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430 lines
11 KiB
430 lines
11 KiB
/*
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* tree.c
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*
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* data type providing a map between a KEY and a VALUE. The KEY is a
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* 32-bit DWORD, and the VALUE is any arbitrary area of storage.
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*
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* memory is allocated from gmem_get, using hHeap as the heap handle.
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* hHeap must be declared and initialised elsewhere.
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*
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* currently implemented as a unbalanced binary tree.
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*
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* Geraint Davies, July 92
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*/
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#include <precomp.h>
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#include "tree.h"
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/* -- data types ----------------------------------------------- */
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/* on creating a tree, we return a TREE handle. This is in fact a pointer
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* to a struct tree, defined here.
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*/
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struct tree {
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HANDLE hHeap;
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TREEITEM first;
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};
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/* each element in the tree is stored in a TREEITEM. a TREEITEM handle
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* is a pointer to a struct treeitem, defined here
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*/
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struct treeitem {
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TREE root;
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TREEKEY key;
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TREEITEM left, right;
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UINT length; /* length of the user's data */
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LPVOID data; /* pointer to our copy of the users data */
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};
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/* -- internal functions ---------------------------------------------*/
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/* free up an element of the tree. recursively calls itself to
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* free left and right children
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*/
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void
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tree_delitem(TREEITEM item)
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{
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if (item == NULL) {
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return;
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}
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if (item->left != NULL) {
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tree_delitem(item->left);
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}
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if (item->right != NULL) {
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tree_delitem(item->right);
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}
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if (item->data != NULL) {
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gmem_free(item->root->hHeap, item->data, item->length);
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}
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gmem_free(item->root->hHeap, (LPSTR) item, sizeof(struct treeitem));
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}
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/* create a new treeitem, with a data block of length bytes.
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* if the value pointer is not NULL, initialise the data block with
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* the contents of value.
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*/
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TREEITEM
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tree_newitem(TREE root, TREEKEY key, LPVOID value, UINT length)
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{
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TREEITEM item;
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item = (TREEITEM) gmem_get(root->hHeap, sizeof(struct treeitem));
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item->root = root;
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item->key = key;
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item->left = NULL;
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item->right = NULL;
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item->length = length;
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item->data = gmem_get(root->hHeap, length);
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if (value != NULL) {
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memcpy(item->data, value, length);
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}
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return(item);
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}
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/* find the item with the given key. if it does not exist, return
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* the parent item to which it would be attached. returns NULL if
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* no items in the tree
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*/
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TREEITEM
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tree_getitem(TREE tree, TREEKEY key)
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{
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TREEITEM item, prev;
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prev = NULL;
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for (item = tree->first; item != NULL; ) {
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if (item->key == key) {
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return(item);
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}
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/* not this item - go on to the correct child item.
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* remember this item as if the child is NULL, this item
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* will be the correct insertion point for the new item
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*/
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prev = item;
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if (key < item->key) {
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item = item->left;
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} else {
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item = item->right;
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}
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}
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/* prev is the parent - or null if nothing in tree */
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return(prev);
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}
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/* --- external functions ------------------------------------------ */
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/*
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* create an empty tree. hHeap is the handle to use for all
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* memory allocations for this tree.
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*/
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TREE APIENTRY
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tree_create(HANDLE hHeap)
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{
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TREE tree;
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tree = (TREE) gmem_get(hHeap, sizeof(struct tree));
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tree->first = NULL;
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tree->hHeap = hHeap;
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return(tree);
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}
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/*
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* delete an entire tree, including all the user data
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*/
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void APIENTRY
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tree_delete(TREE tree)
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{
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tree_delitem(tree->first);
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gmem_free(tree->hHeap, (LPSTR) tree, sizeof(struct tree));
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}
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/*
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* add a new element to the tree, mapping the key given to the value given.
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* The value is a block of storage: a copy of this is inserted into the tree.
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* we return a pointer to the copy of the data in the tree.
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*
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* the value pointer can be NULL: in this case, we insert a block of
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* length bytes, but don't initialise it. you get a pointer to it and
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* can initialise it yourself.
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*
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* if the key already exists, the value will be replaced with the new data.
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*/
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LPVOID APIENTRY
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tree_update(TREE tree, TREEKEY key, LPVOID value, UINT length)
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{
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TREEITEM item;
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/* find the place in the tree for this key to go */
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item = tree_getitem(tree, key);
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if (item == NULL) {
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/* there is nothing in the tree: this item should
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* go at the top
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*/
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tree->first = tree_newitem(tree, key, value, length);
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return(tree->first->data);
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}
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/* is this the same key ? */
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if (item->key == key) {
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/* this key already inserted. re-alloc the data */
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if (length != item->length) {
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gmem_free(tree->hHeap, item->data, item->length);
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item->data = gmem_get(tree->hHeap, length);
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}
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/* don't initialise block if no pointer passed */
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if (value != NULL) {
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memcpy(item->data, value, length);
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}
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return(item->data);
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}
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/* not the same key - getitem returned the parent for
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* the new tree. insert it as a child of item.
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*/
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return(tree_addafter(tree, &item, key, value, length));
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}
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/*
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* return a pointer to the value (data block) for a given key. returns
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* null if not found.
