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1740 lines
43 KiB
1740 lines
43 KiB
/*++
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Copyright (c) 1993 Microsoft Corporation
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Module Name:
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spmenu.c
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Abstract:
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Text setup menu support.
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Author:
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Ted Miller (tedm) 8-September-1993
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Revision History:
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--*/
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#include "efinvram.h"
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WCHAR line[512];
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HANDLE InputHandle;
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HANDLE OutputHandle;
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HANDLE OriginalOutputHandle = NULL;
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CONSOLE_SCREEN_BUFFER_INFO OriginalConsoleInfo;
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CONSOLE_CURSOR_INFO OriginalCursorInfo;
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DWORD OriginalInputMode;
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WORD NormalAttribute;
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WORD HighlightAttribute;
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DWORD NumberOfColumns;
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DWORD NumberOfRows;
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DWORD NumberOfMenuLines;
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#define MENUITEM_NORMAL 0x00000000
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#define MENUITEM_STATIC 0x00000001
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typedef struct _MENU_ITEM {
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PWSTR Text;
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ULONG Flags;
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ULONG LeftX;
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ULONG_PTR UserData;
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SIZE_T OriginalLength;
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} MENU_ITEM, *PMENU_ITEM;
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typedef struct _MENU {
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PMENU_ITEM Items;
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ULONG ItemCount;
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ULONG TopY;
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ULONG Height;
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ULONG LeftX;
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ULONG Width;
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ULONG TopDisplayedIndex;
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BOOLEAN MoreUp,MoreDown;
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} MENU, *PMENU;
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BOOL
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AddItems (
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PVOID Menu,
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PWSTR StaticText,
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PLIST_ENTRY ListHead
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);
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VOID
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DisplayMainMenuKeys (
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VOID
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);
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VOID
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DisplayEditMenuKeys (
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VOID
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);
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VOID
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EditBootEntry (
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IN PMY_BOOT_ENTRY BootEntry,
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IN OUT PBOOL ChangesMade
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);
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VOID
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EditTimeout (
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IN OUT PBOOL ChangesMade
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);
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BOOL
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PromptToSaveChanges (
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VOID
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);
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PVOID
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SpMnCreate(
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IN ULONG LeftX,
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IN ULONG TopY,
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IN ULONG Width,
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IN ULONG Height
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);
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VOID
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SpMnDestroy(
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IN PVOID Menu
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);
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BOOLEAN
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SpMnAddItem(
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IN PVOID Menu,
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IN PWSTR Text,
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IN ULONG LeftX,
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IN ULONG Width,
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IN BOOLEAN Selectable,
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IN ULONG_PTR UserData
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);
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PWSTR
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SpMnGetText(
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IN PVOID Menu,
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IN ULONG_PTR UserData
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);
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PWSTR
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SpMnGetTextDup(
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IN PVOID Menu,
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IN ULONG_PTR UserData
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);
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VOID
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SpMnDisplay(
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IN PVOID Menu,
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IN ULONG_PTR UserDataOfHighlightedItem,
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IN PULONG ValidKeys,
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OUT PULONG KeyPressed,
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OUT PULONG_PTR UserDataOfSelectedItem
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);
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VOID
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SpMnClearArea (
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IN ULONG Top,
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IN ULONG Bottom
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);
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ULONG
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SpWaitValidKey(
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IN PULONG ValidKeys1,
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IN PULONG ValidKeys2 OPTIONAL
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);
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VOID
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WriteConsoleLine (
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ULONG Row,
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ULONG Column,
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PWSTR Text,
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BOOL Highlight
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);
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VOID
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pSpMnDrawMenu(
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IN PMENU pMenu,
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IN ULONG SelectedIndex,
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IN BOOLEAN IndicateMore,
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IN PWSTR MoreUpText,
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IN PWSTR MoreDownText
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);
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PVOID
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SpMnCreate(
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IN ULONG LeftX,
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IN ULONG TopY,
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IN ULONG Width,
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IN ULONG Height
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)
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/*++
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Routine Description:
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Create a new menu by allocating space for a new menu structure
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and initializing its fields.
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Arguments:
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LeftX - supplies the 0-based X coordinate of the leftmost column
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of the menu.
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TopY - supplies the 0-based Y coordinate of the topmost line
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of the menu.
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Width - supplies the maximum displayed width for lines in the menu.
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Height - supplies the maximum displayed height of the menu.
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The menu will scroll if it is too long to fit in the
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allotted space.
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Return Value:
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Menu handle (expressed as a pvoid) of NULL if memory couldn't
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be allocated.
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--*/
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{
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PMENU p;
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p = MemAlloc( sizeof(MENU) );
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RtlZeroMemory( p, sizeof(MENU) );
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p->Items = MemAlloc( 0 );
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p->LeftX = LeftX;
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p->TopY = TopY;
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p->Width = Width;
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p->Height = Height;
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return p;
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}
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VOID
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SpMnDestroy(
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IN PVOID Menu
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)
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/*++
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Routine Description:
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Destroy a menu, releasing all memory associated with it.
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Arguments:
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Menu - supplies handle to menu to destroy.
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Return Value:
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None.
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--*/
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{
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PMENU pMenu = Menu;
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ULONG u;
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for(u=0; u<pMenu->ItemCount; u++) {
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if(pMenu->Items[u].Text) {
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MemFree(pMenu->Items[u].Text);
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}
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}
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MemFree(pMenu->Items);
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MemFree(pMenu);
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}
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BOOLEAN
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SpMnAddItem(
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IN PVOID Menu,
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IN PWSTR Text,
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IN ULONG LeftX,
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IN ULONG Width,
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IN BOOLEAN Selectable,
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IN ULONG_PTR UserData
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)
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/*++
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Routine Description:
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Add an item to a menu.
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Arguments:
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Menu - supplies handle to menu to which the item is to be added.
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Text - supplies text that comprises the menu selection. This routine
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will make a copy of the text.
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LeftX - supplies 0-based x coordinate of leftmost character of the text
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when it is displayed.
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Width - supplies width in characters of the field for this selection.
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If this is larger than the number of characters in the text, then
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the text is padded to the right with blanks when highlighted.
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Selectable - if FALSE, then this text is static -- ie, not selectable.
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UserData - supplies a ulong's worth of caller-specific data to be associated
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with this menu item.
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Return Value:
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TRUE if the menu item was added successfully; FALSE if insufficient memory.
