEXT_INTEGER | 0x00000010)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | \
CONTEXT_INTEGER | CONTEXT_EXTENDED_INTEGER)
#endif
//
// Context Frame
//
// N.B. This frame must be exactly a multiple of 16 bytes in length.
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to constuct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, and 4) it is used in the user level thread creation
// routines.
//
// The layout of the record conforms to a standard call frame.
//
typedef struct _CONTEXT {
//
// This section is always present and is used as an argument build
// area.
//
// N.B. Context records are 0 mod 8 aligned starting with NT 4.0.
//
union {
DWORD Argument[4];
ULONGLONG Alignment;
};
//
// The following union defines the 32-bit and 64-bit register context.
//
union {
//
// 32-bit context.
//
struct {
//
// This section is specified/returned if the ContextFlags contains
// the flag CONTEXT_FLOATING_POINT.
//
// N.B. This section contains the 16 double floating registers f0,
// f2, ..., f30.
//
DWORD FltF0;
DWORD FltF1;
DWORD FltF2;
DWORD FltF3;
DWORD FltF4;
DWORD FltF5;
DWORD FltF6;
DWORD FltF7;
DWORD FltF8;
DWORD FltF9;
DWORD FltF10;
DWORD FltF11;
DWORD FltF12;
DWORD FltF13;
DWORD FltF14;
DWORD FltF15;
DWORD FltF16;
DWORD FltF17;
DWORD FltF18;
DWORD FltF19;
DWORD FltF20;
DWORD FltF21;
DWORD FltF22;
DWORD FltF23;
DWORD FltF24;
DWORD FltF25;
DWORD FltF26;
DWORD FltF27;
DWORD FltF28;
DWORD FltF29;
DWORD FltF30;
DWORD FltF31;
//
// This section is specified/returned if the ContextFlags contains
// the flag CONTEXT_INTEGER.
//
// N.B. The registers gp, sp, and ra are defined in this section,
// but are considered part of the control context rather than
// part of the integer context.
//
// N.B. Register zero is not stored in the frame.
//
DWORD IntZero;
DWORD IntAt;
DWORD IntV0;
DWORD IntV1;
DWORD IntA0;
DWORD IntA1;
DWORD IntA2;
DWORD IntA3;
DWORD IntT0;
DWORD IntT1;
DWORD IntT2;
DWORD IntT3;
DWORD IntT4;
DWORD IntT5;
DWORD IntT6;
DWORD IntT7;
DWORD IntS0;
DWORD IntS1;
DWORD IntS2;
DWORD IntS3;
DWORD IntS4;
DWORD IntS5;
DWORD IntS6;
DWORD IntS7;
DWORD IntT8;
DWORD IntT9;
DWORD IntK0;
DWORD IntK1;
DWORD IntGp;
DWORD IntSp;
DWORD IntS8;
DWORD IntRa;
DWORD IntLo;
DWORD IntHi;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
DWORD Fsr;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
// N.B. The registers gp, sp, and ra are defined in the integer section,
// but are considered part of the control context rather than part of
// the integer context.
//
DWORD Fir;
DWORD Psr;
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
};
//
// 64-bit context.
//
struct {
//
// This section is specified/returned if the ContextFlags contains
// the flag CONTEXT_EXTENDED_FLOAT.
//
// N.B. This section contains the 32 double floating registers f0,
// f1, ..., f31.
//
ULONGLONG XFltF0;
ULONGLONG XFltF1;
ULONGLONG XFltF2;
ULONGLONG XFltF3;
ULONGLONG XFltF4;
ULONGLONG XFltF5;
ULONGLONG XFltF6;
ULONGLONG XFltF7;
ULONGLONG XFltF8;
ULONGLONG XFltF9;
ULONGLONG XFltF10;
ULONGLONG XFltF11;
ULONGLONG XFltF12;
ULONGLONG XFltF13;
ULONGLONG XFltF14;
ULONGLONG XFltF15;
ULONGLONG XFltF16;
ULONGLONG XFltF17;
ULONGLONG XFltF18;
ULONGLONG XFltF19;
ULONGLONG XFltF20;
ULONGLONG XFltF21;
ULONGLONG XFltF22;
ULONGLONG XFltF23;
ULONGLONG XFltF24;
ULONGLONG XFltF25;
ULONGLONG XFltF26;
ULONGLONG XFltF27;
ULONGLONG XFltF28;
ULONGLONG XFltF29;
ULONGLONG XFltF30;
ULONGLONG XFltF31;
//
// The following sections must exactly overlay the 32-bit context.
//
DWORD Fill1;
DWORD Fill2;
//
// This section is specified/returned if the ContextFlags contains
// the flag CONTEXT_FLOATING_POINT.
//
DWORD XFsr;
//
// This section is specified/returned if the ContextFlags contains
// the flag CONTEXT_CONTROL.
//
// N.B. The registers gp, sp, and ra are defined in the integer
// section, but are considered part of the control context
// rather than part of the integer context.
//
DWORD XFir;
DWORD XPsr;
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD XContextFlags;
//
// This section is specified/returned if the ContextFlags contains
// the flag CONTEXT_EXTENDED_INTEGER.
//
// N.B. The registers gp, sp, and ra are defined in this section,
// but are considered part of the control context rather than
// part of the integer context.
//
// N.B. Register zero is not stored in the frame.
//
ULONGLONG XIntZero;
ULONGLONG XIntAt;
ULONGLONG XIntV0;
ULONGLONG XIntV1;
ULONGLONG XIntA0;
ULONGLONG XIntA1;
ULONGLONG XIntA2;
ULONGLONG XIntA3;
ULONGLONG XIntT0;
ULONGLONG XIntT1;
ULONGLONG XIntT2;
ULONGLONG XIntT3;
ULONGLONG XIntT4;
ULONGLONG XIntT5;
ULONGLONG XIntT6;
ULONGLONG XIntT7;
ULONGLONG XIntS0;
ULONGLONG XIntS1;
ULONGLONG XIntS2;
ULONGLONG XIntS3;
ULONGLONG XIntS4;
ULONGLONG XIntS5;
ULONGLONG XIntS6;
ULONGLONG XIntS7;
ULONGLONG XIntT8;
ULONGLONG XIntT9;
ULONGLONG XIntK0;
ULONGLONG XIntK1;
ULONGLONG XIntGp;
ULONGLONG XIntSp;
ULONGLONG XIntS8;
ULONGLONG XIntRa;
ULONGLONG XIntLo;
ULONGLONG XIntHi;
};
};
} CONTEXT, *PCONTEXT;
// end_ntddk end_nthal
#define CONTEXT32_LENGTH 0x130 // The original 32-bit Context length (pre NT 4.0)
#endif // MIPS
#if defined(_MIPS_)
VOID
__jump_unwind (
PVOID Fp,
PVOID TargetPc
);
#endif // MIPS
#if defined(_PPC_)
//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed. To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//
#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif
//
// Define functions to get the address of the current fiber and the
// current fiber data.
//
#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_CONTROL 0x00000001L
#define CONTEXT_FLOATING_POINT 0x00000002L
#define CONTEXT_INTEGER 0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
//
// Context Frame
//
// N.B. This frame must be exactly a multiple of 16 bytes in length.
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to constuct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, and 4) it is used in the user level thread creation
// routines.
//
// Requires at least 8-byte alignment (double)
//
typedef struct _CONTEXT {
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
double Fpr0; // Floating registers 0..31
double Fpr1;
double Fpr2;
double Fpr3;
double Fpr4;
double Fpr5;
double Fpr6;
double Fpr7;
double Fpr8;
double Fpr9;
double Fpr10;
double Fpr11;
double Fpr12;
double Fpr13;
double Fpr14;
double Fpr15;
double Fpr16;
double Fpr17;
double Fpr18;
double Fpr19;
double Fpr20;
double Fpr21;
double Fpr22;
double Fpr23;
double Fpr24;
double Fpr25;
double Fpr26;
double Fpr27;
double Fpr28;
double Fpr29;
double Fpr30;
double Fpr31;
double Fpscr; // Floating point status/control reg
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
DWORD Gpr0; // General registers 0..31
DWORD Gpr1;
DWORD Gpr2;
DWORD Gpr3;
DWORD Gpr4;
DWORD Gpr5;
DWORD Gpr6;
DWORD Gpr7;
DWORD Gpr8;
DWORD Gpr9;
DWORD Gpr10;
DWORD Gpr11;
DWORD Gpr12;
DWORD Gpr13;
DWORD Gpr14;
DWORD Gpr15;
DWORD Gpr16;
DWORD Gpr17;
DWORD Gpr18;
DWORD Gpr19;
DWORD Gpr20;
DWORD Gpr21;
DWORD Gpr22;
DWORD Gpr23;
DWORD Gpr24;
DWORD Gpr25;
DWORD Gpr26;
DWORD Gpr27;
DWORD Gpr28;
DWORD Gpr29;
DWORD Gpr30;
DWORD Gpr31;
DWORD Cr; // Condition register
DWORD Xer; // Fixed point exception register
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
DWORD Msr; // Machine status register
DWORD Iar; // Instruction address register
DWORD Lr; // Link register
DWORD Ctr; // Count register
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
DWORD Fill[3]; // Pad out to multiple of 16 bytes
//
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
// included in CONTEXT_FULL.
//
DWORD Dr0; // Breakpoint Register 1
DWORD Dr1; // Breakpoint Register 2
DWORD Dr2; // Breakpoint Register 3
DWORD Dr3; // Breakpoint Register 4
DWORD Dr4; // Breakpoint Register 5
DWORD Dr5; // Breakpoint Register 6
DWORD Dr6; // Debug Status Register
DWORD Dr7; // Debug Control Register
} CONTEXT, *PCONTEXT;
// end_ntddk end_nthal
//
// Stack frame header
//
// Order of appearance in stack frame:
// Header (six words)
// Parameters (at least eight words)
// Local variables
// Saved GPRs
// Saved FPRs
//
// Minimum alignment is 8 bytes
typedef struct _STACK_FRAME_HEADER { // GPR 1 points here
DWORD BackChain; // Addr of previous frame
DWORD GlueSaved1; // Used by glue code
DWORD GlueSaved2;
DWORD Reserved1; // Reserved
DWORD Spare1; // Used by tracing, profiling, ...
DWORD Spare2;
DWORD Parameter0; // First 8 parameter words are
DWORD Parameter1; // always present
DWORD Parameter2;
DWORD Parameter3;
DWORD Parameter4;
DWORD Parameter5;
DWORD Parameter6;
DWORD Parameter7;
} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;
VOID
__jump_unwind (
PVOID Fp,
PVOID TargetPc
);
#endif // defined(_PPC_)
#if defined(_MPPC_)
//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed. To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//
#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif
//
// Define functions to get the address of the current fiber and the
// current fiber data.
//
#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_CONTROL 0x00000001L
#define CONTEXT_FLOATING_POINT 0x00000002L
#define CONTEXT_INTEGER 0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
//
// Context Frame
//
// N.B. This frame must be exactly a multiple of 16 bytes in length.
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to constuct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, and 4) it is used in the user level thread creation
// routines.
//
// Requires at least 8-byte alignment (double)
//
typedef struct _CONTEXT {
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
double Fpr0; // Floating registers 0..31
double Fpr1;
double Fpr2;
double Fpr3;
double Fpr4;
double Fpr5;
double Fpr6;
double Fpr7;
double Fpr8;
double Fpr9;
double Fpr10;
double Fpr11;
double Fpr12;
double Fpr13;
double Fpr14;
double Fpr15;
double Fpr16;
double Fpr17;
double Fpr18;
double Fpr19;
double Fpr20;
double Fpr21;
double Fpr22;
double Fpr23;
double Fpr24;
double Fpr25;
double Fpr26;
double Fpr27;
double Fpr28;
double Fpr29;
double Fpr30;
double Fpr31;
double Fpscr; // Floating point status/control reg
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
DWORD Gpr0; // General registers 0..31
DWORD Gpr1;
DWORD Gpr2;
DWORD Gpr3;
DWORD Gpr4;
DWORD Gpr5;
DWORD Gpr6;
DWORD Gpr7;
DWORD Gpr8;
DWORD Gpr9;
DWORD Gpr10;
DWORD Gpr11;
DWORD Gpr12;
DWORD Gpr13;
DWORD Gpr14;
DWORD Gpr15;
DWORD Gpr16;
DWORD Gpr17;
DWORD Gpr18;
DWORD Gpr19;
DWORD Gpr20;
DWORD Gpr21;
DWORD Gpr22;
DWORD Gpr23;
DWORD Gpr24;
DWORD Gpr25;
DWORD Gpr26;
DWORD Gpr27;
DWORD Gpr28;
DWORD Gpr29;
DWORD Gpr30;
DWORD Gpr31;
DWORD Cr; // Condition register
DWORD Xer; // Fixed point exception register
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
DWORD Msr; // Machine status register
DWORD Iar; // Instruction address register
DWORD Lr; // Link register
DWORD Ctr; // Count register
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
DWORD Fill[3]; // Pad out to multiple of 16 bytes
//
// This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
// set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT
// included in CONTEXT_FULL.
//
DWORD Dr0; // Breakpoint Register 1
DWORD Dr1; // Breakpoint Register 2
DWORD Dr2; // Breakpoint Register 3
DWORD Dr3; // Breakpoint Register 4
DWORD Dr4; // Breakpoint Register 5
DWORD Dr5; // Breakpoint Register 6
DWORD Dr6; // Debug Status Register
DWORD Dr7; // Debug Control Register
} CONTEXT, *PCONTEXT;
// end_ntddk end_nthal
//
// Stack frame header
//
// Order of appearance in stack frame:
// Header (six words)
// Parameters (at least eight words)
// Local variables
// Saved GPRs
// Saved FPRs
//
// Minimum alignment is 8 bytes
typedef struct _STACK_FRAME_HEADER { // GPR 1 points here
DWORD BackChain; // Addr of previous frame
DWORD GlueSaved1; // Used by glue code
DWORD GlueSaved2;
DWORD Reserved1; // Reserved
DWORD Spare1; // Used by tracing, profiling, ...
DWORD Spare2;
DWORD Parameter0; // First 8 parameter words are
DWORD Parameter1; // always present
DWORD Parameter2;
DWORD Parameter3;
DWORD Parameter4;
DWORD Parameter5;
DWORD Parameter6;
DWORD Parameter7;
} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;
VOID
__jump_unwind (
PVOID Fp,
PVOID TargetPc
);
#endif // defined(_MPPC_)
#if !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_IA64_)
void * _cdecl _rdteb(void);
#if defined(_M_IA64)
#pragma intrinsic(_rdteb)
#define NtCurrentTeb() ((struct _TEB *)_rdteb())
//
// Define functions to get the address of the current fiber and the
// current fiber data.
//
#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))
// begin_ntddk begin_nthal
void
__yield(
void
);
void
__mf(
void
);
void
__lfetch(
int Level,
VOID CONST *Address
);
void
__lfetchfault(
int Level,
VOID CONST *Address
);
//
// __lfetch control defines.
//
#define MD_LFHINT_NONE 0x00
#define MD_LFHINT_NT1 0x01
#define MD_LFHINT_NT2 0x02
#define MD_LFHINT_NTA 0x03
#pragma intrinsic (__yield)
#pragma intrinsic (__lfetch)
#pragma intrinsic (__lfetchfault)
#pragma intrinsic (__mf)
#define YieldProcessor __yield
#define MemoryBarrier __mf
#define PreFetchCacheLine __lfetch
//
// PreFetchCacheLine level defines.
//
#define PF_TEMPORAL_LEVEL_1 MD_LFHINT_NONE
#define PF_NON_TEMPORAL_LEVEL_ALL MD_LFHINT_NTA
// end_ntddk end_nthal
#else
struct _TEB *
NtCurrentTeb(void);
#endif
#endif // !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)
#ifdef _IA64_
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_IA64 0x00080000
#define CONTEXT_CONTROL (CONTEXT_IA64 | 0x00000001L)
#define CONTEXT_LOWER_FLOATING_POINT (CONTEXT_IA64 | 0x00000002L)
#define CONTEXT_HIGHER_FLOATING_POINT (CONTEXT_IA64 | 0x00000004L)
#define CONTEXT_INTEGER (CONTEXT_IA64 | 0x00000008L)
#define CONTEXT_DEBUG (CONTEXT_IA64 | 0x00000010L)
#define CONTEXT_IA32_CONTROL (CONTEXT_IA64 | 0x00000020L) // Includes StIPSR
#define CONTEXT_FLOATING_POINT (CONTEXT_LOWER_FLOATING_POINT | CONTEXT_HIGHER_FLOATING_POINT)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER | CONTEXT_IA32_CONTROL)
#define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER | CONTEXT_DEBUG | CONTEXT_IA32_CONTROL)
#define CONTEXT_EXCEPTION_ACTIVE 0x8000000
#define CONTEXT_SERVICE_ACTIVE 0x10000000
#define CONTEXT_EXCEPTION_REQUEST 0x40000000
#define CONTEXT_EXCEPTION_REPORTING 0x80000000
#endif // !defined(RC_INVOKED)
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to construct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, 4) it is used in the user level thread creation
// routines, and 5) it is used to to pass thread state to debuggers.
//
// N.B. Because this record is used as a call frame, it must be EXACTLY
// a multiple of 16 bytes in length and aligned on a 16-byte boundary.
//
typedef struct _CONTEXT {
//
// The flags values within this flag control the contents of
// a CONTEXT record.
//
// If the context record is used as an input parameter, then
// for each portion of the context record controlled by a flag
// whose value is set, it is assumed that that portion of the
// context record contains valid context. If the context record
// is being used to modify a thread's context, then only that
// portion of the threads context will be modified.
//
// If the context record is used as an IN OUT parameter to capture
// the context of a thread, then only those portions of the thread's
// context corresponding to set flags will be returned.
//
// The context record is never used as an OUT only parameter.
//
DWORD ContextFlags;
DWORD Fill1[3]; // for alignment of following on 16-byte boundary
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_DEBUG.
//
// N.B. CONTEXT_DEBUG is *not* part of CONTEXT_FULL.
//
ULONGLONG DbI0;
ULONGLONG DbI1;
ULONGLONG DbI2;
ULONGLONG DbI3;
ULONGLONG DbI4;
ULONGLONG DbI5;
ULONGLONG DbI6;
ULONGLONG DbI7;
ULONGLONG DbD0;
ULONGLONG DbD1;
ULONGLONG DbD2;
ULONGLONG DbD3;
ULONGLONG DbD4;
ULONGLONG DbD5;
ULONGLONG DbD6;
ULONGLONG DbD7;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_LOWER_FLOATING_POINT.
//
FLOAT128 FltS0;
FLOAT128 FltS1;
FLOAT128 FltS2;
FLOAT128 FltS3;
FLOAT128 FltT0;
FLOAT128 FltT1;
FLOAT128 FltT2;
FLOAT128 FltT3;
FLOAT128 FltT4;
FLOAT128 FltT5;
FLOAT128 FltT6;
FLOAT128 FltT7;
FLOAT128 FltT8;
FLOAT128 FltT9;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_HIGHER_FLOATING_POINT.
//
FLOAT128 FltS4;
FLOAT128 FltS5;
FLOAT128 FltS6;
FLOAT128 FltS7;
FLOAT128 FltS8;
FLOAT128 FltS9;
FLOAT128 FltS10;
FLOAT128 FltS11;
FLOAT128 FltS12;
FLOAT128 FltS13;
FLOAT128 FltS14;
FLOAT128 FltS15;
FLOAT128 FltS16;
FLOAT128 FltS17;
FLOAT128 FltS18;
FLOAT128 FltS19;
FLOAT128 FltF32;
FLOAT128 FltF33;
FLOAT128 FltF34;
FLOAT128 FltF35;
FLOAT128 FltF36;
FLOAT128 FltF37;
FLOAT128 FltF38;
FLOAT128 FltF39;
FLOAT128 FltF40;
FLOAT128 FltF41;
FLOAT128 FltF42;
FLOAT128 FltF43;
FLOAT128 FltF44;
FLOAT128 FltF45;
FLOAT128 FltF46;
FLOAT128 FltF47;
FLOAT128 FltF48;
FLOAT128 FltF49;
FLOAT128 FltF50;
FLOAT128 FltF51;
FLOAT128 FltF52;
FLOAT128 FltF53;
FLOAT128 FltF54;
FLOAT128 FltF55;
FLOAT128 FltF56;
FLOAT128 FltF57;
FLOAT128 FltF58;
FLOAT128 FltF59;
FLOAT128 FltF60;
FLOAT128 FltF61;
FLOAT128 FltF62;
FLOAT128 FltF63;
FLOAT128 FltF64;
FLOAT128 FltF65;
FLOAT128 FltF66;
FLOAT128 FltF67;
FLOAT128 FltF68;
FLOAT128 FltF69;
FLOAT128 FltF70;
FLOAT128 FltF71;
FLOAT128 FltF72;
FLOAT128 FltF73;
FLOAT128 FltF74;
FLOAT128 FltF75;
FLOAT128 FltF76;
FLOAT128 FltF77;
FLOAT128 FltF78;
FLOAT128 FltF79;
FLOAT128 FltF80;
FLOAT128 FltF81;
FLOAT128 FltF82;
FLOAT128 FltF83;
FLOAT128 FltF84;
FLOAT128 FltF85;
FLOAT128 FltF86;
FLOAT128 FltF87;
FLOAT128 FltF88;
FLOAT128 FltF89;
FLOAT128 FltF90;
FLOAT128 FltF91;
FLOAT128 FltF92;
FLOAT128 FltF93;
FLOAT128 FltF94;
FLOAT128 FltF95;
FLOAT128 FltF96;
FLOAT128 FltF97;
FLOAT128 FltF98;
FLOAT128 FltF99;
FLOAT128 FltF100;
FLOAT128 FltF101;
FLOAT128 FltF102;
FLOAT128 FltF103;
FLOAT128 FltF104;
FLOAT128 FltF105;
FLOAT128 FltF106;
FLOAT128 FltF107;
FLOAT128 FltF108;
FLOAT128 FltF109;
FLOAT128 FltF110;
FLOAT128 FltF111;
FLOAT128 FltF112;
FLOAT128 FltF113;
FLOAT128 FltF114;
FLOAT128 FltF115;
FLOAT128 FltF116;
FLOAT128 FltF117;
FLOAT128 FltF118;
FLOAT128 FltF119;
FLOAT128 FltF120;
FLOAT128 FltF121;
FLOAT128 FltF122;
FLOAT128 FltF123;
FLOAT128 FltF124;
FLOAT128 FltF125;
FLOAT128 FltF126;
FLOAT128 FltF127;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_LOWER_FLOATING_POINT | CONTEXT_HIGHER_FLOATING_POINT | CONTEXT_CONTROL.
//
ULONGLONG StFPSR; // FP status
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
// N.B. The registers gp, sp, rp are part of the control context
//
ULONGLONG IntGp; // r1, volatile
ULONGLONG IntT0; // r2-r3, volatile
ULONGLONG IntT1; //
ULONGLONG IntS0; // r4-r7, preserved
ULONGLONG IntS1;
ULONGLONG IntS2;
ULONGLONG IntS3;
ULONGLONG IntV0; // r8, volatile
ULONGLONG IntT2; // r9-r11, volatile
ULONGLONG IntT3;
ULONGLONG IntT4;
ULONGLONG IntSp; // stack pointer (r12), special
ULONGLONG IntTeb; // teb (r13), special
ULONGLONG IntT5; // r14-r31, volatile
ULONGLONG IntT6;
ULONGLONG IntT7;
ULONGLONG IntT8;
ULONGLONG IntT9;
ULONGLONG IntT10;
ULONGLONG IntT11;
ULONGLONG IntT12;
ULONGLONG IntT13;
ULONGLONG IntT14;
ULONGLONG IntT15;
ULONGLONG IntT16;
ULONGLONG IntT17;
ULONGLONG IntT18;
ULONGLONG IntT19;
ULONGLONG IntT20;
ULONGLONG IntT21;
ULONGLONG IntT22;
ULONGLONG IntNats; // Nat bits for r1-r31
// r1-r31 in bits 1 thru 31.
ULONGLONG Preds; // predicates, preserved
ULONGLONG BrRp; // return pointer, b0, preserved
ULONGLONG BrS0; // b1-b5, preserved
ULONGLONG BrS1;
ULONGLONG BrS2;
ULONGLONG BrS3;
ULONGLONG BrS4;
ULONGLONG BrT0; // b6-b7, volatile
ULONGLONG BrT1;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
// Other application registers
ULONGLONG ApUNAT; // User Nat collection register, preserved
ULONGLONG ApLC; // Loop counter register, preserved
ULONGLONG ApEC; // Epilog counter register, preserved
ULONGLONG ApCCV; // CMPXCHG value register, volatile
ULONGLONG ApDCR; // Default control register (TBD)
// Register stack info
ULONGLONG RsPFS; // Previous function state, preserved
ULONGLONG RsBSP; // Backing store pointer, preserved
ULONGLONG RsBSPSTORE;
ULONGLONG RsRSC; // RSE configuration, volatile
ULONGLONG RsRNAT; // RSE Nat collection register, preserved
// Trap Status Information
ULONGLONG StIPSR; // Interruption Processor Status
ULONGLONG StIIP; // Interruption IP
ULONGLONG StIFS; // Interruption Function State
// iA32 related control registers
ULONGLONG StFCR; // copy of Ar21
ULONGLONG Eflag; // Eflag copy of Ar24
ULONGLONG SegCSD; // iA32 CSDescriptor (Ar25)
ULONGLONG SegSSD; // iA32 SSDescriptor (Ar26)
ULONGLONG Cflag; // Cr0+Cr4 copy of Ar27
ULONGLONG StFSR; // x86 FP status (copy of AR28)
ULONGLONG StFIR; // x86 FP status (copy of AR29)
ULONGLONG StFDR; // x86 FP status (copy of AR30)
ULONGLONG UNUSEDPACK; // added to pack StFDR to 16-bytes
} CONTEXT, *PCONTEXT;
//
// Plabel descriptor structure definition
//
typedef struct _PLABEL_DESCRIPTOR {
ULONGLONG EntryPoint;
ULONGLONG GlobalPointer;
} PLABEL_DESCRIPTOR, *PPLABEL_DESCRIPTOR;
//
// Function table entry structure definition.
//
typedef struct _RUNTIME_FUNCTION {
DWORD BeginAddress;
DWORD EndAddress;
DWORD UnwindInfoAddress;
} RUNTIME_FUNCTION, *PRUNTIME_FUNCTION;
//
// Define dynamic function table entry.
//
typedef
PRUNTIME_FUNCTION
(*PGET_RUNTIME_FUNCTION_CALLBACK) (
IN DWORD64 ControlPc,
IN PVOID Context
);
typedef
DWORD
(*POUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK) (
IN HANDLE Process,
IN PVOID TableAddress,
OUT PDWORD Entries,
OUT PRUNTIME_FUNCTION* Functions
);
#define OUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK_EXPORT_NAME \
"OutOfProcessFunctionTableCallback"
BOOLEAN
RtlAddFunctionTable(
IN PRUNTIME_FUNCTION FunctionTable,
IN DWORD EntryCount,
IN ULONGLONG BaseAddress,
IN ULONGLONG TargetGp
);
BOOLEAN
RtlInstallFunctionTableCallback (
IN DWORD64 TableIdentifier,
IN DWORD64 BaseAddress,
IN DWORD Length,
IN DWORD64 TargetGp,
IN PGET_RUNTIME_FUNCTION_CALLBACK Callback,
IN PVOID Context,
IN PCWSTR OutOfProcessCallbackDll OPTIONAL
);
BOOLEAN
RtlDeleteFunctionTable (
IN PRUNTIME_FUNCTION FunctionTable
);
VOID
RtlRestoreContext (
IN PCONTEXT ContextRecord,
IN struct _EXCEPTION_RECORD *ExceptionRecord OPTIONAL
);
VOID
__jump_unwind (
ULONGLONG TargetMsFrame,
ULONGLONG TargetBsFrame,
ULONGLONG TargetPc
);
#endif // _IA64_
#define EXCEPTION_NONCONTINUABLE 0x1 // Noncontinuable exception
#define EXCEPTION_MAXIMUM_PARAMETERS 15 // maximum number of exception parameters
//
// Exception record definition.
//
typedef struct _EXCEPTION_RECORD {
DWORD ExceptionCode;
DWORD ExceptionFlags;
struct _EXCEPTION_RECORD *ExceptionRecord;
PVOID ExceptionAddress;
DWORD NumberParameters;
ULONG_PTR ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
} EXCEPTION_RECORD;
typedef EXCEPTION_RECORD *PEXCEPTION_RECORD;
typedef struct _EXCEPTION_RECORD32 {
DWORD ExceptionCode;
DWORD ExceptionFlags;
DWORD ExceptionRecord;
DWORD ExceptionAddress;
DWORD NumberParameters;
DWORD ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
} EXCEPTION_RECORD32, *PEXCEPTION_RECORD32;
typedef struct _EXCEPTION_RECORD64 {
DWORD ExceptionCode;
DWORD ExceptionFlags;
DWORD64 ExceptionRecord;
DWORD64 ExceptionAddress;
DWORD NumberParameters;
DWORD __unusedAlignment;
DWORD64 ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
} EXCEPTION_RECORD64, *PEXCEPTION_RECORD64;
//
// Typedef for pointer returned by exception_info()
//
typedef struct _EXCEPTION_POINTERS {
PEXCEPTION_RECORD ExceptionRecord;
PCONTEXT ContextRecord;
} EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
typedef PVOID PACCESS_TOKEN;
typedef PVOID PSECURITY_DESCRIPTOR;
typedef PVOID PSID;
////////////////////////////////////////////////////////////////////////
// //
// ACCESS MASK //
// //
////////////////////////////////////////////////////////////////////////
//
// Define the access mask as a longword sized structure divided up as
// follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+---------------+-------------------------------+
// |G|G|G|G|Res'd|A| StandardRights| SpecificRights |
// |R|W|E|A| |S| | |
// +-+-------------+---------------+-------------------------------+
//
// typedef struct _ACCESS_MASK {
// WORD SpecificRights;
// BYTE StandardRights;
// BYTE AccessSystemAcl : 1;
// BYTE Reserved : 3;
// BYTE GenericAll : 1;
// BYTE GenericExecute : 1;
// BYTE GenericWrite : 1;
// BYTE GenericRead : 1;
// } ACCESS_MASK;
// typedef ACCESS_MASK *PACCESS_MASK;
//
// but to make life simple for programmer's we'll allow them to specify
// a desired access mask by simply OR'ing together mulitple single rights
// and treat an access mask as a DWORD. For example
//
// DesiredAccess = DELETE | READ_CONTROL
//
// So we'll declare ACCESS_MASK as DWORD
//
// begin_ntddk begin_wdm begin_nthal begin_ntifs
typedef DWORD ACCESS_MASK;
typedef ACCESS_MASK *PACCESS_MASK;
////////////////////////////////////////////////////////////////////////
// //
// ACCESS TYPES //
// //
////////////////////////////////////////////////////////////////////////
// begin_ntddk begin_wdm begin_nthal begin_ntifs
//
// The following are masks for the predefined standard access types
//
#define DELETE (0x00010000L)
#define READ_CONTROL (0x00020000L)
#define WRITE_DAC (0x00040000L)
#define WRITE_OWNER (0x00080000L)
#define SYNCHRONIZE (0x00100000L)
#define STANDARD_RIGHTS_REQUIRED (0x000F0000L)
#define STANDARD_RIGHTS_READ (READ_CONTROL)
#define STANDARD_RIGHTS_WRITE (READ_CONTROL)
#define STANDARD_RIGHTS_EXECUTE (READ_CONTROL)
#define STANDARD_RIGHTS_ALL (0x001F0000L)
#define SPECIFIC_RIGHTS_ALL (0x0000FFFFL)
//
// AccessSystemAcl access type
//
#define ACCESS_SYSTEM_SECURITY (0x01000000L)
//
// MaximumAllowed access type
//
#define MAXIMUM_ALLOWED (0x02000000L)
//
// These are the generic rights.
