Leaked source code of windows server 2003
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/**************************************************************************\
* Module Name: softkbd.h
*
* Copyright (c) 1985 - 1999, Microsoft Corporation
*
* Declarations of soft keyboard related data structures and constants
*
* History:
* 02-Dec-1995 wkwok Ported from Win95
\**************************************************************************/
#ifndef _SOFTKBD_
#define _SOFTKBD_
#define UI_MARGIN 4
// T1 part
#define SKT1_XIN 3
#define SKT1_YIN 3
#define SKT1_XOUT 1
#define SKT1_YOUT 1
#define SKT1_TOTAL_ROW_NUM 5
#define SKT1_TOTAL_COLUMN_NUM 15
#define SKT1_ENTER_ROW_NUM 2
#define SKT1_XOVERLAP 2
#define SKT1_CONTEXT 0
enum SKT1_BUTTON_TYPE {
SKT1_LETTER_TYPE,
SKT1_BACKSPACE_TYPE,
SKT1_TAB_TYPE,
SKT1_CAPS_TYPE,
SKT1_ENTER_TYPE,
SKT1_SHIFT_TYPE,
SKT1_CTRL_TYPE,
SKT1_ALT_TYPE,
SKT1_ESC_TYPE,
SKT1_SPACE_TYPE,
};
#define SKT1_TOTAL_TYPE (SKT1_SPACE_TYPE + 1)
#define SKT1_LETTER_WIDTH_TIMES 2
#define SKT1_BACKSPACE_WIDTH_TIMES 2
#define SKT1_TAB_WIDTH_TIMES 3
#define SKT1_CAPS_WIDTH_TIMES 4
#define SKT1_ENTER_WIDTH_TIMES 3
#define SKT1_SHIFT_WIDTH_TIMES 5
#define SKT1_CTRL_WIDTH_TIMES 3
#define SKT1_ALT_WIDTH_TIMES 3
#define SKT1_ESC_WIDTH_TIMES 3
#define SKT1_SPACE_WIDTH_TIMES 12
#define SKT1_LETTER_KEY_NUM 47
#define SKT1_BACKSPACE_INDEX (SKT1_LETTER_KEY_NUM)
#define SKT1_BACKSPACE_KEY_NUM 1
#define SKT1_TAB_INDEX (SKT1_BACKSPACE_INDEX + SKT1_BACKSPACE_KEY_NUM)
#define SKT1_TAB_KEY_NUM 1
#define SKT1_CAPS_INDEX (SKT1_TAB_INDEX + SKT1_TAB_KEY_NUM)
#define SKT1_CAPS_KEY_NUM 1
#define SKT1_ENTER_INDEX (SKT1_CAPS_INDEX + SKT1_CAPS_KEY_NUM)
#define SKT1_ENTER_KEY_NUM 1
#define SKT1_SHIFT_INDEX (SKT1_ENTER_INDEX + SKT1_ENTER_KEY_NUM)
#define SKT1_SHIFT_KEY_NUM 2
#define SKT1_CTRL_INDEX (SKT1_SHIFT_INDEX + SKT1_SHIFT_KEY_NUM)
#define SKT1_CTRL_KEY_NUM 2
#define SKT1_ALT_INDEX (SKT1_CTRL_INDEX + SKT1_CTRL_KEY_NUM)
#define SKT1_ALT_KEY_NUM 2
#define SKT1_ESC_INDEX (SKT1_ALT_INDEX + SKT1_ALT_KEY_NUM)
#define SKT1_ESC_KEY_NUM 1
#define SKT1_SPACE_INDEX (SKT1_ESC_INDEX + SKT1_ESC_KEY_NUM)
#define SKT1_SPACE_KEY_NUM 1
#define SKT1_TOTAL_INDEX (SKT1_SPACE_INDEX + SKT1_SPACE_KEY_NUM)
#define SKT1_TOTAL_KEY_NUM (SKT1_TOTAL_INDEX + 1)
#define SKT1_ROW1_LETTER_NUM 14
#define SKT1_ROW2_LETTER_NUM 12
#define SKT1_ROW3_LETTER_NUM 11
#define SKT1_ROW4_LETTER_NUM 10
#define SKT1_LABEL_BMP_X 8
#define SKT1_LABEL_BMP_Y 8