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--*/
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{
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PMENU pMenu = Menu;
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PMENU_ITEM p;
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SIZE_T TextLen;
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SIZE_T PaddedLen;
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PWSTR String;
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ULONG u;
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SIZE_T ColumnLen;
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SIZE_T FillLen;
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//
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// Build a string that is padded to the right with blanks to make
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// it the right width.
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//
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TextLen = wcslen(Text);
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PaddedLen = max(TextLen,Width);
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ColumnLen = TextLen;
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FillLen = (PaddedLen <= ColumnLen) ? 0 : PaddedLen - ColumnLen;
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String = MemAlloc((PaddedLen+1)*sizeof(WCHAR));
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if(!String) {
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return(FALSE);
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}
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wcsncpy(String,Text,TextLen);
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for(u=0; u<FillLen; u++) {
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String[TextLen+u] = L' ';
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}
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String[TextLen+u] = 0;
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//
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// Make space for the item.
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//
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if((p = MemRealloc(pMenu->Items,(pMenu->ItemCount+1) * sizeof(MENU_ITEM))) == NULL) {
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MemFree(String);
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return(FALSE);
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}
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pMenu->Items = p;
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//
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// Calculate the address of the new menu item and
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// indicate that there is now an additional item in the menu.
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//
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p = &pMenu->Items[pMenu->ItemCount++];
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//
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// Set the fields of the menu.
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//
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p->LeftX = LeftX;
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p->UserData = UserData;
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p->Flags = Selectable ? MENUITEM_NORMAL : MENUITEM_STATIC;
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p->Text = String;
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p->OriginalLength = TextLen;
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return(TRUE);
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}
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PWSTR
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SpMnGetText(
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IN PVOID Menu,
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IN ULONG_PTR UserData
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)
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{
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PMENU pMenu = Menu;
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ULONG i;
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for(i=0; i<pMenu->ItemCount; i++) {
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if(pMenu->Items[i].UserData == UserData) {
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return(pMenu->Items[i].Text);
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}
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}
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return(NULL);
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}
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PWSTR
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SpMnGetTextDup(
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IN PVOID Menu,
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IN ULONG_PTR UserData
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)
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{
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PMENU pMenu = Menu;
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ULONG i;
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PWSTR p;
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for(i=0; i<pMenu->ItemCount; i++) {
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if(pMenu->Items[i].UserData == UserData) {
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//
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// Make a duplicate; leave off trailing pad spaces.
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//
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p = MemAlloc((pMenu->Items[i].OriginalLength+1)*sizeof(WCHAR));
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wcsncpy(p,pMenu->Items[i].Text,pMenu->Items[i].OriginalLength);
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p[pMenu->Items[i].OriginalLength] = 0;
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return(p);
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}
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}
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return(NULL);
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}
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VOID
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SpMnDisplay(
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IN PVOID Menu,
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IN ULONG_PTR UserDataOfHighlightedItem,
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IN PULONG ValidKeys,
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OUT PULONG KeyPressed,
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OUT PULONG_PTR UserDataOfSelectedItem
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)
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/*++
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Routine Description:
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Display a menu and accept keystrokes.
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When the user presses a menu keystroke (up/down arrow keys), this
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routine automatically updates the highlight and calls a callback function
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to inform the caller that a new item has the highlight.
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When the user presses a keystroke in a list provided by the caller,
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this routine returns, providing information about the key pressed and
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the item that was highlighted when the key was pressed.
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Arguments:
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Menu - supplies handle to menu to be displayed.
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UserDataOfHighlightedItem - supplies user data of the menu item which
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is to receive the highlight initially.
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ValidKeys - supplies a list of keystrokes that cause this routine to
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return to the caller. The list must be terminated with a 0 entry.
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KeyPressed - receives the key press that caused this routine to exit.
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This will be a valid from the ValidKeys array.
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UserDataOfSelectedItem - receives the UserData of the item that had the
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highlight when the user pressed a key in ValidKeys.
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Return Value:
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None.
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--*/
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{
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ULONG ValidMenuKeys[3] = { VK_UP, VK_DOWN, 0 };
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ULONG key;
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PMENU pMenu = Menu;
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ULONG SelectedIndex,OldIndex;
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BOOLEAN FoundNewItem;
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ULONG NewTopDisplayedIndex;
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BOOLEAN MustScroll;
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PWSTR MoreUpText,MoreDownText;
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CONSOLE_CURSOR_INFO cursorInfo;
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cursorInfo = OriginalCursorInfo;
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cursorInfo.bVisible = FALSE;
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SetConsoleCursorInfo( OutputHandle, &cursorInfo );
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//
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// Get the text for the text that indicate that there are more
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// selections.
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//
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MoreUpText = L"[More above...]";
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MoreDownText = L"[More below...]";
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//
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// Locate the seleccted item.
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//
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for(SelectedIndex=0; SelectedIndex<pMenu->ItemCount; SelectedIndex++) {
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if(!(pMenu->Items[SelectedIndex].Flags & MENUITEM_STATIC)
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&& (pMenu->Items[SelectedIndex].UserData == UserDataOfHighlightedItem))
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{
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break;
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}
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}
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ASSERT(SelectedIndex < pMenu->ItemCount);
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//
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// Make sure the selected item will be visible when we draw the menu.
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//
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pMenu->TopDisplayedIndex = 0;
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while(SelectedIndex >= pMenu->TopDisplayedIndex + pMenu->Height) {
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pMenu->TopDisplayedIndex += pMenu->Height;
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}
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//
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// Draw the menu itself.
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//
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pSpMnDrawMenu(pMenu,SelectedIndex,TRUE,MoreUpText,MoreDownText);
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while ( TRUE ) {
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//
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// Wait for a valid keypress.
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//
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key = SpWaitValidKey(ValidKeys,ValidMenuKeys);
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//
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// If the key is a menu keystroke, handle it here.
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//
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FoundNewItem = FALSE;
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MustScroll = FALSE;
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NewTopDisplayedIndex = 0;
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OldIndex = SelectedIndex;
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switch(key) {
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case VK_UP:
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//
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// Locate the previous selectable item.
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//
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if(SelectedIndex) {
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for(SelectedIndex=SelectedIndex-1; (LONG)SelectedIndex>=0; SelectedIndex--) {
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if(!(pMenu->Items[SelectedIndex].Flags & MENUITEM_STATIC)) {
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FoundNewItem = TRUE;
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break;
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}
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}
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if(FoundNewItem) {
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//
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// Figure out whether we have to scroll the menu.