//
#define GENERIC_READ (0x80000000L)
#define GENERIC_WRITE (0x40000000L)
#define GENERIC_EXECUTE (0x20000000L)
#define GENERIC_ALL (0x10000000L)
//
// Define the generic mapping array. This is used to denote the
// mapping of each generic access right to a specific access mask.
//
typedef struct _GENERIC_MAPPING {
ACCESS_MASK GenericRead;
ACCESS_MASK GenericWrite;
ACCESS_MASK GenericExecute;
ACCESS_MASK GenericAll;
} GENERIC_MAPPING;
typedef GENERIC_MAPPING *PGENERIC_MAPPING;
////////////////////////////////////////////////////////////////////////
// //
// LUID_AND_ATTRIBUTES //
// //
////////////////////////////////////////////////////////////////////////
//
//
#include <pshpack4.h>
typedef struct _LUID_AND_ATTRIBUTES {
LUID Luid;
DWORD Attributes;
} LUID_AND_ATTRIBUTES, * PLUID_AND_ATTRIBUTES;
typedef LUID_AND_ATTRIBUTES LUID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef LUID_AND_ATTRIBUTES_ARRAY *PLUID_AND_ATTRIBUTES_ARRAY;
#include <poppack.h>
////////////////////////////////////////////////////////////////////////
// //
// Security Id (SID) //
// //
////////////////////////////////////////////////////////////////////////
//
//
// Pictorially the structure of an SID is as follows:
//
// 1 1 1 1 1 1
// 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------------------------------------------------------+
// | SubAuthorityCount |Reserved1 (SBZ)| Revision |
// +---------------------------------------------------------------+
// | IdentifierAuthority[0] |
// +---------------------------------------------------------------+
// | IdentifierAuthority[1] |
// +---------------------------------------------------------------+
// | IdentifierAuthority[2] |
// +---------------------------------------------------------------+
// | |
// +- - - - - - - - SubAuthority[] - - - - - - - - -+
// | |
// +---------------------------------------------------------------+
//
//
// begin_ntifs
#ifndef SID_IDENTIFIER_AUTHORITY_DEFINED
#define SID_IDENTIFIER_AUTHORITY_DEFINED
typedef struct _SID_IDENTIFIER_AUTHORITY {
BYTE Value[6];
} SID_IDENTIFIER_AUTHORITY, *PSID_IDENTIFIER_AUTHORITY;
#endif
#ifndef SID_DEFINED
#define SID_DEFINED
typedef struct _SID {
BYTE Revision;
BYTE SubAuthorityCount;
SID_IDENTIFIER_AUTHORITY IdentifierAuthority;
#ifdef MIDL_PASS
[size_is(SubAuthorityCount)] DWORD SubAuthority[*];
#else // MIDL_PASS
DWORD SubAuthority[ANYSIZE_ARRAY];
#endif // MIDL_PASS
} SID, *PISID;
#endif
#define SID_REVISION (1) // Current revision level
#define SID_MAX_SUB_AUTHORITIES (15)
#define SID_RECOMMENDED_SUB_AUTHORITIES (1) // Will change to around 6
// in a future release.
#ifndef MIDL_PASS
#define SECURITY_MAX_SID_SIZE \
(sizeof(SID) - sizeof(DWORD) + (SID_MAX_SUB_AUTHORITIES * sizeof(DWORD)))
#endif // MIDL_PASS
typedef enum _SID_NAME_USE {
SidTypeUser = 1,
SidTypeGroup,
SidTypeDomain,
SidTypeAlias,
SidTypeWellKnownGroup,
SidTypeDeletedAccount,
SidTypeInvalid,
SidTypeUnknown,
SidTypeComputer
} SID_NAME_USE, *PSID_NAME_USE;
typedef struct _SID_AND_ATTRIBUTES {
PSID Sid;
DWORD Attributes;
} SID_AND_ATTRIBUTES, * PSID_AND_ATTRIBUTES;
typedef SID_AND_ATTRIBUTES SID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef SID_AND_ATTRIBUTES_ARRAY *PSID_AND_ATTRIBUTES_ARRAY;
/////////////////////////////////////////////////////////////////////////////
// //
// Universal well-known SIDs //
// //
// Null SID S-1-0-0 //
// World S-1-1-0 //
// Local S-1-2-0 //
// Creator Owner ID S-1-3-0 //
// Creator Group ID S-1-3-1 //
// Creator Owner Server ID S-1-3-2 //
// Creator Group Server ID S-1-3-3 //
// //
// (Non-unique IDs) S-1-4 //
// //
/////////////////////////////////////////////////////////////////////////////
#define SECURITY_NULL_SID_AUTHORITY {0,0,0,0,0,0}
#define SECURITY_WORLD_SID_AUTHORITY {0,0,0,0,0,1}
#define SECURITY_LOCAL_SID_AUTHORITY {0,0,0,0,0,2}
#define SECURITY_CREATOR_SID_AUTHORITY {0,0,0,0,0,3}
#define SECURITY_NON_UNIQUE_AUTHORITY {0,0,0,0,0,4}
#define SECURITY_RESOURCE_MANAGER_AUTHORITY {0,0,0,0,0,9}
#define SECURITY_NULL_RID (0x00000000L)
#define SECURITY_WORLD_RID (0x00000000L)
#define SECURITY_LOCAL_RID (0x00000000L)
#define SECURITY_CREATOR_OWNER_RID (0x00000000L)
#define SECURITY_CREATOR_GROUP_RID (0x00000001L)
#define SECURITY_CREATOR_OWNER_SERVER_RID (0x00000002L)
#define SECURITY_CREATOR_GROUP_SERVER_RID (0x00000003L)
///////////////////////////////////////////////////////////////////////////////
// //
// NT well-known SIDs //
// //
// NT Authority S-1-5 //
// Dialup S-1-5-1 //
// //
// Network S-1-5-2 //
// Batch S-1-5-3 //
// Interactive S-1-5-4 //
// (Logon IDs) S-1-5-5-X-Y //
// Service S-1-5-6 //
// AnonymousLogon S-1-5-7 (aka null logon session) //
// Proxy S-1-5-8 //
// Enterprise DC (EDC) S-1-5-9 (aka domain controller account) //
// Self S-1-5-10 (self RID) //
// Authenticated User S-1-5-11 (Authenticated user somewhere) //
// Restricted Code S-1-5-12 (Running restricted code) //
// Terminal Server S-1-5-13 (Running on Terminal Server) //
// Remote Logon S-1-5-14 (Remote Interactive Logon) //
// This Organization S-1-5-15 //
// //
// Local System S-1-5-18 //
// Local Service S-1-5-19 //
// Network Service S-1-5-20 //
// //
// (NT non-unique IDs) S-1-5-0x15-... (NT Domain Sids) //
// //
// (Built-in domain) S-1-5-0x20 //
// //
// (Security Package IDs) S-1-5-0x40 //
// NTLM Authentication S-1-5-0x40-10 //
// SChannel Authentication S-1-5-0x40-14 //
// Digest Authentication S-1-5-0x40-21 //
// //
// Other Organization S-1-5-1000 (>=1000 can not be filtered) //
// //
// //
// NOTE: the relative identifier values (RIDs) determine which security //
// boundaries the SID is allowed to cross. Before adding new RIDs, //
// a determination needs to be made regarding which range they should //
// be added to in order to ensure proper "SID filtering" //
// //
///////////////////////////////////////////////////////////////////////////////
#define SECURITY_NT_AUTHORITY {0,0,0,0,0,5} // ntifs
#define SECURITY_DIALUP_RID (0x00000001L)
#define SECURITY_NETWORK_RID (0x00000002L)
#define SECURITY_BATCH_RID (0x00000003L)
#define SECURITY_INTERACTIVE_RID (0x00000004L)
#define SECURITY_LOGON_IDS_RID (0x00000005L)
#define SECURITY_LOGON_IDS_RID_COUNT (3L)
#define SECURITY_SERVICE_RID (0x00000006L)
#define SECURITY_ANONYMOUS_LOGON_RID (0x00000007L)
#define SECURITY_PROXY_RID (0x00000008L)
#define SECURITY_ENTERPRISE_CONTROLLERS_RID (0x00000009L)
#define SECURITY_SERVER_LOGON_RID SECURITY_ENTERPRISE_CONTROLLERS_RID
#define SECURITY_PRINCIPAL_SELF_RID (0x0000000AL)
#define SECURITY_AUTHENTICATED_USER_RID (0x0000000BL)
#define SECURITY_RESTRICTED_CODE_RID (0x0000000CL)
#define SECURITY_TERMINAL_SERVER_RID (0x0000000DL)
#define SECURITY_REMOTE_LOGON_RID (0x0000000EL)
#define SECURITY_THIS_ORGANIZATION_RID (0x0000000FL)
#define SECURITY_LOCAL_SYSTEM_RID (0x00000012L)
#define SECURITY_LOCAL_SERVICE_RID (0x00000013L)
#define SECURITY_NETWORK_SERVICE_RID (0x00000014L)
#define SECURITY_NT_NON_UNIQUE (0x00000015L)
#define SECURITY_NT_NON_UNIQUE_SUB_AUTH_COUNT (3L)
#define SECURITY_BUILTIN_DOMAIN_RID (0x00000020L)
#define SECURITY_PACKAGE_BASE_RID (0x00000040L)
#define SECURITY_PACKAGE_RID_COUNT (2L)
#define SECURITY_PACKAGE_NTLM_RID (0x0000000AL)
#define SECURITY_PACKAGE_SCHANNEL_RID (0x0000000EL)
#define SECURITY_PACKAGE_DIGEST_RID (0x00000015L)
#define SECURITY_MAX_ALWAYS_FILTERED (0x000003E7L)
#define SECURITY_MIN_NEVER_FILTERED (0x000003E8L)
#define SECURITY_OTHER_ORGANIZATION_RID (0x000003E8L)
/////////////////////////////////////////////////////////////////////////////
// //
// well-known domain relative sub-authority values (RIDs)... //
// //
/////////////////////////////////////////////////////////////////////////////
// Well-known users ...
#define FOREST_USER_RID_MAX (0x000001F3L)
#define DOMAIN_USER_RID_ADMIN (0x000001F4L)
#define DOMAIN_USER_RID_GUEST (0x000001F5L)
#define DOMAIN_USER_RID_KRBTGT (0x000001F6L)
#define DOMAIN_USER_RID_MAX (0x000003E7L)
// well-known groups ...
#define DOMAIN_GROUP_RID_ADMINS (0x00000200L)
#define DOMAIN_GROUP_RID_USERS (0x00000201L)
#define DOMAIN_GROUP_RID_GUESTS (0x00000202L)
#define DOMAIN_GROUP_RID_COMPUTERS (0x00000203L)
#define DOMAIN_GROUP_RID_CONTROLLERS (0x00000204L)
#define DOMAIN_GROUP_RID_CERT_ADMINS (0x00000205L)
#define DOMAIN_GROUP_RID_SCHEMA_ADMINS (0x00000206L)
#define DOMAIN_GROUP_RID_ENTERPRISE_ADMINS (0x00000207L)
#define DOMAIN_GROUP_RID_POLICY_ADMINS (0x00000208L)
// well-known aliases ...
#define DOMAIN_ALIAS_RID_ADMINS (0x00000220L)
#define DOMAIN_ALIAS_RID_USERS (0x00000221L)
#define DOMAIN_ALIAS_RID_GUESTS (0x00000222L)
#define DOMAIN_ALIAS_RID_POWER_USERS (0x00000223L)
#define DOMAIN_ALIAS_RID_ACCOUNT_OPS (0x00000224L)
#define DOMAIN_ALIAS_RID_SYSTEM_OPS (0x00000225L)
#define DOMAIN_ALIAS_RID_PRINT_OPS (0x00000226L)
#define DOMAIN_ALIAS_RID_BACKUP_OPS (0x00000227L)
#define DOMAIN_ALIAS_RID_REPLICATOR (0x00000228L)
#define DOMAIN_ALIAS_RID_RAS_SERVERS (0x00000229L)
#define DOMAIN_ALIAS_RID_PREW2KCOMPACCESS (0x0000022AL)
#define DOMAIN_ALIAS_RID_REMOTE_DESKTOP_USERS (0x0000022BL)
#define DOMAIN_ALIAS_RID_NETWORK_CONFIGURATION_OPS (0x0000022CL)
#define DOMAIN_ALIAS_RID_INCOMING_FOREST_TRUST_BUILDERS (0x0000022DL)
#define DOMAIN_ALIAS_RID_MONITORING_USERS (0x0000022EL)
#define DOMAIN_ALIAS_RID_LOGGING_USERS (0x0000022FL)
#define DOMAIN_ALIAS_RID_AUTHORIZATIONACCESS (0x00000230L)
#define DOMAIN_ALIAS_RID_TS_LICENSE_SERVERS (0x00000231L)
typedef enum {
WinNullSid = 0,
WinWorldSid = 1,
WinLocalSid = 2,
WinCreatorOwnerSid = 3,
WinCreatorGroupSid = 4,
WinCreatorOwnerServerSid = 5,
WinCreatorGroupServerSid = 6,
WinNtAuthoritySid = 7,
WinDialupSid = 8,
WinNetworkSid = 9,
WinBatchSid = 10,
WinInteractiveSid = 11,
WinServiceSid = 12,
WinAnonymousSid = 13,
WinProxySid = 14,
WinEnterpriseControllersSid = 15,
WinSelfSid = 16,
WinAuthenticatedUserSid = 17,
WinRestrictedCodeSid = 18,
WinTerminalServerSid = 19,
WinRemoteLogonIdSid = 20,
WinLogonIdsSid = 21,
WinLocalSystemSid = 22,
WinLocalServiceSid = 23,
WinNetworkServiceSid = 24,
WinBuiltinDomainSid = 25,
WinBuiltinAdministratorsSid = 26,
WinBuiltinUsersSid = 27,
WinBuiltinGuestsSid = 28,
WinBuiltinPowerUsersSid = 29,
WinBuiltinAccountOperatorsSid = 30,
WinBuiltinSystemOperatorsSid = 31,
WinBuiltinPrintOperatorsSid = 32,
WinBuiltinBackupOperatorsSid = 33,
WinBuiltinReplicatorSid = 34,
WinBuiltinPreWindows2000CompatibleAccessSid = 35,
WinBuiltinRemoteDesktopUsersSid = 36,
WinBuiltinNetworkConfigurationOperatorsSid = 37,
WinAccountAdministratorSid = 38,
WinAccountGuestSid = 39,
WinAccountKrbtgtSid = 40,
WinAccountDomainAdminsSid = 41,
WinAccountDomainUsersSid = 42,
WinAccountDomainGuestsSid = 43,
WinAccountComputersSid = 44,
WinAccountControllersSid = 45,
WinAccountCertAdminsSid = 46,
WinAccountSchemaAdminsSid = 47,
WinAccountEnterpriseAdminsSid = 48,
WinAccountPolicyAdminsSid = 49,
WinAccountRasAndIasServersSid = 50,
WinNTLMAuthenticationSid = 51,
WinDigestAuthenticationSid = 52,
WinSChannelAuthenticationSid = 53,
WinThisOrganizationSid = 54,
WinOtherOrganizationSid = 55,
WinBuiltinIncomingForestTrustBuildersSid = 56,
WinBuiltinPerfMonitoringUsersSid = 57,
WinBuiltinPerfLoggingUsersSid = 58,
WinBuiltinAuthorizationAccessSid = 59,
WinBuiltinTerminalServerLicenseServersSid = 60,
} WELL_KNOWN_SID_TYPE;
//
// Allocate the System Luid. The first 1000 LUIDs are reserved.
// Use #999 here (0x3E7 = 999)
//
#define SYSTEM_LUID { 0x3E7, 0x0 }
#define ANONYMOUS_LOGON_LUID { 0x3e6, 0x0 }
#define LOCALSERVICE_LUID { 0x3e5, 0x0 }
#define NETWORKSERVICE_LUID { 0x3e4, 0x0 }
// end_ntifs
////////////////////////////////////////////////////////////////////////
// //
// User and Group related SID attributes //
// //
////////////////////////////////////////////////////////////////////////
//
// Group attributes
//
#define SE_GROUP_MANDATORY (0x00000001L)
#define SE_GROUP_ENABLED_BY_DEFAULT (0x00000002L)
#define SE_GROUP_ENABLED (0x00000004L)
#define SE_GROUP_OWNER (0x00000008L)
#define SE_GROUP_USE_FOR_DENY_ONLY (0x00000010L)
#define SE_GROUP_LOGON_ID (0xC0000000L)
#define SE_GROUP_RESOURCE (0x20000000L)
//
// User attributes
//
// (None yet defined.)
////////////////////////////////////////////////////////////////////////
// //
// ACL and ACE //
// //
////////////////////////////////////////////////////////////////////////
//
// Define an ACL and the ACE format. The structure of an ACL header
// followed by one or more ACEs. Pictorally the structure of an ACL header
// is as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +-------------------------------+---------------+---------------+
// | AclSize | Sbz1 | AclRevision |
// +-------------------------------+---------------+---------------+
// | Sbz2 | AceCount |
// +-------------------------------+-------------------------------+
//
// The current AclRevision is defined to be ACL_REVISION.
//
// AclSize is the size, in bytes, allocated for the ACL. This includes
// the ACL header, ACES, and remaining free space in the buffer.
//
// AceCount is the number of ACES in the ACL.
//
// begin_ntddk begin_wdm begin_ntifs
// This is the *current* ACL revision
#define ACL_REVISION (2)
#define ACL_REVISION_DS (4)
// This is the history of ACL revisions. Add a new one whenever
// ACL_REVISION is updated
#define ACL_REVISION1 (1)
#define MIN_ACL_REVISION ACL_REVISION2
#define ACL_REVISION2 (2)
#define ACL_REVISION3 (3)
#define ACL_REVISION4 (4)
#define MAX_ACL_REVISION ACL_REVISION4
typedef struct _ACL {
BYTE AclRevision;
BYTE Sbz1;
WORD AclSize;
WORD AceCount;
WORD Sbz2;
} ACL;
typedef ACL *PACL;
// end_ntddk end_wdm
//
// The structure of an ACE is a common ace header followed by ace type
// specific data. Pictorally the structure of the common ace header is
// as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+-------+-------+---------------+---------------+
// | AceSize | AceFlags | AceType |
// +---------------+-------+-------+---------------+---------------+
//
// AceType denotes the type of the ace, there are some predefined ace
// types
//
// AceSize is the size, in bytes, of ace.
//
// AceFlags are the Ace flags for audit and inheritance, defined shortly.
typedef struct _ACE_HEADER {
BYTE AceType;
BYTE AceFlags;
WORD AceSize;
} ACE_HEADER;
typedef ACE_HEADER *PACE_HEADER;
//
// The following are the predefined ace types that go into the AceType
// field of an Ace header.
//
#define ACCESS_MIN_MS_ACE_TYPE (0x0)
#define ACCESS_ALLOWED_ACE_TYPE (0x0)
#define ACCESS_DENIED_ACE_TYPE (0x1)
#define SYSTEM_AUDIT_ACE_TYPE (0x2)
#define SYSTEM_ALARM_ACE_TYPE (0x3)
#define ACCESS_MAX_MS_V2_ACE_TYPE (0x3)
#define ACCESS_ALLOWED_COMPOUND_ACE_TYPE (0x4)
#define ACCESS_MAX_MS_V3_ACE_TYPE (0x4)
#define ACCESS_MIN_MS_OBJECT_ACE_TYPE (0x5)
#define ACCESS_ALLOWED_OBJECT_ACE_TYPE (0x5)
#define ACCESS_DENIED_OBJECT_ACE_TYPE (0x6)
#define SYSTEM_AUDIT_OBJECT_ACE_TYPE (0x7)
#define SYSTEM_ALARM_OBJECT_ACE_TYPE (0x8)
#define ACCESS_MAX_MS_OBJECT_ACE_TYPE (0x8)
#define ACCESS_MAX_MS_V4_ACE_TYPE (0x8)
#define ACCESS_MAX_MS_ACE_TYPE (0x8)
#define ACCESS_ALLOWED_CALLBACK_ACE_TYPE (0x9)
#define ACCESS_DENIED_CALLBACK_ACE_TYPE (0xA)
#define ACCESS_ALLOWED_CALLBACK_OBJECT_ACE_TYPE (0xB)
#define ACCESS_DENIED_CALLBACK_OBJECT_ACE_TYPE (0xC)
#define SYSTEM_AUDIT_CALLBACK_ACE_TYPE (0xD)
#define SYSTEM_ALARM_CALLBACK_ACE_TYPE (0xE)
#define SYSTEM_AUDIT_CALLBACK_OBJECT_ACE_TYPE (0xF)
#define SYSTEM_ALARM_CALLBACK_OBJECT_ACE_TYPE (0x10)
#define ACCESS_MAX_MS_V5_ACE_TYPE (0x10)
//
// The following are the inherit flags that go into the AceFlags field
// of an Ace header.
//
#define OBJECT_INHERIT_ACE (0x1)
#define CONTAINER_INHERIT_ACE (0x2)
#define NO_PROPAGATE_INHERIT_ACE (0x4)
#define INHERIT_ONLY_ACE (0x8)
#define INHERITED_ACE (0x10)
#define VALID_INHERIT_FLAGS (0x1F)
// The following are the currently defined ACE flags that go into the
// AceFlags field of an ACE header. Each ACE type has its own set of
// AceFlags.
//
// SUCCESSFUL_ACCESS_ACE_FLAG - used only with system audit and alarm ACE
// types to indicate that a message is generated for successful accesses.
//
// FAILED_ACCESS_ACE_FLAG - used only with system audit and alarm ACE types
// to indicate that a message is generated for failed accesses.
//
//
// SYSTEM_AUDIT and SYSTEM_ALARM AceFlags
//
// These control the signaling of audit and alarms for success or failure.
//
#define SUCCESSFUL_ACCESS_ACE_FLAG (0x40)
#define FAILED_ACCESS_ACE_FLAG (0x80)
//
// We'll define the structure of the predefined ACE types. Pictorally
// the structure of the predefined ACE's is as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+-------+-------+---------------+---------------+
// | AceFlags | Resd |Inherit| AceSize | AceType |
// +---------------+-------+-------+---------------+---------------+
// | Mask |
// +---------------------------------------------------------------+
// | |
// + +
// | |
// + Sid +
// | |
// + +
// | |
// +---------------------------------------------------------------+
//
// Mask is the access mask associated with the ACE. This is either the
// access allowed, access denied, audit, or alarm mask.
//
// Sid is the Sid associated with the ACE.
//
// The following are the four predefined ACE types.
// Examine the AceType field in the Header to determine
// which structure is appropriate to use for casting.
typedef struct _ACCESS_ALLOWED_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} ACCESS_ALLOWED_ACE;
typedef ACCESS_ALLOWED_ACE *PACCESS_ALLOWED_ACE;
typedef struct _ACCESS_DENIED_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} ACCESS_DENIED_ACE;
typedef ACCESS_DENIED_ACE *PACCESS_DENIED_ACE;
typedef struct _SYSTEM_AUDIT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} SYSTEM_AUDIT_ACE;
typedef SYSTEM_AUDIT_ACE *PSYSTEM_AUDIT_ACE;
typedef struct _SYSTEM_ALARM_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
} SYSTEM_ALARM_ACE;
typedef SYSTEM_ALARM_ACE *PSYSTEM_ALARM_ACE;
// end_ntifs
typedef struct _ACCESS_ALLOWED_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
} ACCESS_ALLOWED_OBJECT_ACE, *PACCESS_ALLOWED_OBJECT_ACE;
typedef struct _ACCESS_DENIED_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
} ACCESS_DENIED_OBJECT_ACE, *PACCESS_DENIED_OBJECT_ACE;
typedef struct _SYSTEM_AUDIT_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
} SYSTEM_AUDIT_OBJECT_ACE, *PSYSTEM_AUDIT_OBJECT_ACE;
typedef struct _SYSTEM_ALARM_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
} SYSTEM_ALARM_OBJECT_ACE, *PSYSTEM_ALARM_OBJECT_ACE;
//
// Callback ace support in post Win2000.
// Resource managers can put their own data after Sidstart + Length of the sid
//
typedef struct _ACCESS_ALLOWED_CALLBACK_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
// Opaque resouce manager specific data
} ACCESS_ALLOWED_CALLBACK_ACE, *PACCESS_ALLOWED_CALLBACK_ACE;
typedef struct _ACCESS_DENIED_CALLBACK_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
// Opaque resouce manager specific data
} ACCESS_DENIED_CALLBACK_ACE, *PACCESS_DENIED_CALLBACK_ACE;
typedef struct _SYSTEM_AUDIT_CALLBACK_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
// Opaque resouce manager specific data
} SYSTEM_AUDIT_CALLBACK_ACE, *PSYSTEM_AUDIT_CALLBACK_ACE;
typedef struct _SYSTEM_ALARM_CALLBACK_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD SidStart;
// Opaque resouce manager specific data
} SYSTEM_ALARM_CALLBACK_ACE, *PSYSTEM_ALARM_CALLBACK_ACE;
typedef struct _ACCESS_ALLOWED_CALLBACK_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
// Opaque resouce manager specific data
} ACCESS_ALLOWED_CALLBACK_OBJECT_ACE, *PACCESS_ALLOWED_CALLBACK_OBJECT_ACE;
typedef struct _ACCESS_DENIED_CALLBACK_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
// Opaque resouce manager specific data
} ACCESS_DENIED_CALLBACK_OBJECT_ACE, *PACCESS_DENIED_CALLBACK_OBJECT_ACE;
typedef struct _SYSTEM_AUDIT_CALLBACK_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
// Opaque resouce manager specific data
} SYSTEM_AUDIT_CALLBACK_OBJECT_ACE, *PSYSTEM_AUDIT_CALLBACK_OBJECT_ACE;
typedef struct _SYSTEM_ALARM_CALLBACK_OBJECT_ACE {
ACE_HEADER Header;
ACCESS_MASK Mask;
DWORD Flags;
GUID ObjectType;
GUID InheritedObjectType;
DWORD SidStart;
// Opaque resouce manager specific data
} SYSTEM_ALARM_CALLBACK_OBJECT_ACE, *PSYSTEM_ALARM_CALLBACK_OBJECT_ACE;
//
// Currently define Flags for "OBJECT" ACE types.
//
#define ACE_OBJECT_TYPE_PRESENT 0x1
#define ACE_INHERITED_OBJECT_TYPE_PRESENT 0x2
//
// The following declarations are used for setting and querying information
// about and ACL. First are the various information classes available to
// the user.
//
typedef enum _ACL_INFORMATION_CLASS {
AclRevisionInformation = 1,
AclSizeInformation
} ACL_INFORMATION_CLASS;
//
// This record is returned/sent if the user is requesting/setting the
// AclRevisionInformation
//
typedef struct _ACL_REVISION_INFORMATION {
DWORD AclRevision;
} ACL_REVISION_INFORMATION;
typedef ACL_REVISION_INFORMATION *PACL_REVISION_INFORMATION;
//
// This record is returned if the user is requesting AclSizeInformation
//
typedef struct _ACL_SIZE_INFORMATION {
DWORD AceCount;
DWORD AclBytesInUse;
DWORD AclBytesFree;
} ACL_SIZE_INFORMATION;
typedef ACL_SIZE_INFORMATION *PACL_SIZE_INFORMATION;
////////////////////////////////////////////////////////////////////////
// //
// SECURITY_DESCRIPTOR //
// //
////////////////////////////////////////////////////////////////////////
//
// Define the Security Descriptor and related data types.
// This is an opaque data structure.
//
// begin_wdm begin_ntddk begin_ntifs
//
// Current security descriptor revision value
//
#define SECURITY_DESCRIPTOR_REVISION (1)
#define SECURITY_DESCRIPTOR_REVISION1 (1)
// end_wdm end_ntddk
#define SECURITY_DESCRIPTOR_MIN_LENGTH (sizeof(SECURITY_DESCRIPTOR))
typedef WORD SECURITY_DESCRIPTOR_CONTROL, *PSECURITY_DESCRIPTOR_CONTROL;
#define SE_OWNER_DEFAULTED (0x0001)
#define SE_GROUP_DEFAULTED (0x0002)
#define SE_DACL_PRESENT (0x0004)
#define SE_DACL_DEFAULTED (0x0008)
#define SE_SACL_PRESENT (0x0010)
#define SE_SACL_DEFAULTED (0x0020)
#define SE_DACL_AUTO_INHERIT_REQ (0x0100)
#define SE_SACL_AUTO_INHERIT_REQ (0x0200)
#define SE_DACL_AUTO_INHERITED (0x0400)
#define SE_SACL_AUTO_INHERITED (0x0800)
#define SE_DACL_PROTECTED (0x1000)
#define SE_SACL_PROTECTED (0x2000)
#define SE_RM_CONTROL_VALID (0x4000)
#define SE_SELF_RELATIVE (0x8000)
//
// Where:
//
// SE_OWNER_DEFAULTED - This boolean flag, when set, indicates that the
// SID pointed to by the Owner field was provided by a
// defaulting mechanism rather than explicitly provided by the
// original provider of the security descriptor. This may
// affect the treatment of the SID with respect to inheritence
// of an owner.
//
// SE_GROUP_DEFAULTED - This boolean flag, when set, indicates that the
// SID in the Group field was provided by a defaulting mechanism
// rather than explicitly provided by the original provider of
// the security descriptor. This may affect the treatment of
// the SID with respect to inheritence of a primary group.
