Leaked source code of windows server 2003
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shaswata56 7b07a90fc1 added large files to lfs 4 years ago
..
lib commiting as it is 4 years ago
test commiting as it is 4 years ago
basemediaps.cpp commiting as it is 4 years ago
basemediapss.cpp commiting as it is 4 years ago
convert.cpp commiting as it is 4 years ago
ids.h commiting as it is 4 years ago
makefile commiting as it is 4 years ago
mediaprop.h commiting as it is 4 years ago
otherpss.cpp commiting as it is 4 years ago
pch.h commiting as it is 4 years ago
readme.txt commiting as it is 4 years ago
selfreg.inf commiting as it is 4 years ago
shmedia.def commiting as it is 4 years ago
shmedia.rc commiting as it is 4 years ago
shmedia.rcv commiting as it is 4 years ago
sources commiting as it is 4 years ago
thisdll.cpp commiting as it is 4 years ago
thisdll.h commiting as it is 4 years ago
thumbnail.cpp commiting as it is 4 years ago
wmpss.cpp commiting as it is 4 years ago
wmwrap.cpp commiting as it is 4 years ago
wmwrap.h commiting as it is 4 years ago

readme.txt

IA64:

The WMSDK does not support ia64, so the shmedia.dll
functionality has been disabled for ia64. The binary
still compiles, but the call to WMCreateReader is not made.


Fake stub lib:
Currently, wmstub.lib is in a protected directory (shell\oem\binary_release\musicprp\lib). If this
directory does not exist, we fake up the one api we use from there (WMCreateReader) in fakestublib.cpp.
To build a propertly working shmedia.dll, the builder needs access to this directory.