Leaked source code of windows server 2003
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/* File: D:\WACKER\emu\ansiinit.c (Created: 08-Dec-1993)
*
* Copyright 1994 by Hilgraeve Inc. -- Monroe, MI
* All rights reserved
*
* $Revision: 2 $
* $Date: 7/23/01 6:57p $
*/
#include <windows.h>
#pragma hdrstop
#include <tdll\stdtyp.h>
#include <tdll\session.h>
#include <tdll\cloop.h>
#include <tdll\mc.h>
#include <tdll\assert.h>
#include <tdll\backscrl.h>
#include "emu.h"
#include "emu.hh"
#include "emuid.h"
#include "ansi.hh"
#include "keytbls.h"
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* emuAnsiInit
*
* DESCRIPTION:
* Sets up and installs the ANSI state table. Defines the ANSI
* keyboard. Either resets the emulator completely or redefines emulator
* conditions as they were when last saved.
*
* ARGUMENTS:
*
* RETURNS:
* nothing
*/
void emuAnsiInit(const HHEMU hhEmu)
{
PSTANSIPRIVATE pstPRI;
static struct trans_entry const ansi_tbl[] =
{
{NEW_STATE, 0, 0, 0}, // State 0
#if !defined(FAR_EAST)
{0, ETEXT('\x20'), ETEXT('\xFF'), emuStdGraphic}, // Space - All
#else
{0, ETEXT('\x20'), 0xFFFF, emuStdGraphic}, // Space - All
#endif
{1, ETEXT('\x1B'), ETEXT('\x1B'), nothing}, // Esc
{0, ETEXT('\x05'), ETEXT('\x05'), vt100_answerback}, // Ctrl-E
{0, ETEXT('\x07'), ETEXT('\x07'), emu_bell}, // Ctrl-G
{0, ETEXT('\x08'), ETEXT('\x08'), backspace}, // Backspace
{0, ETEXT('\x09'), ETEXT('\x09'), tabn}, // Tab
{0, ETEXT('\x0A'), ETEXT('\x0B'), emuLineFeed}, // NL - VT
{0, ETEXT('\x0C'), ETEXT('\x0C'), AnsiFormFeed}, // Form Feed
{0, ETEXT('\x0D'), ETEXT('\x0D'), carriagereturn}, // CR
{3, ETEXT('\x18'), ETEXT('\x18'), EmuStdChkZmdm}, // Ctrl-X
{0, ETEXT('\x00'), ETEXT('\x1F'), emuStdGraphic}, // All Ctrl's
{NEW_STATE, 0, 0, 0}, // State 1 // Esc
{2, ETEXT('\x5B'), ETEXT('\x5B'), ANSI_Pn_Clr}, // [
{0, ETEXT('\x44'), ETEXT('\x44'), ANSI_IND}, // D
{0, ETEXT('\x45'), ETEXT('\x45'), ANSI_NEL}, // E
{0, ETEXT('\x48'), ETEXT('\x48'), ANSI_HTS}, // H
{0, ETEXT('\x4D'), ETEXT('\x4D'), ANSI_RI}, // M
{NEW_STATE, 0, 0, 0}, // State 2 // Esc[
{2, ETEXT('\x30'), ETEXT('\x39'), ANSI_Pn}, // 0 - 9
{2, ETEXT('\x3B'), ETEXT('\x3B'), ANSI_Pn_End}, // ;
{5, ETEXT('\x3D'), ETEXT('\x3D'), nothing}, // =
{2, ETEXT('\x3A'), ETEXT('\x3F'), ANSI_Pn}, // : - ?