//
// SE_DACL_PRESENT - This boolean flag, when set, indicates that the
// security descriptor contains a discretionary ACL. If this
// flag is set and the Dacl field of the SECURITY_DESCRIPTOR is
// null, then a null ACL is explicitly being specified.
//
// SE_DACL_DEFAULTED - This boolean flag, when set, indicates that the
// ACL pointed to by the Dacl field was provided by a defaulting
// mechanism rather than explicitly provided by the original
// provider of the security descriptor. This may affect the
// treatment of the ACL with respect to inheritence of an ACL.
// This flag is ignored if the DaclPresent flag is not set.
//
// SE_SACL_PRESENT - This boolean flag, when set, indicates that the
// security descriptor contains a system ACL pointed to by the
// Sacl field. If this flag is set and the Sacl field of the
// SECURITY_DESCRIPTOR is null, then an empty (but present)
// ACL is being specified.
//
// SE_SACL_DEFAULTED - This boolean flag, when set, indicates that the
// ACL pointed to by the Sacl field was provided by a defaulting
// mechanism rather than explicitly provided by the original
// provider of the security descriptor. This may affect the
// treatment of the ACL with respect to inheritence of an ACL.
// This flag is ignored if the SaclPresent flag is not set.
//
// SE_SELF_RELATIVE - This boolean flag, when set, indicates that the
// security descriptor is in self-relative form. In this form,
// all fields of the security descriptor are contiguous in memory
// and all pointer fields are expressed as offsets from the
// beginning of the security descriptor. This form is useful
// for treating security descriptors as opaque data structures
// for transmission in communication protocol or for storage on
// secondary media.
//
//
//
// Pictorially the structure of a security descriptor is as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------------------------------------------------------+
// | Control |Reserved1 (SBZ)| Revision |
// +---------------------------------------------------------------+
// | Owner |
// +---------------------------------------------------------------+
// | Group |
// +---------------------------------------------------------------+
// | Sacl |
// +---------------------------------------------------------------+
// | Dacl |
// +---------------------------------------------------------------+
//
// In general, this data structure should be treated opaquely to ensure future
// compatibility.
//
//
typedef struct _SECURITY_DESCRIPTOR_RELATIVE {
BYTE Revision;
BYTE Sbz1;
SECURITY_DESCRIPTOR_CONTROL Control;
DWORD Owner;
DWORD Group;
DWORD Sacl;
DWORD Dacl;
} SECURITY_DESCRIPTOR_RELATIVE, *PISECURITY_DESCRIPTOR_RELATIVE;
typedef struct _SECURITY_DESCRIPTOR {
BYTE Revision;
BYTE Sbz1;
SECURITY_DESCRIPTOR_CONTROL Control;
PSID Owner;
PSID Group;
PACL Sacl;
PACL Dacl;
} SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR;
// end_ntifs
// Where:
//
// Revision - Contains the revision level of the security
// descriptor. This allows this structure to be passed between
// systems or stored on disk even though it is expected to
// change in the future.
//
// Control - A set of flags which qualify the meaning of the
// security descriptor or individual fields of the security
// descriptor.
//
// Owner - is a pointer to an SID representing an object's owner.
// If this field is null, then no owner SID is present in the
// security descriptor. If the security descriptor is in
// self-relative form, then this field contains an offset to
// the SID, rather than a pointer.
//
// Group - is a pointer to an SID representing an object's primary
// group. If this field is null, then no primary group SID is
// present in the security descriptor. If the security descriptor
// is in self-relative form, then this field contains an offset to
// the SID, rather than a pointer.
//
// Sacl - is a pointer to a system ACL. This field value is only
// valid if the DaclPresent control flag is set. If the
// SaclPresent flag is set and this field is null, then a null
// ACL is specified. If the security descriptor is in
// self-relative form, then this field contains an offset to
// the ACL, rather than a pointer.
//
// Dacl - is a pointer to a discretionary ACL. This field value is
// only valid if the DaclPresent control flag is set. If the
// DaclPresent flag is set and this field is null, then a null
// ACL (unconditionally granting access) is specified. If the
// security descriptor is in self-relative form, then this field
// contains an offset to the ACL, rather than a pointer.
//
////////////////////////////////////////////////////////////////////////
// //
// Object Type list for AccessCheckByType //
// //
////////////////////////////////////////////////////////////////////////
typedef struct _OBJECT_TYPE_LIST {
WORD Level;
WORD Sbz;
GUID *ObjectType;
} OBJECT_TYPE_LIST, *POBJECT_TYPE_LIST;
//
// DS values for Level
//
#define ACCESS_OBJECT_GUID 0
#define ACCESS_PROPERTY_SET_GUID 1
#define ACCESS_PROPERTY_GUID 2
#define ACCESS_MAX_LEVEL 4
//
// Parameters to NtAccessCheckByTypeAndAditAlarm
//
typedef enum _AUDIT_EVENT_TYPE {
AuditEventObjectAccess,
AuditEventDirectoryServiceAccess
} AUDIT_EVENT_TYPE, *PAUDIT_EVENT_TYPE;
#define AUDIT_ALLOW_NO_PRIVILEGE 0x1
//
// DS values for Source and ObjectTypeName
//
#define ACCESS_DS_SOURCE_A "DS"
#define ACCESS_DS_SOURCE_W L"DS"
#define ACCESS_DS_OBJECT_TYPE_NAME_A "Directory Service Object"
#define ACCESS_DS_OBJECT_TYPE_NAME_W L"Directory Service Object"
////////////////////////////////////////////////////////////////////////
// //
// Privilege Related Data Structures //
// //
////////////////////////////////////////////////////////////////////////
// begin_wdm begin_ntddk begin_nthal
//
// Privilege attributes
//
#define SE_PRIVILEGE_ENABLED_BY_DEFAULT (0x00000001L)
#define SE_PRIVILEGE_ENABLED (0x00000002L)
#define SE_PRIVILEGE_REMOVED (0X00000004L)
#define SE_PRIVILEGE_USED_FOR_ACCESS (0x80000000L)
//
// Privilege Set Control flags
//
#define PRIVILEGE_SET_ALL_NECESSARY (1)
//
// Privilege Set - This is defined for a privilege set of one.
// If more than one privilege is needed, then this structure
// will need to be allocated with more space.
//
// Note: don't change this structure without fixing the INITIAL_PRIVILEGE_SET
// structure (defined in se.h)
//
typedef struct _PRIVILEGE_SET {
DWORD PrivilegeCount;
DWORD Control;
LUID_AND_ATTRIBUTES Privilege[ANYSIZE_ARRAY];
} PRIVILEGE_SET, * PPRIVILEGE_SET;
////////////////////////////////////////////////////////////////////////
// //
// NT Defined Privileges //
// //
////////////////////////////////////////////////////////////////////////
#define SE_CREATE_TOKEN_NAME TEXT("SeCreateTokenPrivilege")
#define SE_ASSIGNPRIMARYTOKEN_NAME TEXT("SeAssignPrimaryTokenPrivilege")
#define SE_LOCK_MEMORY_NAME TEXT("SeLockMemoryPrivilege")
#define SE_INCREASE_QUOTA_NAME TEXT("SeIncreaseQuotaPrivilege")
#define SE_UNSOLICITED_INPUT_NAME TEXT("SeUnsolicitedInputPrivilege")
#define SE_MACHINE_ACCOUNT_NAME TEXT("SeMachineAccountPrivilege")
#define SE_TCB_NAME TEXT("SeTcbPrivilege")
#define SE_SECURITY_NAME TEXT("SeSecurityPrivilege")
#define SE_TAKE_OWNERSHIP_NAME TEXT("SeTakeOwnershipPrivilege")
#define SE_LOAD_DRIVER_NAME TEXT("SeLoadDriverPrivilege")
#define SE_SYSTEM_PROFILE_NAME TEXT("SeSystemProfilePrivilege")
#define SE_SYSTEMTIME_NAME TEXT("SeSystemtimePrivilege")
#define SE_PROF_SINGLE_PROCESS_NAME TEXT("SeProfileSingleProcessPrivilege")
#define SE_INC_BASE_PRIORITY_NAME TEXT("SeIncreaseBasePriorityPrivilege")
#define SE_CREATE_PAGEFILE_NAME TEXT("SeCreatePagefilePrivilege")
#define SE_CREATE_PERMANENT_NAME TEXT("SeCreatePermanentPrivilege")
#define SE_BACKUP_NAME TEXT("SeBackupPrivilege")
#define SE_RESTORE_NAME TEXT("SeRestorePrivilege")
#define SE_SHUTDOWN_NAME TEXT("SeShutdownPrivilege")
#define SE_DEBUG_NAME TEXT("SeDebugPrivilege")
#define SE_AUDIT_NAME TEXT("SeAuditPrivilege")
#define SE_SYSTEM_ENVIRONMENT_NAME TEXT("SeSystemEnvironmentPrivilege")
#define SE_CHANGE_NOTIFY_NAME TEXT("SeChangeNotifyPrivilege")
#define SE_REMOTE_SHUTDOWN_NAME TEXT("SeRemoteShutdownPrivilege")
#define SE_UNDOCK_NAME TEXT("SeUndockPrivilege")
#define SE_SYNC_AGENT_NAME TEXT("SeSyncAgentPrivilege")
#define SE_ENABLE_DELEGATION_NAME TEXT("SeEnableDelegationPrivilege")
#define SE_MANAGE_VOLUME_NAME TEXT("SeManageVolumePrivilege")
#define SE_IMPERSONATE_NAME TEXT("SeImpersonatePrivilege")
#define SE_CREATE_GLOBAL_NAME TEXT("SeCreateGlobalPrivilege")
////////////////////////////////////////////////////////////////////
// //
// Security Quality Of Service //
// //
// //
////////////////////////////////////////////////////////////////////
// begin_wdm begin_ntddk begin_nthal begin_ntifs
//
// Impersonation Level
//
// Impersonation level is represented by a pair of bits in Windows.
// If a new impersonation level is added or lowest value is changed from
// 0 to something else, fix the Windows CreateFile call.
//
typedef enum _SECURITY_IMPERSONATION_LEVEL {
SecurityAnonymous,
SecurityIdentification,
SecurityImpersonation,
SecurityDelegation
} SECURITY_IMPERSONATION_LEVEL, * PSECURITY_IMPERSONATION_LEVEL;
#define SECURITY_MAX_IMPERSONATION_LEVEL SecurityDelegation
#define SECURITY_MIN_IMPERSONATION_LEVEL SecurityAnonymous
#define DEFAULT_IMPERSONATION_LEVEL SecurityImpersonation
#define VALID_IMPERSONATION_LEVEL(L) (((L) >= SECURITY_MIN_IMPERSONATION_LEVEL) && ((L) <= SECURITY_MAX_IMPERSONATION_LEVEL))
////////////////////////////////////////////////////////////////////
// //
// Token Object Definitions //
// //
// //
////////////////////////////////////////////////////////////////////
//
// Token Specific Access Rights.
//
#define TOKEN_ASSIGN_PRIMARY (0x0001)
#define TOKEN_DUPLICATE (0x0002)
#define TOKEN_IMPERSONATE (0x0004)
#define TOKEN_QUERY (0x0008)
#define TOKEN_QUERY_SOURCE (0x0010)
#define TOKEN_ADJUST_PRIVILEGES (0x0020)
#define TOKEN_ADJUST_GROUPS (0x0040)
#define TOKEN_ADJUST_DEFAULT (0x0080)
#define TOKEN_ADJUST_SESSIONID (0x0100)
#define TOKEN_ALL_ACCESS_P (STANDARD_RIGHTS_REQUIRED |\
TOKEN_ASSIGN_PRIMARY |\
TOKEN_DUPLICATE |\
TOKEN_IMPERSONATE |\
TOKEN_QUERY |\
TOKEN_QUERY_SOURCE |\
TOKEN_ADJUST_PRIVILEGES |\
TOKEN_ADJUST_GROUPS |\
TOKEN_ADJUST_DEFAULT )
#if ((defined(_WIN32_WINNT) && (_WIN32_WINNT > 0x0400)) || (!defined(_WIN32_WINNT)))
#define TOKEN_ALL_ACCESS (TOKEN_ALL_ACCESS_P |\
TOKEN_ADJUST_SESSIONID )
#else
#define TOKEN_ALL_ACCESS (TOKEN_ALL_ACCESS_P)
#endif
#define TOKEN_READ (STANDARD_RIGHTS_READ |\
TOKEN_QUERY)
#define TOKEN_WRITE (STANDARD_RIGHTS_WRITE |\
TOKEN_ADJUST_PRIVILEGES |\
TOKEN_ADJUST_GROUPS |\
TOKEN_ADJUST_DEFAULT)
#define TOKEN_EXECUTE (STANDARD_RIGHTS_EXECUTE)
//
//
// Token Types
//
typedef enum _TOKEN_TYPE {
TokenPrimary = 1,
TokenImpersonation
} TOKEN_TYPE;
typedef TOKEN_TYPE *PTOKEN_TYPE;
//
// Token Information Classes.
//
typedef enum _TOKEN_INFORMATION_CLASS {
TokenUser = 1,
TokenGroups,
TokenPrivileges,
TokenOwner,
TokenPrimaryGroup,
TokenDefaultDacl,
TokenSource,
TokenType,
TokenImpersonationLevel,
TokenStatistics,
TokenRestrictedSids,
TokenSessionId,
TokenGroupsAndPrivileges,
TokenSessionReference,
TokenSandBoxInert,
TokenAuditPolicy,
TokenOrigin,
MaxTokenInfoClass // MaxTokenInfoClass should always be the last enum
} TOKEN_INFORMATION_CLASS, *PTOKEN_INFORMATION_CLASS;
//
// Token information class structures
//
typedef struct _TOKEN_USER {
SID_AND_ATTRIBUTES User;
} TOKEN_USER, *PTOKEN_USER;
typedef struct _TOKEN_GROUPS {
DWORD GroupCount;
SID_AND_ATTRIBUTES Groups[ANYSIZE_ARRAY];
} TOKEN_GROUPS, *PTOKEN_GROUPS;
typedef struct _TOKEN_PRIVILEGES {
DWORD PrivilegeCount;
LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY];
} TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES;
typedef struct _TOKEN_OWNER {
PSID Owner;
} TOKEN_OWNER, *PTOKEN_OWNER;
typedef struct _TOKEN_PRIMARY_GROUP {
PSID PrimaryGroup;
} TOKEN_PRIMARY_GROUP, *PTOKEN_PRIMARY_GROUP;
typedef struct _TOKEN_DEFAULT_DACL {
PACL DefaultDacl;
} TOKEN_DEFAULT_DACL, *PTOKEN_DEFAULT_DACL;
typedef struct _TOKEN_GROUPS_AND_PRIVILEGES {
DWORD SidCount;
DWORD SidLength;
PSID_AND_ATTRIBUTES Sids;
DWORD RestrictedSidCount;
DWORD RestrictedSidLength;
PSID_AND_ATTRIBUTES RestrictedSids;
DWORD PrivilegeCount;
DWORD PrivilegeLength;
PLUID_AND_ATTRIBUTES Privileges;
LUID AuthenticationId;
} TOKEN_GROUPS_AND_PRIVILEGES, *PTOKEN_GROUPS_AND_PRIVILEGES;
//
// Valid bits for each TOKEN_AUDIT_POLICY policy mask field.
//
#define TOKEN_AUDIT_SUCCESS_INCLUDE 0x1
#define TOKEN_AUDIT_SUCCESS_EXCLUDE 0x2
#define TOKEN_AUDIT_FAILURE_INCLUDE 0x4
#define TOKEN_AUDIT_FAILURE_EXCLUDE 0x8
#define VALID_AUDIT_POLICY_BITS (TOKEN_AUDIT_SUCCESS_INCLUDE | \
TOKEN_AUDIT_SUCCESS_EXCLUDE | \
TOKEN_AUDIT_FAILURE_INCLUDE | \
TOKEN_AUDIT_FAILURE_EXCLUDE)
#define VALID_TOKEN_AUDIT_POLICY_ELEMENT(P) ((((P).PolicyMask & ~VALID_AUDIT_POLICY_BITS) == 0) && \
((P).Category <= AuditEventMaxType))
typedef struct _TOKEN_AUDIT_POLICY_ELEMENT {
DWORD Category;
DWORD PolicyMask;
} TOKEN_AUDIT_POLICY_ELEMENT, *PTOKEN_AUDIT_POLICY_ELEMENT;
typedef struct _TOKEN_AUDIT_POLICY {
DWORD PolicyCount;
TOKEN_AUDIT_POLICY_ELEMENT Policy[ANYSIZE_ARRAY];
} TOKEN_AUDIT_POLICY, *PTOKEN_AUDIT_POLICY;
#define PER_USER_AUDITING_POLICY_SIZE(p) \
( sizeof(TOKEN_AUDIT_POLICY) + (((p)->PolicyCount > ANYSIZE_ARRAY) ? (sizeof(TOKEN_AUDIT_POLICY_ELEMENT) * ((p)->PolicyCount - ANYSIZE_ARRAY)) : 0) )
#define PER_USER_AUDITING_POLICY_SIZE_BY_COUNT(C) \
( sizeof(TOKEN_AUDIT_POLICY) + (((C) > ANYSIZE_ARRAY) ? (sizeof(TOKEN_AUDIT_POLICY_ELEMENT) * ((C) - ANYSIZE_ARRAY)) : 0) )
#define TOKEN_SOURCE_LENGTH 8
typedef struct _TOKEN_SOURCE {
CHAR SourceName[TOKEN_SOURCE_LENGTH];
LUID SourceIdentifier;
} TOKEN_SOURCE, *PTOKEN_SOURCE;
typedef struct _TOKEN_STATISTICS {
LUID TokenId;
LUID AuthenticationId;
LARGE_INTEGER ExpirationTime;
TOKEN_TYPE TokenType;
SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
DWORD DynamicCharged;
DWORD DynamicAvailable;
DWORD GroupCount;
DWORD PrivilegeCount;
LUID ModifiedId;
} TOKEN_STATISTICS, *PTOKEN_STATISTICS;
typedef struct _TOKEN_CONTROL {
LUID TokenId;
LUID AuthenticationId;
LUID ModifiedId;
TOKEN_SOURCE TokenSource;
} TOKEN_CONTROL, *PTOKEN_CONTROL;
typedef struct _TOKEN_ORIGIN {
LUID OriginatingLogonSession ;
} TOKEN_ORIGIN, * PTOKEN_ORIGIN ;
//
// Security Tracking Mode
//
#define SECURITY_DYNAMIC_TRACKING (TRUE)
#define SECURITY_STATIC_TRACKING (FALSE)
typedef BOOLEAN SECURITY_CONTEXT_TRACKING_MODE,
* PSECURITY_CONTEXT_TRACKING_MODE;
//
// Quality Of Service
//
typedef struct _SECURITY_QUALITY_OF_SERVICE {
DWORD Length;
SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
SECURITY_CONTEXT_TRACKING_MODE ContextTrackingMode;
BOOLEAN EffectiveOnly;
} SECURITY_QUALITY_OF_SERVICE, * PSECURITY_QUALITY_OF_SERVICE;
//
// Used to represent information related to a thread impersonation
//
typedef struct _SE_IMPERSONATION_STATE {
PACCESS_TOKEN Token;
BOOLEAN CopyOnOpen;
BOOLEAN EffectiveOnly;
SECURITY_IMPERSONATION_LEVEL Level;
} SE_IMPERSONATION_STATE, *PSE_IMPERSONATION_STATE;
#define DISABLE_MAX_PRIVILEGE 0x1
#define SANDBOX_INERT 0x2
typedef DWORD SECURITY_INFORMATION, *PSECURITY_INFORMATION;
#define OWNER_SECURITY_INFORMATION (0x00000001L)
#define GROUP_SECURITY_INFORMATION (0x00000002L)
#define DACL_SECURITY_INFORMATION (0x00000004L)
#define SACL_SECURITY_INFORMATION (0x00000008L)
#define PROTECTED_DACL_SECURITY_INFORMATION (0x80000000L)
#define PROTECTED_SACL_SECURITY_INFORMATION (0x40000000L)
#define UNPROTECTED_DACL_SECURITY_INFORMATION (0x20000000L)
#define UNPROTECTED_SACL_SECURITY_INFORMATION (0x10000000L)
#define PROCESS_TERMINATE (0x0001)
#define PROCESS_CREATE_THREAD (0x0002)
#define PROCESS_SET_SESSIONID (0x0004)
#define PROCESS_VM_OPERATION (0x0008)
#define PROCESS_VM_READ (0x0010)
#define PROCESS_VM_WRITE (0x0020)
#define PROCESS_DUP_HANDLE (0x0040)
#define PROCESS_CREATE_PROCESS (0x0080)
#define PROCESS_SET_QUOTA (0x0100)
#define PROCESS_SET_INFORMATION (0x0200)
#define PROCESS_QUERY_INFORMATION (0x0400)
#define PROCESS_SUSPEND_RESUME (0x0800)
#define PROCESS_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
0xFFF)
// begin_nthal
#if defined(_WIN64)
#define MAXIMUM_PROCESSORS 64
#else
#define MAXIMUM_PROCESSORS 32
#endif
// end_nthal
#define THREAD_TERMINATE (0x0001)
#define THREAD_SUSPEND_RESUME (0x0002)
#define THREAD_GET_CONTEXT (0x0008)
#define THREAD_SET_CONTEXT (0x0010)
#define THREAD_SET_INFORMATION (0x0020)
#define THREAD_QUERY_INFORMATION (0x0040)
#define THREAD_SET_THREAD_TOKEN (0x0080)
#define THREAD_IMPERSONATE (0x0100)
#define THREAD_DIRECT_IMPERSONATION (0x0200)
// begin_ntddk begin_wdm begin_ntifs
#define THREAD_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
0x3FF)
// end_ntddk end_wdm end_ntifs
#define JOB_OBJECT_ASSIGN_PROCESS (0x0001)
#define JOB_OBJECT_SET_ATTRIBUTES (0x0002)
#define JOB_OBJECT_QUERY (0x0004)
#define JOB_OBJECT_TERMINATE (0x0008)
#define JOB_OBJECT_SET_SECURITY_ATTRIBUTES (0x0010)
#define JOB_OBJECT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
0x1F )
typedef struct _JOB_SET_ARRAY {
HANDLE JobHandle; // Handle to job object to insert
DWORD MemberLevel; // Level of this job in the set. Must be > 0. Can be sparse.
DWORD Flags; // Unused. Must be zero
} JOB_SET_ARRAY, *PJOB_SET_ARRAY;
#define FLS_MAXIMUM_AVAILABLE 128
#define TLS_MINIMUM_AVAILABLE 64
typedef struct _NT_TIB {
struct _EXCEPTION_REGISTRATION_RECORD *ExceptionList;
PVOID StackBase;
PVOID StackLimit;
PVOID SubSystemTib;
union {
PVOID FiberData;
DWORD Version;
};
PVOID ArbitraryUserPointer;
struct _NT_TIB *Self;
} NT_TIB;
typedef NT_TIB *PNT_TIB;
//
// 32 and 64 bit specific version for wow64 and the debugger
//
typedef struct _NT_TIB32 {
DWORD ExceptionList;
DWORD StackBase;
DWORD StackLimit;
DWORD SubSystemTib;
union {
DWORD FiberData;
DWORD Version;
};
DWORD ArbitraryUserPointer;
DWORD Self;
} NT_TIB32, *PNT_TIB32;
typedef struct _NT_TIB64 {
DWORD64 ExceptionList;
DWORD64 StackBase;
DWORD64 StackLimit;
DWORD64 SubSystemTib;
union {
DWORD64 FiberData;
DWORD Version;
};
DWORD64 ArbitraryUserPointer;
DWORD64 Self;
} NT_TIB64, *PNT_TIB64;
#if !defined(_X86_) && !defined(_IA64_) && !defined(_AMD64_)
#define WX86
#endif
#define THREAD_BASE_PRIORITY_LOWRT 15 // value that gets a thread to LowRealtime-1
#define THREAD_BASE_PRIORITY_MAX 2 // maximum thread base priority boost
#define THREAD_BASE_PRIORITY_MIN (-2) // minimum thread base priority boost
#define THREAD_BASE_PRIORITY_IDLE (-15) // value that gets a thread to idle
typedef struct _QUOTA_LIMITS {
SIZE_T PagedPoolLimit;
SIZE_T NonPagedPoolLimit;
SIZE_T MinimumWorkingSetSize;
SIZE_T MaximumWorkingSetSize;
SIZE_T PagefileLimit;
LARGE_INTEGER TimeLimit;
} QUOTA_LIMITS, *PQUOTA_LIMITS;
#define QUOTA_LIMITS_HARDWS_MIN_ENABLE 0x00000001
#define QUOTA_LIMITS_HARDWS_MIN_DISABLE 0x00000002
#define QUOTA_LIMITS_HARDWS_MAX_ENABLE 0x00000004
#define QUOTA_LIMITS_HARDWS_MAX_DISABLE 0x00000008
typedef struct _QUOTA_LIMITS_EX {
SIZE_T PagedPoolLimit;
SIZE_T NonPagedPoolLimit;
SIZE_T MinimumWorkingSetSize;
SIZE_T MaximumWorkingSetSize;
SIZE_T PagefileLimit;
LARGE_INTEGER TimeLimit;
SIZE_T Reserved1;
SIZE_T Reserved2;
SIZE_T Reserved3;
SIZE_T Reserved4;
DWORD Flags;
DWORD Reserved5;
} QUOTA_LIMITS_EX, *PQUOTA_LIMITS_EX;
typedef struct _IO_COUNTERS {
ULONGLONG ReadOperationCount;
ULONGLONG WriteOperationCount;
ULONGLONG OtherOperationCount;
ULONGLONG ReadTransferCount;
ULONGLONG WriteTransferCount;
ULONGLONG OtherTransferCount;
} IO_COUNTERS;
typedef IO_COUNTERS *PIO_COUNTERS;
typedef struct _JOBOBJECT_BASIC_ACCOUNTING_INFORMATION {
LARGE_INTEGER TotalUserTime;
LARGE_INTEGER TotalKernelTime;
LARGE_INTEGER ThisPeriodTotalUserTime;
LARGE_INTEGER ThisPeriodTotalKernelTime;
DWORD TotalPageFaultCount;
DWORD TotalProcesses;
DWORD ActiveProcesses;
DWORD TotalTerminatedProcesses;
} JOBOBJECT_BASIC_ACCOUNTING_INFORMATION, *PJOBOBJECT_BASIC_ACCOUNTING_INFORMATION;
typedef struct _JOBOBJECT_BASIC_LIMIT_INFORMATION {
LARGE_INTEGER PerProcessUserTimeLimit;
LARGE_INTEGER PerJobUserTimeLimit;
DWORD LimitFlags;
SIZE_T MinimumWorkingSetSize;
SIZE_T MaximumWorkingSetSize;
DWORD ActiveProcessLimit;
ULONG_PTR Affinity;
DWORD PriorityClass;
DWORD SchedulingClass;
} JOBOBJECT_BASIC_LIMIT_INFORMATION, *PJOBOBJECT_BASIC_LIMIT_INFORMATION;
typedef struct _JOBOBJECT_EXTENDED_LIMIT_INFORMATION {
JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
IO_COUNTERS IoInfo;
SIZE_T ProcessMemoryLimit;
SIZE_T JobMemoryLimit;
SIZE_T PeakProcessMemoryUsed;
SIZE_T PeakJobMemoryUsed;
} JOBOBJECT_EXTENDED_LIMIT_INFORMATION, *PJOBOBJECT_EXTENDED_LIMIT_INFORMATION;
typedef struct _JOBOBJECT_BASIC_PROCESS_ID_LIST {
DWORD NumberOfAssignedProcesses;
DWORD NumberOfProcessIdsInList;
ULONG_PTR ProcessIdList[1];
} JOBOBJECT_BASIC_PROCESS_ID_LIST, *PJOBOBJECT_BASIC_PROCESS_ID_LIST;
typedef struct _JOBOBJECT_BASIC_UI_RESTRICTIONS {
DWORD UIRestrictionsClass;
} JOBOBJECT_BASIC_UI_RESTRICTIONS, *PJOBOBJECT_BASIC_UI_RESTRICTIONS;
typedef struct _JOBOBJECT_SECURITY_LIMIT_INFORMATION {
DWORD SecurityLimitFlags ;
HANDLE JobToken ;
PTOKEN_GROUPS SidsToDisable ;
PTOKEN_PRIVILEGES PrivilegesToDelete ;
PTOKEN_GROUPS RestrictedSids ;
} JOBOBJECT_SECURITY_LIMIT_INFORMATION, *PJOBOBJECT_SECURITY_LIMIT_INFORMATION ;
typedef struct _JOBOBJECT_END_OF_JOB_TIME_INFORMATION {
DWORD EndOfJobTimeAction;
} JOBOBJECT_END_OF_JOB_TIME_INFORMATION, *PJOBOBJECT_END_OF_JOB_TIME_INFORMATION;
typedef struct _JOBOBJECT_ASSOCIATE_COMPLETION_PORT {
PVOID CompletionKey;
HANDLE CompletionPort;
} JOBOBJECT_ASSOCIATE_COMPLETION_PORT, *PJOBOBJECT_ASSOCIATE_COMPLETION_PORT;
typedef struct _JOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION {
JOBOBJECT_BASIC_ACCOUNTING_INFORMATION BasicInfo;
IO_COUNTERS IoInfo;
} JOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION, *PJOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION;
typedef struct _JOBOBJECT_JOBSET_INFORMATION {
DWORD MemberLevel;
} JOBOBJECT_JOBSET_INFORMATION, *PJOBOBJECT_JOBSET_INFORMATION;
#define JOB_OBJECT_TERMINATE_AT_END_OF_JOB 0
#define JOB_OBJECT_POST_AT_END_OF_JOB 1
//
// Completion Port Messages for job objects
//
// These values are returned via the lpNumberOfBytesTransferred parameter
//
#define JOB_OBJECT_MSG_END_OF_JOB_TIME 1
#define JOB_OBJECT_MSG_END_OF_PROCESS_TIME 2
#define JOB_OBJECT_MSG_ACTIVE_PROCESS_LIMIT 3
#define JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO 4
#define JOB_OBJECT_MSG_NEW_PROCESS 6
#define JOB_OBJECT_MSG_EXIT_PROCESS 7
#define JOB_OBJECT_MSG_ABNORMAL_EXIT_PROCESS 8
#define JOB_OBJECT_MSG_PROCESS_MEMORY_LIMIT 9
#define JOB_OBJECT_MSG_JOB_MEMORY_LIMIT 10
//
// Basic Limits
//
#define JOB_OBJECT_LIMIT_WORKINGSET 0x00000001
#define JOB_OBJECT_LIMIT_PROCESS_TIME 0x00000002
#define JOB_OBJECT_LIMIT_JOB_TIME 0x00000004
#define JOB_OBJECT_LIMIT_ACTIVE_PROCESS 0x00000008
#define JOB_OBJECT_LIMIT_AFFINITY 0x00000010
#define JOB_OBJECT_LIMIT_PRIORITY_CLASS 0x00000020
#define JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME 0x00000040
#define JOB_OBJECT_LIMIT_SCHEDULING_CLASS 0x00000080
//
// Extended Limits
//
#define JOB_OBJECT_LIMIT_PROCESS_MEMORY 0x00000100
#define JOB_OBJECT_LIMIT_JOB_MEMORY 0x00000200
#define JOB_OBJECT_LIMIT_DIE_ON_UNHANDLED_EXCEPTION 0x00000400
#define JOB_OBJECT_LIMIT_BREAKAWAY_OK 0x00000800
#define JOB_OBJECT_LIMIT_SILENT_BREAKAWAY_OK 0x00001000
#define JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE 0x00002000
#define JOB_OBJECT_LIMIT_RESERVED2 0x00004000
#define JOB_OBJECT_LIMIT_RESERVED3 0x00008000
#define JOB_OBJECT_LIMIT_RESERVED4 0x00010000
#define JOB_OBJECT_LIMIT_RESERVED5 0x00020000
#define JOB_OBJECT_LIMIT_RESERVED6 0x00040000
#define JOB_OBJECT_LIMIT_VALID_FLAGS 0x0007ffff
#define JOB_OBJECT_BASIC_LIMIT_VALID_FLAGS 0x000000ff
#define JOB_OBJECT_EXTENDED_LIMIT_VALID_FLAGS 0x00003fff
#define JOB_OBJECT_RESERVED_LIMIT_VALID_FLAGS 0x0007ffff
//
// UI restrictions for jobs
//
#define JOB_OBJECT_UILIMIT_NONE 0x00000000
#define JOB_OBJECT_UILIMIT_HANDLES 0x00000001
#define JOB_OBJECT_UILIMIT_READCLIPBOARD 0x00000002
#define JOB_OBJECT_UILIMIT_WRITECLIPBOARD 0x00000004
#define JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS 0x00000008
#define JOB_OBJECT_UILIMIT_DISPLAYSETTINGS 0x00000010
#define JOB_OBJECT_UILIMIT_GLOBALATOMS 0x00000020
#define JOB_OBJECT_UILIMIT_DESKTOP 0x00000040
#define JOB_OBJECT_UILIMIT_EXITWINDOWS 0x00000080
#define JOB_OBJECT_UILIMIT_ALL 0x000000FF
#define JOB_OBJECT_UI_VALID_FLAGS 0x000000FF
#define JOB_OBJECT_SECURITY_NO_ADMIN 0x00000001
#define JOB_OBJECT_SECURITY_RESTRICTED_TOKEN 0x00000002
#define JOB_OBJECT_SECURITY_ONLY_TOKEN 0x00000004
#define JOB_OBJECT_SECURITY_FILTER_TOKENS 0x00000008
#define JOB_OBJECT_SECURITY_VALID_FLAGS 0x0000000f
typedef enum _JOBOBJECTINFOCLASS {
JobObjectBasicAccountingInformation = 1,
JobObjectBasicLimitInformation,
JobObjectBasicProcessIdList,
JobObjectBasicUIRestrictions,
JobObjectSecurityLimitInformation,
JobObjectEndOfJobTimeInformation,
JobObjectAssociateCompletionPortInformation,
JobObjectBasicAndIoAccountingInformation,
JobObjectExtendedLimitInformation,
JobObjectJobSetInformation,
MaxJobObjectInfoClass
} JOBOBJECTINFOCLASS;
//
#define EVENT_MODIFY_STATE 0x0002
#define EVENT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3)
#define MUTANT_QUERY_STATE 0x0001
#define MUTANT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\
MUTANT_QUERY_STATE)
#define SEMAPHORE_MODIFY_STATE 0x0002
#define SEMAPHORE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3)
//
// Timer Specific Access Rights.
