Leaked source code of windows server 2003
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67 lines
1.9 KiB

//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1997-2002.
//
// File: stdafx.h
//
// Contents:
//
//----------------------------------------------------------------------------
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_)
#define AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxole.h> // MFC OLE classes
#include <afxodlgs.h> // MFC OLE dialog classes
#include <afxdisp.h> // MFC OLE automation classes
#endif // _AFX_NO_OLE_SUPPORT
#ifndef _AFX_NO_DB_SUPPORT
#include <afxdb.h> // MFC ODBC database classes
#endif // _AFX_NO_DB_SUPPORT
#ifndef _AFX_NO_DAO_SUPPORT
#include <afxdao.h> // MFC DAO database classes
#endif // _AFX_NO_DAO_SUPPORT
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#pragma warning(push,3)
#include <xstring>
#include <list>
#include <vector>
#include <algorithm>
using namespace std;
#pragma warning(pop)
#include "debug.h"
#include "resource.h"
#define IID_PPV_ARG(Type, Expr) IID_##Type, \
reinterpret_cast<void**>(static_cast<Type **>(Expr))
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_)