#define SKT1_BACKSPACE_BMP_X 16
#define SKT1_BACKSPACE_BMP_Y 9
#define SKT1_TAB_BMP_X 16
#define SKT1_TAB_BMP_Y 9
#define SKT1_CAPS_BMP_X 22
#define SKT1_CAPS_BMP_Y 9
#define SKT1_ENTER_BMP_X 26
#define SKT1_ENTER_BMP_Y 9
#define SKT1_SHIFT_BMP_X 23
#define SKT1_SHIFT_BMP_Y 9
#define SKT1_CTRL_BMP_X 16
#define SKT1_CTRL_BMP_Y 9
#define SKT1_ESC_BMP_X 18
#define SKT1_ESC_BMP_Y 9
#define SKT1_ALT_BMP_X 16
#define SKT1_ALT_BMP_Y 9
#if 0
#define VK_OEM_SEMICLN 0xba // ; :
#define VK_OEM_EQUAL 0xbb // = +
#define VK_OEM_COMMA 0xbc // , <
#define VK_OEM_MINUS 0xbd // - _
#define VK_OEM_PERIOD 0xbe // . >
#define VK_OEM_SLASH 0xbf // / ?
#define VK_OEM_3 0xc0 // ` ~
#define VK_OEM_LBRACKET 0xdb // [ {
#define VK_OEM_BSLASH 0xdc // \ |
#define VK_OEM_RBRACKET 0xdd // ] }
#define VK_OEM_QUOTE 0xde // ' "
#endif
#define SKT1_NOT_DRAG 0xFFFFFFFF
typedef struct _tagSKT1CTXT {
int nButtonWidth[SKT1_TOTAL_TYPE];
int nButtonHeight[2];
POINT ptButtonPos[SKT1_TOTAL_KEY_NUM];
WORD wCodeTable[SKT1_LETTER_KEY_NUM];
HBITMAP hSKBitmap;
UINT lfCharSet;
UINT uKeyIndex;
POINT ptSkCursor;
POINT ptSkOffset;
UINT uSubType;
} SKT1CTXT, *PSKT1CTXT, FAR *LPSKT1CTXT, NEAR *NPSKT1CTXT;
void GetSKT1TextMetric(LPTEXTMETRIC);
LRESULT SKWndProcT1(HWND, UINT, WPARAM, LPARAM);
// T2 part
// C1 part
// button constants
#define ROW_LETTER_C1 4 // number of rows of letter button
#define COL_LETTER_C1 13 // number of column of letter button in first row
#define COL2_LETTER_C1 COL_LETTER_C1 // number of column of letter button in second row
#define COL3_LETTER_C1 (COL2_LETTER_C1 - 2) // number of column of letter button in third row
#define COL4_LETTER_C1 (COL3_LETTER_C1 - 1) // number of column of letter button in forth row
#define W_LETTER_C1 20 // width of letter button face
#define H_LETTER_C1 24 // height of letter button face
#define BORDER_C1 2 // the width/height of button border
#define W_LETTER_BTN_C1 (W_LETTER_C1 + 2 * BORDER_C1)
#define H_LETTER_BTN_C1 (H_LETTER_C1 + 2 * BORDER_C1)
#define H_BOTTOM_C1 20 // the height of bottom button face
#define H_BOTTOM_BTN_C1 (H_BOTTOM_C1 + 2 * BORDER_C1)
// bitmap have the same size
#define W_BACKSP_C1 32 // width of Backspace button face
#define H_BACKSP_C1 H_LETTER_C1 // height of Backspace button face
#define W_TAB_C1 32 // width of Tab button face
#define H_TAB_C1 H_LETTER_C1 // height of Tab button face
#define W_CAPS_C1 38 // width of Caps button face