//
#define TIMER_QUERY_STATE 0x0001
#define TIMER_MODIFY_STATE 0x0002
#define TIMER_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\
TIMER_QUERY_STATE|TIMER_MODIFY_STATE)
#define TIME_ZONE_ID_UNKNOWN 0
#define TIME_ZONE_ID_STANDARD 1
#define TIME_ZONE_ID_DAYLIGHT 2
typedef enum _LOGICAL_PROCESSOR_RELATIONSHIP {
RelationProcessorCore,
RelationNumaNode
} LOGICAL_PROCESSOR_RELATIONSHIP;
#define LTP_PC_SMT 0x1
typedef struct _SYSTEM_LOGICAL_PROCESSOR_INFORMATION {
ULONG_PTR ProcessorMask;
LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
union {
struct {
BYTE Flags;
} ProcessorCore;
struct {
DWORD NodeNumber;
} NumaNode;
ULONGLONG Reserved[2];
};
} SYSTEM_LOGICAL_PROCESSOR_INFORMATION, *PSYSTEM_LOGICAL_PROCESSOR_INFORMATION;
#define PROCESSOR_INTEL_386 386
#define PROCESSOR_INTEL_486 486
#define PROCESSOR_INTEL_PENTIUM 586
#define PROCESSOR_INTEL_IA64 2200
#define PROCESSOR_AMD_X8664 8664
#define PROCESSOR_MIPS_R4000 4000 // incl R4101 & R3910 for Windows CE
#define PROCESSOR_ALPHA_21064 21064
#define PROCESSOR_PPC_601 601
#define PROCESSOR_PPC_603 603
#define PROCESSOR_PPC_604 604
#define PROCESSOR_PPC_620 620
#define PROCESSOR_HITACHI_SH3 10003 // Windows CE
#define PROCESSOR_HITACHI_SH3E 10004 // Windows CE
#define PROCESSOR_HITACHI_SH4 10005 // Windows CE
#define PROCESSOR_MOTOROLA_821 821 // Windows CE
#define PROCESSOR_SHx_SH3 103 // Windows CE
#define PROCESSOR_SHx_SH4 104 // Windows CE
#define PROCESSOR_STRONGARM 2577 // Windows CE - 0xA11
#define PROCESSOR_ARM720 1824 // Windows CE - 0x720
#define PROCESSOR_ARM820 2080 // Windows CE - 0x820
#define PROCESSOR_ARM920 2336 // Windows CE - 0x920
#define PROCESSOR_ARM_7TDMI 70001 // Windows CE
#define PROCESSOR_OPTIL 0x494f // MSIL
#define PROCESSOR_ARCHITECTURE_INTEL 0
#define PROCESSOR_ARCHITECTURE_MIPS 1
#define PROCESSOR_ARCHITECTURE_ALPHA 2
#define PROCESSOR_ARCHITECTURE_PPC 3
#define PROCESSOR_ARCHITECTURE_SHX 4
#define PROCESSOR_ARCHITECTURE_ARM 5
#define PROCESSOR_ARCHITECTURE_IA64 6
#define PROCESSOR_ARCHITECTURE_ALPHA64 7
#define PROCESSOR_ARCHITECTURE_MSIL 8
#define PROCESSOR_ARCHITECTURE_AMD64 9
#define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64 10
#define PROCESSOR_ARCHITECTURE_UNKNOWN 0xFFFF
#define PF_FLOATING_POINT_PRECISION_ERRATA 0
#define PF_FLOATING_POINT_EMULATED 1
#define PF_COMPARE_EXCHANGE_DOUBLE 2
#define PF_MMX_INSTRUCTIONS_AVAILABLE 3
#define PF_PPC_MOVEMEM_64BIT_OK 4
#define PF_ALPHA_BYTE_INSTRUCTIONS 5
#define PF_XMMI_INSTRUCTIONS_AVAILABLE 6
#define PF_3DNOW_INSTRUCTIONS_AVAILABLE 7
#define PF_RDTSC_INSTRUCTION_AVAILABLE 8
#define PF_PAE_ENABLED 9
#define PF_XMMI64_INSTRUCTIONS_AVAILABLE 10
typedef struct _MEMORY_BASIC_INFORMATION {
PVOID BaseAddress;
PVOID AllocationBase;
DWORD AllocationProtect;
SIZE_T RegionSize;
DWORD State;
DWORD Protect;
DWORD Type;
} MEMORY_BASIC_INFORMATION, *PMEMORY_BASIC_INFORMATION;
typedef struct _MEMORY_BASIC_INFORMATION32 {
DWORD BaseAddress;
DWORD AllocationBase;
DWORD AllocationProtect;
DWORD RegionSize;
DWORD State;
DWORD Protect;
DWORD Type;
} MEMORY_BASIC_INFORMATION32, *PMEMORY_BASIC_INFORMATION32;
typedef struct DECLSPEC_ALIGN(16) _MEMORY_BASIC_INFORMATION64 {
ULONGLONG BaseAddress;
ULONGLONG AllocationBase;
DWORD AllocationProtect;
DWORD __alignment1;
ULONGLONG RegionSize;
DWORD State;
DWORD Protect;
DWORD Type;
DWORD __alignment2;
} MEMORY_BASIC_INFORMATION64, *PMEMORY_BASIC_INFORMATION64;
#define SECTION_QUERY 0x0001
#define SECTION_MAP_WRITE 0x0002
#define SECTION_MAP_READ 0x0004
#define SECTION_MAP_EXECUTE 0x0008
#define SECTION_EXTEND_SIZE 0x0010
#define SECTION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SECTION_QUERY|\
SECTION_MAP_WRITE | \
SECTION_MAP_READ | \
SECTION_MAP_EXECUTE | \
SECTION_EXTEND_SIZE)
#define PAGE_NOACCESS 0x01
#define PAGE_READONLY 0x02
#define PAGE_READWRITE 0x04
#define PAGE_WRITECOPY 0x08
#define PAGE_EXECUTE 0x10
#define PAGE_EXECUTE_READ 0x20
#define PAGE_EXECUTE_READWRITE 0x40
#define PAGE_EXECUTE_WRITECOPY 0x80
#define PAGE_GUARD 0x100
#define PAGE_NOCACHE 0x200
#define PAGE_WRITECOMBINE 0x400
#define MEM_COMMIT 0x1000
#define MEM_RESERVE 0x2000
#define MEM_DECOMMIT 0x4000
#define MEM_RELEASE 0x8000
#define MEM_FREE 0x10000
#define MEM_PRIVATE 0x20000
#define MEM_MAPPED 0x40000
#define MEM_RESET 0x80000
#define MEM_TOP_DOWN 0x100000
#define MEM_WRITE_WATCH 0x200000
#define MEM_PHYSICAL 0x400000
#define MEM_LARGE_PAGES 0x20000000
#define MEM_4MB_PAGES 0x80000000
#define SEC_FILE 0x800000
#define SEC_IMAGE 0x1000000
#define SEC_RESERVE 0x4000000
#define SEC_COMMIT 0x8000000
#define SEC_NOCACHE 0x10000000
#define MEM_IMAGE SEC_IMAGE
#define WRITE_WATCH_FLAG_RESET 0x01
//
// Define access rights to files and directories
//
//
// The FILE_READ_DATA and FILE_WRITE_DATA constants are also defined in
// devioctl.h as FILE_READ_ACCESS and FILE_WRITE_ACCESS. The values for these
// constants *MUST* always be in sync.
// The values are redefined in devioctl.h because they must be available to
// both DOS and NT.
//
#define FILE_READ_DATA ( 0x0001 ) // file & pipe
#define FILE_LIST_DIRECTORY ( 0x0001 ) // directory
#define FILE_WRITE_DATA ( 0x0002 ) // file & pipe
#define FILE_ADD_FILE ( 0x0002 ) // directory
#define FILE_APPEND_DATA ( 0x0004 ) // file
#define FILE_ADD_SUBDIRECTORY ( 0x0004 ) // directory
#define FILE_CREATE_PIPE_INSTANCE ( 0x0004 ) // named pipe
#define FILE_READ_EA ( 0x0008 ) // file & directory
#define FILE_WRITE_EA ( 0x0010 ) // file & directory
#define FILE_EXECUTE ( 0x0020 ) // file
#define FILE_TRAVERSE ( 0x0020 ) // directory
#define FILE_DELETE_CHILD ( 0x0040 ) // directory
#define FILE_READ_ATTRIBUTES ( 0x0080 ) // all
#define FILE_WRITE_ATTRIBUTES ( 0x0100 ) // all
#define FILE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF)
#define FILE_GENERIC_READ (STANDARD_RIGHTS_READ |\
FILE_READ_DATA |\
FILE_READ_ATTRIBUTES |\
FILE_READ_EA |\
SYNCHRONIZE)
#define FILE_GENERIC_WRITE (STANDARD_RIGHTS_WRITE |\
FILE_WRITE_DATA |\
FILE_WRITE_ATTRIBUTES |\
FILE_WRITE_EA |\
FILE_APPEND_DATA |\
SYNCHRONIZE)
#define FILE_GENERIC_EXECUTE (STANDARD_RIGHTS_EXECUTE |\
FILE_READ_ATTRIBUTES |\
FILE_EXECUTE |\
SYNCHRONIZE)
#define FILE_SHARE_READ 0x00000001
#define FILE_SHARE_WRITE 0x00000002
#define FILE_SHARE_DELETE 0x00000004
#define FILE_ATTRIBUTE_READONLY 0x00000001
#define FILE_ATTRIBUTE_HIDDEN 0x00000002
#define FILE_ATTRIBUTE_SYSTEM 0x00000004
#define FILE_ATTRIBUTE_DIRECTORY 0x00000010
#define FILE_ATTRIBUTE_ARCHIVE 0x00000020
#define FILE_ATTRIBUTE_DEVICE 0x00000040
#define FILE_ATTRIBUTE_NORMAL 0x00000080
#define FILE_ATTRIBUTE_TEMPORARY 0x00000100
#define FILE_ATTRIBUTE_SPARSE_FILE 0x00000200
#define FILE_ATTRIBUTE_REPARSE_POINT 0x00000400
#define FILE_ATTRIBUTE_COMPRESSED 0x00000800
#define FILE_ATTRIBUTE_OFFLINE 0x00001000
#define FILE_ATTRIBUTE_NOT_CONTENT_INDEXED 0x00002000
#define FILE_ATTRIBUTE_ENCRYPTED 0x00004000
#define FILE_NOTIFY_CHANGE_FILE_NAME 0x00000001
#define FILE_NOTIFY_CHANGE_DIR_NAME 0x00000002
#define FILE_NOTIFY_CHANGE_ATTRIBUTES 0x00000004
#define FILE_NOTIFY_CHANGE_SIZE 0x00000008
#define FILE_NOTIFY_CHANGE_LAST_WRITE 0x00000010
#define FILE_NOTIFY_CHANGE_LAST_ACCESS 0x00000020
#define FILE_NOTIFY_CHANGE_CREATION 0x00000040
#define FILE_NOTIFY_CHANGE_SECURITY 0x00000100
#define FILE_ACTION_ADDED 0x00000001
#define FILE_ACTION_REMOVED 0x00000002
#define FILE_ACTION_MODIFIED 0x00000003
#define FILE_ACTION_RENAMED_OLD_NAME 0x00000004
#define FILE_ACTION_RENAMED_NEW_NAME 0x00000005
#define MAILSLOT_NO_MESSAGE ((DWORD)-1)
#define MAILSLOT_WAIT_FOREVER ((DWORD)-1)
#define FILE_CASE_SENSITIVE_SEARCH 0x00000001
#define FILE_CASE_PRESERVED_NAMES 0x00000002
#define FILE_UNICODE_ON_DISK 0x00000004
#define FILE_PERSISTENT_ACLS 0x00000008
#define FILE_FILE_COMPRESSION 0x00000010
#define FILE_VOLUME_QUOTAS 0x00000020
#define FILE_SUPPORTS_SPARSE_FILES 0x00000040
#define FILE_SUPPORTS_REPARSE_POINTS 0x00000080
#define FILE_SUPPORTS_REMOTE_STORAGE 0x00000100
#define FILE_VOLUME_IS_COMPRESSED 0x00008000
#define FILE_SUPPORTS_OBJECT_IDS 0x00010000
#define FILE_SUPPORTS_ENCRYPTION 0x00020000
#define FILE_NAMED_STREAMS 0x00040000
#define FILE_READ_ONLY_VOLUME 0x00080000
//
// Define the file notification information structure
//
typedef struct _FILE_NOTIFY_INFORMATION {
DWORD NextEntryOffset;
DWORD Action;
DWORD FileNameLength;
WCHAR FileName[1];
} FILE_NOTIFY_INFORMATION, *PFILE_NOTIFY_INFORMATION;
//
// Define segement buffer structure for scatter/gather read/write.
//
typedef union _FILE_SEGMENT_ELEMENT {
PVOID64 Buffer;
ULONGLONG Alignment;
}FILE_SEGMENT_ELEMENT, *PFILE_SEGMENT_ELEMENT;
//
// The reparse GUID structure is used by all 3rd party layered drivers to
// store data in a reparse point. For non-Microsoft tags, The GUID field
// cannot be GUID_NULL.
// The constraints on reparse tags are defined below.
// Microsoft tags can also be used with this format of the reparse point buffer.
//
typedef struct _REPARSE_GUID_DATA_BUFFER {
DWORD ReparseTag;
WORD ReparseDataLength;
WORD Reserved;
GUID ReparseGuid;
struct {
BYTE DataBuffer[1];
} GenericReparseBuffer;
} REPARSE_GUID_DATA_BUFFER, *PREPARSE_GUID_DATA_BUFFER;
#define REPARSE_GUID_DATA_BUFFER_HEADER_SIZE FIELD_OFFSET(REPARSE_GUID_DATA_BUFFER, GenericReparseBuffer)
//
// Maximum allowed size of the reparse data.
//
#define MAXIMUM_REPARSE_DATA_BUFFER_SIZE ( 16 * 1024 )
//
// Predefined reparse tags.
// These tags need to avoid conflicting with IO_REMOUNT defined in ntos\inc\io.h
//
#define IO_REPARSE_TAG_RESERVED_ZERO (0)
#define IO_REPARSE_TAG_RESERVED_ONE (1)
//
// The value of the following constant needs to satisfy the following conditions:
// (1) Be at least as large as the largest of the reserved tags.
// (2) Be strictly smaller than all the tags in use.
//
#define IO_REPARSE_TAG_RESERVED_RANGE IO_REPARSE_TAG_RESERVED_ONE
//
// The reparse tags are a DWORD. The 32 bits are laid out as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +-+-+-+-+-----------------------+-------------------------------+
// |M|R|N|R| Reserved bits | Reparse Tag Value |
// +-+-+-+-+-----------------------+-------------------------------+
//
// M is the Microsoft bit. When set to 1, it denotes a tag owned by Microsoft.
// All ISVs must use a tag with a 0 in this position.
// Note: If a Microsoft tag is used by non-Microsoft software, the
// behavior is not defined.
//
// R is reserved. Must be zero for non-Microsoft tags.
//
// N is name surrogate. When set to 1, the file represents another named
// entity in the system.
//
// The M and N bits are OR-able.
// The following macros check for the M and N bit values:
//
//
// Macro to determine whether a reparse point tag corresponds to a tag
// owned by Microsoft.
//
#define IsReparseTagMicrosoft(_tag) ( \
((_tag) & 0x80000000) \
)
//
// Macro to determine whether a reparse point tag is a name surrogate
//
#define IsReparseTagNameSurrogate(_tag) ( \
((_tag) & 0x20000000) \
)
#define IO_REPARSE_TAG_MOUNT_POINT (0xA0000003L)
#define IO_REPARSE_TAG_HSM (0xC0000004L)
#define IO_REPARSE_TAG_SIS (0x80000007L)
#define IO_REPARSE_TAG_DFS (0x8000000AL)
#define IO_REPARSE_TAG_FILTER_MANAGER (0x8000000BL)
#define IO_COMPLETION_MODIFY_STATE 0x0002
#define IO_COMPLETION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3)
#define DUPLICATE_CLOSE_SOURCE 0x00000001
#define DUPLICATE_SAME_ACCESS 0x00000002
typedef enum _SYSTEM_POWER_STATE {
PowerSystemUnspecified = 0,
PowerSystemWorking = 1,
PowerSystemSleeping1 = 2,
PowerSystemSleeping2 = 3,
PowerSystemSleeping3 = 4,
PowerSystemHibernate = 5,
PowerSystemShutdown = 6,
PowerSystemMaximum = 7
} SYSTEM_POWER_STATE, *PSYSTEM_POWER_STATE;
#define POWER_SYSTEM_MAXIMUM 7
typedef enum {
PowerActionNone = 0,
PowerActionReserved,
PowerActionSleep,
PowerActionHibernate,
PowerActionShutdown,
PowerActionShutdownReset,
PowerActionShutdownOff,
PowerActionWarmEject
} POWER_ACTION, *PPOWER_ACTION;
typedef enum _DEVICE_POWER_STATE {
PowerDeviceUnspecified = 0,
PowerDeviceD0,
PowerDeviceD1,
PowerDeviceD2,
PowerDeviceD3,
PowerDeviceMaximum
} DEVICE_POWER_STATE, *PDEVICE_POWER_STATE;
#define ES_SYSTEM_REQUIRED ((DWORD)0x00000001)
#define ES_DISPLAY_REQUIRED ((DWORD)0x00000002)
#define ES_USER_PRESENT ((DWORD)0x00000004)
#define ES_CONTINUOUS ((DWORD)0x80000000)
typedef DWORD EXECUTION_STATE;
typedef enum {
LT_DONT_CARE,
LT_LOWEST_LATENCY
} LATENCY_TIME;
// end_ntminiport end_ntifs end_wdm end_ntddk
//-----------------------------------------------------------------------------
// Device Power Information
// Accessable via CM_Get_DevInst_Registry_Property_Ex(CM_DRP_DEVICE_POWER_DATA)
//-----------------------------------------------------------------------------
#define PDCAP_D0_SUPPORTED 0x00000001
#define PDCAP_D1_SUPPORTED 0x00000002
#define PDCAP_D2_SUPPORTED 0x00000004
#define PDCAP_D3_SUPPORTED 0x00000008
#define PDCAP_WAKE_FROM_D0_SUPPORTED 0x00000010
#define PDCAP_WAKE_FROM_D1_SUPPORTED 0x00000020
#define PDCAP_WAKE_FROM_D2_SUPPORTED 0x00000040
#define PDCAP_WAKE_FROM_D3_SUPPORTED 0x00000080
#define PDCAP_WARM_EJECT_SUPPORTED 0x00000100
typedef struct CM_Power_Data_s {
DWORD PD_Size;
DEVICE_POWER_STATE PD_MostRecentPowerState;
DWORD PD_Capabilities;
DWORD PD_D1Latency;
DWORD PD_D2Latency;
DWORD PD_D3Latency;
DEVICE_POWER_STATE PD_PowerStateMapping[POWER_SYSTEM_MAXIMUM];
SYSTEM_POWER_STATE PD_DeepestSystemWake;
} CM_POWER_DATA, *PCM_POWER_DATA;
// begin_ntddk
typedef enum {
SystemPowerPolicyAc,
SystemPowerPolicyDc,
VerifySystemPolicyAc,
VerifySystemPolicyDc,
SystemPowerCapabilities,
SystemBatteryState,
SystemPowerStateHandler,
ProcessorStateHandler,
SystemPowerPolicyCurrent,
AdministratorPowerPolicy,
SystemReserveHiberFile,
ProcessorInformation,
SystemPowerInformation,
ProcessorStateHandler2,
LastWakeTime, // Compare with KeQueryInterruptTime()
LastSleepTime, // Compare with KeQueryInterruptTime()
SystemExecutionState,
SystemPowerStateNotifyHandler,
ProcessorPowerPolicyAc,
ProcessorPowerPolicyDc,
VerifyProcessorPowerPolicyAc,
VerifyProcessorPowerPolicyDc,
ProcessorPowerPolicyCurrent,
SystemPowerStateLogging,
SystemPowerLoggingEntry
} POWER_INFORMATION_LEVEL;
// begin_wdm
//
// System power manager capabilities
//
typedef struct {
DWORD Granularity;
DWORD Capacity;
} BATTERY_REPORTING_SCALE, *PBATTERY_REPORTING_SCALE;
//
// Power Policy Management interfaces
//
typedef struct {
POWER_ACTION Action;
DWORD Flags;
DWORD EventCode;
} POWER_ACTION_POLICY, *PPOWER_ACTION_POLICY;
// POWER_ACTION_POLICY->Flags:
#define POWER_ACTION_QUERY_ALLOWED 0x00000001
#define POWER_ACTION_UI_ALLOWED 0x00000002
#define POWER_ACTION_OVERRIDE_APPS 0x00000004
#define POWER_ACTION_LIGHTEST_FIRST 0x10000000
#define POWER_ACTION_LOCK_CONSOLE 0x20000000
#define POWER_ACTION_DISABLE_WAKES 0x40000000
#define POWER_ACTION_CRITICAL 0x80000000
// POWER_ACTION_POLICY->EventCode flags
#define POWER_LEVEL_USER_NOTIFY_TEXT 0x00000001
#define POWER_LEVEL_USER_NOTIFY_SOUND 0x00000002
#define POWER_LEVEL_USER_NOTIFY_EXEC 0x00000004
#define POWER_USER_NOTIFY_BUTTON 0x00000008
#define POWER_USER_NOTIFY_SHUTDOWN 0x00000010
#define POWER_FORCE_TRIGGER_RESET 0x80000000
// system battery drain policies
typedef struct {
BOOLEAN Enable;
BYTE Spare[3];
DWORD BatteryLevel;
POWER_ACTION_POLICY PowerPolicy;
SYSTEM_POWER_STATE MinSystemState;
} SYSTEM_POWER_LEVEL, *PSYSTEM_POWER_LEVEL;
// Discharge policy constants
#define NUM_DISCHARGE_POLICIES 4
#define DISCHARGE_POLICY_CRITICAL 0
#define DISCHARGE_POLICY_LOW 1
//
// Throttling policies
//
#define PO_THROTTLE_NONE 0
#define PO_THROTTLE_CONSTANT 1
#define PO_THROTTLE_DEGRADE 2
#define PO_THROTTLE_ADAPTIVE 3
#define PO_THROTTLE_MAXIMUM 4 // not a policy, just a limit
// system power policies
typedef struct _SYSTEM_POWER_POLICY {
DWORD Revision; // 1
// events
POWER_ACTION_POLICY PowerButton;
POWER_ACTION_POLICY SleepButton;
POWER_ACTION_POLICY LidClose;
SYSTEM_POWER_STATE LidOpenWake;
DWORD Reserved;
// "system idle" detection
POWER_ACTION_POLICY Idle;
DWORD IdleTimeout;
BYTE IdleSensitivity;
// dynamic throttling policy
// PO_THROTTLE_NONE, PO_THROTTLE_CONSTANT, PO_THROTTLE_DEGRADE, or PO_THROTTLE_ADAPTIVE
BYTE DynamicThrottle;
BYTE Spare2[2];
// meaning of power action "sleep"
SYSTEM_POWER_STATE MinSleep;
SYSTEM_POWER_STATE MaxSleep;
SYSTEM_POWER_STATE ReducedLatencySleep;
DWORD WinLogonFlags;
// parameters for dozing
DWORD Spare3;
DWORD DozeS4Timeout;
// battery policies
DWORD BroadcastCapacityResolution;
SYSTEM_POWER_LEVEL DischargePolicy[NUM_DISCHARGE_POLICIES];
// video policies
DWORD VideoTimeout;
BOOLEAN VideoDimDisplay;
DWORD VideoReserved[3];
// hard disk policies
DWORD SpindownTimeout;
// processor policies
BOOLEAN OptimizeForPower;
BYTE FanThrottleTolerance;
BYTE ForcedThrottle;
BYTE MinThrottle;
POWER_ACTION_POLICY OverThrottled;
} SYSTEM_POWER_POLICY, *PSYSTEM_POWER_POLICY;
// processor power policy state
typedef struct _PROCESSOR_POWER_POLICY_INFO {
// Time based information (will be converted to kernel units)
DWORD TimeCheck; // in US
DWORD DemoteLimit; // in US
DWORD PromoteLimit; // in US
// Percentage based information
BYTE DemotePercent;
BYTE PromotePercent;
BYTE Spare[2];
// Flags
DWORD AllowDemotion:1;
DWORD AllowPromotion:1;
DWORD Reserved:30;
} PROCESSOR_POWER_POLICY_INFO, *PPROCESSOR_POWER_POLICY_INFO;
// processor power policy
typedef struct _PROCESSOR_POWER_POLICY {
DWORD Revision; // 1
// Dynamic Throttling Policy
BYTE DynamicThrottle;
BYTE Spare[3];
// Flags
DWORD DisableCStates:1;
DWORD Reserved:31;
// System policy information
// The Array is last, in case it needs to be grown and the structure
// revision incremented.