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//
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if(SelectedIndex < pMenu->TopDisplayedIndex) {
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MustScroll = TRUE;
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NewTopDisplayedIndex = SelectedIndex;
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}
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} else {
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//
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// If the first lines are static text, there might be no
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// way to get them back on the screen -- the tests above
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// fail in this case. So if the user hits the up arrow
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// when he's at the topmost selectable item but there are
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// static items above him, we'll simply scroll the menu
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// so that item #0 is at the top.
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//
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FoundNewItem = TRUE;
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NewTopDisplayedIndex = 0;
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MustScroll = TRUE;
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SelectedIndex = OldIndex;
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}
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}
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break;
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case VK_DOWN:
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//
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// Locate the next selectable item.
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//
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if(SelectedIndex < pMenu->ItemCount) {
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for(SelectedIndex=SelectedIndex+1; SelectedIndex < pMenu->ItemCount; SelectedIndex++) {
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if(!(pMenu->Items[SelectedIndex].Flags & MENUITEM_STATIC)) {
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FoundNewItem = TRUE;
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break;
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}
|
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}
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if(FoundNewItem) {
|
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//
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// Figure out whether we have to scroll the menu.
|
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//
|
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if(SelectedIndex >= pMenu->TopDisplayedIndex + pMenu->Height) {
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MustScroll = TRUE;
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NewTopDisplayedIndex = pMenu->TopDisplayedIndex + SelectedIndex - OldIndex;
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}
|
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}
|
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}
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break;
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default:
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//
|
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// User pressed a non-menu key.
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//
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*KeyPressed = key;
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*UserDataOfSelectedItem = pMenu->Items[SelectedIndex].UserData;
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SetConsoleCursorInfo( OutputHandle, &OriginalCursorInfo );
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return;
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}
|
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|
|
|
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if(FoundNewItem) {
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|
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//
|
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// Unhighlight the currently selected item.
|
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//
|
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WriteConsoleLine(
|
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pMenu->TopY + OldIndex - pMenu->TopDisplayedIndex,
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pMenu->Items[OldIndex].LeftX,
|
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pMenu->Items[OldIndex].Text,
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FALSE
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);
|
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|
|
|
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//
|
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// Highlight the newly selected item. This may involve
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// scrolling the menu.
|
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//
|
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if(MustScroll) {
|
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//
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// Redraw the menu so the newly highlighted line is in view.
|
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//
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pMenu->TopDisplayedIndex = NewTopDisplayedIndex;
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|
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pSpMnDrawMenu(pMenu,SelectedIndex,TRUE,MoreUpText,MoreDownText);
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}
|
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|
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//
|
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// Highlight the newly selected item.
|
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//
|
|
WriteConsoleLine(
|
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pMenu->TopY + SelectedIndex - pMenu->TopDisplayedIndex,
|
|
pMenu->Items[SelectedIndex].LeftX,
|
|
pMenu->Items[SelectedIndex].Text,
|
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TRUE
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);
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} else {
|
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SelectedIndex = OldIndex;
|
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}
|
|
}
|
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}
|
|
|
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|
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VOID
|
|
pSpMnDrawMenu(
|
|
IN PMENU pMenu,
|
|
IN ULONG SelectedIndex,
|
|
IN BOOLEAN IndicateMore,
|
|
IN PWSTR MoreUpText,
|
|
IN PWSTR MoreDownText
|
|
)
|
|
{
|
|
ULONG item;
|
|
BOOLEAN MoreUp,MoreDown,MoreStatusChanged;
|
|
|
|
//
|
|
// Blank out the on-screen menu display.
|
|
//
|
|
for ( item = pMenu->TopY; item < (pMenu->TopY + pMenu->Height); item++ ) {
|
|
WriteConsoleLine( item, 0, NULL, FALSE );
|
|
}
|
|
|
|
|
|
MoreUp = (BOOLEAN)(pMenu->TopDisplayedIndex > 0);
|
|
MoreDown = (BOOLEAN)(pMenu->TopDisplayedIndex + pMenu->Height < pMenu->ItemCount);
|
|
|
|
MoreStatusChanged = (BOOLEAN)( IndicateMore
|
|
&& ( (pMenu->MoreUp != MoreUp)
|
|
|| (pMenu->MoreDown != MoreDown)
|
|
)
|
|
);
|
|
|
|
//
|
|
// Draw each item that is currently on-screen.
|
|
//
|
|
ASSERT(pMenu->TopDisplayedIndex < pMenu->ItemCount);
|
|
for(item = pMenu->TopDisplayedIndex;
|
|
item < min(pMenu->TopDisplayedIndex+pMenu->Height,pMenu->ItemCount);
|
|
item++)
|
|
{
|
|
WriteConsoleLine(
|
|
pMenu->TopY + item - pMenu->TopDisplayedIndex,
|
|
pMenu->Items[item].LeftX,
|
|
pMenu->Items[item].Text,
|
|
(BOOLEAN)(item == SelectedIndex)
|
|
);
|
|
}
|
|
|
|
|
|
//
|
|
// If there are more selections above or below us,
|
|
// indicate so by placing a small bit of text on the frame.
|
|
// Note that the arrow chars can sometimes be DBCS.
