Leaked source code of windows server 2003
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#ifndef _RESMONP_H
#define _RESMONP_H
/*++
Copyright (c) 1995-1997 Microsoft Corporation
Module Name:
resmonp.h
Abstract:
Private header file for the Resource Monitor component
Author:
John Vert (jvert) 30-Nov-1995
Revision History:
Sivaprasad Padisetty (sivapad) 06-18-1997 Added the COM support
--*/
#include "windows.h"
#include "cluster.h"
#include "rm_rpc.h"
#include "monmsg.h"
#ifdef COMRES
#define COBJMACROS
#include "comres.h"
#endif
#define LOG_CURRENT_MODULE LOG_MODULE_RESMON
//
// internal module identifiers. Not used with ClRtl logging code. Used to
// track lock acquisitions.
//
#define RESMON_MODULE_EVNTLIST 1
#define RESMON_MODULE_NOTIFY 2
#define RESMON_MODULE_POLLER 3
#define RESMON_MODULE_PROPERTY 4
#define RESMON_MODULE_RESLIST 5
#define RESMON_MODULE_RESMON 6
#define RESMON_MODULE_RMAPI 7
#define RESMON_MODULE_DLOCK 8
//
// Define the maximum number of resources handled per thread.
// (This value must be smaller than MAXIMUM_WAIT_OBJECTS-2!)
//
#define MAX_RESOURCES_PER_THREAD 27
//
// 2 additional handles that are watched -- ListNotify and hEventShutdown
//
#define MAX_HANDLES_PER_THREAD (MAX_RESOURCES_PER_THREAD+2)
//
// Define the maximum number of threads.
// (This value can be up to MAXIMUM_WAIT_OBJECTS, however the first two
// entries are taken by events, so in fact we have 2 less threads available).
//
#define MAX_THREADS (MAXIMUM_WAIT_OBJECTS)
//
// Define structure and flags used for each resource entry
//
#define RESOURCE_SIGNATURE 'crsR'
extern RESUTIL_PROPERTY_ITEM RmpResourceCommonProperties[];
extern RESUTIL_PROPERTY_ITEM RmpResourceTypeCommonProperties[];
typedef struct _POLL_EVENT_LIST;
typedef struct _POLL_EVENT_LIST *PPOLL_EVENT_LIST;
//
// Lock Info for debugging lock acquires/releases
//
typedef struct _LOCK_INFO {
DWORD Module: 6;
DWORD ThreadId: 11;
DWORD LineNumber: 15;
} LOCK_INFO, *PLOCK_INFO;
//
// Entry points
//
#define RESDLL_ENTRY_CLOSE 0x00000001
#define RESDLL_ENTRY_TERMINATE 0x00000002
//
// Flags
//
#define RESOURCE_INSERTED 1
typedef struct _RESOURCE {
ULONG Signature; // 'Rsrc'
ULONG Flags;
LIST_ENTRY ListEntry; // for linking onto monitoring list
LPWSTR DllName;
LPWSTR ResourceType;
LPWSTR ResourceId;
LPWSTR ResourceName;
DWORD LooksAlivePollInterval;
DWORD IsAlivePollInterval;
HINSTANCE Dll; // handle to resource's DLL
RESID Id;
HANDLE EventHandle; // async error notification handle
HANDLE OnlineEvent;
#ifdef COMRES
#define RESMON_TYPE_DLL 1
#define RESMON_TYPE_COM 2
// TODO define this as a union
IClusterResource *pClusterResource ;
IClusterResControl *pClusterResControl ;
IClusterQuorumResource *pClusterQuorumResource ;
DWORD dwType ; // Type of resource whether it is DLL or a COMResources
POPEN_ROUTINE pOpen;
PCLOSE_ROUTINE pClose;
PONLINE_ROUTINE pOnline;
POFFLINE_ROUTINE pOffline;
PTERMINATE_ROUTINE pTerminate;
PIS_ALIVE_ROUTINE pIsAlive;
PLOOKS_ALIVE_ROUTINE pLooksAlive;
PARBITRATE_ROUTINE pArbitrate;
PRELEASE_ROUTINE pRelease;
PRESOURCE_CONTROL_ROUTINE pResourceControl;
PRESOURCE_TYPE_CONTROL_ROUTINE pResourceTypeControl;
#else
POPEN_ROUTINE Open;
PCLOSE_ROUTINE Close;
PONLINE_ROUTINE Online;
POFFLINE_ROUTINE Offline;
PTERMINATE_ROUTINE Terminate;
PIS_ALIVE_ROUTINE IsAlive;
PLOOKS_ALIVE_ROUTINE LooksAlive;
PARBITRATE_ROUTINE Arbitrate;
PRELEASE_ROUTINE Release;
PRESOURCE_CONTROL_ROUTINE ResourceControl;
PRESOURCE_TYPE_CONTROL_ROUTINE ResourceTypeControl;
#endif
CLUSTER_RESOURCE_STATE State;
ULONG IsAliveCount;
ULONG IsAliveRollover;
RM_NOTIFY_KEY NotifyKey;
PPOLL_EVENT_LIST EventList;
HANDLE TimerEvent; // Timer event for offline completion.