DWORD PolicyCount;
PROCESSOR_POWER_POLICY_INFO Policy[3];
} PROCESSOR_POWER_POLICY, *PPROCESSOR_POWER_POLICY;
// administrator power policy overrides
typedef struct _ADMINISTRATOR_POWER_POLICY {
// meaning of power action "sleep"
SYSTEM_POWER_STATE MinSleep;
SYSTEM_POWER_STATE MaxSleep;
// video policies
DWORD MinVideoTimeout;
DWORD MaxVideoTimeout;
// disk policies
DWORD MinSpindownTimeout;
DWORD MaxSpindownTimeout;
} ADMINISTRATOR_POWER_POLICY, *PADMINISTRATOR_POWER_POLICY;
typedef struct {
// Misc supported system features
BOOLEAN PowerButtonPresent;
BOOLEAN SleepButtonPresent;
BOOLEAN LidPresent;
BOOLEAN SystemS1;
BOOLEAN SystemS2;
BOOLEAN SystemS3;
BOOLEAN SystemS4; // hibernate
BOOLEAN SystemS5; // off
BOOLEAN HiberFilePresent;
BOOLEAN FullWake;
BOOLEAN VideoDimPresent;
BOOLEAN ApmPresent;
BOOLEAN UpsPresent;
// Processors
BOOLEAN ThermalControl;
BOOLEAN ProcessorThrottle;
BYTE ProcessorMinThrottle;
BYTE ProcessorMaxThrottle;
BYTE spare2[4];
// Disk
BOOLEAN DiskSpinDown;
BYTE spare3[8];
// System Battery
BOOLEAN SystemBatteriesPresent;
BOOLEAN BatteriesAreShortTerm;
BATTERY_REPORTING_SCALE BatteryScale[3];
// Wake
SYSTEM_POWER_STATE AcOnLineWake;
SYSTEM_POWER_STATE SoftLidWake;
SYSTEM_POWER_STATE RtcWake;
SYSTEM_POWER_STATE MinDeviceWakeState; // note this may change on driver load
SYSTEM_POWER_STATE DefaultLowLatencyWake;
} SYSTEM_POWER_CAPABILITIES, *PSYSTEM_POWER_CAPABILITIES;
typedef struct {
BOOLEAN AcOnLine;
BOOLEAN BatteryPresent;
BOOLEAN Charging;
BOOLEAN Discharging;
BOOLEAN Spare1[4];
DWORD MaxCapacity;
DWORD RemainingCapacity;
DWORD Rate;
DWORD EstimatedTime;
DWORD DefaultAlert1;
DWORD DefaultAlert2;
} SYSTEM_BATTERY_STATE, *PSYSTEM_BATTERY_STATE;
//
// Image Format
//
#ifndef _MAC
#include "pshpack4.h" // 4 byte packing is the default
#define IMAGE_DOS_SIGNATURE 0x5A4D // MZ
#define IMAGE_OS2_SIGNATURE 0x454E // NE
#define IMAGE_OS2_SIGNATURE_LE 0x454C // LE
#define IMAGE_VXD_SIGNATURE 0x454C // LE
#define IMAGE_NT_SIGNATURE 0x00004550 // PE00
#include "pshpack2.h" // 16 bit headers are 2 byte packed
#else
#include "pshpack1.h"
#define IMAGE_DOS_SIGNATURE 0x4D5A // MZ
#define IMAGE_OS2_SIGNATURE 0x4E45 // NE
#define IMAGE_OS2_SIGNATURE_LE 0x4C45 // LE
#define IMAGE_NT_SIGNATURE 0x50450000 // PE00
#endif
typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header
WORD e_magic; // Magic number
WORD e_cblp; // Bytes on last page of file
WORD e_cp; // Pages in file
WORD e_crlc; // Relocations
WORD e_cparhdr; // Size of header in paragraphs
WORD e_minalloc; // Minimum extra paragraphs needed
WORD e_maxalloc; // Maximum extra paragraphs needed
WORD e_ss; // Initial (relative) SS value
WORD e_sp; // Initial SP value
WORD e_csum; // Checksum
WORD e_ip; // Initial IP value
WORD e_cs; // Initial (relative) CS value
WORD e_lfarlc; // File address of relocation table
WORD e_ovno; // Overlay number
WORD e_res[4]; // Reserved words
WORD e_oemid; // OEM identifier (for e_oeminfo)
WORD e_oeminfo; // OEM information; e_oemid specific
WORD e_res2[10]; // Reserved words
LONG e_lfanew; // File address of new exe header
} IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
typedef struct _IMAGE_OS2_HEADER { // OS/2 .EXE header
WORD ne_magic; // Magic number
CHAR ne_ver; // Version number
CHAR ne_rev; // Revision number
WORD ne_enttab; // Offset of Entry Table
WORD ne_cbenttab; // Number of bytes in Entry Table
LONG ne_crc; // Checksum of whole file
WORD ne_flags; // Flag word
WORD ne_autodata; // Automatic data segment number
WORD ne_heap; // Initial heap allocation
WORD ne_stack; // Initial stack allocation
LONG ne_csip; // Initial CS:IP setting
LONG ne_sssp; // Initial SS:SP setting
WORD ne_cseg; // Count of file segments
WORD ne_cmod; // Entries in Module Reference Table
WORD ne_cbnrestab; // Size of non-resident name table
WORD ne_segtab; // Offset of Segment Table
WORD ne_rsrctab; // Offset of Resource Table
WORD ne_restab; // Offset of resident name table
WORD ne_modtab; // Offset of Module Reference Table
WORD ne_imptab; // Offset of Imported Names Table
LONG ne_nrestab; // Offset of Non-resident Names Table
WORD ne_cmovent; // Count of movable entries
WORD ne_align; // Segment alignment shift count
WORD ne_cres; // Count of resource segments
BYTE ne_exetyp; // Target Operating system
BYTE ne_flagsothers; // Other .EXE flags
WORD ne_pretthunks; // offset to return thunks
WORD ne_psegrefbytes; // offset to segment ref. bytes
WORD ne_swaparea; // Minimum code swap area size
WORD ne_expver; // Expected Windows version number
} IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;
typedef struct _IMAGE_VXD_HEADER { // Windows VXD header
WORD e32_magic; // Magic number
BYTE e32_border; // The byte ordering for the VXD
BYTE e32_worder; // The word ordering for the VXD
DWORD e32_level; // The EXE format level for now = 0
WORD e32_cpu; // The CPU type
WORD e32_os; // The OS type
DWORD e32_ver; // Module version
DWORD e32_mflags; // Module flags
DWORD e32_mpages; // Module # pages
DWORD e32_startobj; // Object # for instruction pointer
DWORD e32_eip; // Extended instruction pointer
DWORD e32_stackobj; // Object # for stack pointer
DWORD e32_esp; // Extended stack pointer
DWORD e32_pagesize; // VXD page size
DWORD e32_lastpagesize; // Last page size in VXD
DWORD e32_fixupsize; // Fixup section size
DWORD e32_fixupsum; // Fixup section checksum
DWORD e32_ldrsize; // Loader section size
DWORD e32_ldrsum; // Loader section checksum
DWORD e32_objtab; // Object table offset
DWORD e32_objcnt; // Number of objects in module
DWORD e32_objmap; // Object page map offset
DWORD e32_itermap; // Object iterated data map offset
DWORD e32_rsrctab; // Offset of Resource Table
DWORD e32_rsrccnt; // Number of resource entries
DWORD e32_restab; // Offset of resident name table
DWORD e32_enttab; // Offset of Entry Table
DWORD e32_dirtab; // Offset of Module Directive Table
DWORD e32_dircnt; // Number of module directives
DWORD e32_fpagetab; // Offset of Fixup Page Table
DWORD e32_frectab; // Offset of Fixup Record Table
DWORD e32_impmod; // Offset of Import Module Name Table
DWORD e32_impmodcnt; // Number of entries in Import Module Name Table
DWORD e32_impproc; // Offset of Import Procedure Name Table
DWORD e32_pagesum; // Offset of Per-Page Checksum Table
DWORD e32_datapage; // Offset of Enumerated Data Pages
DWORD e32_preload; // Number of preload pages
DWORD e32_nrestab; // Offset of Non-resident Names Table
DWORD e32_cbnrestab; // Size of Non-resident Name Table
DWORD e32_nressum; // Non-resident Name Table Checksum
DWORD e32_autodata; // Object # for automatic data object
DWORD e32_debuginfo; // Offset of the debugging information
DWORD e32_debuglen; // The length of the debugging info. in bytes
DWORD e32_instpreload; // Number of instance pages in preload section of VXD file
DWORD e32_instdemand; // Number of instance pages in demand load section of VXD file
DWORD e32_heapsize; // Size of heap - for 16-bit apps
BYTE e32_res3[12]; // Reserved words
DWORD e32_winresoff;
DWORD e32_winreslen;
WORD e32_devid; // Device ID for VxD
WORD e32_ddkver; // DDK version for VxD
} IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER;
#ifndef _MAC
#include "poppack.h" // Back to 4 byte packing
#endif
//
// File header format.
//
typedef struct _IMAGE_FILE_HEADER {
WORD Machine;
WORD NumberOfSections;
DWORD TimeDateStamp;
DWORD PointerToSymbolTable;
DWORD NumberOfSymbols;
WORD SizeOfOptionalHeader;
WORD Characteristics;
} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
#define IMAGE_SIZEOF_FILE_HEADER 20
#define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file.
#define IMAGE_FILE_AGGRESIVE_WS_TRIM 0x0010 // Agressively trim working set
#define IMAGE_FILE_LARGE_ADDRESS_AWARE 0x0020 // App can handle >2gb addresses
#define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP 0x0400 // If Image is on removable media, copy and run from the swap file.
#define IMAGE_FILE_NET_RUN_FROM_SWAP 0x0800 // If Image is on Net, copy and run from the swap file.
#define IMAGE_FILE_SYSTEM 0x1000 // System File.
#define IMAGE_FILE_DLL 0x2000 // File is a DLL.
#define IMAGE_FILE_UP_SYSTEM_ONLY 0x4000 // File should only be run on a UP machine
#define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed.
#define IMAGE_FILE_MACHINE_UNKNOWN 0
#define IMAGE_FILE_MACHINE_I386 0x014c // Intel 386.
#define IMAGE_FILE_MACHINE_R3000 0x0162 // MIPS little-endian, 0x160 big-endian
#define IMAGE_FILE_MACHINE_R4000 0x0166 // MIPS little-endian
#define IMAGE_FILE_MACHINE_R10000 0x0168 // MIPS little-endian
#define IMAGE_FILE_MACHINE_WCEMIPSV2 0x0169 // MIPS little-endian WCE v2
#define IMAGE_FILE_MACHINE_ALPHA 0x0184 // Alpha_AXP
#define IMAGE_FILE_MACHINE_SH3 0x01a2 // SH3 little-endian
#define IMAGE_FILE_MACHINE_SH3DSP 0x01a3
#define IMAGE_FILE_MACHINE_SH3E 0x01a4 // SH3E little-endian
#define IMAGE_FILE_MACHINE_SH4 0x01a6 // SH4 little-endian
#define IMAGE_FILE_MACHINE_SH5 0x01a8 // SH5
#define IMAGE_FILE_MACHINE_ARM 0x01c0 // ARM Little-Endian
#define IMAGE_FILE_MACHINE_THUMB 0x01c2
#define IMAGE_FILE_MACHINE_AM33 0x01d3
#define IMAGE_FILE_MACHINE_POWERPC 0x01F0 // IBM PowerPC Little-Endian
#define IMAGE_FILE_MACHINE_POWERPCFP 0x01f1
#define IMAGE_FILE_MACHINE_IA64 0x0200 // Intel 64
#define IMAGE_FILE_MACHINE_MIPS16 0x0266 // MIPS
#define IMAGE_FILE_MACHINE_ALPHA64 0x0284 // ALPHA64
#define IMAGE_FILE_MACHINE_MIPSFPU 0x0366 // MIPS
#define IMAGE_FILE_MACHINE_MIPSFPU16 0x0466 // MIPS
#define IMAGE_FILE_MACHINE_AXP64 IMAGE_FILE_MACHINE_ALPHA64
#define IMAGE_FILE_MACHINE_TRICORE 0x0520 // Infineon
#define IMAGE_FILE_MACHINE_CEF 0x0CEF
#define IMAGE_FILE_MACHINE_EBC 0x0EBC // EFI Byte Code
#define IMAGE_FILE_MACHINE_AMD64 0x8664 // AMD64 (K8)
#define IMAGE_FILE_MACHINE_M32R 0x9041 // M32R little-endian
#define IMAGE_FILE_MACHINE_CEE 0xC0EE
//
// Directory format.
//
typedef struct _IMAGE_DATA_DIRECTORY {
DWORD VirtualAddress;
DWORD Size;
} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16
//
// Optional header format.
//
typedef struct _IMAGE_OPTIONAL_HEADER {
//
// Standard fields.
//
WORD Magic;
BYTE MajorLinkerVersion;
BYTE MinorLinkerVersion;
DWORD SizeOfCode;
DWORD SizeOfInitializedData;
DWORD SizeOfUninitializedData;
DWORD AddressOfEntryPoint;
DWORD BaseOfCode;
DWORD BaseOfData;
//
// NT additional fields.
//
DWORD ImageBase;
DWORD SectionAlignment;
DWORD FileAlignment;
WORD MajorOperatingSystemVersion;
WORD MinorOperatingSystemVersion;
WORD MajorImageVersion;
WORD MinorImageVersion;
WORD MajorSubsystemVersion;
WORD MinorSubsystemVersion;
DWORD Win32VersionValue;
DWORD SizeOfImage;
DWORD SizeOfHeaders;
DWORD CheckSum;
WORD Subsystem;
WORD DllCharacteristics;
DWORD SizeOfStackReserve;
DWORD SizeOfStackCommit;
DWORD SizeOfHeapReserve;
DWORD SizeOfHeapCommit;
DWORD LoaderFlags;
DWORD NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER32, *PIMAGE_OPTIONAL_HEADER32;
typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
WORD Magic;
BYTE MajorLinkerVersion;
BYTE MinorLinkerVersion;
DWORD SizeOfCode;
DWORD SizeOfInitializedData;
DWORD SizeOfUninitializedData;
DWORD AddressOfEntryPoint;
DWORD BaseOfCode;
DWORD BaseOfData;
DWORD BaseOfBss;
DWORD GprMask;
DWORD CprMask[4];
DWORD GpValue;
} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;
typedef struct _IMAGE_OPTIONAL_HEADER64 {
WORD Magic;
BYTE MajorLinkerVersion;
BYTE MinorLinkerVersion;
DWORD SizeOfCode;
DWORD SizeOfInitializedData;
DWORD SizeOfUninitializedData;
DWORD AddressOfEntryPoint;
DWORD BaseOfCode;
ULONGLONG ImageBase;
DWORD SectionAlignment;
DWORD FileAlignment;
WORD MajorOperatingSystemVersion;
WORD MinorOperatingSystemVersion;
WORD MajorImageVersion;
WORD MinorImageVersion;
WORD MajorSubsystemVersion;
WORD MinorSubsystemVersion;
DWORD Win32VersionValue;
DWORD SizeOfImage;
DWORD SizeOfHeaders;
DWORD CheckSum;
WORD Subsystem;
WORD DllCharacteristics;
ULONGLONG SizeOfStackReserve;
ULONGLONG SizeOfStackCommit;
ULONGLONG SizeOfHeapReserve;
ULONGLONG SizeOfHeapCommit;
DWORD LoaderFlags;
DWORD NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER64, *PIMAGE_OPTIONAL_HEADER64;
#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER 56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER 28
#define IMAGE_SIZEOF_NT_OPTIONAL32_HEADER 224
#define IMAGE_SIZEOF_NT_OPTIONAL64_HEADER 240
#define IMAGE_NT_OPTIONAL_HDR32_MAGIC 0x10b
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC 0x107
#ifdef _WIN64
typedef IMAGE_OPTIONAL_HEADER64 IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER64 PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER IMAGE_SIZEOF_NT_OPTIONAL64_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC IMAGE_NT_OPTIONAL_HDR64_MAGIC
#else
typedef IMAGE_OPTIONAL_HEADER32 IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER32 PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER IMAGE_SIZEOF_NT_OPTIONAL32_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC IMAGE_NT_OPTIONAL_HDR32_MAGIC
#endif
typedef struct _IMAGE_NT_HEADERS64 {
DWORD Signature;
IMAGE_FILE_HEADER FileHeader;
IMAGE_OPTIONAL_HEADER64 OptionalHeader;
} IMAGE_NT_HEADERS64, *PIMAGE_NT_HEADERS64;
typedef struct _IMAGE_NT_HEADERS {
DWORD Signature;
IMAGE_FILE_HEADER FileHeader;
IMAGE_OPTIONAL_HEADER32 OptionalHeader;
} IMAGE_NT_HEADERS32, *PIMAGE_NT_HEADERS32;
typedef struct _IMAGE_ROM_HEADERS {
IMAGE_FILE_HEADER FileHeader;
IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;
#ifdef _WIN64
typedef IMAGE_NT_HEADERS64 IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS64 PIMAGE_NT_HEADERS;
#else
typedef IMAGE_NT_HEADERS32 IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS32 PIMAGE_NT_HEADERS;
#endif
// IMAGE_FIRST_SECTION doesn't need 32/64 versions since the file header is the same either way.
#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \
((ULONG_PTR)ntheader + \
FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) + \
((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader \
))
// Subsystem Values
#define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem.
#define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image runs in the Posix character subsystem.
#define IMAGE_SUBSYSTEM_NATIVE_WINDOWS 8 // image is a native Win9x driver.
#define IMAGE_SUBSYSTEM_WINDOWS_CE_GUI 9 // Image runs in the Windows CE subsystem.
#define IMAGE_SUBSYSTEM_EFI_APPLICATION 10 //
#define IMAGE_SUBSYSTEM_EFI_BOOT_SERVICE_DRIVER 11 //
#define IMAGE_SUBSYSTEM_EFI_RUNTIME_DRIVER 12 //
#define IMAGE_SUBSYSTEM_EFI_ROM 13
#define IMAGE_SUBSYSTEM_XBOX 14
// DllCharacteristics Entries
// IMAGE_LIBRARY_PROCESS_INIT 0x0001 // Reserved.
// IMAGE_LIBRARY_PROCESS_TERM 0x0002 // Reserved.
// IMAGE_LIBRARY_THREAD_INIT 0x0004 // Reserved.
// IMAGE_LIBRARY_THREAD_TERM 0x0008 // Reserved.
#define IMAGE_DLLCHARACTERISTICS_NO_ISOLATION 0x0200 // Image understands isolation and doesn't want it
#define IMAGE_DLLCHARACTERISTICS_NO_SEH 0x0400 // Image does not use SEH. No SE handler may reside in this image
#define IMAGE_DLLCHARACTERISTICS_NO_BIND 0x0800 // Do not bind this image.
// 0x1000 // Reserved.
#define IMAGE_DLLCHARACTERISTICS_WDM_DRIVER 0x2000 // Driver uses WDM model
// 0x4000 // Reserved.
#define IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE 0x8000
// Directory Entries
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory
// IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // (X86 usage)
#define IMAGE_DIRECTORY_ENTRY_ARCHITECTURE 7 // Architecture Specific Data
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // RVA of GP
#define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table
#define IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT 13 // Delay Load Import Descriptors
#define IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR 14 // COM Runtime descriptor
//
// Non-COFF Object file header
//
typedef struct ANON_OBJECT_HEADER {
WORD Sig1; // Must be IMAGE_FILE_MACHINE_UNKNOWN
WORD Sig2; // Must be 0xffff
WORD Version; // >= 1 (implies the CLSID field is present)
WORD Machine;
DWORD TimeDateStamp;
CLSID ClassID; // Used to invoke CoCreateInstance
DWORD SizeOfData; // Size of data that follows the header
} ANON_OBJECT_HEADER;
//
// Section header format.
//
#define IMAGE_SIZEOF_SHORT_NAME 8
typedef struct _IMAGE_SECTION_HEADER {
BYTE Name[IMAGE_SIZEOF_SHORT_NAME];
union {
DWORD PhysicalAddress;
DWORD VirtualSize;
} Misc;
DWORD VirtualAddress;
DWORD SizeOfRawData;
DWORD PointerToRawData;
DWORD PointerToRelocations;
DWORD PointerToLinenumbers;
WORD NumberOfRelocations;
WORD NumberOfLinenumbers;
DWORD Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
#define IMAGE_SIZEOF_SECTION_HEADER 40
//
// Section characteristics.
//
// IMAGE_SCN_TYPE_REG 0x00000000 // Reserved.
// IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved.
// IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved.
// IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved.
// IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved.
#define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data.
#define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved.
#define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information.
// IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved.
#define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat.
// 0x00002000 // Reserved.
// IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000
#define IMAGE_SCN_NO_DEFER_SPEC_EXC 0x00004000 // Reset speculative exceptions handling bits in the TLB entries for this section.
#define IMAGE_SCN_GPREL 0x00008000 // Section content can be accessed relative to GP
#define IMAGE_SCN_MEM_FARDATA 0x00008000
// IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000
#define IMAGE_SCN_MEM_PURGEABLE 0x00020000
#define IMAGE_SCN_MEM_16BIT 0x00020000
#define IMAGE_SCN_MEM_LOCKED 0x00040000
#define IMAGE_SCN_MEM_PRELOAD 0x00080000
#define IMAGE_SCN_ALIGN_1BYTES 0x00100000 //
#define IMAGE_SCN_ALIGN_2BYTES 0x00200000 //
#define IMAGE_SCN_ALIGN_4BYTES 0x00300000 //
#define IMAGE_SCN_ALIGN_8BYTES 0x00400000 //
#define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES 0x00600000 //
#define IMAGE_SCN_ALIGN_64BYTES 0x00700000 //
#define IMAGE_SCN_ALIGN_128BYTES 0x00800000 //
#define IMAGE_SCN_ALIGN_256BYTES 0x00900000 //
#define IMAGE_SCN_ALIGN_512BYTES 0x00A00000 //
#define IMAGE_SCN_ALIGN_1024BYTES 0x00B00000 //
#define IMAGE_SCN_ALIGN_2048BYTES 0x00C00000 //
#define IMAGE_SCN_ALIGN_4096BYTES 0x00D00000 //
#define IMAGE_SCN_ALIGN_8192BYTES 0x00E00000 //
// Unused 0x00F00000
#define IMAGE_SCN_ALIGN_MASK 0x00F00000
#define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable.
#define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable.
#define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable.
//
// TLS Chaacteristic Flags
//
#define IMAGE_SCN_SCALE_INDEX 0x00000001 // Tls index is scaled
#ifndef _MAC
#include "pshpack2.h" // Symbols, relocs, and linenumbers are 2 byte packed
#endif
//
// Symbol format.
//
typedef struct _IMAGE_SYMBOL {
union {
BYTE ShortName[8];
struct {
DWORD Short; // if 0, use LongName
DWORD Long; // offset into string table
} Name;
DWORD LongName[2]; // PBYTE [2]
} N;
DWORD Value;
SHORT SectionNumber;
WORD Type;
BYTE StorageClass;
BYTE NumberOfAuxSymbols;
} IMAGE_SYMBOL;
typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;
#define IMAGE_SIZEOF_SYMBOL 18
//
// Section values.
//
// Symbols have a section number of the section in which they are
// defined. Otherwise, section numbers have the following meanings:
//
#define IMAGE_SYM_UNDEFINED (SHORT)0 // Symbol is undefined or is common.
#define IMAGE_SYM_ABSOLUTE (SHORT)-1 // Symbol is an absolute value.
#define IMAGE_SYM_DEBUG (SHORT)-2 // Symbol is a special debug item.
#define IMAGE_SYM_SECTION_MAX 0xFEFF // Values 0xFF00-0xFFFF are special
//
// Type (fundamental) values.
//
#define IMAGE_SYM_TYPE_NULL 0x0000 // no type.
#define IMAGE_SYM_TYPE_VOID 0x0001 //
#define IMAGE_SYM_TYPE_CHAR 0x0002 // type character.
#define IMAGE_SYM_TYPE_SHORT 0x0003 // type short integer.
#define IMAGE_SYM_TYPE_INT 0x0004 //
#define IMAGE_SYM_TYPE_LONG 0x0005 //
#define IMAGE_SYM_TYPE_FLOAT 0x0006 //
#define IMAGE_SYM_TYPE_DOUBLE 0x0007 //
#define IMAGE_SYM_TYPE_STRUCT 0x0008 //
#define IMAGE_SYM_TYPE_UNION 0x0009 //
#define IMAGE_SYM_TYPE_ENUM 0x000A // enumeration.
#define IMAGE_SYM_TYPE_MOE 0x000B // member of enumeration.
#define IMAGE_SYM_TYPE_BYTE 0x000C //
#define IMAGE_SYM_TYPE_WORD 0x000D //
#define IMAGE_SYM_TYPE_UINT 0x000E //
#define IMAGE_SYM_TYPE_DWORD 0x000F //
#define IMAGE_SYM_TYPE_PCODE 0x8000 //
//
// Type (derived) values.
//
#define IMAGE_SYM_DTYPE_NULL 0 // no derived type.
#define IMAGE_SYM_DTYPE_POINTER 1 // pointer.
#define IMAGE_SYM_DTYPE_FUNCTION 2 // function.
#define IMAGE_SYM_DTYPE_ARRAY 3 // array.
//
// Storage classes.
//
#define IMAGE_SYM_CLASS_END_OF_FUNCTION (BYTE )-1
#define IMAGE_SYM_CLASS_NULL 0x0000
#define IMAGE_SYM_CLASS_AUTOMATIC 0x0001
#define IMAGE_SYM_CLASS_EXTERNAL 0x0002
#define IMAGE_SYM_CLASS_STATIC 0x0003
#define IMAGE_SYM_CLASS_REGISTER 0x0004
#define IMAGE_SYM_CLASS_EXTERNAL_DEF 0x0005
#define IMAGE_SYM_CLASS_LABEL 0x0006
#define IMAGE_SYM_CLASS_UNDEFINED_LABEL 0x0007
#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT 0x0008
#define IMAGE_SYM_CLASS_ARGUMENT 0x0009
#define IMAGE_SYM_CLASS_STRUCT_TAG 0x000A
#define IMAGE_SYM_CLASS_MEMBER_OF_UNION 0x000B
#define IMAGE_SYM_CLASS_UNION_TAG 0x000C
#define IMAGE_SYM_CLASS_TYPE_DEFINITION 0x000D
#define IMAGE_SYM_CLASS_UNDEFINED_STATIC 0x000E
#define IMAGE_SYM_CLASS_ENUM_TAG 0x000F
#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM 0x0010
#define IMAGE_SYM_CLASS_REGISTER_PARAM 0x0011
#define IMAGE_SYM_CLASS_BIT_FIELD 0x0012
#define IMAGE_SYM_CLASS_FAR_EXTERNAL 0x0044 //
#define IMAGE_SYM_CLASS_BLOCK 0x0064
#define IMAGE_SYM_CLASS_FUNCTION 0x0065
#define IMAGE_SYM_CLASS_END_OF_STRUCT 0x0066
#define IMAGE_SYM_CLASS_FILE 0x0067
// new
#define IMAGE_SYM_CLASS_SECTION 0x0068
#define IMAGE_SYM_CLASS_WEAK_EXTERNAL 0x0069
#define IMAGE_SYM_CLASS_CLR_TOKEN 0x006B
// type packing constants
#define N_BTMASK 0x000F
#define N_TMASK 0x0030
#define N_TMASK1 0x00C0
#define N_TMASK2 0x00F0
#define N_BTSHFT 4
#define N_TSHIFT 2
// MACROS
// Basic Type of x
#define BTYPE(x) ((x) & N_BTMASK)
// Is x a pointer?
#ifndef ISPTR
#define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT))
#endif
// Is x a function?
#ifndef ISFCN
#define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT))
#endif
// Is x an array?
#ifndef ISARY
#define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT))
#endif
// Is x a structure, union, or enumeration TAG?
#ifndef ISTAG
#define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG)
#endif
#ifndef INCREF
#define INCREF(x) ((((x)&~N_BTMASK)<<N_TSHIFT)|(IMAGE_SYM_DTYPE_POINTER<<N_BTSHFT)|((x)&N_BTMASK))
#endif
#ifndef DECREF
#define DECREF(x) ((((x)>>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK))
#endif
//
// Auxiliary entry format.
//
typedef union _IMAGE_AUX_SYMBOL {
struct {
DWORD TagIndex; // struct, union, or enum tag index
union {
struct {
WORD Linenumber; // declaration line number
WORD Size; // size of struct, union, or enum
} LnSz;
DWORD TotalSize;
} Misc;
union {
struct { // if ISFCN, tag, or .bb
DWORD PointerToLinenumber;
DWORD PointerToNextFunction;
} Function;
struct { // if ISARY, up to 4 dimen.
WORD Dimension[4];
} Array;
} FcnAry;
WORD TvIndex; // tv index
} Sym;
struct {
BYTE Name[IMAGE_SIZEOF_SYMBOL];
} File;
struct {
DWORD Length; // section length
WORD NumberOfRelocations; // number of relocation entries
WORD NumberOfLinenumbers; // number of line numbers
DWORD CheckSum; // checksum for communal
SHORT Number; // section number to associate with
BYTE Selection; // communal selection type
} Section;
} IMAGE_AUX_SYMBOL;
typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL;
#define IMAGE_SIZEOF_AUX_SYMBOL 18
typedef enum IMAGE_AUX_SYMBOL_TYPE {
IMAGE_AUX_SYMBOL_TYPE_TOKEN_DEF = 1,
} IMAGE_AUX_SYMBOL_TYPE;
#include <pshpack2.h>
typedef struct IMAGE_AUX_SYMBOL_TOKEN_DEF {
BYTE bAuxType; // IMAGE_AUX_SYMBOL_TYPE
BYTE bReserved; // Must be 0
DWORD SymbolTableIndex;
BYTE rgbReserved[12]; // Must be 0
} IMAGE_AUX_SYMBOL_TOKEN_DEF;
typedef IMAGE_AUX_SYMBOL_TOKEN_DEF UNALIGNED *PIMAGE_AUX_SYMBOL_TOKEN_DEF;
#include <poppack.h>
//
// Communal selection types.
//
#define IMAGE_COMDAT_SELECT_NODUPLICATES 1
#define IMAGE_COMDAT_SELECT_ANY 2
#define IMAGE_COMDAT_SELECT_SAME_SIZE 3
#define IMAGE_COMDAT_SELECT_EXACT_MATCH 4
#define IMAGE_COMDAT_SELECT_ASSOCIATIVE 5
#define IMAGE_COMDAT_SELECT_LARGEST 6
#define IMAGE_COMDAT_SELECT_NEWEST 7
#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1
#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY 2
#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS 3
//
// Relocation format.
//
typedef struct _IMAGE_RELOCATION {
union {
DWORD VirtualAddress;
DWORD RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
};
DWORD SymbolTableIndex;
WORD Type;
} IMAGE_RELOCATION;
typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION;
#define IMAGE_SIZEOF_RELOCATION 10
//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16 0x0001 // Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16 0x0002 // PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32 0x0006 // Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB 0x0007 // Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12 0x0009 // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION 0x000A
#define IMAGE_REL_I386_SECREL 0x000B
#define IMAGE_REL_I386_TOKEN 0x000C // clr token
#define IMAGE_REL_I386_SECREL7 0x000D // 7 bit offset from base of section containing target
#define IMAGE_REL_I386_REL32 0x0014 // PC-relative 32-bit reference to the symbols virtual address
//
// MIPS relocation types.
//
#define IMAGE_REL_MIPS_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_MIPS_REFHALF 0x0001
#define IMAGE_REL_MIPS_REFWORD 0x0002
#define IMAGE_REL_MIPS_JMPADDR 0x0003
#define IMAGE_REL_MIPS_REFHI 0x0004
#define IMAGE_REL_MIPS_REFLO 0x0005
#define IMAGE_REL_MIPS_GPREL 0x0006
#define IMAGE_REL_MIPS_LITERAL 0x0007
#define IMAGE_REL_MIPS_SECTION 0x000A
#define IMAGE_REL_MIPS_SECREL 0x000B
#define IMAGE_REL_MIPS_SECRELLO 0x000C // Low 16-bit section relative referemce (used for >32k TLS)
#define IMAGE_REL_MIPS_SECRELHI 0x000D // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_MIPS_TOKEN 0x000E // clr token
#define IMAGE_REL_MIPS_JMPADDR16 0x0010
#define IMAGE_REL_MIPS_REFWORDNB 0x0022
#define IMAGE_REL_MIPS_PAIR 0x0025
//
// Alpha Relocation types.