|
|
//
|
|
if(MoreStatusChanged) {
|
|
|
|
if(MoreUp) {
|
|
WriteConsoleLine(
|
|
pMenu->TopY - 1,
|
|
pMenu->LeftX + 4,
|
|
MoreUpText,
|
|
FALSE
|
|
);
|
|
} else {
|
|
WriteConsoleLine(
|
|
pMenu->TopY - 1,
|
|
0,
|
|
NULL,
|
|
FALSE
|
|
);
|
|
}
|
|
|
|
if(MoreDown) {
|
|
WriteConsoleLine(
|
|
pMenu->TopY + pMenu->Height,
|
|
pMenu->LeftX + 4,
|
|
MoreDownText,
|
|
FALSE
|
|
);
|
|
} else {
|
|
WriteConsoleLine(
|
|
pMenu->TopY + pMenu->Height,
|
|
0,
|
|
NULL,
|
|
FALSE
|
|
);
|
|
}
|
|
|
|
pMenu->MoreUp = MoreUp;
|
|
pMenu->MoreDown = MoreDown;
|
|
}
|
|
}
|
|
|
|
VOID
|
|
InitializeMenuSystem (
|
|
VOID
|
|
)
|
|
{
|
|
DWORD error;
|
|
COORD windowSize;
|
|
CONSOLE_CURSOR_INFO cursorInfo;
|
|
cursorInfo = OriginalCursorInfo;
|
|
cursorInfo.bVisible = FALSE;
|
|
|
|
InputHandle = GetStdHandle( STD_INPUT_HANDLE );
|
|
if ( InputHandle == NULL ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to get stdin handle: %d\n", error );
|
|
}
|
|
|
|
if ( !GetConsoleMode( InputHandle, &OriginalInputMode ) ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to get stdin mode: %d\n", error );
|
|
}
|
|
|
|
OriginalOutputHandle = GetStdHandle( STD_OUTPUT_HANDLE );
|
|
if ( OriginalOutputHandle == NULL ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to get stdout handle: %d\n", error );
|
|
}
|
|
|
|
OutputHandle = CreateConsoleScreenBuffer(
|
|
GENERIC_READ | GENERIC_WRITE,
|
|
FILE_SHARE_WRITE | FILE_SHARE_READ,
|
|
NULL,
|
|
CONSOLE_TEXTMODE_BUFFER,
|
|
NULL
|
|
);
|
|
if ( OutputHandle == NULL ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to create console screen buffer: %d\n", error );
|
|
}
|
|
|
|
if ( !GetConsoleScreenBufferInfo( OriginalOutputHandle, &OriginalConsoleInfo ) ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to get console screen buffer info: %d\n", error );
|
|
}
|
|
|
|
if ( !GetConsoleCursorInfo( OriginalOutputHandle, &OriginalCursorInfo ) ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to get console screen buffer info: %d\n", error );
|
|
}
|
|
|
|
NormalAttribute = 0x1F;
|
|
HighlightAttribute = 0x71;
|
|
NumberOfColumns = OriginalConsoleInfo.srWindow.Right - OriginalConsoleInfo.srWindow.Left + 1;
|
|
NumberOfRows = OriginalConsoleInfo.srWindow.Bottom - OriginalConsoleInfo.srWindow.Top + 1;
|
|
NumberOfMenuLines = NumberOfRows - (3 + 1 + 1 + 1 + 8);
|
|
if ( NumberOfMenuLines > 12 ) {
|
|
NumberOfMenuLines = 12;
|
|
}
|
|
|
|
if ( NumberOfRows < 20 ) {
|
|
FatalError(
|
|
ERROR_INVALID_PARAMETER,
|
|
L"Please run this program in a console window with 20 or more lines\n"
|
|
);
|
|
}
|
|
if ( NumberOfColumns < 80 ) {
|
|
FatalError(
|
|
ERROR_INVALID_PARAMETER,
|
|
L"Please run this program in a console window with 80 or more columns\n"
|
|
);
|
|
}
|
|
|
|
windowSize.X = (SHORT)NumberOfColumns;
|
|
windowSize.Y = (SHORT)NumberOfRows;
|
|
|
|
if ( !SetConsoleScreenBufferSize( OutputHandle, windowSize ) ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to set console screen buffer size: %d\n", error );
|
|
}
|
|
|
|
if ( !SetConsoleActiveScreenBuffer( OutputHandle ) ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to set active screen buffer: %d\n", error );
|
|
}
|
|
|
|
if ( !SetConsoleMode( InputHandle, 0 ) ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Unable to set console mode: %d\n", error );
|
|
}
|
|
|
|
return;
|
|
|
|
} // InitializeMenuSystem
|
|
|
|
VOID
|
|
FatalError (
|
|
DWORD Error,
|
|
PWSTR Format,
|
|
...
|
|
)
|
|
{
|
|
va_list marker;
|
|
|
|
if ( OutputHandle != NULL ) {
|
|
SetConsoleCursorInfo( OutputHandle, &OriginalCursorInfo );
|
|
CloseHandle( OutputHandle );
|
|
if ( OriginalOutputHandle != NULL ) {
|
|
SetConsoleActiveScreenBuffer( OriginalOutputHandle );
|
|
SetConsoleMode( InputHandle, OriginalInputMode );
|
|
}
|
|
}
|
|
|
|
va_start( marker, Format );
|
|
vwprintf( Format, marker );
|
|
va_end( marker );
|
|
|
|
if ( Error == NO_ERROR ) {
|
|
Error = ERROR_GEN_FAILURE;
|
|
}
|
|
exit( Error );
|
|
|
|
} // FatalError
|
|
|
|
VOID
|
|
WriteConsoleLine (
|
|
ULONG Row,
|
|
ULONG Column,
|
|
PWSTR Text,
|
|
BOOL Highlight
|
|
)
|
|
{
|
|
BOOL ok;
|
|
DWORD error;
|
|
COORD writeCoord;
|
|
DWORD numberWritten;
|
|
DWORD textLength;
|
|
|
|
writeCoord.X = 0;
|
|
writeCoord.Y = (SHORT)Row;
|
|
|
|
ok = FillConsoleOutputCharacter(
|
|
OutputHandle,
|
|
' ',
|
|
NumberOfColumns,
|
|
writeCoord,
|
|
&numberWritten
|
|
);
|
|
if ( !ok ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Error filling console line: %d\n", error );
|
|
}
|
|
|
|
ok = FillConsoleOutputAttribute(
|
|
OutputHandle,
|
|
OriginalConsoleInfo.wAttributes,
|
|
NumberOfColumns,
|
|
writeCoord,
|
|
&numberWritten
|
|
);
|
|
if ( !ok ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Error filling console attributes: %d\n", error );
|
|
}
|
|
|
|
if ( (Text == NULL) || ((textLength = (DWORD)wcslen( Text )) == 0) ) {
|
|
return;
|
|
}
|
|
|
|
writeCoord.X = (SHORT)Column;
|
|
|
|
ok = WriteConsoleOutputCharacter(
|
|
OutputHandle,
|
|
Text,
|
|
textLength,
|
|
writeCoord,
|
|
&numberWritten
|
|
);
|
|
if ( !ok ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Error writing console line: %d\n", error );
|
|
}
|
|
|
|
if (Highlight) {
|
|
|
|
WORD attr = ((OriginalConsoleInfo.wAttributes & 0xf0) >> 4) +
|
|
((OriginalConsoleInfo.wAttributes & 0x0f) << 4);
|
|
|
|
ok = FillConsoleOutputAttribute(
|
|
OutputHandle,
|
|
attr,
|
|
textLength,
|
|
writeCoord,
|
|
&numberWritten
|
|
);
|
|
if ( !ok ) {
|
|
error = GetLastError( );
|
|
FatalError( error, L"Error writing console attributes: %d\n", error );
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
} // WriteConsoleLine
|
|
|
|
ULONG
|
|
SpWaitValidKey(
|
|
IN PULONG ValidKeys1,
|
|
IN PULONG ValidKeys2 OPTIONAL
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
Wait for a key to be pressed that appears in a list of valid keys.