DWORD PendingTimeout;
DWORD CheckPoint; // Online pending checkpoint
BOOL IsArbitrated;
DWORD dwEntryPoint; // Number indicating which resdll entry point is called.
BOOL fArbLock; // Variable used for synchronizing arbitrate with close and rundown
} RESOURCE, *PRESOURCE;
#ifdef COMRES
extern DWORD tidActiveXWorker ; // ThreadID for the COM worker thread
#define WM_RES_CREATE WM_USER+1
#define WM_RES_OPEN WM_USER+2
#define WM_RES_CLOSE WM_USER+3
#define WM_RES_ONLINE WM_USER+4
#define WM_RES_OFFLINE WM_USER+5
#define WM_RES_TERMINATE WM_USER+6
#define WM_RES_ISALIVE WM_USER+7
#define WM_RES_LOOKSALIVE WM_USER+8
#define WM_RES_ARBITRATE WM_USER+9
#define WM_RES_RELEASE WM_USER+10
#define WM_RES_EXITTHREAD WM_USER+11
#define WM_RES_FREE WM_USER+12
#define WM_RES_RESOURCECONTROL WM_USER+11
#define WM_RES_RESOURCETYPECONTROL WM_USER+12
DWORD WINAPI ActiveXWorkerThread (LPVOID pThreadInfo) ;
typedef struct {
PRESOURCE Resource ;
LPVOID Data1 ; // For ResourceKey in Open & EvenHandle in Online
DWORD status ; // This is the Com Status indicating if the function is actually called.
LONG Ret ; // Actual Return Value of the functions like IsAlive, LooksAlive etc.
