Leaked source code of windows server 2003
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61 lines
2.2 KiB

/*****************************************************************************
*
* stream.h
*
*****************************************************************************/
/*****************************************************************************
*
* File handles
*
*****************************************************************************/
#define cbErr ((CB)-1)
/*****************************************************************************
*
* Streams
*
* A STREAM is something that produces characters (not tokens).
*
* Streams can be (and frequently are) chained. When a stream
* runs out of characters, the stream pointed to by pstmNext
* becomes the new source of characters.
*
* For example, when you perform an `include', a new file stream
* is created and pushed onto the head of the stream list. When
* a macro is expanded, a new string stream is created and pushed
* onto the head of the stream list.
*
*****************************************************************************/
typedef struct STREAM STM, *PSTM;
struct STREAM { /* stm */
D(SIG sig;) /* Signature */
PTCH ptchCur; /* Next byte to return from stream */
PTCH ptchMax; /* One past last byte in stream */
PTCH ptchMin; /* Beginning of stream buffer */
HF hf; /* File handle (or hfNil if not a file) */
PTCH ptchName; /* Name of file */
PSTM pstmNext; /* Next stream in the chain */
};
#define sigStm sigABCD('S', 't', 'r', 'm')
#define AssertPstm(pstm) AssertPNm(pstm, Stm)
TCH STDCALL tchPeek(void);
TCH STDCALL tchGet(void);
void STDCALL UngetTch(TCH tch);
PSTM STDCALL pstmPushStringCtch(CTCH ctch);
PSTM STDCALL pstmPushHfPtch(HFILE hf, PTCH ptch);
void STDCALL PushPtok(PCTOK ptok);
void STDCALL PushZPtok(PDIV pdiv, PCTOK ptok);
void STDCALL PushTch(TCH tch);
void STDCALL PushQuotedPtok(PCTOK ptok);
extern PSTM g_pstmCur; /* Current head of stream chain */
#define ctchMinPush 1024 /* minimum string stream size */
#define ctchFile 4096 /* minimum file stream size */