|
|
|
|
Arguments:
|
|
|
|
ValidKeys1 - supplies list of valid keystrokes. The list must be
|
|
terminated with a 0 entry.
|
|
|
|
ValidKeys2 - if specified, supplies an additional list of valid keystrokes.
|
|
|
|
Return Value:
|
|
|
|
The key that was pressed (see above).
|
|
|
|
--*/
|
|
|
|
{
|
|
ULONG c;
|
|
ULONG i;
|
|
INPUT_RECORD InputRecord;
|
|
ULONG NumberOfInputRecords;
|
|
|
|
FlushConsoleInputBuffer( InputHandle );
|
|
|
|
while ( TRUE ) {
|
|
|
|
WaitForSingleObject( InputHandle, INFINITE );
|
|
if ( ReadConsoleInput( InputHandle, &InputRecord, 1, &NumberOfInputRecords ) &&
|
|
InputRecord.EventType == KEY_EVENT &&
|
|
InputRecord.Event.KeyEvent.bKeyDown ) {
|
|
|
|
c = InputRecord.Event.KeyEvent.wVirtualKeyCode;
|
|
|
|
//
|
|
// Check for normal key.
|
|
//
|
|
|
|
for(i=0; ValidKeys1[i]; i++) {
|
|
if(c == ValidKeys1[i]) {
|
|
return(c);
|
|
}
|
|
}
|
|
|
|
//
|
|
// Check secondary list.
|
|
//
|
|
if(ValidKeys2) {
|
|
for(i=0; ValidKeys2[i]; i++) {
|
|
if(c == ValidKeys2[i]) {
|
|
return(c);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
VOID
|
|
SpMnClearArea (
|
|
IN ULONG Top,
|
|
IN ULONG Bottom
|
|
)
|
|
{
|
|
ULONG row;
|
|
|
|
for ( row = Top; row <= Bottom; row++ ) {
|
|
WriteConsoleLine( row, 0, NULL, FALSE );
|
|
}
|
|
|
|
return;
|
|
|
|
} // SpMnClearArea
|
|
|
|
VOID
|
|
MainMenu (
|
|
VOID
|
|
)
|
|
{
|
|
BOOL b;
|
|
PLIST_ENTRY listEntry;
|
|
PLIST_ENTRY listEntry2;
|
|
PMY_BOOT_ENTRY bootEntry;
|
|
PMY_BOOT_ENTRY currentBootEntry;
|
|
ULONG validKeys[] = {
|
|
VK_ESCAPE,
|
|
VK_RETURN,
|
|
VK_PRIOR,
|
|
VK_NEXT,
|
|
VK_HOME,
|
|
VK_END,
|
|
VK_DELETE,
|
|
'Q',
|
|
'U',
|
|
'D',
|
|
'T',
|
|
'B',
|
|
'X',
|
|
'A',
|
|
'O',
|
|
'E',
|
|
'M',
|
|
'S',
|
|
0
|
|
};
|
|
PVOID menu;
|
|
ULONG pressedKey;
|
|
BOOL changesMade = FALSE;
|
|
|
|
WriteConsoleLine( 1, 1, L"Windows EFI NVRAM Editor", FALSE );
|
|
|
|
listEntry = BootEntries.Flink;
|
|
if ( listEntry != &BootEntries ) {
|
|
currentBootEntry = CONTAINING_RECORD( listEntry, MY_BOOT_ENTRY, ListEntry );
|
|
} else {
|
|
currentBootEntry = NULL;
|
|
}
|
|
|
|
while ( TRUE ) {
|
|
|
|
menu = SpMnCreate( 4, 4, NumberOfColumns - 4, NumberOfMenuLines );
|
|
|
|
b = AddItems(
|
|
menu,
|
|
NULL,
|
|
&BootEntries
|
|
);
|
|
b |= AddItems(
|
|
menu,
|
|
L"The following boot entries are marked active, but are not in the boot order list:",
|
|
&ActiveUnorderedBootEntries
|
|
);
|
|
b |= AddItems(
|
|
menu,
|
|
L"The following boot entries are marked inactive, and are not in the boot order list:",
|
|
&InactiveUnorderedBootEntries
|
|
);
|
|
|
|
if ( !b ) {
|
|
|
|
swprintf( line, L"No boot entries to display" );
|
|
SpMnAddItem(
|
|
menu,
|
|
line,
|
|
4,
|
|
(ULONG)wcslen( line ),
|
|
TRUE,
|
|
(ULONG_PTR)NULL
|
|
);
|
|
currentBootEntry = NULL;
|
|
}
|
|
|
|
DisplayMainMenuKeys( );
|
|
|
|
SpMnDisplay(
|
|
menu,
|
|
(ULONG_PTR)currentBootEntry,
|
|
validKeys,
|
|
&pressedKey,
|
|
(ULONG_PTR *)&bootEntry
|
|
);
|
|
|
|
SpMnDestroy( menu );
|
|
|
|
if ( (pressedKey == 'Q') || (pressedKey == VK_ESCAPE) ) {
|
|
if ( changesMade ) {
|
|
if ( PromptToSaveChanges( ) ) {
|
|
ClearMenuArea( );
|
|
SaveChanges( NULL );
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if ( bootEntry != NULL ) {
|
|
|
|
currentBootEntry = bootEntry;
|
|
|
|
if ( bootEntry->ListHead == &BootEntries ) {
|
|
|
|
if ( (pressedKey == 'U') || (pressedKey == VK_PRIOR) ) {
|
|
|
|
listEntry2 = bootEntry->ListEntry.Blink;
|
|
if ( listEntry2 != &BootEntries ) {
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
InsertTailList( listEntry2, &bootEntry->ListEntry );
|
|
changesMade = TRUE;
|
|
}
|
|
continue;
|
|
|
|
} else if ( (pressedKey == 'D') || (pressedKey == VK_NEXT) ) {
|
|
|
|
listEntry2 = bootEntry->ListEntry.Flink;
|
|
if ( listEntry2 != &BootEntries ) {
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
InsertHeadList( listEntry2, &bootEntry->ListEntry );
|
|
changesMade = TRUE;
|
|
}
|
|
continue;
|
|
|
|
} else if ( (pressedKey == 'T') || (pressedKey == VK_HOME) ) {
|
|
|
|
listEntry2 = bootEntry->ListEntry.Blink;
|
|
if ( listEntry2 != &BootEntries ) {
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
InsertHeadList( &BootEntries, &bootEntry->ListEntry );