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*/
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LPVOID APIENTRY
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tree_find(TREE tree, TREEKEY key)
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{
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TREEITEM item;
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/* find the correct place in the tree */
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item = tree_getitem(tree, key);
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if (item == NULL) {
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/* nothing in the tree */
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return(NULL);
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}
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if (item->key != key) {
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/* this key not in. getitem has returned parent */
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return(NULL);
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}
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/* found the right element - return pointer to the
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* data block
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*/
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return(item->data);
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}
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/*
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* next two routines are an optimisation for a common tree operation. in
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* this case, the user will want to insert a new element only if
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* the key is not there. if it is there, he will want to modify the
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* existing value (increment a reference count, for example).
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*
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* if tree_search fails to find the key, it will return a TREEITEM handle
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* for the parent. This can be passed to tree_addafter to insert the
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* new element without re-searching the tree.
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*/
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/*
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* find an element. if not, find it's correct parent item
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*/
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LPVOID APIENTRY
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tree_search(TREE tree, TREEKEY key, PTREEITEM pplace)
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{
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TREEITEM item;
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item = tree_getitem(tree, key);
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if (item == NULL) {
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/* no items in tree. set placeholder to NULL to
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* indicate insert at top of tree
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*/
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*pplace = NULL;
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/* return NULL to indicate key not found */
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return(NULL);
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}
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if (item->key == key) {
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/* found the key already there -
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* set pplace to null just for safety
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*/
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*pplace = NULL;
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/* give the user a pointer to his data */
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return(item->data);
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}
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/* key was not found - getitem has returned the parent
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* - set this as the place for new insertions
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*/
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*pplace = item;
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/* return NULL to indicate that the key was not found */
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return(NULL);
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}
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/*
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* insert a key in the position already found by tree_search.
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*
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* return a pointer to the user's data in the tree. if the value
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* pointer passed in is null, then we allocate the block, but don't
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* initialise it to anything.
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*/
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LPVOID APIENTRY
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tree_addafter(TREE tree, PTREEITEM place, TREEKEY key, LPVOID value, UINT length)
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{
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TREEITEM item, child;
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item = *place;
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if (item == NULL) {
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tree->first = tree_newitem(tree, key, value, length);
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return (tree->first->data);
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}
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child = tree_newitem(tree, key, value, length);
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if (child->key < item->key ) {
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/* should go on left leg */
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if (item->left != NULL) {
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Trace_Error(NULL, "TREE: left leaf leg not free", FALSE);
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}
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item->left = child;
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} else {
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if (item->right != NULL) {
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Trace_Error(NULL, "TREE: right leaf leg not free", FALSE);
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}
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item->right = child;
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}
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return(child->data);
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}
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/* --- ctree ------------------------------------------------------*/
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/*
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* ctree is a class of tree built on top of the tree interface. a
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* ctree keeps count of the number of insertions of identical keys.
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*
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* we do this be adding a long counter to the beginning of the user
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* data before inserting into the tree. if the key is not found, we set
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* this to one. If the key was already there, we *do not* insert the
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* data (data is always from the first insertion) - we simply increment
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* the count.
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*/
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/*
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* create a tree for use by CTREE - same as an ordinary tree
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*/
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TREE APIENTRY
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ctree_create(HANDLE hHeap)
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{
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return(tree_create(hHeap));
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}
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/*
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* delete a ctree - same as for TREE
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*/
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void APIENTRY
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ctree_delete(TREE tree)
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{
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tree_delete(tree);
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}
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/* insert an element in the tree. if the element is not there,
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* insert the data and set the reference count for this key to 1.
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* if the key was there already, don't change the data, just increment
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* the reference count
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*
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* if the value pointer is not null, we initialise the value block
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* in the tree to contain this.
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*
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* we return a pointer to the users data in the tree
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*/
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LPVOID APIENTRY
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ctree_update(TREE tree, TREEKEY key, LPVOID value, UINT length)
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{
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TREEITEM item;
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LONG_PTR FAR * pcounter;
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LPVOID datacopy;
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pcounter = tree_search(tree, key, &item);
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if (pcounter == NULL) {
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/* element not found - insert a new one
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* the data block for this element should be
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* the user's block with our reference count at
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* the beginning
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*/
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pcounter = tree_addafter(tree, &item, key, NULL,
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length + sizeof(LONG_PTR));
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*pcounter = 1;
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/* add on size of one long to get the start of the user
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* data
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*/
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datacopy = pcounter + 1;
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if (value != NULL) {
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memcpy(datacopy, value, length);
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}
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return(datacopy);
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}
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/* key was already there - increment reference count and
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* return pointer to data
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*/
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(*pcounter)++;
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/* add on size of one long to get the start of the user
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* data
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*/
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datacopy = pcounter + 1;
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return(datacopy);
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}
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/* return the reference count for this key */
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long APIENTRY
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ctree_getcount(TREE tree, TREEKEY key)
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{
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LONG_PTR FAR * pcounter;
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pcounter = tree_find(tree, key);
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if (pcounter == NULL) {
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return(0);
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}
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return((long)*pcounter);
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}
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/* return a pointer to the user's data block for this key,
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* or NULL if key not present
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*/
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LPVOID APIENTRY
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ctree_find(TREE tree, TREEKEY key)
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{
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LONG_PTR FAR * pcounter;
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pcounter = tree_find(tree, key);
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if (pcounter == NULL) {
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return(0);
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}
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/* increment pointer by size of 1 long to point to
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* user's datablock
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*/
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return(pcounter+1);
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}
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