Leaked source code of windows server 2003
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//////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2001 Microsoft Corporation
//
// Module Name:
// CIndexedDisk.h
//
// Implementation Files:
// CIndexedDisk.cpp
//
// Description:
// This file contains the declaration of the CIndexedDisk structure.
//
// This is a helper for CEnumPhysicalDisks, but has its own file
// due to the one-class-per-file restriction.
//
// Maintained By:
// John Franco (jfranco) 1-JUN-2001
//
//////////////////////////////////////////////////////////////////////////////
// Make sure that this file is included only once per compile path.
#pragma once
//////////////////////////////////////////////////////////////////////////////
// Include Files
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Constant Declarations
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//++
//
// struct CIndexedDisk
//
// Description:
// The CIndexedDisk structure associates a pointer to a disk object with
// the disk object's Index property.
//
//--
//////////////////////////////////////////////////////////////////////////////
struct CIndexedDisk
{
CIndexedDisk( void );
// accept default destructor, copy constructor, and assignment operator
DWORD idxDisk;
IUnknown * punkDisk;
HRESULT HrInit( IUnknown * punkDiskIn );
}; //*** struct CIndexedDisk
inline CIndexedDisk::CIndexedDisk( void )
: idxDisk( 0 )
, punkDisk( NULL )
{
TraceFunc( "" );
TraceFuncExit();
} //*** CIndexedDisk::CIndexedDisk
//////////////////////////////////////////////////////////////////////////////
//++
//
// struct CIndexedDiskLessThan
//
// Description:
// The CIndexedDiskLessThan function object provides a comparison
// operation to arrange CIndexedDisk objects in ascending order when used
// with generic sort algorithms or sorted containers.
//
// Although a simple function pointer would work, making it a function
// object allows the compiler to inline the comparison operation.
//
//--
//////////////////////////////////////////////////////////////////////////////
struct CIndexedDiskLessThan
{
bool operator()( const CIndexedDisk & rLeftIn, const CIndexedDisk & rRightIn ) const
{
return ( rLeftIn.idxDisk < rRightIn.idxDisk );
}
}; //*** struct CIndexedDiskLessThan