{0, ETEXT('\x41'), ETEXT('\x41'), ANSI_CUU}, // A
{0, ETEXT('\x42'), ETEXT('\x42'), ANSI_CUD}, // B
{0, ETEXT('\x43'), ETEXT('\x43'), ANSI_CUF}, // C
{0, ETEXT('\x44'), ETEXT('\x44'), ANSI_CUB}, // D
{0, ETEXT('\x48'), ETEXT('\x48'), ANSI_CUP}, // H
{0, ETEXT('\x4A'), ETEXT('\x4A'), ANSI_ED}, // J
{0, ETEXT('\x4B'), ETEXT('\x4B'), ANSI_EL}, // K
{0, ETEXT('\x4C'), ETEXT('\x4C'), ANSI_IL}, // L
{0, ETEXT('\x4D'), ETEXT('\x4D'), ANSI_DL}, // M
{0, ETEXT('\x50'), ETEXT('\x50'), ANSI_DCH}, // P
{0, ETEXT('\x5A'), ETEXT('\x5A'), ANSI_CBT}, // Z (Back tab (CBT))
{0, ETEXT('\x66'), ETEXT('\x66'), ANSI_CUP}, // f
{0, ETEXT('\x67'), ETEXT('\x67'), ANSI_TBC}, // g
{0, ETEXT('\x68'), ETEXT('\x68'), ansi_setmode}, // h
{0, ETEXT('\x69'), ETEXT('\x69'), vt100PrintCommands},// i
{0, ETEXT('\x6C'), ETEXT('\x6C'), ansi_resetmode}, // l
{0, ETEXT('\x6D'), ETEXT('\x6D'), ANSI_SGR}, // m
{0, ETEXT('\x6E'), ETEXT('\x6E'), ANSI_DSR}, // n
{0, ETEXT('\x70'), ETEXT('\x70'), nothing}, // p
{0, ETEXT('\x72'), ETEXT('\x72'), vt_scrollrgn}, // r
{0, ETEXT('\x73'), ETEXT('\x73'), ansi_savecursor}, // s
{0, ETEXT('\x75'), ETEXT('\x75'), ansi_savecursor}, // u
{NEW_STATE, 0, 0, 0}, // State 3 // Ctrl-X
{3, ETEXT('\x00'), ETEXT('\xFF'), EmuStdChkZmdm}, // all codes
{NEW_STATE, 0, 0, 0}, // State 4 // Ctrl-A
{4, ETEXT('\x00'), ETEXT('\xFF'), nothing}, // all codes
{NEW_STATE, 0, 0, 0}, // State 5 // Esc[=
{5, ETEXT('\x32'), ETEXT('\x32'), ANSI_Pn}, // 2
{5, ETEXT('\x35'), ETEXT('\x35'), ANSI_Pn}, // 5
{0, ETEXT('\x68'), ETEXT('\x68'), DoorwayMode}, // h
{0, ETEXT('\x6C'), ETEXT('\x6C'), DoorwayMode}, // l
};
emuInstallStateTable(hhEmu, ansi_tbl, DIM(ansi_tbl));
// Allocate space for and initialize data that is used only by the
// ANSI emulator.
//
hhEmu->pvPrivate = malloc(sizeof(ANSIPRIVATE));
if (hhEmu->pvPrivate == 0)
{
assert(FALSE);
return;
}
pstPRI = (PSTANSIPRIVATE)hhEmu->pvPrivate;
memset(pstPRI, 0, sizeof(ANSIPRIVATE));
// Initialize standard handle items.
//
hhEmu->emuResetTerminal = emuAnsiReset;
emuKeyTableLoad(hhEmu, AnsiKeyTable,
sizeof(AnsiKeyTable)/sizeof(KEYTBLSTORAGE),
&hhEmu->stEmuKeyTbl);
emuKeyTableLoad(hhEmu, IBMPCKeyTable,
sizeof(IBMPCKeyTable)/sizeof(KEYTBLSTORAGE),
&hhEmu->stEmuKeyTbl2);
hhEmu->emu_kbdin = ansi_kbdin;
hhEmu->emu_deinstall = emuAnsiUnload;
emuAnsiReset(hhEmu, FALSE);
#if !defined(FAR_EAST)
hhEmu->emu_highchar = (TCHAR)0xFF;
#else
hhEmu->emu_highchar = (TCHAR)0xFFFF;
#endif
backscrlSetShowFlag(sessQueryBackscrlHdl(hhEmu->hSession), TRUE);
return;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* emuAnsiReset
*
* DESCRIPTION:
* Resets the ANSI emulator.
*
* ARGUMENTS:
* fHostRequest - TRUE if result of codes from host
*
* RETURNS:
* nothing
*/
int emuAnsiReset(const HHEMU hhEmu, const int fHostRequest)
{
hhEmu->mode_KAM = hhEmu->mode_IRM = hhEmu->mode_VEM =
hhEmu->mode_HEM = hhEmu->mode_LNM = hhEmu->mode_DECCKM =
hhEmu->mode_DECOM = hhEmu->mode_DECCOLM = hhEmu->mode_DECPFF =
hhEmu->mode_DECPEX = hhEmu->mode_DECSCNM =
hhEmu->mode_25enab = hhEmu->mode_protect =
hhEmu->mode_block = hhEmu->mode_local = RESET;
hhEmu->mode_SRM = hhEmu->mode_DECTCEM = SET;
hhEmu->mode_AWM = hhEmu->stUserSettings.fWrapLines;
if (fHostRequest)
{
ANSI_Pn_Clr(hhEmu);
ANSI_SGR(hhEmu);
ANSI_RIS(hhEmu);
}
return 0;
}
/* end of ansiinit.c */