} COMWORKERTHREADPARAM, *PCOMWORKERTHREADPARAM ;
DWORD PostWorkerMessage (DWORD tid, UINT msg, PCOMWORKERTHREADPARAM pData) ;
RESID
Resmon_Open (
IN PRESOURCE Resource,
IN HKEY ResourceKey
);
VOID
Resmon_Close (
IN PRESOURCE Resource
);
DWORD
Resmon_Online (
IN PRESOURCE Resource,
IN OUT LPHANDLE EventHandle
);
DWORD
Resmon_Offline (
IN PRESOURCE Resource
);
VOID
Resmon_Terminate (
IN PRESOURCE Resource
);
BOOL
Resmon_LooksAlive (
IN PRESOURCE Resource
);
BOOL
Resmon_IsAlive (
IN PRESOURCE Resource
);
DWORD
Resmon_Arbitrate (
IN PRESOURCE Resource,
IN PQUORUM_RESOURCE_LOST LostQuorumResource
) ;
DWORD
Resmon_Release (
IN PRESOURCE Resource
) ;
DWORD
Resmon_ResourceControl (
IN PRESOURCE Resource,
IN DWORD ControlCode,
IN PVOID InBuffer,
IN DWORD InBufferSize,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned
) ;
#define RESMON_OPEN(Resource, ResKey) Resmon_Open(Resource, ResKey)
#define RESMON_CLOSE(Resource) Resmon_Close(Resource)
#define RESMON_ONLINE(Resource, EventHandle) Resmon_Online(Resource, EventHandle)
#define RESMON_OFFLINE(Resource) Resmon_Offline(Resource)
#define RESMON_TERMINATE(Resource) Resmon_Terminate(Resource)
#define RESMON_ISALIVE(Resource) Resmon_IsAlive(Resource)
#define RESMON_LOOKSALIVE(Resource) Resmon_LooksAlive(Resource)
#define RESMON_ARBITRATE(Resource, RmpLostQuorumResource) \
Resmon_Arbitrate (Resource, RmpLostQuorumResource)
#define RESMON_RELEASE(Resource) \
Resmon_Release (Resource)
#define RESMON_RESOURCECONTROL(Resource, ControlCode, InBuffer, InBufferSize, OutBuffer, OutBufferSize, BytesReturned) \
Resmon_ResourceControl (Resource, ControlCode, InBuffer, InBufferSize, OutBuffer, OutBufferSize, BytesReturned)
#endif // COMRES
typedef struct _RESDLL_FNINFO{
HINSTANCE hDll;
PCLRES_FUNCTION_TABLE pResFnTable;
}RESDLL_FNINFO, *PRESDLL_FNINFO;
#ifdef COMRES
typedef struct _RESDLL_INTERFACES{
IClusterResource *pClusterResource ;
IClusterResControl *pClusterResControl ;
IClusterQuorumResource *pClusterQuorumResource ;
}RESDLL_INTERFACES, *PRESDLL_INTERFACES;
#endif
typedef struct _MONITOR_BUCKET {
LIST_ENTRY BucketList; // For chaining buckets together.
LIST_ENTRY ResourceList; // List of resources in this bucket
DWORDLONG DueTime; // Next time that these resources should be polled
DWORDLONG Period; // Periodic interval of this bucket.
} MONITOR_BUCKET, *PMONITOR_BUCKET;
//
// The Poll Event List structure.
//
typedef struct _POLL_EVENT_LIST {
LIST_ENTRY Next; // Next event list
LIST_ENTRY BucketListHead; // Bucket Listhead for this list/thread
DWORD NumberOfBuckets; // Number of entries on this bucket list
DWORD NumberOfResources; // Number of resources on this event list
CRITICAL_SECTION ListLock; // Critical section to add/remove events
LOCK_INFO PPrevPrevListLock;
LOCK_INFO PrevPrevListLock;
LOCK_INFO PrevListLock;
LOCK_INFO LastListLock;
LOCK_INFO LastListUnlock;
LOCK_INFO PrevListUnlock;
LOCK_INFO PrevPrevListUnlock;
LOCK_INFO PPrevPrevListUnlock;
HANDLE ListNotify; // List change notification
HANDLE ThreadHandle; // Handle of thread processing this list
DWORD EventCount; // Number of events/resources in lists
HANDLE Handle[MAX_HANDLES_PER_THREAD]; // Array of handles to wait for
PRESOURCE Resource[MAX_HANDLES_PER_THREAD]; // Resources that match handles
PRESOURCE LockOwnerResource; // Resource that owns the eventlist lock
DWORD MonitorState; // Resdll entry point called.
HANDLE hEventShutdown; // Shutdown notification
} POLL_EVENT_LIST, *PPOLL_EVENT_LIST;
#define POLL_GRANULARITY (10) // 10ms
#define PENDING_TIMEOUT (3*1000*60) // 3 minutes for pending requests to finish
#define RM_DMP_FILE_NAME L"\\resrcmon.dmp"
//
// Used in RmpAcquireSpinLock
//
#define RESMON_MAX_SLOCK_RETRIES 400
//
// Used in deadlock monitoring
//
#define RESMON_MAX_NAME_LEN 80
//
// There could at most MAX_THREADS blocked inside resource dll entry points making resource
// calls. Let us add a few more for resource type controls.
