Leaked source code of windows server 2003
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/***************************************************************************
* dbutl.h -- Debugging utilities.
*
*
***************************************************************************/
#if !defined(__DBUTL_H__)
#define __DBUTL_H__
// ********************************************************************
// Write a debug message to the debugger or a file
//
#define DM_ERROR 0x0001
#define DM_TRACE1 0x0002 // interface call tracing (except for messages)
#define DM_TRACE2 0x0004 // status type stuff. These messages only
// make sense with DM_TRACE1 enabled
#define DM_MESSAGE_TRACE1 0x0008 // message tracing
#define DM_MESSAGE_TRACE2 0x0010 // trace all messages (processed or not)
#define DM_NOW 0x0020 // Used for temp debugging during dev.
#define DM_NOEOL 0x1000 // don't follow the message with a \r\n
#ifdef _DEBUG
#include <assert.h>
#define DEBUGBREAK DebugBreak()
#define DEBUGMSG(a) DebugMessage a
#define DEBUGHRESULT(a) DebugHRESULT a
#define DEBUGREFIID(a) DebugREFIID a
void DebugMessage(UINT mask, LPCTSTR pszMsg, ... );
void DebugHRESULT(int flags, HRESULT hResult);
void DebugREFIID(int flags, REFIID riid);
#define ASSERT(a) assert((a))
#else
#define DEBUGBREAK
#define DEBUGMSG(a)
#define DEBUGHRESULT(a)
#define DEBUGREFIID(a)
#define ASSERT(a)
#endif
#endif // __DBUTL_H__