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1069 lines
32 KiB
1069 lines
32 KiB
/*
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*
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* Contains the main routine for processing characters in command mode.
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* Communicates closely with the code in ops.c to handle the operators.
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*/
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#include "stevie.h"
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#include "ops.h"
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/*
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* Generally speaking, every command in normal() should either clear any
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* pending operator (with CLEAROP), or set the motion type variable.
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*/
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#define CLEAROP (operator=NOP, namedbuff = -1) /* clear any pending operator */
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int operator = NOP; /* current pending operator */
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int mtype; /* type of the current cursor motion */
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bool_t mincl; /* true if char motion is inclusive */
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LNPTR startop; /* cursor pos. at start of operator */
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/*
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* Operators can have counts either before the operator, or between the
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* operator and the following cursor motion as in:
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*
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* d3w or 3dw
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*
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* If a count is given before the operator, it is saved in opnum. If
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* normal() is called with a pending operator, the count in opnum (if
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* present) overrides any count that came later.
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*/
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static int opnum = 0;
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#define DEFAULT1(x) (((x) == 0) ? 1 : (x))
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void HighlightCheck();
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/*
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* normal(c)
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*
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* Execute a command in command mode.
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*
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* This is basically a big switch with the cases arranged in rough categories
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* in the following order:
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*
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* 1. File positioning commands
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* 2. Control commands (e.g. ^G, Z, screen redraw, etc)
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* 3. Character motions
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* 4. Search commands (of various kinds)
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* 5. Edit commands (e.g. J, x, X)
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* 6. Insert commands (e.g. i, o, O, A)
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* 7. Operators
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* 8. Abbreviations (e.g. D, C)
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* 9. Marks
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*/
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void
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normal(c)
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register int c;
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{
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register int n;
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register char *s; /* temporary variable for misc. strings */
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bool_t flag = FALSE;
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int type = 0; /* used in some operations to modify type */
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int dir = FORWARD; /* search direction */
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int nchar = NUL;
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bool_t finish_op;
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/*
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* If there is an operator pending, then the command we take
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* this time will terminate it. Finish_op tells us to finish
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* the operation before returning this time (unless the operation
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* was cancelled.
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*/
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finish_op = (operator != NOP);
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/*
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* If we're in the middle of an operator AND we had a count before
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* the operator, then that count overrides the current value of
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* Prenum. What this means effectively, is that commands like
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* "3dw" get turned into "d3w" which makes things fall into place
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* pretty neatly.
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*/
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if (finish_op) {
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if (opnum != 0)
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Prenum = opnum;
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} else {
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opnum = 0;
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}
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u_lcheck(); /* clear the "line undo" buffer if we've moved */
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HighlightCheck();
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switch (c & 0xff) {
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/*
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* named buffer support
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*/
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case('"'):
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// not allowed anywhere but at the beginning of a command
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if(finish_op || !isalpha(namedbuff = vgetc())) {
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CLEAROP;
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beep();
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} else {
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}
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break;
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/*
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* Screen positioning commands
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*/
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case CTRL('D'):
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CLEAROP;
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if (Prenum)
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P(P_SS) = (Prenum > Rows-1) ? Rows-1 : Prenum;
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scrollup(P(P_SS));
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onedown(P(P_SS));
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updatescreen();
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break;
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case CTRL('U'):
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CLEAROP;
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if (Prenum)
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P(P_SS) = (Prenum > Rows-1) ? Rows-1 : Prenum;
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scrolldown(P(P_SS));
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oneup(P(P_SS));
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updatescreen();
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break;
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/*
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* This is kind of a hack. If we're moving by one page, the calls
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* to stuffin() do exactly the right thing in terms of leaving
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* some context, and so on. If a count was given, we don't have
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* to worry about these issues.