|
|
changesMade = TRUE;
|
|
}
|
|
continue;
|
|
|
|
} else if ( (pressedKey == 'B') || (pressedKey == VK_END) ) {
|
|
|
|
listEntry2 = bootEntry->ListEntry.Flink;
|
|
if ( listEntry2 != &BootEntries ) {
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
InsertTailList( &BootEntries, &bootEntry->ListEntry );
|
|
changesMade = TRUE;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
}
|
|
|
|
if ( (pressedKey == 'X') || (pressedKey == VK_DELETE) ) {
|
|
|
|
MBE_SET_DELETED( bootEntry );
|
|
listEntry2 = bootEntry->ListEntry.Flink;
|
|
currentBootEntry = CONTAINING_RECORD( listEntry2, MY_BOOT_ENTRY, ListEntry );
|
|
if ( listEntry2 == bootEntry->ListHead ) {
|
|
listEntry2 = bootEntry->ListEntry.Blink;
|
|
currentBootEntry = CONTAINING_RECORD( listEntry2, MY_BOOT_ENTRY, ListEntry );
|
|
if ( listEntry2 == bootEntry->ListHead ) {
|
|
currentBootEntry = NULL;
|
|
}
|
|
}
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
InsertTailList( &DeletedBootEntries, &bootEntry->ListEntry );
|
|
bootEntry->ListHead = &DeletedBootEntries;
|
|
changesMade = TRUE;
|
|
|
|
} else if ( (pressedKey == 'E') || (pressedKey == VK_RETURN) ) {
|
|
|
|
EditBootEntry( bootEntry, &changesMade );
|
|
|
|
} else if ( pressedKey == 'M' ) {
|
|
|
|
EditTimeout( &changesMade );
|
|
|
|
} else if ( pressedKey == 'S' ) {
|
|
|
|
if ( changesMade ) {
|
|
ClearMenuArea( );
|
|
currentBootEntry = SaveChanges( currentBootEntry );
|
|
changesMade = FALSE;
|
|
}
|
|
|
|
} else if ( pressedKey == 'A' ) {
|
|
|
|
if ( MBE_IS_ACTIVE( bootEntry ) ) {
|
|
|
|
MBE_CLEAR_ACTIVE( bootEntry );
|
|
MBE_SET_MODIFIED( bootEntry );
|
|
if ( bootEntry->ListHead == &ActiveUnorderedBootEntries ) {
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
InsertTailList( &InactiveUnorderedBootEntries, &bootEntry->ListEntry );
|
|
bootEntry->ListHead = &InactiveUnorderedBootEntries;
|
|
}
|
|
|
|
} else {
|
|
|
|
MBE_SET_ACTIVE( bootEntry );
|
|
MBE_SET_MODIFIED( bootEntry );
|
|
if ( bootEntry->ListHead == &InactiveUnorderedBootEntries ) {
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
InsertTailList( &ActiveUnorderedBootEntries, &bootEntry->ListEntry );
|
|
bootEntry->ListHead = &ActiveUnorderedBootEntries;
|
|
}
|
|
}
|
|
changesMade = TRUE;
|
|
|
|
} else if ( pressedKey == 'O' ) {
|
|
|
|
RemoveEntryList( &bootEntry->ListEntry );
|
|
|
|
if ( bootEntry->ListHead == &BootEntries ) {
|
|
|
|
if ( MBE_IS_ACTIVE( bootEntry ) ) {
|
|
InsertTailList( &ActiveUnorderedBootEntries, &bootEntry->ListEntry );
|
|
bootEntry->ListHead = &ActiveUnorderedBootEntries;
|
|
} else {
|
|
InsertTailList( &InactiveUnorderedBootEntries, &bootEntry->ListEntry );
|
|
bootEntry->ListHead = &InactiveUnorderedBootEntries;
|
|
}
|
|
|
|
} else {
|
|
|
|
InsertTailList( &BootEntries, &bootEntry->ListEntry );
|
|
bootEntry->ListHead = &BootEntries;
|
|
}
|
|
changesMade = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // MainMenu
|
|
|
|
BOOL
|
|
AddItems (
|
|
PVOID Menu,
|
|
PWSTR StaticText,
|
|
PLIST_ENTRY ListHead
|
|
)
|
|
{
|
|
PLIST_ENTRY listEntry;
|
|
PMY_BOOT_ENTRY bootEntry;
|
|
|
|
if ( ListHead->Flink != ListHead ) {
|
|
|
|
if ( ARGUMENT_PRESENT(StaticText) ) {
|
|
|
|
SpMnAddItem(
|
|
Menu,
|
|
L"",
|
|
4,
|
|
0,
|
|
FALSE,
|
|
(ULONG_PTR)NULL
|
|
);
|
|
SpMnAddItem(
|
|
Menu,
|
|
StaticText,
|
|
4,
|
|
(ULONG)wcslen( StaticText ),
|
|
FALSE,
|
|
(ULONG_PTR)NULL
|
|
);
|
|
}
|
|
|
|
for ( listEntry = ListHead->Flink;
|
|
listEntry != ListHead;
|
|
listEntry = listEntry->Flink ) {
|
|
|
|
PWSTR osDirectoryNtName = NULL;
|
|
|
|
bootEntry = CONTAINING_RECORD( listEntry, MY_BOOT_ENTRY, ListEntry );
|
|
|
|
if ( MBE_IS_NT( bootEntry ) ) {
|
|
|
|
osDirectoryNtName = GetNtNameForFilePath( bootEntry->OsFilePath );
|
|
}
|
|
|
|
if ( osDirectoryNtName != NULL) {
|
|
swprintf(
|
|
line,
|
|
L"%-40ws %ws",
|
|
bootEntry->FriendlyName,
|
|
osDirectoryNtName
|
|
);
|
|
} else {
|
|
swprintf(
|
|
line,
|
|
L"%ws",
|
|
bootEntry->FriendlyName
|
|
);
|
|
}
|
|
SpMnAddItem(
|
|
Menu,
|
|
line,
|
|
6,
|
|
(ULONG)wcslen( line ),
|
|
TRUE,
|
|
(ULONG_PTR)bootEntry
|
|
);
|
|
|
|
if ( osDirectoryNtName != NULL ) {
|
|
MemFree( osDirectoryNtName );