//
#define IMAGE_REL_ALPHA_ABSOLUTE 0x0000
#define IMAGE_REL_ALPHA_REFLONG 0x0001
#define IMAGE_REL_ALPHA_REFQUAD 0x0002
#define IMAGE_REL_ALPHA_GPREL32 0x0003
#define IMAGE_REL_ALPHA_LITERAL 0x0004
#define IMAGE_REL_ALPHA_LITUSE 0x0005
#define IMAGE_REL_ALPHA_GPDISP 0x0006
#define IMAGE_REL_ALPHA_BRADDR 0x0007
#define IMAGE_REL_ALPHA_HINT 0x0008
#define IMAGE_REL_ALPHA_INLINE_REFLONG 0x0009
#define IMAGE_REL_ALPHA_REFHI 0x000A
#define IMAGE_REL_ALPHA_REFLO 0x000B
#define IMAGE_REL_ALPHA_PAIR 0x000C
#define IMAGE_REL_ALPHA_MATCH 0x000D
#define IMAGE_REL_ALPHA_SECTION 0x000E
#define IMAGE_REL_ALPHA_SECREL 0x000F
#define IMAGE_REL_ALPHA_REFLONGNB 0x0010
#define IMAGE_REL_ALPHA_SECRELLO 0x0011 // Low 16-bit section relative reference
#define IMAGE_REL_ALPHA_SECRELHI 0x0012 // High 16-bit section relative reference
#define IMAGE_REL_ALPHA_REFQ3 0x0013 // High 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ2 0x0014 // Middle 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ1 0x0015 // Low 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_GPRELLO 0x0016 // Low 16-bit GP relative reference
#define IMAGE_REL_ALPHA_GPRELHI 0x0017 // High 16-bit GP relative reference
//
// IBM PowerPC relocation types.
//
#define IMAGE_REL_PPC_ABSOLUTE 0x0000 // NOP
#define IMAGE_REL_PPC_ADDR64 0x0001 // 64-bit address
#define IMAGE_REL_PPC_ADDR32 0x0002 // 32-bit address
#define IMAGE_REL_PPC_ADDR24 0x0003 // 26-bit address, shifted left 2 (branch absolute)
#define IMAGE_REL_PPC_ADDR16 0x0004 // 16-bit address
#define IMAGE_REL_PPC_ADDR14 0x0005 // 16-bit address, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_REL24 0x0006 // 26-bit PC-relative offset, shifted left 2 (branch relative)
#define IMAGE_REL_PPC_REL14 0x0007 // 16-bit PC-relative offset, shifted left 2 (br cond relative)
#define IMAGE_REL_PPC_TOCREL16 0x0008 // 16-bit offset from TOC base
#define IMAGE_REL_PPC_TOCREL14 0x0009 // 16-bit offset from TOC base, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_ADDR32NB 0x000A // 32-bit addr w/o image base
#define IMAGE_REL_PPC_SECREL 0x000B // va of containing section (as in an image sectionhdr)
#define IMAGE_REL_PPC_SECTION 0x000C // sectionheader number
#define IMAGE_REL_PPC_IFGLUE 0x000D // substitute TOC restore instruction iff symbol is glue code
#define IMAGE_REL_PPC_IMGLUE 0x000E // symbol is glue code; virtual address is TOC restore instruction
#define IMAGE_REL_PPC_SECREL16 0x000F // va of containing section (limited to 16 bits)
#define IMAGE_REL_PPC_REFHI 0x0010
#define IMAGE_REL_PPC_REFLO 0x0011
#define IMAGE_REL_PPC_PAIR 0x0012
#define IMAGE_REL_PPC_SECRELLO 0x0013 // Low 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_SECRELHI 0x0014 // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_GPREL 0x0015
#define IMAGE_REL_PPC_TOKEN 0x0016 // clr token
#define IMAGE_REL_PPC_TYPEMASK 0x00FF // mask to isolate above values in IMAGE_RELOCATION.Type
// Flag bits in IMAGE_RELOCATION.TYPE
#define IMAGE_REL_PPC_NEG 0x0100 // subtract reloc value rather than adding it
#define IMAGE_REL_PPC_BRTAKEN 0x0200 // fix branch prediction bit to predict branch taken
#define IMAGE_REL_PPC_BRNTAKEN 0x0400 // fix branch prediction bit to predict branch not taken
#define IMAGE_REL_PPC_TOCDEFN 0x0800 // toc slot defined in file (or, data in toc)
//
// Hitachi SH3 relocation types.
//
#define IMAGE_REL_SH3_ABSOLUTE 0x0000 // No relocation
#define IMAGE_REL_SH3_DIRECT16 0x0001 // 16 bit direct
#define IMAGE_REL_SH3_DIRECT32 0x0002 // 32 bit direct
#define IMAGE_REL_SH3_DIRECT8 0x0003 // 8 bit direct, -128..255
#define IMAGE_REL_SH3_DIRECT8_WORD 0x0004 // 8 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT8_LONG 0x0005 // 8 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_DIRECT4 0x0006 // 4 bit direct (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_WORD 0x0007 // 4 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_LONG 0x0008 // 4 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_PCREL8_WORD 0x0009 // 8 bit PC relative .W
#define IMAGE_REL_SH3_PCREL8_LONG 0x000A // 8 bit PC relative .L
#define IMAGE_REL_SH3_PCREL12_WORD 0x000B // 12 LSB PC relative .W
#define IMAGE_REL_SH3_STARTOF_SECTION 0x000C // Start of EXE section
#define IMAGE_REL_SH3_SIZEOF_SECTION 0x000D // Size of EXE section
#define IMAGE_REL_SH3_SECTION 0x000E // Section table index
#define IMAGE_REL_SH3_SECREL 0x000F // Offset within section
#define IMAGE_REL_SH3_DIRECT32_NB 0x0010 // 32 bit direct not based
#define IMAGE_REL_SH3_GPREL4_LONG 0x0011 // GP-relative addressing
#define IMAGE_REL_SH3_TOKEN 0x0012 // clr token
#define IMAGE_REL_ARM_ABSOLUTE 0x0000 // No relocation required
#define IMAGE_REL_ARM_ADDR32 0x0001 // 32 bit address
#define IMAGE_REL_ARM_ADDR32NB 0x0002 // 32 bit address w/o image base
#define IMAGE_REL_ARM_BRANCH24 0x0003 // 24 bit offset << 2 & sign ext.
#define IMAGE_REL_ARM_BRANCH11 0x0004 // Thumb: 2 11 bit offsets
#define IMAGE_REL_ARM_TOKEN 0x0005 // clr token
#define IMAGE_REL_ARM_GPREL12 0x0006 // GP-relative addressing (ARM)
#define IMAGE_REL_ARM_GPREL7 0x0007 // GP-relative addressing (Thumb)
#define IMAGE_REL_ARM_BLX24 0x0008
#define IMAGE_REL_ARM_BLX11 0x0009
#define IMAGE_REL_ARM_SECTION 0x000E // Section table index
#define IMAGE_REL_ARM_SECREL 0x000F // Offset within section
#define IMAGE_REL_AM_ABSOLUTE 0x0000
#define IMAGE_REL_AM_ADDR32 0x0001
#define IMAGE_REL_AM_ADDR32NB 0x0002
#define IMAGE_REL_AM_CALL32 0x0003
#define IMAGE_REL_AM_FUNCINFO 0x0004
#define IMAGE_REL_AM_REL32_1 0x0005
#define IMAGE_REL_AM_REL32_2 0x0006
#define IMAGE_REL_AM_SECREL 0x0007
#define IMAGE_REL_AM_SECTION 0x0008
#define IMAGE_REL_AM_TOKEN 0x0009
//
// X86-64 relocations
//
#define IMAGE_REL_AMD64_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_AMD64_ADDR64 0x0001 // 64-bit address (VA).
#define IMAGE_REL_AMD64_ADDR32 0x0002 // 32-bit address (VA).
#define IMAGE_REL_AMD64_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
#define IMAGE_REL_AMD64_REL32 0x0004 // 32-bit relative address from byte following reloc
#define IMAGE_REL_AMD64_REL32_1 0x0005 // 32-bit relative address from byte distance 1 from reloc
#define IMAGE_REL_AMD64_REL32_2 0x0006 // 32-bit relative address from byte distance 2 from reloc
#define IMAGE_REL_AMD64_REL32_3 0x0007 // 32-bit relative address from byte distance 3 from reloc
#define IMAGE_REL_AMD64_REL32_4 0x0008 // 32-bit relative address from byte distance 4 from reloc
#define IMAGE_REL_AMD64_REL32_5 0x0009 // 32-bit relative address from byte distance 5 from reloc
#define IMAGE_REL_AMD64_SECTION 0x000A // Section index
#define IMAGE_REL_AMD64_SECREL 0x000B // 32 bit offset from base of section containing target
#define IMAGE_REL_AMD64_SECREL7 0x000C // 7 bit unsigned offset from base of section containing target
#define IMAGE_REL_AMD64_TOKEN 0x000D // 32 bit metadata token
#define IMAGE_REL_AMD64_SREL32 0x000E // 32 bit signed span-dependent value emitted into object
#define IMAGE_REL_AMD64_PAIR 0x000F
#define IMAGE_REL_AMD64_SSPAN32 0x0010 // 32 bit signed span-dependent value applied at link time
//
// IA64 relocation types.
//
#define IMAGE_REL_IA64_ABSOLUTE 0x0000
#define IMAGE_REL_IA64_IMM14 0x0001
#define IMAGE_REL_IA64_IMM22 0x0002
#define IMAGE_REL_IA64_IMM64 0x0003
#define IMAGE_REL_IA64_DIR32 0x0004
#define IMAGE_REL_IA64_DIR64 0x0005
#define IMAGE_REL_IA64_PCREL21B 0x0006
#define IMAGE_REL_IA64_PCREL21M 0x0007
#define IMAGE_REL_IA64_PCREL21F 0x0008
#define IMAGE_REL_IA64_GPREL22 0x0009
#define IMAGE_REL_IA64_LTOFF22 0x000A
#define IMAGE_REL_IA64_SECTION 0x000B
#define IMAGE_REL_IA64_SECREL22 0x000C
#define IMAGE_REL_IA64_SECREL64I 0x000D
#define IMAGE_REL_IA64_SECREL32 0x000E
//
#define IMAGE_REL_IA64_DIR32NB 0x0010
#define IMAGE_REL_IA64_SREL14 0x0011
#define IMAGE_REL_IA64_SREL22 0x0012
#define IMAGE_REL_IA64_SREL32 0x0013
#define IMAGE_REL_IA64_UREL32 0x0014
#define IMAGE_REL_IA64_PCREL60X 0x0015 // This is always a BRL and never converted
#define IMAGE_REL_IA64_PCREL60B 0x0016 // If possible, convert to MBB bundle with NOP.B in slot 1
#define IMAGE_REL_IA64_PCREL60F 0x0017 // If possible, convert to MFB bundle with NOP.F in slot 1
#define IMAGE_REL_IA64_PCREL60I 0x0018 // If possible, convert to MIB bundle with NOP.I in slot 1
#define IMAGE_REL_IA64_PCREL60M 0x0019 // If possible, convert to MMB bundle with NOP.M in slot 1
#define IMAGE_REL_IA64_IMMGPREL64 0x001A
#define IMAGE_REL_IA64_TOKEN 0x001B // clr token
#define IMAGE_REL_IA64_GPREL32 0x001C
#define IMAGE_REL_IA64_ADDEND 0x001F
//
// CEF relocation types.
//
#define IMAGE_REL_CEF_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_CEF_ADDR32 0x0001 // 32-bit address (VA).
#define IMAGE_REL_CEF_ADDR64 0x0002 // 64-bit address (VA).
#define IMAGE_REL_CEF_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
#define IMAGE_REL_CEF_SECTION 0x0004 // Section index
#define IMAGE_REL_CEF_SECREL 0x0005 // 32 bit offset from base of section containing target
#define IMAGE_REL_CEF_TOKEN 0x0006 // 32 bit metadata token
//
// clr relocation types.
//
#define IMAGE_REL_CEE_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_CEE_ADDR32 0x0001 // 32-bit address (VA).
#define IMAGE_REL_CEE_ADDR64 0x0002 // 64-bit address (VA).
#define IMAGE_REL_CEE_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
#define IMAGE_REL_CEE_SECTION 0x0004 // Section index
#define IMAGE_REL_CEE_SECREL 0x0005 // 32 bit offset from base of section containing target
#define IMAGE_REL_CEE_TOKEN 0x0006 // 32 bit metadata token
#define IMAGE_REL_M32R_ABSOLUTE 0x0000 // No relocation required
#define IMAGE_REL_M32R_ADDR32 0x0001 // 32 bit address
#define IMAGE_REL_M32R_ADDR32NB 0x0002 // 32 bit address w/o image base
#define IMAGE_REL_M32R_ADDR24 0x0003 // 24 bit address
#define IMAGE_REL_M32R_GPREL16 0x0004 // GP relative addressing
#define IMAGE_REL_M32R_PCREL24 0x0005 // 24 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_PCREL16 0x0006 // 16 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_PCREL8 0x0007 // 8 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_REFHALF 0x0008 // 16 MSBs
#define IMAGE_REL_M32R_REFHI 0x0009 // 16 MSBs; adj for LSB sign ext.
#define IMAGE_REL_M32R_REFLO 0x000A // 16 LSBs
#define IMAGE_REL_M32R_PAIR 0x000B // Link HI and LO
#define IMAGE_REL_M32R_SECTION 0x000C // Section table index
#define IMAGE_REL_M32R_SECREL32 0x000D // 32 bit section relative reference
#define IMAGE_REL_M32R_TOKEN 0x000E // clr token
#define EXT_IMM64(Value, Address, Size, InstPos, ValPos) /* Intel-IA64-Filler */ \
Value |= (((ULONGLONG)((*(Address) >> InstPos) & (((ULONGLONG)1 << Size) - 1))) << ValPos) // Intel-IA64-Filler
#define INS_IMM64(Value, Address, Size, InstPos, ValPos) /* Intel-IA64-Filler */\
*(PDWORD)Address = (*(PDWORD)Address & ~(((1 << Size) - 1) << InstPos)) | /* Intel-IA64-Filler */\
((DWORD)((((ULONGLONG)Value >> ValPos) & (((ULONGLONG)1 << Size) - 1))) << InstPos) // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_SIZE_X 7 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_INST_WORD_POS_X 4 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_VAL_POS_X 0 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_SIZE_X 9 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_INST_WORD_POS_X 18 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_VAL_POS_X 7 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_SIZE_X 5 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_INST_WORD_POS_X 13 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_VAL_POS_X 16 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_SIZE_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_INST_WORD_POS_X 12 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_VAL_POS_X 21 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_INST_WORD_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_SIZE_X 10 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_INST_WORD_POS_X 14 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_VAL_POS_X 22 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_INST_WORD_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_SIZE_X 8 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_INST_WORD_POS_X 24 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_VAL_POS_X 32 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_INST_WORD_X 2 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_SIZE_X 23 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_INST_WORD_POS_X 0 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_VAL_POS_X 40 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_SIZE_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_INST_WORD_POS_X 27 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_VAL_POS_X 63 // Intel-IA64-Filler
//
// Line number format.
//
typedef struct _IMAGE_LINENUMBER {
union {
DWORD SymbolTableIndex; // Symbol table index of function name if Linenumber is 0.
DWORD VirtualAddress; // Virtual address of line number.
} Type;
WORD Linenumber; // Line number.
} IMAGE_LINENUMBER;
typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;
#define IMAGE_SIZEOF_LINENUMBER 6
#ifndef _MAC
#include "poppack.h" // Back to 4 byte packing
#endif
//
// Based relocation format.
//
typedef struct _IMAGE_BASE_RELOCATION {
DWORD VirtualAddress;
DWORD SizeOfBlock;
// WORD TypeOffset[1];
} IMAGE_BASE_RELOCATION;
typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION;
#define IMAGE_SIZEOF_BASE_RELOCATION 8
//
// Based relocation types.
//
#define IMAGE_REL_BASED_ABSOLUTE 0
#define IMAGE_REL_BASED_HIGH 1
#define IMAGE_REL_BASED_LOW 2
#define IMAGE_REL_BASED_HIGHLOW 3
#define IMAGE_REL_BASED_HIGHADJ 4
#define IMAGE_REL_BASED_MIPS_JMPADDR 5
#define IMAGE_REL_BASED_MIPS_JMPADDR16 9
#define IMAGE_REL_BASED_IA64_IMM64 9
#define IMAGE_REL_BASED_DIR64 10
//
// Archive format.
//
#define IMAGE_ARCHIVE_START_SIZE 8
#define IMAGE_ARCHIVE_START "!<arch>\n"
#define IMAGE_ARCHIVE_END "`\n"
#define IMAGE_ARCHIVE_PAD "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER "/ "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER "// "
typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
BYTE Name[16]; // File member name - `/' terminated.
BYTE Date[12]; // File member date - decimal.
BYTE UserID[6]; // File member user id - decimal.
BYTE GroupID[6]; // File member group id - decimal.
BYTE Mode[8]; // File member mode - octal.
BYTE Size[10]; // File member size - decimal.
BYTE EndHeader[2]; // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;
#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR 60
//
// DLL support.
//
//
// Export Format
//
typedef struct _IMAGE_EXPORT_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD Name;
DWORD Base;
DWORD NumberOfFunctions;
DWORD NumberOfNames;
DWORD AddressOfFunctions; // RVA from base of image
DWORD AddressOfNames; // RVA from base of image
DWORD AddressOfNameOrdinals; // RVA from base of image
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
//
// Import Format
//
typedef struct _IMAGE_IMPORT_BY_NAME {
WORD Hint;
BYTE Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
#include "pshpack8.h" // Use align 8 for the 64-bit IAT.
typedef struct _IMAGE_THUNK_DATA64 {
union {
ULONGLONG ForwarderString; // PBYTE
ULONGLONG Function; // PDWORD
ULONGLONG Ordinal;
ULONGLONG AddressOfData; // PIMAGE_IMPORT_BY_NAME
} u1;
} IMAGE_THUNK_DATA64;
typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;
#include "poppack.h" // Back to 4 byte packing
typedef struct _IMAGE_THUNK_DATA32 {
union {
DWORD ForwarderString; // PBYTE
DWORD Function; // PDWORD
DWORD Ordinal;
DWORD AddressOfData; // PIMAGE_IMPORT_BY_NAME
} u1;
} IMAGE_THUNK_DATA32;
typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;
#define IMAGE_ORDINAL_FLAG64 0x8000000000000000
#define IMAGE_ORDINAL_FLAG32 0x80000000
#define IMAGE_ORDINAL64(Ordinal) (Ordinal & 0xffff)
#define IMAGE_ORDINAL32(Ordinal) (Ordinal & 0xffff)
#define IMAGE_SNAP_BY_ORDINAL64(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG64) != 0)
#define IMAGE_SNAP_BY_ORDINAL32(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG32) != 0)
//
// Thread Local Storage
//
typedef VOID
(NTAPI *PIMAGE_TLS_CALLBACK) (
PVOID DllHandle,
DWORD Reason,
PVOID Reserved
);
typedef struct _IMAGE_TLS_DIRECTORY64 {
ULONGLONG StartAddressOfRawData;
ULONGLONG EndAddressOfRawData;
ULONGLONG AddressOfIndex; // PDWORD
ULONGLONG AddressOfCallBacks; // PIMAGE_TLS_CALLBACK *;
DWORD SizeOfZeroFill;
DWORD Characteristics;
} IMAGE_TLS_DIRECTORY64;
typedef IMAGE_TLS_DIRECTORY64 * PIMAGE_TLS_DIRECTORY64;
typedef struct _IMAGE_TLS_DIRECTORY32 {
DWORD StartAddressOfRawData;
DWORD EndAddressOfRawData;
DWORD AddressOfIndex; // PDWORD
DWORD AddressOfCallBacks; // PIMAGE_TLS_CALLBACK *
DWORD SizeOfZeroFill;
DWORD Characteristics;
} IMAGE_TLS_DIRECTORY32;
typedef IMAGE_TLS_DIRECTORY32 * PIMAGE_TLS_DIRECTORY32;
#ifdef _WIN64
#define IMAGE_ORDINAL_FLAG IMAGE_ORDINAL_FLAG64
#define IMAGE_ORDINAL(Ordinal) IMAGE_ORDINAL64(Ordinal)
typedef IMAGE_THUNK_DATA64 IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA64 PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal) IMAGE_SNAP_BY_ORDINAL64(Ordinal)
typedef IMAGE_TLS_DIRECTORY64 IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY64 PIMAGE_TLS_DIRECTORY;
#else
#define IMAGE_ORDINAL_FLAG IMAGE_ORDINAL_FLAG32
#define IMAGE_ORDINAL(Ordinal) IMAGE_ORDINAL32(Ordinal)
typedef IMAGE_THUNK_DATA32 IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA32 PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal) IMAGE_SNAP_BY_ORDINAL32(Ordinal)
typedef IMAGE_TLS_DIRECTORY32 IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY32 PIMAGE_TLS_DIRECTORY;
#endif
typedef struct _IMAGE_IMPORT_DESCRIPTOR {
union {
DWORD Characteristics; // 0 for terminating null import descriptor
DWORD OriginalFirstThunk; // RVA to original unbound IAT (PIMAGE_THUNK_DATA)
};
DWORD TimeDateStamp; // 0 if not bound,
// -1 if bound, and real date\time stamp
// in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
// O.W. date/time stamp of DLL bound to (Old BIND)
DWORD ForwarderChain; // -1 if no forwarders
DWORD Name;
DWORD FirstThunk; // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR;
typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;
//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//
typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
DWORD TimeDateStamp;
WORD OffsetModuleName;
WORD NumberOfModuleForwarderRefs;
// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR, *PIMAGE_BOUND_IMPORT_DESCRIPTOR;
typedef struct _IMAGE_BOUND_FORWARDER_REF {
DWORD TimeDateStamp;
WORD OffsetModuleName;
WORD Reserved;
} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;
//
// Resource Format.
//
//
// Resource directory consists of two counts, following by a variable length
// array of directory entries. The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings. The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name. These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
WORD NumberOfNamedEntries;
WORD NumberOfIdEntries;
// IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;
#define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry. If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this. Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
union {
struct {
DWORD NameOffset:31;
DWORD NameIsString:1;
};
DWORD Name;
WORD Id;
};
union {
DWORD OffsetToData;
struct {
DWORD OffsetToDirectory:31;
DWORD DataIsDirectory:1;
};
};
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;
//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object. This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
WORD Length;
CHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;
typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
WORD Length;
WCHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;
//
// Each resource data entry describes a leaf node in the resource directory
// tree. It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data. Typically for new
// applications the code page would be the unicode code page.
//
typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
DWORD OffsetToData;
DWORD Size;
DWORD CodePage;
DWORD Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;
//
// Load Configuration Directory Entry
//
typedef struct {
DWORD Size;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD GlobalFlagsClear;
DWORD GlobalFlagsSet;
DWORD CriticalSectionDefaultTimeout;
DWORD DeCommitFreeBlockThreshold;
DWORD DeCommitTotalFreeThreshold;
DWORD LockPrefixTable; // VA
DWORD MaximumAllocationSize;
DWORD VirtualMemoryThreshold;
DWORD ProcessHeapFlags;
DWORD ProcessAffinityMask;
WORD CSDVersion;
WORD Reserved1;
DWORD EditList; // VA
DWORD SecurityCookie; // VA
DWORD SEHandlerTable; // VA
DWORD SEHandlerCount;
} IMAGE_LOAD_CONFIG_DIRECTORY32, *PIMAGE_LOAD_CONFIG_DIRECTORY32;
typedef struct {
DWORD Size;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD GlobalFlagsClear;
DWORD GlobalFlagsSet;
DWORD CriticalSectionDefaultTimeout;
ULONGLONG DeCommitFreeBlockThreshold;
ULONGLONG DeCommitTotalFreeThreshold;
ULONGLONG LockPrefixTable; // VA
ULONGLONG MaximumAllocationSize;
ULONGLONG VirtualMemoryThreshold;
ULONGLONG ProcessAffinityMask;
DWORD ProcessHeapFlags;
WORD CSDVersion;
WORD Reserved1;
ULONGLONG EditList; // VA
ULONGLONG SecurityCookie; // VA
ULONGLONG SEHandlerTable; // VA
ULONGLONG SEHandlerCount;
} IMAGE_LOAD_CONFIG_DIRECTORY64, *PIMAGE_LOAD_CONFIG_DIRECTORY64;
#ifdef _WIN64
typedef IMAGE_LOAD_CONFIG_DIRECTORY64 IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY64 PIMAGE_LOAD_CONFIG_DIRECTORY;
#else
typedef IMAGE_LOAD_CONFIG_DIRECTORY32 IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY32 PIMAGE_LOAD_CONFIG_DIRECTORY;
#endif
//
// WIN CE Exception table format
//
//
// Function table entry format. Function table is pointed to by the
// IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
//
typedef struct _IMAGE_CE_RUNTIME_FUNCTION_ENTRY {
DWORD FuncStart;
DWORD PrologLen : 8;
DWORD FuncLen : 22;
DWORD ThirtyTwoBit : 1;
DWORD ExceptionFlag : 1;
} IMAGE_CE_RUNTIME_FUNCTION_ENTRY, * PIMAGE_CE_RUNTIME_FUNCTION_ENTRY;
typedef struct _IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY {
ULONGLONG BeginAddress;
ULONGLONG EndAddress;
ULONGLONG ExceptionHandler;
ULONGLONG HandlerData;
ULONGLONG PrologEndAddress;
} IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY;
typedef struct _IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY {
DWORD BeginAddress;
DWORD EndAddress;
DWORD ExceptionHandler;
DWORD HandlerData;
DWORD PrologEndAddress;
} IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY;
typedef struct _IMAGE_RUNTIME_FUNCTION_ENTRY {
DWORD BeginAddress;
DWORD EndAddress;
DWORD UnwindInfoAddress;
} _IMAGE_RUNTIME_FUNCTION_ENTRY, *_PIMAGE_RUNTIME_FUNCTION_ENTRY;
typedef _IMAGE_RUNTIME_FUNCTION_ENTRY IMAGE_IA64_RUNTIME_FUNCTION_ENTRY;
typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY;
#if defined(_AXP64_)
typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#elif defined(_ALPHA_)
typedef IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#else
typedef _IMAGE_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#endif
//
// Debug Format
//
typedef struct _IMAGE_DEBUG_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD Type;
DWORD SizeOfData;
DWORD AddressOfRawData;
DWORD PointerToRawData;
} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;
#define IMAGE_DEBUG_TYPE_UNKNOWN 0
#define IMAGE_DEBUG_TYPE_COFF 1
#define IMAGE_DEBUG_TYPE_CODEVIEW 2
#define IMAGE_DEBUG_TYPE_FPO 3
#define IMAGE_DEBUG_TYPE_MISC 4
#define IMAGE_DEBUG_TYPE_EXCEPTION 5
#define IMAGE_DEBUG_TYPE_FIXUP 6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8
#define IMAGE_DEBUG_TYPE_BORLAND 9
#define IMAGE_DEBUG_TYPE_RESERVED10 10
#define IMAGE_DEBUG_TYPE_CLSID 11
typedef struct _IMAGE_COFF_SYMBOLS_HEADER {
DWORD NumberOfSymbols;
DWORD LvaToFirstSymbol;
DWORD NumberOfLinenumbers;
DWORD LvaToFirstLinenumber;
DWORD RvaToFirstByteOfCode;
DWORD RvaToLastByteOfCode;
DWORD RvaToFirstByteOfData;
DWORD RvaToLastByteOfData;
} IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;
#define FRAME_FPO 0
#define FRAME_TRAP 1
#define FRAME_TSS 2
#define FRAME_NONFPO 3
typedef struct _FPO_DATA {
DWORD ulOffStart; // offset 1st byte of function code
DWORD cbProcSize; // # bytes in function
DWORD cdwLocals; // # bytes in locals/4
WORD cdwParams; // # bytes in params/4
WORD cbProlog : 8; // # bytes in prolog
WORD cbRegs : 3; // # regs saved
WORD fHasSEH : 1; // TRUE if SEH in func
WORD fUseBP : 1; // TRUE if EBP has been allocated
WORD reserved : 1; // reserved for future use
WORD cbFrame : 2; // frame type
} FPO_DATA, *PFPO_DATA;
#define SIZEOF_RFPO_DATA 16
#define IMAGE_DEBUG_MISC_EXENAME 1
typedef struct _IMAGE_DEBUG_MISC {
DWORD DataType; // type of misc data, see defines
DWORD Length; // total length of record, rounded to four
// byte multiple.
BOOLEAN Unicode; // TRUE if data is unicode string
BYTE Reserved[ 3 ];
BYTE Data[ 1 ]; // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;
//
// Function table extracted from MIPS/ALPHA/IA64 images. Does not contain
// information needed only for runtime support. Just those fields for
// each entry needed by a debugger.
//
typedef struct _IMAGE_FUNCTION_ENTRY {
DWORD StartingAddress;
DWORD EndingAddress;
DWORD EndOfPrologue;
} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;
typedef struct _IMAGE_FUNCTION_ENTRY64 {
ULONGLONG StartingAddress;
ULONGLONG EndingAddress;
union {
ULONGLONG EndOfPrologue;
ULONGLONG UnwindInfoAddress;
};
} IMAGE_FUNCTION_ENTRY64, *PIMAGE_FUNCTION_ENTRY64;
//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header. The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file. This allows a debug to proceed even if
// the original image file is not accessable. This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped. This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//
typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
WORD Signature;
WORD Flags;
WORD Machine;
WORD Characteristics;
DWORD TimeDateStamp;
DWORD CheckSum;
DWORD ImageBase;
DWORD SizeOfImage;
DWORD NumberOfSections;
DWORD ExportedNamesSize;
DWORD DebugDirectorySize;
DWORD SectionAlignment;
DWORD Reserved[2];
} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;
typedef struct _NON_PAGED_DEBUG_INFO {
WORD Signature;
WORD Flags;
DWORD Size;
WORD Machine;
WORD Characteristics;
DWORD TimeDateStamp;
DWORD CheckSum;
DWORD SizeOfImage;
ULONGLONG ImageBase;
//DebugDirectorySize
//IMAGE_DEBUG_DIRECTORY
} NON_PAGED_DEBUG_INFO, *PNON_PAGED_DEBUG_INFO;
#ifndef _MAC
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#define NON_PAGED_DEBUG_SIGNATURE 0x494E
#else
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4449 // DI
#define NON_PAGED_DEBUG_SIGNATURE 0x4E49 // NI
#endif
#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
#define IMAGE_SEPARATE_DEBUG_MISMATCH 0x8000 // when DBG was updated, the
// old checksum didn't match.