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*/
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case K_PAGEDOWN:
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case CTRL('F'):
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CLEAROP;
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n = DEFAULT1(Prenum);
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if (n > 1) {
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if ( ! onedown(Rows * n) )
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beep();
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cursupdate();
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} else {
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screenclear();
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stuffin("Lz\nM");
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}
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break;
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case K_PAGEUP:
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case CTRL('B'):
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CLEAROP;
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n = DEFAULT1(Prenum);
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if (n > 1) {
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if ( ! oneup(Rows * n) )
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beep();
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cursupdate();
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} else {
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screenclear();
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stuffin("Hz-M");
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}
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break;
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case CTRL('E'):
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CLEAROP;
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scrollup(DEFAULT1(Prenum));
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updatescreen();
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break;
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case CTRL('Y'):
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CLEAROP;
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scrolldown(DEFAULT1(Prenum));
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updatescreen();
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break;
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case 'z':
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CLEAROP;
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switch (vgetc()) {
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case NL: /* put Curschar at top of screen */
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case CR:
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*Topchar = *Curschar;
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Topchar->index = 0;
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updatescreen();
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break;
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case '.': /* put Curschar in middle of screen */
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n = Rows/2;
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goto dozcmd;
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case '-': /* put Curschar at bottom of screen */
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n = Rows-1;
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/* fall through */
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dozcmd:
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{
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register LNPTR *lp = Curschar;
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register int l = 0;
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while ((l < n) && (lp != NULL)) {
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l += plines(lp);
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*Topchar = *lp;
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lp = prevline(lp);
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}
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}
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Topchar->index = 0;
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updatescreen();
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break;
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default:
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beep();
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}
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break;
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/*
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* Control commands
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*/
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case ':':
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CLEAROP;
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if ((s = getcmdln(c)) != NULL)
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docmdln(s);
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break;
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case CTRL('L'):
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CLEAROP;
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screenclear();
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updatescreen();
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break;
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case CTRL('O'): /* ignored */
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/*
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* A command that's ignored can be useful. We use it at
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* times when we want to postpone redraws. By stuffing
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* in a control-o, redraws get suspended until the editor
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* gets back around to processing input.
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*/
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break;
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case CTRL('G'):
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CLEAROP;
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fileinfo();
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break;
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case K_CGRAVE: /* shorthand command */
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CLEAROP;
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stuffin(":e #\n");
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break;
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case 'Z': /* write, if changed, and exit */
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if (vgetc() != 'Z') {
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beep();
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break;
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}
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doxit();
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break;
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/*
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* Macro evaluates true if char 'c' is a valid identifier character
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*/
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# define IDCHAR(c) (isalpha(c) || isdigit(c) || (c) == '_')
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case CTRL(']'): /* :ta to current identifier */
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CLEAROP;
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{
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char ch;
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LNPTR save;
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save = *Curschar;
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/*
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* First back up to start of identifier. This
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* doesn't match the real vi but I like it a
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* little better and it shouldn't bother anyone.
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*/
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ch = (char)gchar(Curschar);
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while (IDCHAR(ch)) {
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if (!oneleft())
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break;
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ch = (char)gchar(Curschar);
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}
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if (!IDCHAR(ch))
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oneright();
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stuffin(":ta ");
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/*
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* Now grab the chars in the identifier
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*/
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ch = (char)gchar(Curschar);
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while (IDCHAR(ch)) {
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stuffin(mkstr(ch));
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if (!oneright())
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break;
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ch = (char)gchar(Curschar);
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}
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stuffin("\n");
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*Curschar = save; /* restore, in case of error */
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}
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break;
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/*
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* Character motion commands
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*/
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case 'G':
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mtype = MLINE;
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*Curschar = *gotoline(Prenum);
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beginline(TRUE);
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break;
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case 'H':
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mtype = MLINE;
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*Curschar = *Topchar;
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for (n = Prenum; n && onedown(1) ;n--)
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;
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beginline(TRUE);
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break;
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case 'M':
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mtype = MLINE;
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*Curschar = *Topchar;
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for (n = 0; n < Rows/2 && onedown(1) ;n++)
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;
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beginline(TRUE);
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break;
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case 'L':
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mtype = MLINE;
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*Curschar = *prevline(Botchar);
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for (n = Prenum; n && oneup(1) ;n--)
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;
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beginline(TRUE);
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break;
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case 'l':
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case K_RARROW:
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case ' ':
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mtype = MCHAR;
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mincl = FALSE;
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n = DEFAULT1(Prenum);
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while (n--) {
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if ( ! oneright() )
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beep();
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}
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set_want_col = TRUE;
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break;
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case 'h':
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case K_LARROW:
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case CTRL('H'):
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mtype = MCHAR;
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mincl = FALSE;
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n = DEFAULT1(Prenum);
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while (n--) {
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if ( ! oneleft() )
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beep();
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}
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set_want_col = TRUE;
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break;
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case '-':
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flag = TRUE;
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/* fall through */
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case 'k':
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case K_UARROW:
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case CTRL('P'):
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mtype = MLINE;
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if ( ! oneup(DEFAULT1(Prenum)) )
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beep();
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if (flag)
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beginline(TRUE);
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break;
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case '+':
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case CR:
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case NL:
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flag = TRUE;
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/* fall through */
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case 'j':
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case K_DARROW:
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case CTRL('N'):
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mtype = MLINE;
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if ( ! onedown(DEFAULT1(Prenum)) )
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beep();
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if (flag)
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beginline(TRUE);
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break;
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/*
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* This is a strange motion command that helps make operators
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* more logical. It is actually implemented, but not documented
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* in the real 'vi'. This motion command actually refers to "the
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* current line". Commands like "dd" and "yy" are really an alternate
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* form of "d_" and "y_". It does accept a count, so "d3_" works to
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* delete 3 lines.