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
} // AddItems
|
|
|
|
VOID
|
|
EditFriendlyName (
|
|
IN OUT PMY_BOOT_ENTRY BootEntry,
|
|
IN OUT PBOOL ChangesMade
|
|
)
|
|
{
|
|
COORD position;
|
|
DWORD numberRead;
|
|
|
|
SpMnClearArea( 3, 3 + NumberOfMenuLines + 1 );
|
|
|
|
swprintf( line, L"Current friendly name: %ws", BootEntry->FriendlyName );
|
|
WriteConsoleLine( 4, 4, line, FALSE );
|
|
|
|
swprintf( line, L" New friendly name: " );
|
|
WriteConsoleLine( 6, 4, line, FALSE );
|
|
|
|
position.X = (USHORT)(4 + wcslen( line ));
|
|
position.Y = 6;
|
|
SetConsoleCursorPosition( OutputHandle, position );
|
|
|
|
SetConsoleMode( InputHandle, OriginalInputMode );
|
|
ReadConsole( InputHandle, line, 511, &numberRead, NULL );
|
|
SetConsoleMode( InputHandle, 0 );
|
|
|
|
if ( numberRead >= 2 ) {
|
|
numberRead -= 2;
|
|
}
|
|
|
|
if ( numberRead != 0 ) {
|
|
|
|
line[numberRead] = 0;
|
|
|
|
if ( wcscmp( BootEntry->FriendlyName, line ) != 0 ) {
|
|
FREE_IF_SEPARATE_ALLOCATION( BootEntry, FriendlyName );
|
|
BootEntry->FriendlyNameLength = (numberRead + 1) * sizeof(WCHAR);
|
|
BootEntry->FriendlyName = MemAlloc( BootEntry->FriendlyNameLength );
|
|
wcscpy( BootEntry->FriendlyName, line );
|
|
MBE_SET_MODIFIED( BootEntry );
|
|
*ChangesMade = TRUE;
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
} // EditFriendlyName
|
|
|
|
VOID
|
|
EditLoadOptions (
|
|
IN OUT PMY_BOOT_ENTRY BootEntry,
|
|
IN OUT PBOOL ChangesMade
|
|
)
|
|
{
|
|
COORD position;
|
|
DWORD numberRead;
|
|
|
|
SpMnClearArea( 3, 3 + NumberOfMenuLines + 1 );
|
|
|
|
swprintf( line, L"Current load options: %ws", BootEntry->OsLoadOptions );
|
|
WriteConsoleLine( 4, 4, line, FALSE );
|
|
|
|
swprintf( line, L" New load options: " );
|
|
WriteConsoleLine( 6, 4, line, FALSE );
|
|
|
|
position.X = (USHORT)(4 + wcslen( line ));
|
|
position.Y = 6;
|
|
SetConsoleCursorPosition( OutputHandle, position );
|
|
|
|
SetConsoleMode( InputHandle, OriginalInputMode );
|
|
ReadConsole( InputHandle, line, 511, &numberRead, NULL );
|
|
SetConsoleMode( InputHandle, 0 );
|
|
|
|
if ( numberRead >= 2 ) {
|
|
numberRead -= 2;
|
|
}
|
|
|
|
if ( numberRead != 0 ) {
|
|
|
|
line[numberRead] = 0;
|
|
|
|
if ( wcscmp( BootEntry->OsLoadOptions, line ) != 0 ) {
|
|
FREE_IF_SEPARATE_ALLOCATION( BootEntry, OsLoadOptions );
|
|
BootEntry->OsLoadOptionsLength = (numberRead + 1) * sizeof(WCHAR);
|
|
BootEntry->OsLoadOptions = MemAlloc( BootEntry->OsLoadOptionsLength );
|
|
wcscpy( BootEntry->OsLoadOptions, line );
|
|
MBE_SET_MODIFIED( BootEntry );
|
|
*ChangesMade = TRUE;
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
} // EditLoadOptions
|
|
|
|
VOID
|
|
EditBootEntry (
|
|
IN PMY_BOOT_ENTRY BootEntry,
|
|
IN OUT PBOOL ChangesMade
|
|
)
|
|
{
|
|
ULONG numValidKeys;
|
|
ULONG validKeys[20];
|
|
PVOID menu;
|
|
ULONG pressedKey;
|
|
ULONG_PTR itemToEdit;
|
|
|
|
while ( TRUE ) {
|
|
|
|
menu = SpMnCreate( 4, 4, NumberOfColumns - 4, NumberOfMenuLines );
|
|
|
|
numValidKeys = 0;
|
|
validKeys[numValidKeys++] = VK_ESCAPE;
|
|
validKeys[numValidKeys++] = 'Q';
|
|
validKeys[numValidKeys++] = VK_RETURN;
|
|
validKeys[numValidKeys++] = 'E';
|
|
|
|
swprintf(
|
|
line,
|
|
L"Friendly name: %ws",
|
|
BootEntry->FriendlyName
|
|
);
|
|
SpMnAddItem(
|
|
menu,
|
|
line,
|
|
4,
|
|
(ULONG)wcslen( line ),
|
|
TRUE,
|
|
1
|
|
);
|
|
validKeys[numValidKeys++] = 'F';
|
|
|
|
if ( MBE_IS_NT( BootEntry ) ) {
|
|
|
|
swprintf(
|
|
line,
|
|
L"Load options: %ws",
|
|
BootEntry->OsLoadOptions
|
|
);
|
|
SpMnAddItem(
|
|
menu,
|
|
line,
|
|
4,
|
|
(ULONG)wcslen( line ),
|
|
TRUE,
|
|
2
|
|
);
|
|
validKeys[numValidKeys++] = 'L';
|
|
}
|
|
|
|
validKeys[numValidKeys] = 0;
|
|
|
|
DisplayEditMenuKeys( );
|
|
|
|
SpMnDisplay(
|
|
menu,
|
|
1,
|
|
validKeys,
|
|
&pressedKey,
|
|
&itemToEdit
|
|
);
|
|
|
|
SpMnDestroy( menu );
|
|
|
|
if ( (pressedKey == 'Q') || (pressedKey == VK_ESCAPE) ) {
|
|
break;
|
|
}
|
|
|
|
if ( (itemToEdit == 1) || (pressedKey == 'F') ) {
|
|
EditFriendlyName( BootEntry, ChangesMade );
|
|
} else if ( (itemToEdit == 2) || (pressedKey == 'L') ) {
|
|
EditLoadOptions( BootEntry, ChangesMade );
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
} // EditBootEntry
|
|
|
|
VOID
|
|