//
// The .arch section is made up of headers, each describing an amask position/value
// pointing to an array of IMAGE_ARCHITECTURE_ENTRY's. Each "array" (both the header
// and entry arrays) are terminiated by a quadword of 0xffffffffL.
//
// NOTE: There may be quadwords of 0 sprinkled around and must be skipped.
//
typedef struct _ImageArchitectureHeader {
unsigned int AmaskValue: 1; // 1 -> code section depends on mask bit
// 0 -> new instruction depends on mask bit
int :7; // MBZ
unsigned int AmaskShift: 8; // Amask bit in question for this fixup
int :16; // MBZ
DWORD FirstEntryRVA; // RVA into .arch section to array of ARCHITECTURE_ENTRY's
} IMAGE_ARCHITECTURE_HEADER, *PIMAGE_ARCHITECTURE_HEADER;
typedef struct _ImageArchitectureEntry {
DWORD FixupInstRVA; // RVA of instruction to fixup
DWORD NewInst; // fixup instruction (see alphaops.h)
} IMAGE_ARCHITECTURE_ENTRY, *PIMAGE_ARCHITECTURE_ENTRY;
#include "poppack.h" // Back to the initial value
// The following structure defines the new import object. Note the values of the first two fields,
// which must be set as stated in order to differentiate old and new import members.
// Following this structure, the linker emits two null-terminated strings used to recreate the
// import at the time of use. The first string is the import's name, the second is the dll's name.
#define IMPORT_OBJECT_HDR_SIG2 0xffff
typedef struct IMPORT_OBJECT_HEADER {
WORD Sig1; // Must be IMAGE_FILE_MACHINE_UNKNOWN
WORD Sig2; // Must be IMPORT_OBJECT_HDR_SIG2.
WORD Version;
WORD Machine;
DWORD TimeDateStamp; // Time/date stamp
DWORD SizeOfData; // particularly useful for incremental links
union {
WORD Ordinal; // if grf & IMPORT_OBJECT_ORDINAL
WORD Hint;
};
WORD Type : 2; // IMPORT_TYPE
WORD NameType : 3; // IMPORT_NAME_TYPE
WORD Reserved : 11; // Reserved. Must be zero.
} IMPORT_OBJECT_HEADER;
typedef enum IMPORT_OBJECT_TYPE
{
IMPORT_OBJECT_CODE = 0,
IMPORT_OBJECT_DATA = 1,
IMPORT_OBJECT_CONST = 2,
} IMPORT_OBJECT_TYPE;
typedef enum IMPORT_OBJECT_NAME_TYPE
{
IMPORT_OBJECT_ORDINAL = 0, // Import by ordinal
IMPORT_OBJECT_NAME = 1, // Import name == public symbol name.
IMPORT_OBJECT_NAME_NO_PREFIX = 2, // Import name == public symbol name skipping leading ?, @, or optionally _.
IMPORT_OBJECT_NAME_UNDECORATE = 3, // Import name == public symbol name skipping leading ?, @, or optionally _
// and truncating at first @
} IMPORT_OBJECT_NAME_TYPE;
#ifndef __IMAGE_COR20_HEADER_DEFINED__
#define __IMAGE_COR20_HEADER_DEFINED__
typedef enum ReplacesCorHdrNumericDefines
{
// COM+ Header entry point flags.
COMIMAGE_FLAGS_ILONLY =0x00000001,
COMIMAGE_FLAGS_32BITREQUIRED =0x00000002,
COMIMAGE_FLAGS_IL_LIBRARY =0x00000004,
COMIMAGE_FLAGS_STRONGNAMESIGNED =0x00000008,
COMIMAGE_FLAGS_TRACKDEBUGDATA =0x00010000,
// Version flags for image.
COR_VERSION_MAJOR_V2 =2,
COR_VERSION_MAJOR =COR_VERSION_MAJOR_V2,
COR_VERSION_MINOR =0,
COR_DELETED_NAME_LENGTH =8,
COR_VTABLEGAP_NAME_LENGTH =8,
// Maximum size of a NativeType descriptor.
NATIVE_TYPE_MAX_CB =1,
COR_ILMETHOD_SECT_SMALL_MAX_DATASIZE=0xFF,
// #defines for the MIH FLAGS
IMAGE_COR_MIH_METHODRVA =0x01,
IMAGE_COR_MIH_EHRVA =0x02,
IMAGE_COR_MIH_BASICBLOCK =0x08,
// V-table constants
COR_VTABLE_32BIT =0x01, // V-table slots are 32-bits in size.
COR_VTABLE_64BIT =0x02, // V-table slots are 64-bits in size.
COR_VTABLE_FROM_UNMANAGED =0x04, // If set, transition from unmanaged.
COR_VTABLE_CALL_MOST_DERIVED =0x10, // Call most derived method described by
// EATJ constants
IMAGE_COR_EATJ_THUNK_SIZE =32, // Size of a jump thunk reserved range.
// Max name lengths
//@todo: Change to unlimited name lengths.
MAX_CLASS_NAME =1024,
MAX_PACKAGE_NAME =1024,
} ReplacesCorHdrNumericDefines;
// COM+ 2.0 header structure.
typedef struct IMAGE_COR20_HEADER
{
// Header versioning
DWORD cb;
WORD MajorRuntimeVersion;
WORD MinorRuntimeVersion;
// Symbol table and startup information
IMAGE_DATA_DIRECTORY MetaData;
DWORD Flags;
DWORD EntryPointToken;
// Binding information
IMAGE_DATA_DIRECTORY Resources;
IMAGE_DATA_DIRECTORY StrongNameSignature;
// Regular fixup and binding information
IMAGE_DATA_DIRECTORY CodeManagerTable;
IMAGE_DATA_DIRECTORY VTableFixups;
IMAGE_DATA_DIRECTORY ExportAddressTableJumps;
// Precompiled image info (internal use only - set to zero)
IMAGE_DATA_DIRECTORY ManagedNativeHeader;
} IMAGE_COR20_HEADER, *PIMAGE_COR20_HEADER;
#endif // __IMAGE_COR20_HEADER_DEFINED__
//
// End Image Format
//
//
// for move macros
//
#ifdef _MAC
#ifndef _INC_STRING
#include <string.h>
#endif /* _INC_STRING */
#else
#include <string.h>
#endif // _MAC
#ifndef _SLIST_HEADER_
#define _SLIST_HEADER_
#if defined(_WIN64)
//
// The type SINGLE_LIST_ENTRY is not suitable for use with SLISTs. For
// WIN64, an entry on an SLIST is required to be 16-byte aligned, while a
// SINGLE_LIST_ENTRY structure has only 8 byte alignment.
//
// Therefore, all SLIST code should use the SLIST_ENTRY type instead of the
// SINGLE_LIST_ENTRY type.
//
#pragma warning(push)
#pragma warning(disable:4324) // structure padded due to align()
typedef struct DECLSPEC_ALIGN(16) _SLIST_ENTRY *PSLIST_ENTRY;
typedef struct DECLSPEC_ALIGN(16) _SLIST_ENTRY {
PSLIST_ENTRY Next;
} SLIST_ENTRY;
#pragma warning(pop)
#else
#define SLIST_ENTRY SINGLE_LIST_ENTRY
#define _SLIST_ENTRY _SINGLE_LIST_ENTRY
#define PSLIST_ENTRY PSINGLE_LIST_ENTRY
#endif
#if defined(_WIN64)
typedef struct DECLSPEC_ALIGN(16) _SLIST_HEADER {
ULONGLONG Alignment;
ULONGLONG Region;
} SLIST_HEADER;
typedef struct _SLIST_HEADER *PSLIST_HEADER;
#else
typedef union _SLIST_HEADER {
ULONGLONG Alignment;
struct {
SLIST_ENTRY Next;
WORD Depth;
WORD Sequence;
};
} SLIST_HEADER, *PSLIST_HEADER;
#endif
#endif
NTSYSAPI
VOID
NTAPI
RtlInitializeSListHead (
IN PSLIST_HEADER ListHead
);
NTSYSAPI
PSLIST_ENTRY
RtlFirstEntrySList (
IN const SLIST_HEADER *ListHead
);
NTSYSAPI
PSLIST_ENTRY
NTAPI
RtlInterlockedPopEntrySList (
IN PSLIST_HEADER ListHead
);
NTSYSAPI
PSLIST_ENTRY
NTAPI
RtlInterlockedPushEntrySList (
IN PSLIST_HEADER ListHead,
IN PSLIST_ENTRY ListEntry
);
NTSYSAPI
PSLIST_ENTRY
NTAPI
RtlInterlockedFlushSList (
IN PSLIST_HEADER ListHead
);
NTSYSAPI
WORD
NTAPI
RtlQueryDepthSList (
IN PSLIST_HEADER ListHead
);
#define HEAP_NO_SERIALIZE 0x00000001
#define HEAP_GROWABLE 0x00000002
#define HEAP_GENERATE_EXCEPTIONS 0x00000004
#define HEAP_ZERO_MEMORY 0x00000008
#define HEAP_REALLOC_IN_PLACE_ONLY 0x00000010
#define HEAP_TAIL_CHECKING_ENABLED 0x00000020
#define HEAP_FREE_CHECKING_ENABLED 0x00000040
#define HEAP_DISABLE_COALESCE_ON_FREE 0x00000080
#define HEAP_CREATE_ALIGN_16 0x00010000
#define HEAP_CREATE_ENABLE_TRACING 0x00020000
#define HEAP_MAXIMUM_TAG 0x0FFF
#define HEAP_PSEUDO_TAG_FLAG 0x8000
#define HEAP_TAG_SHIFT 18
#define HEAP_MAKE_TAG_FLAGS( b, o ) ((DWORD)((b) + ((o) << 18)))
NTSYSAPI
VOID
NTAPI
RtlCaptureContext (
OUT PCONTEXT ContextRecord
);
#define IS_TEXT_UNICODE_ASCII16 0x0001
#define IS_TEXT_UNICODE_REVERSE_ASCII16 0x0010
#define IS_TEXT_UNICODE_STATISTICS 0x0002
#define IS_TEXT_UNICODE_REVERSE_STATISTICS 0x0020
#define IS_TEXT_UNICODE_CONTROLS 0x0004
#define IS_TEXT_UNICODE_REVERSE_CONTROLS 0x0040
#define IS_TEXT_UNICODE_SIGNATURE 0x0008
#define IS_TEXT_UNICODE_REVERSE_SIGNATURE 0x0080
#define IS_TEXT_UNICODE_ILLEGAL_CHARS 0x0100
#define IS_TEXT_UNICODE_ODD_LENGTH 0x0200
#define IS_TEXT_UNICODE_DBCS_LEADBYTE 0x0400
#define IS_TEXT_UNICODE_NULL_BYTES 0x1000
#define IS_TEXT_UNICODE_UNICODE_MASK 0x000F
#define IS_TEXT_UNICODE_REVERSE_MASK 0x00F0
#define IS_TEXT_UNICODE_NOT_UNICODE_MASK 0x0F00
#define IS_TEXT_UNICODE_NOT_ASCII_MASK 0xF000
#define COMPRESSION_FORMAT_NONE (0x0000)
#define COMPRESSION_FORMAT_DEFAULT (0x0001)
#define COMPRESSION_FORMAT_LZNT1 (0x0002)
#define COMPRESSION_ENGINE_STANDARD (0x0000)
#define COMPRESSION_ENGINE_MAXIMUM (0x0100)
#define COMPRESSION_ENGINE_HIBER (0x0200)
NTSYSAPI
SIZE_T
NTAPI
RtlCompareMemory (
const VOID *Source1,
const VOID *Source2,
SIZE_T Length
);
#define RtlEqualMemory(Destination,Source,Length) (!memcmp((Destination),(Source),(Length)))
#if defined(_M_AMD64)
NTSYSAPI
VOID
NTAPI
RtlCopyMemory (
VOID UNALIGNED *Destination,
CONST VOID UNALIGNED *Source,
SIZE_T Length
);
NTSYSAPI
VOID
NTAPI
RtlMoveMemory (
VOID UNALIGNED *Destination,
CONST VOID UNALIGNED *Source,
SIZE_T Length
);
NTSYSAPI
VOID
NTAPI
RtlFillMemory (
VOID UNALIGNED *Destination,
SIZE_T Length,
IN BYTE Fill
);
NTSYSAPI
VOID
NTAPI
RtlZeroMemory (
VOID UNALIGNED *Destination,
SIZE_T Length
);
#else
#define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
#define RtlCopyMemory(Destination,Source,Length) memcpy((Destination),(Source),(Length))
#define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))
#endif
#if !defined(MIDL_PASS)
FORCEINLINE
PVOID
RtlSecureZeroMemory(
IN PVOID ptr,
IN SIZE_T cnt
)
{
volatile char *vptr = (volatile char *)ptr;
while (cnt) {
*vptr = 0;
vptr++;
cnt--;
}
return ptr;
}
#endif
typedef struct _MESSAGE_RESOURCE_ENTRY {
WORD Length;
WORD Flags;
BYTE Text[ 1 ];
} MESSAGE_RESOURCE_ENTRY, *PMESSAGE_RESOURCE_ENTRY;
#define MESSAGE_RESOURCE_UNICODE 0x0001
typedef struct _MESSAGE_RESOURCE_BLOCK {
DWORD LowId;
DWORD HighId;
DWORD OffsetToEntries;
} MESSAGE_RESOURCE_BLOCK, *PMESSAGE_RESOURCE_BLOCK;
typedef struct _MESSAGE_RESOURCE_DATA {
DWORD NumberOfBlocks;
MESSAGE_RESOURCE_BLOCK Blocks[ 1 ];
} MESSAGE_RESOURCE_DATA, *PMESSAGE_RESOURCE_DATA;
typedef struct _OSVERSIONINFOA {
DWORD dwOSVersionInfoSize;
DWORD dwMajorVersion;
DWORD dwMinorVersion;
DWORD dwBuildNumber;
DWORD dwPlatformId;
CHAR szCSDVersion[ 128 ]; // Maintenance string for PSS usage
} OSVERSIONINFOA, *POSVERSIONINFOA, *LPOSVERSIONINFOA;
typedef struct _OSVERSIONINFOW {
DWORD dwOSVersionInfoSize;
DWORD dwMajorVersion;
DWORD dwMinorVersion;
DWORD dwBuildNumber;
DWORD dwPlatformId;
WCHAR szCSDVersion[ 128 ]; // Maintenance string for PSS usage
} OSVERSIONINFOW, *POSVERSIONINFOW, *LPOSVERSIONINFOW, RTL_OSVERSIONINFOW, *PRTL_OSVERSIONINFOW;
#ifdef UNICODE
typedef OSVERSIONINFOW OSVERSIONINFO;
typedef POSVERSIONINFOW POSVERSIONINFO;
typedef LPOSVERSIONINFOW LPOSVERSIONINFO;
#else
typedef OSVERSIONINFOA OSVERSIONINFO;
typedef POSVERSIONINFOA POSVERSIONINFO;
typedef LPOSVERSIONINFOA LPOSVERSIONINFO;
#endif // UNICODE
typedef struct _OSVERSIONINFOEXA {
DWORD dwOSVersionInfoSize;
DWORD dwMajorVersion;
DWORD dwMinorVersion;
DWORD dwBuildNumber;
DWORD dwPlatformId;
CHAR szCSDVersion[ 128 ]; // Maintenance string for PSS usage
WORD wServicePackMajor;
WORD wServicePackMinor;
WORD wSuiteMask;
BYTE wProductType;
BYTE wReserved;
} OSVERSIONINFOEXA, *POSVERSIONINFOEXA, *LPOSVERSIONINFOEXA;
typedef struct _OSVERSIONINFOEXW {
DWORD dwOSVersionInfoSize;
DWORD dwMajorVersion;
DWORD dwMinorVersion;
DWORD dwBuildNumber;
DWORD dwPlatformId;
WCHAR szCSDVersion[ 128 ]; // Maintenance string for PSS usage
WORD wServicePackMajor;
WORD wServicePackMinor;
WORD wSuiteMask;
BYTE wProductType;
BYTE wReserved;
} OSVERSIONINFOEXW, *POSVERSIONINFOEXW, *LPOSVERSIONINFOEXW, RTL_OSVERSIONINFOEXW, *PRTL_OSVERSIONINFOEXW;
#ifdef UNICODE
typedef OSVERSIONINFOEXW OSVERSIONINFOEX;
typedef POSVERSIONINFOEXW POSVERSIONINFOEX;
typedef LPOSVERSIONINFOEXW LPOSVERSIONINFOEX;
#else
typedef OSVERSIONINFOEXA OSVERSIONINFOEX;
typedef POSVERSIONINFOEXA POSVERSIONINFOEX;
typedef LPOSVERSIONINFOEXA LPOSVERSIONINFOEX;
#endif // UNICODE
//
// RtlVerifyVersionInfo() conditions
//
#define VER_EQUAL 1
#define VER_GREATER 2
#define VER_GREATER_EQUAL 3
#define VER_LESS 4
#define VER_LESS_EQUAL 5
#define VER_AND 6
#define VER_OR 7
#define VER_CONDITION_MASK 7
#define VER_NUM_BITS_PER_CONDITION_MASK 3
//
// RtlVerifyVersionInfo() type mask bits
//
#define VER_MINORVERSION 0x0000001
#define VER_MAJORVERSION 0x0000002
#define VER_BUILDNUMBER 0x0000004
#define VER_PLATFORMID 0x0000008
#define VER_SERVICEPACKMINOR 0x0000010
#define VER_SERVICEPACKMAJOR 0x0000020
#define VER_SUITENAME 0x0000040
#define VER_PRODUCT_TYPE 0x0000080
//
// RtlVerifyVersionInfo() os product type values
//
#define VER_NT_WORKSTATION 0x0000001
#define VER_NT_DOMAIN_CONTROLLER 0x0000002
#define VER_NT_SERVER 0x0000003
//
// dwPlatformId defines:
//
#define VER_PLATFORM_WIN32s 0
#define VER_PLATFORM_WIN32_WINDOWS 1
#define VER_PLATFORM_WIN32_NT 2
//
//
// VerifyVersionInfo() macro to set the condition mask
//
// For documentation sakes here's the old version of the macro that got
// changed to call an API
// #define VER_SET_CONDITION(_m_,_t_,_c_) _m_=(_m_|(_c_<<(1<<_t_)))
//
#define VER_SET_CONDITION(_m_,_t_,_c_) \
((_m_)=VerSetConditionMask((_m_),(_t_),(_c_)))
ULONGLONG
NTAPI
VerSetConditionMask(
IN ULONGLONG ConditionMask,
IN DWORD TypeMask,
IN BYTE Condition
);
//
typedef struct _RTL_CRITICAL_SECTION_DEBUG {
WORD Type;
WORD CreatorBackTraceIndex;
struct _RTL_CRITICAL_SECTION *CriticalSection;
LIST_ENTRY ProcessLocksList;
DWORD EntryCount;
DWORD ContentionCount;
DWORD Spare[ 2 ];
} RTL_CRITICAL_SECTION_DEBUG, *PRTL_CRITICAL_SECTION_DEBUG, RTL_RESOURCE_DEBUG, *PRTL_RESOURCE_DEBUG;
#define RTL_CRITSECT_TYPE 0
#define RTL_RESOURCE_TYPE 1
typedef struct _RTL_CRITICAL_SECTION {
PRTL_CRITICAL_SECTION_DEBUG DebugInfo;
//
// The following three fields control entering and exiting the critical
// section for the resource
//
LONG LockCount;
LONG RecursionCount;
HANDLE OwningThread; // from the thread's ClientId->UniqueThread
HANDLE LockSemaphore;
ULONG_PTR SpinCount; // force size on 64-bit systems when packed
} RTL_CRITICAL_SECTION, *PRTL_CRITICAL_SECTION;
typedef VOID (NTAPI * RTL_VERIFIER_DLL_LOAD_CALLBACK) (
PWSTR DllName,
PVOID DllBase,
SIZE_T DllSize,
PVOID Reserved
);
typedef VOID (NTAPI * RTL_VERIFIER_DLL_UNLOAD_CALLBACK) (
PWSTR DllName,
PVOID DllBase,
SIZE_T DllSize,
PVOID Reserved
);
typedef VOID (NTAPI * RTL_VERIFIER_NTDLLHEAPFREE_CALLBACK) (
PVOID AllocationBase,
SIZE_T AllocationSize
);
typedef struct _RTL_VERIFIER_THUNK_DESCRIPTOR {
PCHAR ThunkName;
PVOID ThunkOldAddress;
PVOID ThunkNewAddress;
} RTL_VERIFIER_THUNK_DESCRIPTOR, *PRTL_VERIFIER_THUNK_DESCRIPTOR;
typedef struct _RTL_VERIFIER_DLL_DESCRIPTOR {
PWCHAR DllName;
DWORD DllFlags;
PVOID DllAddress;
PRTL_VERIFIER_THUNK_DESCRIPTOR DllThunks;
} RTL_VERIFIER_DLL_DESCRIPTOR, *PRTL_VERIFIER_DLL_DESCRIPTOR;
typedef struct _RTL_VERIFIER_PROVIDER_DESCRIPTOR {
//
// Filled by verifier provider DLL
//
DWORD Length;
PRTL_VERIFIER_DLL_DESCRIPTOR ProviderDlls;
RTL_VERIFIER_DLL_LOAD_CALLBACK ProviderDllLoadCallback;
RTL_VERIFIER_DLL_UNLOAD_CALLBACK ProviderDllUnloadCallback;
//
// Filled by verifier engine
//
PWSTR VerifierImage;
DWORD VerifierFlags;
DWORD VerifierDebug;
PVOID RtlpGetStackTraceAddress;
PVOID RtlpDebugPageHeapCreate;
PVOID RtlpDebugPageHeapDestroy;
//
// Filled by verifier provider DLL
//
RTL_VERIFIER_NTDLLHEAPFREE_CALLBACK ProviderNtdllHeapFreeCallback;
} RTL_VERIFIER_PROVIDER_DESCRIPTOR, *PRTL_VERIFIER_PROVIDER_DESCRIPTOR;
//
// Application verifier standard flags
//
#define RTL_VRF_FLG_FULL_PAGE_HEAP 0x00000001
#define RTL_VRF_FLG_RESERVED_DONOTUSE 0x00000002 // old RTL_VRF_FLG_LOCK_CHECKS
#define RTL_VRF_FLG_HANDLE_CHECKS 0x00000004
#define RTL_VRF_FLG_STACK_CHECKS 0x00000008
#define RTL_VRF_FLG_APPCOMPAT_CHECKS 0x00000010
#define RTL_VRF_FLG_TLS_CHECKS 0x00000020
#define RTL_VRF_FLG_DIRTY_STACKS 0x00000040
#define RTL_VRF_FLG_RPC_CHECKS 0x00000080
#define RTL_VRF_FLG_COM_CHECKS 0x00000100
#define RTL_VRF_FLG_DANGEROUS_APIS 0x00000200
#define RTL_VRF_FLG_RACE_CHECKS 0x00000400
#define RTL_VRF_FLG_DEADLOCK_CHECKS 0x00000800
#define RTL_VRF_FLG_FIRST_CHANCE_EXCEPTION_CHECKS 0x00001000
#define RTL_VRF_FLG_VIRTUAL_MEM_CHECKS 0x00002000
#define RTL_VRF_FLG_ENABLE_LOGGING 0x00004000
#define RTL_VRF_FLG_FAST_FILL_HEAP 0x00008000
#define RTL_VRF_FLG_VIRTUAL_SPACE_TRACKING 0x00010000
#define RTL_VRF_FLG_ENABLED_SYSTEM_WIDE 0x00020000
#define RTL_VRF_FLG_MISCELLANEOUS_CHECKS 0x00020000
#define RTL_VRF_FLG_LOCK_CHECKS 0x00040000
//
// Application verifier standard stop codes
//
#define APPLICATION_VERIFIER_INTERNAL_ERROR 0x80000000
#define APPLICATION_VERIFIER_INTERNAL_WARNING 0x40000000
#define APPLICATION_VERIFIER_NO_BREAK 0x20000000
#define APPLICATION_VERIFIER_CONTINUABLE_BREAK 0x10000000
#define APPLICATION_VERIFIER_UNKNOWN_ERROR 0x0001
#define APPLICATION_VERIFIER_ACCESS_VIOLATION 0x0002
#define APPLICATION_VERIFIER_UNSYNCHRONIZED_ACCESS 0x0003
#define APPLICATION_VERIFIER_EXTREME_SIZE_REQUEST 0x0004
#define APPLICATION_VERIFIER_BAD_HEAP_HANDLE 0x0005
#define APPLICATION_VERIFIER_SWITCHED_HEAP_HANDLE 0x0006
#define APPLICATION_VERIFIER_DOUBLE_FREE 0x0007
#define APPLICATION_VERIFIER_CORRUPTED_HEAP_BLOCK 0x0008
#define APPLICATION_VERIFIER_DESTROY_PROCESS_HEAP 0x0009
#define APPLICATION_VERIFIER_UNEXPECTED_EXCEPTION 0x000A
#define APPLICATION_VERIFIER_STACK_OVERFLOW 0x000B
#define APPLICATION_VERIFIER_TERMINATE_THREAD_CALL 0x0100
#define APPLICATION_VERIFIER_INVALID_EXIT_PROCESS_CALL 0x0101
#define APPLICATION_VERIFIER_EXIT_THREAD_OWNS_LOCK 0x0200
#define APPLICATION_VERIFIER_LOCK_IN_UNLOADED_DLL 0x0201
#define APPLICATION_VERIFIER_LOCK_IN_FREED_HEAP 0x0202
#define APPLICATION_VERIFIER_LOCK_DOUBLE_INITIALIZE 0x0203
#define APPLICATION_VERIFIER_LOCK_IN_FREED_MEMORY 0x0204
#define APPLICATION_VERIFIER_LOCK_CORRUPTED 0x0205
#define APPLICATION_VERIFIER_LOCK_INVALID_OWNER 0x0206
#define APPLICATION_VERIFIER_LOCK_INVALID_RECURSION_COUNT 0x0207
#define APPLICATION_VERIFIER_LOCK_INVALID_LOCK_COUNT 0x0208
#define APPLICATION_VERIFIER_LOCK_OVER_RELEASED 0x0209
#define APPLICATION_VERIFIER_LOCK_NOT_INITIALIZED 0x0210
#define APPLICATION_VERIFIER_LOCK_ALREADY_INITIALIZED 0x0211
#define APPLICATION_VERIFIER_INVALID_HANDLE 0x0300
#define APPLICATION_VERIFIER_INVALID_TLS_VALUE 0x0301
#define APPLICATION_VERIFIER_INCORRECT_WAIT_CALL 0x0302
#define APPLICATION_VERIFIER_NULL_HANDLE 0x0303
#define APPLICATION_VERIFIER_WAIT_IN_DLLMAIN 0x0304
#define APPLICATION_VERIFIER_COM_ERROR 0x0400
#define APPLICATION_VERIFIER_COM_API_IN_DLLMAIN 0x0401
#define APPLICATION_VERIFIER_COM_UNHANDLED_EXCEPTION 0x0402
#define APPLICATION_VERIFIER_COM_UNBALANCED_COINIT 0x0403
#define APPLICATION_VERIFIER_COM_UNBALANCED_OLEINIT 0x0404
#define APPLICATION_VERIFIER_COM_UNBALANCED_SWC 0x0405
#define APPLICATION_VERIFIER_COM_NULL_DACL 0x0406
#define APPLICATION_VERIFIER_COM_UNSAFE_IMPERSONATION 0x0407
#define APPLICATION_VERIFIER_COM_SMUGGLED_WRAPPER 0x0408
#define APPLICATION_VERIFIER_COM_SMUGGLED_PROXY 0x0409
#define APPLICATION_VERIFIER_COM_CF_SUCCESS_WITH_NULL 0x040A
#define APPLICATION_VERIFIER_COM_GCO_SUCCESS_WITH_NULL 0x040B
#define APPLICATION_VERIFIER_COM_OBJECT_IN_FREED_MEMORY 0x040C
#define APPLICATION_VERIFIER_COM_OBJECT_IN_UNLOADED_DLL 0x040D
#define APPLICATION_VERIFIER_COM_VTBL_IN_FREED_MEMORY 0x040E
#define APPLICATION_VERIFIER_COM_VTBL_IN_UNLOADED_DLL 0x040F
#define APPLICATION_VERIFIER_COM_HOLDING_LOCKS_ON_CALL 0x0410
#define APPLICATION_VERIFIER_RPC_ERROR 0x0500
#define APPLICATION_VERIFIER_INVALID_FREEMEM 0x0600
#define APPLICATION_VERIFIER_INVALID_ALLOCMEM 0x0601
#define APPLICATION_VERIFIER_INVALID_MAPVIEW 0x0602
#define APPLICATION_VERIFIER_PROBE_INVALID_ADDRESS 0x0603
#define APPLICATION_VERIFIER_PROBE_FREE_MEM 0x0604
#define APPLICATION_VERIFIER_PROBE_GUARD_PAGE 0x0605
#define APPLICATION_VERIFIER_PROBE_NULL 0x0606
#define APPLICATION_VERIFIER_PROBE_INVALID_START_OR_SIZE 0x0607
#define VERIFIER_STOP(Code, Msg, P1, S1, P2, S2, P3, S3, P4, S4) { \
RtlApplicationVerifierStop ((Code), \
(Msg), \
(ULONG_PTR)(P1),(S1), \
(ULONG_PTR)(P2),(S2), \
(ULONG_PTR)(P3),(S3), \
(ULONG_PTR)(P4),(S4)); \
}
VOID
NTAPI
RtlApplicationVerifierStop (
ULONG_PTR Code,
PCHAR Message,
ULONG_PTR Param1, PCHAR Description1,
ULONG_PTR Param2, PCHAR Description2,
ULONG_PTR Param3, PCHAR Description3,
ULONG_PTR Param4, PCHAR Description4
);
typedef LONG (NTAPI *PVECTORED_EXCEPTION_HANDLER)(
struct _EXCEPTION_POINTERS *ExceptionInfo
);
#define SEF_DACL_AUTO_INHERIT 0x01
#define SEF_SACL_AUTO_INHERIT 0x02
#define SEF_DEFAULT_DESCRIPTOR_FOR_OBJECT 0x04
#define SEF_AVOID_PRIVILEGE_CHECK 0x08
#define SEF_AVOID_OWNER_CHECK 0x10
#define SEF_DEFAULT_OWNER_FROM_PARENT 0x20
#define SEF_DEFAULT_GROUP_FROM_PARENT 0x40
typedef enum _HEAP_INFORMATION_CLASS {
HeapCompatibilityInformation
} HEAP_INFORMATION_CLASS;
DWORD
NTAPI
RtlSetHeapInformation (
IN PVOID HeapHandle,
IN HEAP_INFORMATION_CLASS HeapInformationClass,
IN PVOID HeapInformation OPTIONAL,
IN SIZE_T HeapInformationLength OPTIONAL
);
DWORD
NTAPI
RtlQueryHeapInformation (
IN PVOID HeapHandle,
IN HEAP_INFORMATION_CLASS HeapInformationClass,
OUT PVOID HeapInformation OPTIONAL,
IN SIZE_T HeapInformationLength OPTIONAL,
OUT PSIZE_T ReturnLength OPTIONAL
);
//
// Multiple alloc-free APIS
//
DWORD
NTAPI
RtlMultipleAllocateHeap (
IN PVOID HeapHandle,
IN DWORD Flags,
IN SIZE_T Size,
IN DWORD Count,
OUT PVOID * Array
);
DWORD
NTAPI
RtlMultipleFreeHeap (
IN PVOID HeapHandle,
IN DWORD Flags,
IN DWORD Count,
OUT PVOID * Array
);
#define WT_EXECUTEDEFAULT 0x00000000
#define WT_EXECUTEINIOTHREAD 0x00000001
#define WT_EXECUTEINUITHREAD 0x00000002
#define WT_EXECUTEINWAITTHREAD 0x00000004
#define WT_EXECUTEONLYONCE 0x00000008
#define WT_EXECUTEINTIMERTHREAD 0x00000020
#define WT_EXECUTELONGFUNCTION 0x00000010
#define WT_EXECUTEINPERSISTENTIOTHREAD 0x00000040
#define WT_EXECUTEINPERSISTENTTHREAD 0x00000080
#define WT_TRANSFER_IMPERSONATION 0x00000100
#define WT_SET_MAX_THREADPOOL_THREADS(Flags, Limit) ((Flags) |= (Limit)<<16)
typedef VOID (NTAPI * WAITORTIMERCALLBACKFUNC) (PVOID, BOOLEAN );
typedef VOID (NTAPI * WORKERCALLBACKFUNC) (PVOID );
typedef VOID (NTAPI * APC_CALLBACK_FUNCTION) (DWORD , PVOID, PVOID);
#define WT_EXECUTEINLONGTHREAD 0x00000010
#define WT_EXECUTEDELETEWAIT 0x00000008
typedef enum _ACTIVATION_CONTEXT_INFO_CLASS {
ActivationContextBasicInformation = 1,
ActivationContextDetailedInformation = 2,
AssemblyDetailedInformationInActivationContext = 3,
FileInformationInAssemblyOfAssemblyInActivationContext = 4,
MaxActivationContextInfoClass,
//
// compatibility with old names
//
AssemblyDetailedInformationInActivationContxt = 3,
FileInformationInAssemblyOfAssemblyInActivationContxt = 4
} ACTIVATION_CONTEXT_INFO_CLASS;
#define ACTIVATIONCONTEXTINFOCLASS ACTIVATION_CONTEXT_INFO_CLASS
typedef struct _ACTIVATION_CONTEXT_QUERY_INDEX {
DWORD ulAssemblyIndex;
DWORD ulFileIndexInAssembly;
} ACTIVATION_CONTEXT_QUERY_INDEX, * PACTIVATION_CONTEXT_QUERY_INDEX;
typedef const struct _ACTIVATION_CONTEXT_QUERY_INDEX * PCACTIVATION_CONTEXT_QUERY_INDEX;
#define ACTIVATION_CONTEXT_PATH_TYPE_NONE (1)
#define ACTIVATION_CONTEXT_PATH_TYPE_WIN32_FILE (2)
#define ACTIVATION_CONTEXT_PATH_TYPE_URL (3)
#define ACTIVATION_CONTEXT_PATH_TYPE_ASSEMBLYREF (4)
typedef struct _ASSEMBLY_FILE_DETAILED_INFORMATION {
DWORD ulFlags;
DWORD ulFilenameLength;
DWORD ulPathLength;
PCWSTR lpFileName;
PCWSTR lpFilePath;
} ASSEMBLY_FILE_DETAILED_INFORMATION, *PASSEMBLY_FILE_DETAILED_INFORMATION;
typedef const ASSEMBLY_FILE_DETAILED_INFORMATION *PCASSEMBLY_FILE_DETAILED_INFORMATION;
//
// compatibility with old names
// The new names use "file" consistently.
