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242 lines
9.7 KiB
242 lines
9.7 KiB
=head1 NAME
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perlunicode - Unicode support in Perl (EXPERIMENTAL, subject to change)
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=head1 DESCRIPTION
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=head2 Important Caveat
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WARNING: As of the 5.6.1 release, the implementation of Unicode
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support in Perl is incomplete, and continues to be highly experimental.
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The following areas need further work. They are being rapidly addressed
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in the 5.7.x development branch.
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=over 4
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=item Input and Output Disciplines
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There is currently no easy way to mark data read from a file or other
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external source as being utf8. This will be one of the major areas of
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focus in the near future.
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=item Regular Expressions
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The existing regular expression compiler does not produce polymorphic
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opcodes. This means that the determination on whether to match Unicode
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characters is made when the pattern is compiled, based on whether the
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pattern contains Unicode characters, and not when the matching happens
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at run time. This needs to be changed to adaptively match Unicode if
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the string to be matched is Unicode.
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=item C<use utf8> still needed to enable a few features
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The C<utf8> pragma implements the tables used for Unicode support. These
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tables are automatically loaded on demand, so the C<utf8> pragma need not
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normally be used.
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However, as a compatibility measure, this pragma must be explicitly used
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to enable recognition of UTF-8 encoded literals and identifiers in the
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source text.
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=back
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=head2 Byte and Character semantics
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Beginning with version 5.6, Perl uses logically wide characters to
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represent strings internally. This internal representation of strings
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uses the UTF-8 encoding.
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In future, Perl-level operations can be expected to work with characters
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rather than bytes, in general.
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However, as strictly an interim compatibility measure, Perl v5.6 aims to
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provide a safe migration path from byte semantics to character semantics
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for programs. For operations where Perl can unambiguously decide that the
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input data is characters, Perl now switches to character semantics.
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For operations where this determination cannot be made without additional
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information from the user, Perl decides in favor of compatibility, and
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chooses to use byte semantics.
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This behavior preserves compatibility with earlier versions of Perl,
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which allowed byte semantics in Perl operations, but only as long as
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none of the program's inputs are marked as being as source of Unicode
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character data. Such data may come from filehandles, from calls to
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external programs, from information provided by the system (such as %ENV),
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or from literals and constants in the source text.
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If the C<-C> command line switch is used, (or the ${^WIDE_SYSTEM_CALLS}
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global flag is set to C<1>), all system calls will use the
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corresponding wide character APIs. This is currently only implemented
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on Windows.
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Regardless of the above, the C<bytes> pragma can always be used to force
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byte semantics in a particular lexical scope. See L<bytes>.
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The C<utf8> pragma is primarily a compatibility device that enables
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recognition of UTF-8 in literals encountered by the parser. It may also
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be used for enabling some of the more experimental Unicode support features.
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Note that this pragma is only required until a future version of Perl
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in which character semantics will become the default. This pragma may
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then become a no-op. See L<utf8>.
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Unless mentioned otherwise, Perl operators will use character semantics
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when they are dealing with Unicode data, and byte semantics otherwise.
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Thus, character semantics for these operations apply transparently; if
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the input data came from a Unicode source (for example, by adding a
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character encoding discipline to the filehandle whence it came, or a
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literal UTF-8 string constant in the program), character semantics
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apply; otherwise, byte semantics are in effect. To force byte semantics
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on Unicode data, the C<bytes> pragma should be used.
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Under character semantics, many operations that formerly operated on
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bytes change to operating on characters. For ASCII data this makes
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no difference, because UTF-8 stores ASCII in single bytes, but for
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any character greater than C<chr(127)>, the character may be stored in
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a sequence of two or more bytes, all of which have the high bit set.
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But by and large, the user need not worry about this, because Perl
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hides it from the user. A character in Perl is logically just a number
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ranging from 0 to 2**32 or so. Larger characters encode to longer
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sequences of bytes internally, but again, this is just an internal
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detail which is hidden at the Perl level.
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=head2 Effects of character semantics
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Character semantics have the following effects:
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=over 4
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=item *
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Strings and patterns may contain characters that have an ordinal value
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larger than 255.
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Presuming you use a Unicode editor to edit your program, such characters
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will typically occur directly within the literal strings as UTF-8
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characters, but you can also specify a particular character with an
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extension of the C<\x> notation. UTF-8 characters are specified by
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putting the hexadecimal code within curlies after the C<\x>. For instance,
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a Unicode smiley face is C<\x{263A}>.