EditTimeout (
|
|
IN OUT PBOOL ChangesMade
|
|
)
|
|
{
|
|
COORD position;
|
|
DWORD numberRead;
|
|
ULONG timeout;
|
|
ULONG i;
|
|
PWSTR p;
|
|
|
|
SpMnClearArea( 3, 3 + NumberOfMenuLines + 1 );
|
|
|
|
swprintf( line, L"Current timeout: %d", BootOptions->Timeout );
|
|
WriteConsoleLine( 4, 4, line, FALSE );
|
|
|
|
again:
|
|
|
|
swprintf( line, L" New timeout: " );
|
|
WriteConsoleLine( 6, 4, line, FALSE );
|
|
|
|
position.X = (USHORT)(4 + wcslen( line ));
|
|
position.Y = 6;
|
|
SetConsoleCursorPosition( OutputHandle, position );
|
|
|
|
SetConsoleMode( InputHandle, OriginalInputMode );
|
|
ReadConsole( InputHandle, line, 511, &numberRead, NULL );
|
|
SetConsoleMode( InputHandle, 0 );
|
|
|
|
if ( numberRead >= 2 ) {
|
|
numberRead -= 2;
|
|
}
|
|
|
|
if ( numberRead != 0 ) {
|
|
|
|
line[numberRead] = 0;
|
|
|
|
timeout = 0;
|
|
p = line;
|
|
|
|
while ( *p != 0 ) {
|
|
|
|
if ( (*p < L'0') || (*p > L'9') ) {
|
|
swprintf( line, L"Invalid characters in number" );
|
|
WriteConsoleLine( 8, 4, line, TRUE );
|
|
goto again;
|
|
}
|
|
|
|
i = (timeout * 10) + (*p - L'0');
|
|
|
|
if ( i < timeout ) {
|
|
swprintf( line, L"Overflow in number %d %d", i, timeout );
|
|
WriteConsoleLine( 8, 4, line, TRUE );
|
|
goto again;
|
|
}
|
|
|
|
timeout = i;
|
|
|
|
p++;
|
|
}
|
|
|
|
if ( timeout != BootOptions->Timeout ) {
|
|
BootOptions->Timeout = timeout;
|
|
*ChangesMade = TRUE;
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
} // EditTimeout
|
|
|
|
BOOL
|
|
PromptToSaveChanges (
|
|
VOID
|
|
)
|
|
{
|
|
COORD position;
|
|
ULONG keys[] = { 'Y', 'N', 0 };
|
|
ULONG key;
|
|
|
|
SpMnClearArea( 3, 3 + NumberOfMenuLines + 1 );
|
|
|
|
swprintf( line, L"Save changes?" );
|
|
WriteConsoleLine( 4, 4, line, TRUE );
|
|
|
|
position.X = (USHORT)(4 + wcslen( line ));
|
|
position.Y = 4;
|
|
SetConsoleCursorPosition( OutputHandle, position );
|
|
|
|
key = SpWaitValidKey( keys, NULL );
|
|
|
|
return (BOOL)(key == 'Y');
|
|
|
|
} // PromptToSaveChanges
|
|
|
|
VOID
|
|
ClearMenuArea (
|
|
VOID
|
|
)
|
|
{
|
|
SpMnClearArea( 3, 3 + NumberOfMenuLines + 1 );
|
|
}
|
|
|
|
VOID
|
|
SetStatusLine (
|
|
PWSTR Status
|
|
)
|
|
{
|
|
COORD position;
|
|
|
|
WriteConsoleLine( 4, 4, Status, TRUE );
|
|
|
|
position.X = (USHORT)(4 + wcslen( Status ));
|
|
position.Y = 4;
|
|
SetConsoleCursorPosition( OutputHandle, position );
|
|
}
|
|
|
|
VOID
|
|
SetStatusLineAndWait (
|
|
PWSTR Status
|
|
)
|
|
{
|
|
ULONG keys[] = { VK_ESCAPE, VK_RETURN, VK_SPACE, 0 };
|
|
|
|
SetStatusLine( Status );
|
|
|
|
SpWaitValidKey( keys, NULL );
|
|
}
|
|
|
|
VOID
|
|
SetStatusLine2 (
|
|
PWSTR Status
|
|
)
|
|
{
|
|
COORD position;
|
|
|
|
WriteConsoleLine( 6, 4, Status, TRUE );
|
|
|
|
position.X = (USHORT)(4 + wcslen( Status ));
|
|
position.Y = 6;
|
|
SetConsoleCursorPosition( OutputHandle, position );
|
|
}
|
|
|
|
VOID
|
|
SetStatusLine2AndWait (
|
|
PWSTR Status
|
|
)
|
|
{
|
|
ULONG keys[] = { VK_ESCAPE, VK_RETURN, VK_SPACE, 0 };
|
|
|
|
SetStatusLine2( Status );
|
|
|
|
SpWaitValidKey( keys, NULL );
|
|
}
|
|
|
|
VOID
|
|
DisplayMainMenuKeys (
|
|
VOID
|
|
)
|
|
{
|
|
ULONG startLine = 3 + 1 + NumberOfMenuLines + 1 + 1;
|
|
|
|
SpMnClearArea( startLine, NumberOfRows - 1 );
|
|
|
|
WriteConsoleLine(
|
|
startLine,
|
|
1,
|
|
L"PGUP/U = Move up | HOME/T = Move to top | DELETE/X = Delete",
|
|
FALSE
|
|
);
|
|
WriteConsoleLine(
|
|
startLine + 1,
|
|
1,
|
|
L"PGDN/D = Move down | END/B = Move to bottom | RETURN/E = Edit",
|
|
FALSE
|
|
);
|
|
|
|
WriteConsoleLine(
|
|
startLine + 3,
|
|
1,
|
|
L" A = [De]activate | O = Remove from/add to boot order",
|
|
FALSE
|
|
);
|
|
|
|
WriteConsoleLine(
|
|
startLine + 5,
|
|
1,
|
|
L" M = Set timeout",
|
|
FALSE
|
|
);
|
|
|
|
WriteConsoleLine(
|
|
startLine + 7,
|
|
1,
|
|
L" ESC/Q = Quit | S = Save changes",
|
|
FALSE
|
|
);
|
|
|
|
return;
|
|
|
|
} // DisplayMainMenuKeys
|
|
|
|
VOID
|
|
DisplayEditMenuKeys (
|
|
VOID
|
|
)
|
|
{
|
|
ULONG startLine = 3 + 1 + NumberOfMenuLines + 1 + 1 + 1;
|
|
|
|
SpMnClearArea( startLine, NumberOfRows - 1 );
|
|
|
|
WriteConsoleLine(
|
|
startLine + 1,
|
|
1,
|
|
L" ESC/Q = Quit | | RETURN/E = Edit",
|
|
FALSE
|
|
);
|
|
|
|
return;
|
|
|
|
} // DisplayEditMenuKeys
|