#define H_CAPS_C1 H_LETTER_C1 // height of Caps button face
#define W_ENTER_C1 38 // width of Enter button face
#define H_ENTER_C1 H_LETTER_C1 // height of Enter button face
#define W_SHIFT_C1 56 // width of Shift button face
#define H_SHIFT_C1 H_LETTER_C1 // height of Shift button face
#define W_INS_C1 34 // width of Ins button face
#define H_INS_C1 H_BOTTOM_C1 // height of Ins button face
#define W_DEL_C1 34 // width of Del button face
#define H_DEL_C1 H_BOTTOM_C1 // height of Del button face
#define W_SPACE_C1 168 // width of Space button face
#define H_SPACE_C1 H_BOTTOM_C1 // height of Space button face
#define W_ESC_C1 34 // width of Esc button face
#define H_ESC_C1 H_BOTTOM_C1 // height of Esc button face
#define X_ROW_LETTER_C1 0
#define X_ROW2_LETTER_C1 (W_TAB_C1 + 2 * BORDER_C1)
#define X_ROW3_LETTER_C1 (W_CAPS_C1 + 2 * BORDER_C1)
#define X_ROW4_LETTER_C1 (W_SHIFT_C1 + 2 * BORDER_C1)
#define X_DEL_C1 58
#define X_ESC_C1 310
#define LETTER_NUM_C1 47 // number of letter buttons
#define OTHER_NUM_C1 9 // number of other buttons
#define BUTTON_NUM_C1 (LETTER_NUM_C1 + OTHER_NUM_C1) // number of buttons
#define WIDTH_SOFTKBD_C1 (COL_LETTER_C1 * W_LETTER_BTN_C1 \
+ W_BACKSP_C1 + 2 * BORDER_C1)
#define HEIGHT_SOFTKBD_C1 (ROW_LETTER_C1 * H_LETTER_BTN_C1 + H_BOTTOM_BTN_C1)
#define BACKSP_TYPE_C1 LETTER_NUM_C1
#define TAB_TYPE_C1 (BACKSP_TYPE_C1 + 1)
#define CAPS_TYPE_C1 (BACKSP_TYPE_C1 + 2)
#define ENTER_TYPE_C1 (BACKSP_TYPE_C1 + 3)
#define SHIFT_TYPE_C1 (BACKSP_TYPE_C1 + 4)
#define INS_TYPE_C1 (BACKSP_TYPE_C1 + 5)
#define DEL_TYPE_C1 (BACKSP_TYPE_C1 + 6)
#define SPACE_TYPE_C1 (BACKSP_TYPE_C1 + 7)
#define ESC_TYPE_C1 (BACKSP_TYPE_C1 + 8)
// font constants
#define SIZEFONT_C1 12 // 12 x 12 pixels font
#define SIZELABEL_C1 8 // 8 x 8 button label
#define X_LABEL_C1 2 // from the button org
#define Y_LABEL_C1 2
#define X_SHIFT_CHAR_C1 10
#define Y_SHIFT_CHAR_C1 2
#define X_NONSHIFT_CHAR_C1 2
#define Y_NONSHIFT_CHAR_C1 14
// SoftKbd context
#define SKC1_CONTEXT 0
#define FLAG_SHIFT_C1 0x01
#define FLAG_DRAG_C1 0x02
#define FLAG_FOCUS_C1 0x04
typedef struct _tagSKC1CTXT {
WORD wShiftCode[LETTER_NUM_C1];
WORD wNonShiftCode[LETTER_NUM_C1];
UINT uState;
HBITMAP hSoftkbd;
UINT uSubtype;
int uKeyIndex;
POINT ptSkCursor;
POINT ptSkOffset;
UINT lfCharSet;
} SKC1CTXT, *PSKC1CTXT, FAR *LPSKC1CTXT, NEAR *NPSKC1CTXT;
LRESULT SKWndProcC1(HWND, UINT, WPARAM, LPARAM);
VOID SKC1DrawDragBorder(HWND, LPPOINT, LPPOINT);
#endif // _SOFTKBD_