//
#define _ASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION _ASSEMBLY_FILE_DETAILED_INFORMATION
#define ASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION ASSEMBLY_FILE_DETAILED_INFORMATION
#define PASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION PASSEMBLY_FILE_DETAILED_INFORMATION
#define PCASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION PCASSEMBLY_FILE_DETAILED_INFORMATION
typedef struct _ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION {
DWORD ulFlags;
DWORD ulEncodedAssemblyIdentityLength; // in bytes
DWORD ulManifestPathType; // ACTIVATION_CONTEXT_PATH_TYPE_*
DWORD ulManifestPathLength; // in bytes
LARGE_INTEGER liManifestLastWriteTime; // FILETIME
DWORD ulPolicyPathType; // ACTIVATION_CONTEXT_PATH_TYPE_*
DWORD ulPolicyPathLength; // in bytes
LARGE_INTEGER liPolicyLastWriteTime; // FILETIME
DWORD ulMetadataSatelliteRosterIndex;
DWORD ulManifestVersionMajor; // 1
DWORD ulManifestVersionMinor; // 0
DWORD ulPolicyVersionMajor; // 0
DWORD ulPolicyVersionMinor; // 0
DWORD ulAssemblyDirectoryNameLength; // in bytes
PCWSTR lpAssemblyEncodedAssemblyIdentity;
PCWSTR lpAssemblyManifestPath;
PCWSTR lpAssemblyPolicyPath;
PCWSTR lpAssemblyDirectoryName;
DWORD ulFileCount;
} ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION, * PACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION;
typedef const struct _ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION * PCACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION ;
typedef struct _ACTIVATION_CONTEXT_DETAILED_INFORMATION {
DWORD dwFlags;
DWORD ulFormatVersion;
DWORD ulAssemblyCount;
DWORD ulRootManifestPathType;
DWORD ulRootManifestPathChars;
DWORD ulRootConfigurationPathType;
DWORD ulRootConfigurationPathChars;
DWORD ulAppDirPathType;
DWORD ulAppDirPathChars;
PCWSTR lpRootManifestPath;
PCWSTR lpRootConfigurationPath;
PCWSTR lpAppDirPath;
} ACTIVATION_CONTEXT_DETAILED_INFORMATION, *PACTIVATION_CONTEXT_DETAILED_INFORMATION;
typedef const struct _ACTIVATION_CONTEXT_DETAILED_INFORMATION *PCACTIVATION_CONTEXT_DETAILED_INFORMATION;
#define DLL_PROCESS_ATTACH 1
#define DLL_THREAD_ATTACH 2
#define DLL_THREAD_DETACH 3
#define DLL_PROCESS_DETACH 0
#define DLL_PROCESS_VERIFIER 4
//
// Defines for the READ flags for Eventlogging
//
#define EVENTLOG_SEQUENTIAL_READ 0x0001
#define EVENTLOG_SEEK_READ 0x0002
#define EVENTLOG_FORWARDS_READ 0x0004
#define EVENTLOG_BACKWARDS_READ 0x0008
//
// The types of events that can be logged.
//
#define EVENTLOG_SUCCESS 0x0000
#define EVENTLOG_ERROR_TYPE 0x0001
#define EVENTLOG_WARNING_TYPE 0x0002
#define EVENTLOG_INFORMATION_TYPE 0x0004
#define EVENTLOG_AUDIT_SUCCESS 0x0008
#define EVENTLOG_AUDIT_FAILURE 0x0010
//
// Defines for the WRITE flags used by Auditing for paired events
// These are not implemented in Product 1
//
#define EVENTLOG_START_PAIRED_EVENT 0x0001
#define EVENTLOG_END_PAIRED_EVENT 0x0002
#define EVENTLOG_END_ALL_PAIRED_EVENTS 0x0004
#define EVENTLOG_PAIRED_EVENT_ACTIVE 0x0008
#define EVENTLOG_PAIRED_EVENT_INACTIVE 0x0010
//
// Structure that defines the header of the Eventlog record. This is the
// fixed-sized portion before all the variable-length strings, binary
// data and pad bytes.
//
// TimeGenerated is the time it was generated at the client.
// TimeWritten is the time it was put into the log at the server end.
//
typedef struct _EVENTLOGRECORD {
DWORD Length; // Length of full record
DWORD Reserved; // Used by the service
DWORD RecordNumber; // Absolute record number
DWORD TimeGenerated; // Seconds since 1-1-1970
DWORD TimeWritten; // Seconds since 1-1-1970
DWORD EventID;
WORD EventType;
WORD NumStrings;
WORD EventCategory;
WORD ReservedFlags; // For use with paired events (auditing)
DWORD ClosingRecordNumber; // For use with paired events (auditing)
DWORD StringOffset; // Offset from beginning of record
DWORD UserSidLength;
DWORD UserSidOffset;
DWORD DataLength;
DWORD DataOffset; // Offset from beginning of record
//
// Then follow:
//
// WCHAR SourceName[]
// WCHAR Computername[]
// SID UserSid
// WCHAR Strings[]
// BYTE Data[]
// CHAR Pad[]
// DWORD Length;
//
} EVENTLOGRECORD, *PEVENTLOGRECORD;
//SS: start of changes to support clustering
//SS: ideally the
#define MAXLOGICALLOGNAMESIZE 256
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable : 4200)
typedef struct _EVENTSFORLOGFILE{
DWORD ulSize;
WCHAR szLogicalLogFile[MAXLOGICALLOGNAMESIZE]; //name of the logical file-security/application/system
DWORD ulNumRecords;
EVENTLOGRECORD pEventLogRecords[];
}EVENTSFORLOGFILE, *PEVENTSFORLOGFILE;
typedef struct _PACKEDEVENTINFO{
DWORD ulSize; //total size of the structure
DWORD ulNumEventsForLogFile; //number of EventsForLogFile structure that follow
DWORD ulOffsets[]; //the offsets from the start of this structure to the EVENTSFORLOGFILE structure
}PACKEDEVENTINFO, *PPACKEDEVENTINFO;
#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default : 4200)
#endif
//SS: end of changes to support clustering
//
// begin_ntddk begin_wdm begin_nthal
//
// Registry Specific Access Rights.
//
#define KEY_QUERY_VALUE (0x0001)
#define KEY_SET_VALUE (0x0002)
#define KEY_CREATE_SUB_KEY (0x0004)
#define KEY_ENUMERATE_SUB_KEYS (0x0008)
#define KEY_NOTIFY (0x0010)
#define KEY_CREATE_LINK (0x0020)
#define KEY_WOW64_32KEY (0x0200)
#define KEY_WOW64_64KEY (0x0100)
#define KEY_WOW64_RES (0x0300)
#define KEY_READ ((STANDARD_RIGHTS_READ |\
KEY_QUERY_VALUE |\
KEY_ENUMERATE_SUB_KEYS |\
KEY_NOTIFY) \
& \
(~SYNCHRONIZE))
#define KEY_WRITE ((STANDARD_RIGHTS_WRITE |\
KEY_SET_VALUE |\
KEY_CREATE_SUB_KEY) \
& \
(~SYNCHRONIZE))
#define KEY_EXECUTE ((KEY_READ) \
& \
(~SYNCHRONIZE))
#define KEY_ALL_ACCESS ((STANDARD_RIGHTS_ALL |\
KEY_QUERY_VALUE |\
KEY_SET_VALUE |\
KEY_CREATE_SUB_KEY |\
KEY_ENUMERATE_SUB_KEYS |\
KEY_NOTIFY |\
KEY_CREATE_LINK) \
& \
(~SYNCHRONIZE))
//
// Open/Create Options
//
#define REG_OPTION_RESERVED (0x00000000L) // Parameter is reserved
#define REG_OPTION_NON_VOLATILE (0x00000000L) // Key is preserved
// when system is rebooted
#define REG_OPTION_VOLATILE (0x00000001L) // Key is not preserved
// when system is rebooted
#define REG_OPTION_CREATE_LINK (0x00000002L) // Created key is a
// symbolic link
#define REG_OPTION_BACKUP_RESTORE (0x00000004L) // open for backup or restore
// special access rules
// privilege required
#define REG_OPTION_OPEN_LINK (0x00000008L) // Open symbolic link
#define REG_LEGAL_OPTION \
(REG_OPTION_RESERVED |\
REG_OPTION_NON_VOLATILE |\
REG_OPTION_VOLATILE |\
REG_OPTION_CREATE_LINK |\
REG_OPTION_BACKUP_RESTORE |\
REG_OPTION_OPEN_LINK)
//
// Key creation/open disposition
//
#define REG_CREATED_NEW_KEY (0x00000001L) // New Registry Key created
#define REG_OPENED_EXISTING_KEY (0x00000002L) // Existing Key opened
//
// hive format to be used by Reg(Nt)SaveKeyEx
//
#define REG_STANDARD_FORMAT 1
#define REG_LATEST_FORMAT 2
#define REG_NO_COMPRESSION 4
//
// Key restore flags
//
#define REG_WHOLE_HIVE_VOLATILE (0x00000001L) // Restore whole hive volatile
#define REG_REFRESH_HIVE (0x00000002L) // Unwind changes to last flush
#define REG_NO_LAZY_FLUSH (0x00000004L) // Never lazy flush this hive
#define REG_FORCE_RESTORE (0x00000008L) // Force the restore process even when we have open handles on subkeys
//
// Unload Flags
//
#define REG_FORCE_UNLOAD 1
// end_ntddk end_wdm end_nthal
//
// Notify filter values
//
#define REG_NOTIFY_CHANGE_NAME (0x00000001L) // Create or delete (child)
#define REG_NOTIFY_CHANGE_ATTRIBUTES (0x00000002L)
#define REG_NOTIFY_CHANGE_LAST_SET (0x00000004L) // time stamp
#define REG_NOTIFY_CHANGE_SECURITY (0x00000008L)
#define REG_LEGAL_CHANGE_FILTER \
(REG_NOTIFY_CHANGE_NAME |\
REG_NOTIFY_CHANGE_ATTRIBUTES |\
REG_NOTIFY_CHANGE_LAST_SET |\
REG_NOTIFY_CHANGE_SECURITY)
//
//
// Predefined Value Types.
//
#define REG_NONE ( 0 ) // No value type
#define REG_SZ ( 1 ) // Unicode nul terminated string
#define REG_EXPAND_SZ ( 2 ) // Unicode nul terminated string
// (with environment variable references)
#define REG_BINARY ( 3 ) // Free form binary
#define REG_DWORD ( 4 ) // 32-bit number
#define REG_DWORD_LITTLE_ENDIAN ( 4 ) // 32-bit number (same as REG_DWORD)
#define REG_DWORD_BIG_ENDIAN ( 5 ) // 32-bit number
#define REG_LINK ( 6 ) // Symbolic Link (unicode)
#define REG_MULTI_SZ ( 7 ) // Multiple Unicode strings
#define REG_RESOURCE_LIST ( 8 ) // Resource list in the resource map
#define REG_FULL_RESOURCE_DESCRIPTOR ( 9 ) // Resource list in the hardware description
#define REG_RESOURCE_REQUIREMENTS_LIST ( 10 )
#define REG_QWORD ( 11 ) // 64-bit number
#define REG_QWORD_LITTLE_ENDIAN ( 11 ) // 64-bit number (same as REG_QWORD)
// end_ntddk end_wdm end_nthal
// begin_ntddk begin_wdm begin_nthal
//
// Service Types (Bit Mask)
//
#define SERVICE_KERNEL_DRIVER 0x00000001
#define SERVICE_FILE_SYSTEM_DRIVER 0x00000002
#define SERVICE_ADAPTER 0x00000004
#define SERVICE_RECOGNIZER_DRIVER 0x00000008
#define SERVICE_DRIVER (SERVICE_KERNEL_DRIVER | \
SERVICE_FILE_SYSTEM_DRIVER | \
SERVICE_RECOGNIZER_DRIVER)
#define SERVICE_WIN32_OWN_PROCESS 0x00000010
#define SERVICE_WIN32_SHARE_PROCESS 0x00000020
#define SERVICE_WIN32 (SERVICE_WIN32_OWN_PROCESS | \
SERVICE_WIN32_SHARE_PROCESS)
#define SERVICE_INTERACTIVE_PROCESS 0x00000100
#define SERVICE_TYPE_ALL (SERVICE_WIN32 | \
SERVICE_ADAPTER | \
SERVICE_DRIVER | \
SERVICE_INTERACTIVE_PROCESS)
//
// Start Type
//
#define SERVICE_BOOT_START 0x00000000
#define SERVICE_SYSTEM_START 0x00000001
#define SERVICE_AUTO_START 0x00000002
#define SERVICE_DEMAND_START 0x00000003
#define SERVICE_DISABLED 0x00000004
//
// Error control type
//
#define SERVICE_ERROR_IGNORE 0x00000000
#define SERVICE_ERROR_NORMAL 0x00000001
#define SERVICE_ERROR_SEVERE 0x00000002
#define SERVICE_ERROR_CRITICAL 0x00000003
//
//
// Define the registry driver node enumerations
//
typedef enum _CM_SERVICE_NODE_TYPE {
DriverType = SERVICE_KERNEL_DRIVER,
FileSystemType = SERVICE_FILE_SYSTEM_DRIVER,
Win32ServiceOwnProcess = SERVICE_WIN32_OWN_PROCESS,
Win32ServiceShareProcess = SERVICE_WIN32_SHARE_PROCESS,
AdapterType = SERVICE_ADAPTER,
RecognizerType = SERVICE_RECOGNIZER_DRIVER
} SERVICE_NODE_TYPE;
typedef enum _CM_SERVICE_LOAD_TYPE {
BootLoad = SERVICE_BOOT_START,
SystemLoad = SERVICE_SYSTEM_START,
AutoLoad = SERVICE_AUTO_START,
DemandLoad = SERVICE_DEMAND_START,
DisableLoad = SERVICE_DISABLED
} SERVICE_LOAD_TYPE;
typedef enum _CM_ERROR_CONTROL_TYPE {
IgnoreError = SERVICE_ERROR_IGNORE,
NormalError = SERVICE_ERROR_NORMAL,
SevereError = SERVICE_ERROR_SEVERE,
CriticalError = SERVICE_ERROR_CRITICAL
} SERVICE_ERROR_TYPE;
//
// IOCTL_TAPE_ERASE definitions
//
#define TAPE_ERASE_SHORT 0L
#define TAPE_ERASE_LONG 1L
typedef struct _TAPE_ERASE {
DWORD Type;
BOOLEAN Immediate;
} TAPE_ERASE, *PTAPE_ERASE;
//
// IOCTL_TAPE_PREPARE definitions
//
#define TAPE_LOAD 0L
#define TAPE_UNLOAD 1L
#define TAPE_TENSION 2L
#define TAPE_LOCK 3L
#define TAPE_UNLOCK 4L
#define TAPE_FORMAT 5L
typedef struct _TAPE_PREPARE {
DWORD Operation;
BOOLEAN Immediate;
} TAPE_PREPARE, *PTAPE_PREPARE;
//
// IOCTL_TAPE_WRITE_MARKS definitions
//
#define TAPE_SETMARKS 0L
#define TAPE_FILEMARKS 1L
#define TAPE_SHORT_FILEMARKS 2L
#define TAPE_LONG_FILEMARKS 3L
typedef struct _TAPE_WRITE_MARKS {
DWORD Type;
DWORD Count;
BOOLEAN Immediate;
} TAPE_WRITE_MARKS, *PTAPE_WRITE_MARKS;
//
// IOCTL_TAPE_GET_POSITION definitions
//
#define TAPE_ABSOLUTE_POSITION 0L
#define TAPE_LOGICAL_POSITION 1L
#define TAPE_PSEUDO_LOGICAL_POSITION 2L
typedef struct _TAPE_GET_POSITION {
DWORD Type;
DWORD Partition;
LARGE_INTEGER Offset;
} TAPE_GET_POSITION, *PTAPE_GET_POSITION;
//
// IOCTL_TAPE_SET_POSITION definitions
//
#define TAPE_REWIND 0L
#define TAPE_ABSOLUTE_BLOCK 1L
#define TAPE_LOGICAL_BLOCK 2L
#define TAPE_PSEUDO_LOGICAL_BLOCK 3L
#define TAPE_SPACE_END_OF_DATA 4L
#define TAPE_SPACE_RELATIVE_BLOCKS 5L
#define TAPE_SPACE_FILEMARKS 6L
#define TAPE_SPACE_SEQUENTIAL_FMKS 7L
#define TAPE_SPACE_SETMARKS 8L
#define TAPE_SPACE_SEQUENTIAL_SMKS 9L
typedef struct _TAPE_SET_POSITION {
DWORD Method;
DWORD Partition;
LARGE_INTEGER Offset;
BOOLEAN Immediate;
} TAPE_SET_POSITION, *PTAPE_SET_POSITION;
//
// IOCTL_TAPE_GET_DRIVE_PARAMS definitions
//
//
// Definitions for FeaturesLow parameter
//
#define TAPE_DRIVE_FIXED 0x00000001
#define TAPE_DRIVE_SELECT 0x00000002
#define TAPE_DRIVE_INITIATOR 0x00000004
#define TAPE_DRIVE_ERASE_SHORT 0x00000010
#define TAPE_DRIVE_ERASE_LONG 0x00000020
#define TAPE_DRIVE_ERASE_BOP_ONLY 0x00000040
#define TAPE_DRIVE_ERASE_IMMEDIATE 0x00000080
#define TAPE_DRIVE_TAPE_CAPACITY 0x00000100
#define TAPE_DRIVE_TAPE_REMAINING 0x00000200
#define TAPE_DRIVE_FIXED_BLOCK 0x00000400
#define TAPE_DRIVE_VARIABLE_BLOCK 0x00000800
#define TAPE_DRIVE_WRITE_PROTECT 0x00001000
#define TAPE_DRIVE_EOT_WZ_SIZE 0x00002000
#define TAPE_DRIVE_ECC 0x00010000
#define TAPE_DRIVE_COMPRESSION 0x00020000
#define TAPE_DRIVE_PADDING 0x00040000
#define TAPE_DRIVE_REPORT_SMKS 0x00080000
#define TAPE_DRIVE_GET_ABSOLUTE_BLK 0x00100000
#define TAPE_DRIVE_GET_LOGICAL_BLK 0x00200000
#define TAPE_DRIVE_SET_EOT_WZ_SIZE 0x00400000
#define TAPE_DRIVE_EJECT_MEDIA 0x01000000
#define TAPE_DRIVE_CLEAN_REQUESTS 0x02000000
#define TAPE_DRIVE_SET_CMP_BOP_ONLY 0x04000000
#define TAPE_DRIVE_RESERVED_BIT 0x80000000 //don't use this bit!
// //can't be a low features bit!
// //reserved; high features only
//
// Definitions for FeaturesHigh parameter
//
#define TAPE_DRIVE_LOAD_UNLOAD 0x80000001
#define TAPE_DRIVE_TENSION 0x80000002
#define TAPE_DRIVE_LOCK_UNLOCK 0x80000004
#define TAPE_DRIVE_REWIND_IMMEDIATE 0x80000008
#define TAPE_DRIVE_SET_BLOCK_SIZE 0x80000010
#define TAPE_DRIVE_LOAD_UNLD_IMMED 0x80000020
#define TAPE_DRIVE_TENSION_IMMED 0x80000040
#define TAPE_DRIVE_LOCK_UNLK_IMMED 0x80000080
#define TAPE_DRIVE_SET_ECC 0x80000100
#define TAPE_DRIVE_SET_COMPRESSION 0x80000200
#define TAPE_DRIVE_SET_PADDING 0x80000400
#define TAPE_DRIVE_SET_REPORT_SMKS 0x80000800
#define TAPE_DRIVE_ABSOLUTE_BLK 0x80001000
#define TAPE_DRIVE_ABS_BLK_IMMED 0x80002000
#define TAPE_DRIVE_LOGICAL_BLK 0x80004000
#define TAPE_DRIVE_LOG_BLK_IMMED 0x80008000
#define TAPE_DRIVE_END_OF_DATA 0x80010000
#define TAPE_DRIVE_RELATIVE_BLKS 0x80020000
#define TAPE_DRIVE_FILEMARKS 0x80040000
#define TAPE_DRIVE_SEQUENTIAL_FMKS 0x80080000
#define TAPE_DRIVE_SETMARKS 0x80100000
#define TAPE_DRIVE_SEQUENTIAL_SMKS 0x80200000
#define TAPE_DRIVE_REVERSE_POSITION 0x80400000
#define TAPE_DRIVE_SPACE_IMMEDIATE 0x80800000
#define TAPE_DRIVE_WRITE_SETMARKS 0x81000000
#define TAPE_DRIVE_WRITE_FILEMARKS 0x82000000
#define TAPE_DRIVE_WRITE_SHORT_FMKS 0x84000000
#define TAPE_DRIVE_WRITE_LONG_FMKS 0x88000000
#define TAPE_DRIVE_WRITE_MARK_IMMED 0x90000000
#define TAPE_DRIVE_FORMAT 0xA0000000
#define TAPE_DRIVE_FORMAT_IMMEDIATE 0xC0000000
#define TAPE_DRIVE_HIGH_FEATURES 0x80000000 //mask for high features flag
typedef struct _TAPE_GET_DRIVE_PARAMETERS {
BOOLEAN ECC;
BOOLEAN Compression;
BOOLEAN DataPadding;
BOOLEAN ReportSetmarks;
DWORD DefaultBlockSize;
DWORD MaximumBlockSize;
DWORD MinimumBlockSize;
DWORD MaximumPartitionCount;
DWORD FeaturesLow;
DWORD FeaturesHigh;
DWORD EOTWarningZoneSize;
} TAPE_GET_DRIVE_PARAMETERS, *PTAPE_GET_DRIVE_PARAMETERS;
//
// IOCTL_TAPE_SET_DRIVE_PARAMETERS definitions
//
typedef struct _TAPE_SET_DRIVE_PARAMETERS {
BOOLEAN ECC;
BOOLEAN Compression;
BOOLEAN DataPadding;
BOOLEAN ReportSetmarks;
DWORD EOTWarningZoneSize;
} TAPE_SET_DRIVE_PARAMETERS, *PTAPE_SET_DRIVE_PARAMETERS;
//
// IOCTL_TAPE_GET_MEDIA_PARAMETERS definitions
//
typedef struct _TAPE_GET_MEDIA_PARAMETERS {
LARGE_INTEGER Capacity;
LARGE_INTEGER Remaining;
DWORD BlockSize;
DWORD PartitionCount;
BOOLEAN WriteProtected;
} TAPE_GET_MEDIA_PARAMETERS, *PTAPE_GET_MEDIA_PARAMETERS;
//
// IOCTL_TAPE_SET_MEDIA_PARAMETERS definitions
//
typedef struct _TAPE_SET_MEDIA_PARAMETERS {
DWORD BlockSize;
} TAPE_SET_MEDIA_PARAMETERS, *PTAPE_SET_MEDIA_PARAMETERS;
//
// IOCTL_TAPE_CREATE_PARTITION definitions
//
#define TAPE_FIXED_PARTITIONS 0L
#define TAPE_SELECT_PARTITIONS 1L
#define TAPE_INITIATOR_PARTITIONS 2L
typedef struct _TAPE_CREATE_PARTITION {
DWORD Method;
DWORD Count;
DWORD Size;
} TAPE_CREATE_PARTITION, *PTAPE_CREATE_PARTITION;
//
// WMI Methods
//
#define TAPE_QUERY_DRIVE_PARAMETERS 0L
#define TAPE_QUERY_MEDIA_CAPACITY 1L
#define TAPE_CHECK_FOR_DRIVE_PROBLEM 2L
#define TAPE_QUERY_IO_ERROR_DATA 3L
#define TAPE_QUERY_DEVICE_ERROR_DATA 4L
typedef struct _TAPE_WMI_OPERATIONS {
DWORD Method;
DWORD DataBufferSize;
PVOID DataBuffer;
} TAPE_WMI_OPERATIONS, *PTAPE_WMI_OPERATIONS;
//
// Type of drive errors
//
typedef enum _TAPE_DRIVE_PROBLEM_TYPE {
TapeDriveProblemNone, TapeDriveReadWriteWarning,
TapeDriveReadWriteError, TapeDriveReadWarning,
TapeDriveWriteWarning, TapeDriveReadError,
TapeDriveWriteError, TapeDriveHardwareError,
TapeDriveUnsupportedMedia, TapeDriveScsiConnectionError,
TapeDriveTimetoClean, TapeDriveCleanDriveNow,
TapeDriveMediaLifeExpired, TapeDriveSnappedTape
} TAPE_DRIVE_PROBLEM_TYPE;
#if defined(_M_AMD64) && !defined(__midl)
__forceinline
PVOID
GetCurrentFiber (
VOID
)
{
return (PVOID)__readgsqword(FIELD_OFFSET(NT_TIB, FiberData));
}
__forceinline
PVOID
GetFiberData (
VOID
)
{
return *(PVOID *)GetCurrentFiber();
}
#endif // _M_AMD64 && !defined(__midl)
#if (_WIN32_WINNT > 0x0500) || (_WIN32_FUSION >= 0x0100) || ISOLATION_AWARE_ENABLED // winnt_only
#define ACTIVATION_CONTEXT_SECTION_ASSEMBLY_INFORMATION (1)
#define ACTIVATION_CONTEXT_SECTION_DLL_REDIRECTION (2)
#define ACTIVATION_CONTEXT_SECTION_WINDOW_CLASS_REDIRECTION (3)
#define ACTIVATION_CONTEXT_SECTION_COM_SERVER_REDIRECTION (4)
#define ACTIVATION_CONTEXT_SECTION_COM_INTERFACE_REDIRECTION (5)
#define ACTIVATION_CONTEXT_SECTION_COM_TYPE_LIBRARY_REDIRECTION (6)
#define ACTIVATION_CONTEXT_SECTION_COM_PROGID_REDIRECTION (7)
#define ACTIVATION_CONTEXT_SECTION_GLOBAL_OBJECT_RENAME_TABLE (8)
#define ACTIVATION_CONTEXT_SECTION_CLR_SURROGATES (9)
#endif // winnt_only
#ifdef __cplusplus
}
#endif
#endif /* _WINNT_ */