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*/
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case '_':
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lineop:
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mtype = MLINE;
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onedown(DEFAULT1(Prenum)-1);
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break;
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case '|':
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mtype = MCHAR;
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mincl = TRUE;
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beginline(FALSE);
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if (Prenum > 0)
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*Curschar = *coladvance(Curschar, Prenum-1);
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Curswant = Prenum - 1;
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break;
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|
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/*
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* Word Motions
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*/
|
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case 'B':
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type = 1;
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/* fall through */
|
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|
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case 'b':
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mtype = MCHAR;
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mincl = FALSE;
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set_want_col = TRUE;
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for (n = DEFAULT1(Prenum); n > 0 ;n--) {
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LNPTR *pos;
|
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|
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if ((pos = bck_word(Curschar, type)) == NULL) {
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beep();
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CLEAROP;
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break;
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} else
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*Curschar = *pos;
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}
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break;
|
|
|
|
case 'W':
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type = 1;
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/* fall through */
|
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|
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case 'w':
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/*
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* This is a little strange. To match what the real vi
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* does, we effectively map 'cw' to 'ce', and 'cW' to 'cE'.
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* This seems impolite at first, but it's really more
|
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* what we mean when we say 'cw'.
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*/
|
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if (operator == CHANGE)
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goto doecmd;
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mtype = MCHAR;
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mincl = FALSE;
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set_want_col = TRUE;
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for (n = DEFAULT1(Prenum); n > 0 ;n--) {
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LNPTR *pos;
|
|
|
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if ((pos = fwd_word(Curschar, type)) == NULL) {
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beep();
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CLEAROP;
|
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break;
|
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} else
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*Curschar = *pos;
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}
|
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break;
|
|
|
|
case 'E':
|
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type = 1;
|
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/* fall through */
|
|
|
|
case 'e':
|
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doecmd:
|
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mtype = MCHAR;
|
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mincl = TRUE;
|
|
set_want_col = TRUE;
|
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for (n = DEFAULT1(Prenum); n > 0 ;n--) {
|
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LNPTR *pos;
|
|
|
|
/*
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* The first motion gets special treatment if we're
|
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* do a 'CHANGE'.
|
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*/
|
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if (n == DEFAULT1(Prenum))
|
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pos = end_word(Curschar,type,operator==CHANGE);
|
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else
|
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pos = end_word(Curschar, type, FALSE);
|
|
|
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if (pos == NULL) {
|
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beep();
|
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CLEAROP;
|
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break;
|
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} else
|
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*Curschar = *pos;
|
|
}
|
|
break;
|
|
|
|
case '$':
|
|
mtype = MCHAR;
|
|
mincl = TRUE;
|
|
while ( oneright() )
|
|
;
|
|
Curswant = 999; /* so we stay at the end */
|
|
break;
|
|
|
|
case '^':
|
|
mtype = MCHAR;
|
|
mincl = FALSE;
|
|
beginline(TRUE);
|
|
break;
|
|
|
|
case '0':
|
|
mtype = MCHAR;
|
|
mincl = TRUE;
|
|
beginline(FALSE);
|
|
break;
|
|
|
|
/*
|
|
* Searches of various kinds
|
|
*/
|
|
case '?':
|
|
case '/':
|
|
s = getcmdln(c); /* get the search string */
|
|
|
|
/*
|
|
* If they backspaced out of the search command,
|
|
* just bag everything.
|
|
*/
|
|
if (s == NULL) {
|
|
CLEAROP;
|
|
break;
|
|
}
|
|
|
|
mtype = MCHAR;
|
|
mincl = FALSE;
|
|
set_want_col = TRUE;
|
|
|
|
/*
|
|
* If no string given, pass NULL to repeat the prior search.