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=item *
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Identifiers within the Perl script may contain Unicode alphanumeric
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characters, including ideographs. (You are currently on your own when
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it comes to using the canonical forms of characters--Perl doesn't (yet)
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attempt to canonicalize variable names for you.)
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=item *
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Regular expressions match characters instead of bytes. For instance,
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"." matches a character instead of a byte. (However, the C<\C> pattern
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is provided to force a match a single byte ("C<char>" in C, hence
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C<\C>).)
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=item *
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Character classes in regular expressions match characters instead of
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bytes, and match against the character properties specified in the
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Unicode properties database. So C<\w> can be used to match an ideograph,
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for instance.
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=item *
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Named Unicode properties and block ranges make be used as character
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classes via the new C<\p{}> (matches property) and C<\P{}> (doesn't
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match property) constructs. For instance, C<\p{Lu}> matches any
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character with the Unicode uppercase property, while C<\p{M}> matches
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any mark character. Single letter properties may omit the brackets, so
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that can be written C<\pM> also. Many predefined character classes are
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available, such as C<\p{IsMirrored}> and C<\p{InTibetan}>.
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=item *
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The special pattern C<\X> match matches any extended Unicode sequence
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(a "combining character sequence" in Standardese), where the first
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character is a base character and subsequent characters are mark
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characters that apply to the base character. It is equivalent to
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C<(?:\PM\pM*)>.
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=item *
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The C<tr///> operator translates characters instead of bytes. Note
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that the C<tr///CU> functionality has been removed, as the interface
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was a mistake. For similar functionality see pack('U0', ...) and
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pack('C0', ...).
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=item *
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Case translation operators use the Unicode case translation tables
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when provided character input. Note that C<uc()> translates to
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uppercase, while C<ucfirst> translates to titlecase (for languages
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that make the distinction). Naturally the corresponding backslash
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sequences have the same semantics.
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=item *
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Most operators that deal with positions or lengths in the string will
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automatically switch to using character positions, including C<chop()>,
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C<substr()>, C<pos()>, C<index()>, C<rindex()>, C<sprintf()>,
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C<write()>, and C<length()>. Operators that specifically don't switch
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include C<vec()>, C<pack()>, and C<unpack()>. Operators that really
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don't care include C<chomp()>, as well as any other operator that
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treats a string as a bucket of bits, such as C<sort()>, and the
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operators dealing with filenames.
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=item *
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The C<pack()>/C<unpack()> letters "C<c>" and "C<C>" do I<not> change,
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since they're often used for byte-oriented formats. (Again, think
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"C<char>" in the C language.) However, there is a new "C<U>" specifier
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that will convert between UTF-8 characters and integers. (It works
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outside of the utf8 pragma too.)
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=item *
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The C<chr()> and C<ord()> functions work on characters. This is like
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C<pack("U")> and C<unpack("U")>, not like C<pack("C")> and
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C<unpack("C")>. In fact, the latter are how you now emulate
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byte-oriented C<chr()> and C<ord()> under utf8.
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=item *
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The bit string operators C<& | ^ ~> can operate on character data.
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However, for backward compatibility reasons (bit string operations
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when the characters all are less than 256 in ordinal value) one cannot
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mix C<~> (the bit complement) and characters both less than 256 and
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equal or greater than 256. Most importantly, the DeMorgan's laws
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(C<~($x|$y) eq ~$x&~$y>, C<~($x&$y) eq ~$x|~$y>) won't hold.
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Another way to look at this is that the complement cannot return
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B<both> the 8-bit (byte) wide bit complement, and the full character
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wide bit complement.
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=item *
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And finally, C<scalar reverse()> reverses by character rather than by byte.
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=back
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=head2 Character encodings for input and output
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[XXX: This feature is not yet implemented.]
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=head1 CAVEATS
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As of yet, there is no method for automatically coercing input and
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output to some encoding other than UTF-8. This is planned in the near
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future, however.
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Whether an arbitrary piece of data will be treated as "characters" or
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"bytes" by internal operations cannot be divined at the current time.
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Use of locales with utf8 may lead to odd results. Currently there is
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some attempt to apply 8-bit locale info to characters in the range
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0..255, but this is demonstrably incorrect for locales that use
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characters above that range (when mapped into Unicode). It will also
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tend to run slower. Avoidance of locales is strongly encouraged.
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=head1 SEE ALSO
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L<bytes>, L<utf8>, L<perlvar/"${^WIDE_SYSTEM_CALLS}">
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=cut
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