Leaked source code of windows server 2003
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69 lines
3.1 KiB

/* asminptb.c -- microsoft 80x86 assembler
**
** microsoft (r) macro assembler
** copyright (c) microsoft corp 1986. all rights reserved
**
** randy nevin
**
** 10/90 - Quick conversion to 32 bit by Jeff Spencer
*/
#define ASMINP /* prevent external declaration of _asmctype_ */
#include <stdio.h>
#include "asm86.h"
#include "asmfcn.h"
#include "asmctype.h"
#define ID (_AT | _A1 | _AF)
#define IDO (_AT | _A1)
#define DIG (_AT | _AF)
#define TERM (_AL | _AZ)
#define SIGN (_AS | _AF | _AO)
#define DOT (_A1 | _AF | _AO)
#define BAD 0
#define BRK 0
/* 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f */
UCHAR _asmctype_[256] = {
TERM, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, _AB, _AL, BAD, BAD, _AL, BAD, BAD, /* 0x */
BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, BAD, /* 1x */
_AB, BAD, BAD, BAD, IDO, IDO, BAD, BAD, _AO, _AO, _AO,SIGN, BAD,SIGN, DOT, _AO, /* 2x */
DIG, DIG, DIG, DIG, DIG, DIG, DIG, DIG, DIG, DIG, _AO, _AZ, BAD, BAD, BAD, IDO, /* 3x */
IDO, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, /* 4x */
ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, _AO, BAD, _AO, BAD, IDO, /* 5x */
BAD, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, /* 6x */
ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, ID, BAD, BAD, BAD, BAD, BAD /* 7x */
};
/* 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f */
char _asmcupper_[] = {
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F, /* 0x */
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,0x1C,0x1D,0x1E,0x1F, /* 1x */
' ', '!', '"', '#', '$', '%', '&','\'', '(', ')', '*', '+', ',', '-', '.', '/', /* 2x */
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', /* 3x */
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', /* 4x */
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[','\\', ']', '^', '_', /* 5x */
'`', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', /* 6x */
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '{', '|', '}', '~',0x7F /* 7x */
};
/* 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f */
char _asmTokenMap_[] = {
BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, /* 0x */
BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, /* 1x */
BRK, BRK, BRK, BRK, '$', '%', BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, BRK, /* 2x */
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', BRK, BRK, BRK, BRK, BRK, '?', /* 3x */
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', /* 4x */
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', BRK, BRK, BRK, BRK, '_', /* 5x */
BRK, 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', /* 6x */
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', BRK, BRK, BRK, BRK, BRK /* 7x */
};