|
|
* If the search fails, abort any pending operator.
|
|
*/
|
|
if (!dosearch(
|
|
(c == '/') ? FORWARD : BACKWARD,
|
|
(*s == NUL) ? NULL : s
|
|
))
|
|
CLEAROP;
|
|
break;
|
|
|
|
case 'n':
|
|
mtype = MCHAR;
|
|
mincl = FALSE;
|
|
set_want_col = TRUE;
|
|
if (!repsearch(0))
|
|
CLEAROP;
|
|
break;
|
|
|
|
case 'N':
|
|
mtype = MCHAR;
|
|
mincl = FALSE;
|
|
set_want_col = TRUE;
|
|
if (!repsearch(1))
|
|
CLEAROP;
|
|
break;
|
|
|
|
/*
|
|
* Character searches
|
|
*/
|
|
case 'T':
|
|
dir = BACKWARD;
|
|
/* fall through */
|
|
|
|
case 't':
|
|
type = 1;
|
|
goto docsearch;
|
|
|
|
case 'F':
|
|
dir = BACKWARD;
|
|
/* fall through */
|
|
|
|
case 'f':
|
|
docsearch:
|
|
mtype = MCHAR;
|
|
mincl = TRUE;
|
|
set_want_col = TRUE;
|
|
if ((nchar = vgetc()) == ESC) /* search char */
|
|
break;
|
|
|
|
for (n = DEFAULT1(Prenum); n > 0 ;n--) {
|
|
if (!searchc(nchar, dir, type)) {
|
|
CLEAROP;
|
|
beep();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ',':
|
|
flag = 1;
|
|
/* fall through */
|
|
|
|
case ';':
|
|
mtype = MCHAR;
|
|
mincl = TRUE;
|
|
set_want_col = TRUE;
|
|
for (n = DEFAULT1(Prenum); n > 0 ;n--) {
|
|
if (!crepsearch(flag)) {
|
|
CLEAROP;
|
|
beep();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case '[': /* function searches */
|
|
dir = BACKWARD;
|
|
/* fall through */
|
|
|
|
case ']':
|
|
mtype = MLINE;
|
|
set_want_col = TRUE;
|
|
if (vgetc() != c) {
|
|
beep();
|
|
CLEAROP;
|
|
break;
|
|
}
|
|
|
|
if (!findfunc(dir)) {
|
|
beep();
|
|
CLEAROP;
|
|
}
|
|
break;
|
|
|
|
case '%':
|
|
{
|
|
char initc;
|
|
LNPTR *pos;
|
|
LNPTR save;
|
|
int done = 0;
|
|
|
|
mtype = MCHAR;
|
|
mincl = TRUE;
|
|
|
|
save = *Curschar; /* save position in case we fail */
|
|
while (!done) {
|
|
initc = (char)gchar(Curschar);
|
|
switch (initc) {
|
|
case '(':
|
|
case ')':
|
|
case '{':
|
|
case '}':
|
|
case '[':
|
|
case ']':
|
|
|
|
//
|
|
// Currently on a showmatch character.
|
|
//
|
|
|
|
done = 1;
|
|
break;
|
|
default:
|
|
|
|
//
|
|
// Didn't find anything try next character.
|
|
//
|
|
|
|
if (oneright() == FALSE) {
|
|
|
|
//
|
|
// no more on the line. Restore
|
|
// location and let the showmatch()
|
|
// call fail and beep the user.
|
|
//
|
|
|
|
*Curschar = save;
|
|
done = 1;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((pos = showmatch()) == NULL) {
|
|
beep();
|
|
CLEAROP;
|
|
} else {
|
|
setpcmark();
|
|
*Curschar = *pos;
|
|
set_want_col = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* Edits
|
|
*/
|
|
case '.': /* repeat last change (usually) */
|
|
/*
|
|
* If a delete is in effect, we let '.' help out the same
|
|
* way that '_' helps for some line operations. It's like
|
|
* an 'l', but subtracts one from the count and is inclusive.
|
|
*/
|
|
if (operator == DELETE || operator == CHANGE) {
|
|
if (Prenum != 0) {
|
|
n = DEFAULT1(Prenum) - 1;
|
|
while (n--)
|
|
if (! oneright())
|
|
break;
|
|
}
|
|
mtype = MCHAR;
|
|
mincl = TRUE;
|
|
} else { /* a normal 'redo' */
|
|
CLEAROP;
|
|
stuffin(Redobuff);
|
|
}
|
|
break;
|
|
|
|
case 'u':
|
|
CLEAROP;
|
|
u_undo();
|
|
break;
|
|
|
|
case 'U':
|
|
CLEAROP;
|
|
u_lundo();
|
|
break;
|
|
|
|
case 'x':
|
|
CLEAROP;
|
|
if (lineempty()) /* can't do it on a blank line */
|
|
beep();
|
|
if (Prenum)
|
|
stuffnum(Prenum);
|
|
stuffin("d.");
|
|
break;
|
|
|
|
case 'X':
|
|
CLEAROP;
|
|
if (!oneleft())
|
|
beep();
|
|
else {
|
|
u_saveline();
|
|
if (Prenum) {
|
|
int i=Prenum;
|
|
sprintf(Redobuff, "%dX", i);
|
|
while (--i)
|
|
oneleft();
|
|
stuffnum(Prenum);
|
|
stuffin("d.");
|
|
}
|
|
else {
|
|
strcpy(Redobuff, "X");
|
|
delchar(TRUE);
|
|
updateline();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 'r':
|
|
CLEAROP;
|
|
if (lineempty()) { /* Nothing to replace */
|
|
beep();
|
|
break;
|
|
}
|
|
if ((nchar = vgetc()) == ESC)
|
|
break;
|
|
|
|
if ((nchar & 0x80) || nchar == CR || nchar == NL) {
|
|
beep();
|
|
break;
|
|
}
|
|
u_saveline();
|
|
|
|
/* Change current character. */
|
|
pchar(Curschar, nchar);
|
|
|
|
/* Save stuff necessary to redo it */
|
|
sprintf(Redobuff, "r%c", nchar);
|
|
|
|
CHANGED;
|
|
updateline();
|
|
break;
|
|
|
|
case '~': /* swap case */
|
|
if (!P(P_TO)) {
|
|
CLEAROP;
|
|
if (lineempty()) {
|
|
beep();
|
|
break;
|
|
}
|
|
c = gchar(Curschar);
|
|
|
|
if (isalpha(c)) {
|
|
if (islower(c))
|
|
c = toupper(c);
|
|
else
|
|
c = tolower(c);
|
|
}
|
|
u_saveline();
|
|
|
|
pchar(Curschar, c); /* Change current character. */
|
|
oneright();
|
|
|
|
strcpy(Redobuff, "~");
|
|
|
|
CHANGED;
|
|
updateline();
|
|
}
|
|
#ifdef TILDEOP
|
|
else {
|
|
if (operator == TILDE) /* handle '~~' */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = TILDE;
|
|
}
|
|
#endif
|
|
|
|
break;
|
|
|
|
case 'J':
|
|
CLEAROP;
|
|
|
|
u_save(Curschar->linep->prev, Curschar->linep->next->next);
|
|
|
|
if (!dojoin(TRUE))
|
|
beep();
|
|
|
|
strcpy(Redobuff, "J");
|
|
updatescreen();
|
|
break;
|
|
|
|
/*
|
|
* Inserts
|
|
*/
|
|
case 'A':
|
|
set_want_col = TRUE;
|
|
while (oneright())
|
|
;
|
|
/* fall through */
|
|
|
|
case 'a':
|
|
CLEAROP;
|
|
/* Works just like an 'i'nsert on the next character. */
|
|
if (!lineempty())
|
|
inc(Curschar);
|
|
u_saveline();
|
|
startinsert(mkstr(c), FALSE);
|
|
break;
|
|
|
|
case 'I':
|
|
beginline(TRUE);
|
|
/* fall through */
|
|
|
|
case 'i':
|
|
case K_INSERT:
|
|
CLEAROP;
|
|
u_saveline();
|
|
startinsert(mkstr(c), FALSE);
|
|
break;
|
|
|
|
case 'o':
|
|
CLEAROP;
|
|
u_save(Curschar->linep, Curschar->linep->next);
|
|
opencmd(FORWARD, TRUE);
|
|
startinsert("o", TRUE);
|
|
break;
|
|
|
|
case 'O':
|
|
CLEAROP;
|
|
u_save(Curschar->linep->prev, Curschar->linep);
|
|
opencmd(BACKWARD, TRUE);
|
|
startinsert("O", TRUE);
|
|
break;
|
|
|
|
case 'R':
|
|
CLEAROP;
|
|
u_saveline();
|
|
startinsert("R", FALSE);
|
|
break;
|
|
|
|
/*
|
|
* Operators
|
|
*/
|
|
case 'd':
|
|
if (operator == DELETE) /* handle 'dd' */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = DELETE;
|
|
break;
|
|
|
|
case 'c':
|
|
if (operator == CHANGE) /* handle 'cc' */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = CHANGE;
|
|
break;
|
|
|
|
case 'y':
|
|
if (operator == YANK) /* handle 'yy' */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = YANK;
|
|
break;
|
|
|
|
case '>':
|
|
if (operator == RSHIFT) /* handle >> */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = RSHIFT;
|
|
break;
|
|
|
|
case '<':
|
|
if (operator == LSHIFT) /* handle << */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar; /* save current position */
|
|
operator = LSHIFT;
|
|
break;
|
|
|
|
case '!':
|
|
if (operator == FILTER) /* handle '!!' */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = FILTER;
|
|
break;
|
|
|
|
case 'p':
|
|
doput(FORWARD);
|
|
break;
|
|
|
|
case 'P':
|
|
doput(BACKWARD);
|
|
break;
|
|
|
|
case 'v':
|
|
if (operator == LOWERCASE) /* handle 'vv' */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = LOWERCASE;
|
|
break;
|
|
|
|
case 'V':
|
|
if (operator == UPPERCASE) /* handle 'VV' */
|
|
goto lineop;
|
|
if (Prenum != 0)
|
|
opnum = Prenum;
|
|
startop = *Curschar;
|
|
operator = UPPERCASE;
|
|
break;
|
|
|
|
/*
|
|
* Abbreviations
|
|
*/
|
|
case 'D':
|
|
stuffin("d$");
|
|
break;
|
|
|
|
case 'Y':
|
|
if (Prenum)
|
|
stuffnum(Prenum);
|
|
stuffin("yy");
|
|
break;
|
|
|
|
case 'C':
|
|
stuffin("c$");
|
|
break;
|
|
|
|
case 's': /* substitute characters */
|
|
if (Prenum)
|
|
stuffnum(Prenum);
|
|
stuffin("c.");
|
|
break;
|
|
|
|
/*
|
|
* Marks
|
|
*/
|
|
case 'm':
|
|
CLEAROP;
|
|
if (!setmark(vgetc()))
|
|
beep();
|
|
break;
|
|
|
|
case '\'':
|
|
flag = TRUE;
|
|
/* fall through */
|
|
|
|
case '`':
|
|
{
|
|
LNPTR mtmp, *mark = getmark(vgetc());
|
|
|
|
if (mark == NULL) {
|
|
beep();
|
|
CLEAROP;
|
|
} else {
|
|
mtmp = *mark;
|
|
setpcmark();
|
|
*Curschar = mtmp;
|
|
if (flag)
|
|
beginline(TRUE);
|
|
}
|
|
mtype = flag ? MLINE : MCHAR;
|
|
mincl = TRUE; /* ignored if not MCHAR */
|
|
set_want_col = TRUE;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
CLEAROP;
|
|
beep();
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* If an operation is pending, handle it...
|
|
*/
|
|
if (finish_op) { /* we just finished an operator */
|
|
if (operator == NOP) /* ... but it was cancelled */
|
|
return;
|
|
|
|
switch (operator) {
|
|
|
|
case LSHIFT:
|
|
case RSHIFT:
|
|
doshift(operator, c, nchar, Prenum);
|
|
break;
|
|
|
|
case DELETE:
|
|
dodelete(c, nchar, Prenum);
|
|
break;
|
|
|
|
case YANK:
|
|
(void) doyank(); /* no redo on yank... */
|
|
break;
|
|
|
|
case CHANGE:
|
|
dochange(c, nchar, Prenum);
|
|
break;
|
|
|
|
case FILTER:
|
|
dofilter(c, nchar, Prenum);
|
|
break;
|
|
|
|
#ifdef TILDEOP
|
|
case TILDE:
|
|
dotilde(c, nchar, Prenum);
|
|
break;
|
|
#endif
|
|
|
|
case LOWERCASE:
|
|
case UPPERCASE:
|
|
docasechange((char)c,
|
|
(char)nchar,
|
|
Prenum,
|
|
operator == UPPERCASE);
|
|
break;
|
|
|
|
default:
|
|
beep();
|
|
}
|
|
operator = NOP;
|
|
}
|
|
}
|