//
#define RESMON_MAX_DEADLOCK_MONITOR_ENTRIES MAX_THREADS * 2
//
// Interval at which the deadlock timer thread kicks in
//
#define RESMON_DEADLOCK_TIMER_INTERVAL 5 * 1000 // 5 secs
#define RM_DUE_TIME_MONITORED_ENTRY_SIGNATURE 'mLDD'
#define RM_DUE_TIME_FREE_ENTRY_SIGNATURE 'fLDD'
#define RM_DUE_TIME_FREE_LIST_HEAD_SIGNATURE 'hLDD'
#define RM_DUE_TIME_MONITORED_LIST_HEAD_SIGNATURE 'tLDD'
//
// Structures used for deadlock monitoring
//
typedef struct _RM_DUE_TIME_MONITORED_LIST_HEAD
{
DWORD dwSignature; // Signature of this list head
ULONGLONG ullDeadLockTimeoutSecs; // Deadlock timeout in seconds
LIST_ENTRY leDueTimeEntry; // Link to the first (& last) entry
} RM_DUE_TIME_MONITORED_LIST_HEAD, *PRM_DUE_TIME_MONITORED_LIST_HEAD;
typedef struct _RM_DUE_TIME_FREE_LIST_HEAD
{
DWORD dwSignature; // Signature of this list head
LIST_ENTRY leDueTimeEntry; // Link to the first (& last) entry
} RM_DUE_TIME_FREE_LIST_HEAD, *PRM_DUE_TIME_FREE_LIST_HEAD;
typedef struct _RM_DUE_TIME_ENTRY
{
DWORD dwSignature; // Signature of this entry
LIST_ENTRY leDueTimeEntry; // Link to the next (& previous) entry
RESOURCE_MONITOR_STATE EntryPointCalled; // Resource DLL entry point name
ULARGE_INTEGER uliDueTime; // Time at which a deadlock will be flagged
DWORD dwThreadId; // Thread ID tha insert this entry
WCHAR szResourceDllName[ RESMON_MAX_NAME_LEN ];
// Name of the resource dll whose entry point
// has been called
WCHAR szResourceTypeName [ RESMON_MAX_NAME_LEN ];
// Name of the resource type
WCHAR szResourceName [ RESMON_MAX_NAME_LEN ];
// Name of the resource if this is a
// resource entry point
WCHAR szEntryPointName [ 30 ];
// Name of the entry point called
} RM_DUE_TIME_ENTRY, *PRM_DUE_TIME_ENTRY;
//
// Private helper macros and functions
//
VOID
RmpSetEventListLockOwner(
IN PRESOURCE pResource,
IN DWORD dwMonitorState
);
#define RmpAlloc(size) LocalAlloc(LMEM_FIXED, (size))
#define RmpFree(size) LocalFree((size))
#define RmpSetMonitorState(state, resource) \
EnterCriticalSection(&RmpMonitorStateLock); \
GetSystemTimeAsFileTime((PFILETIME)&RmpSharedState->LastUpdate); \
RmpSharedState->State = (state); \
RmpSharedState->ActiveResource = (HANDLE)(resource); \
LeaveCriticalSection(&RmpMonitorStateLock); \
RmpSetEventListLockOwner( resource, state )
#define AcquireListLock() \
EnterCriticalSection( &RmpListLock ); \
RmpListPPrevPrevLock = RmpListPrevPrevLock; \
RmpListPrevPrevLock = RmpListPrevLock; \
RmpListPrevLock = RmpListLastLock; \
RmpListLastLock.Module = RESMON_MODULE; \
RmpListLastLock.ThreadId = GetCurrentThreadId(); \
RmpListLastLock.LineNumber = __LINE__
#define ReleaseListLock() \
RmpListPPrevPrevUnlock = RmpListPrevPrevUnlock; \
RmpListPrevPrevUnlock = RmpListPrevUnlock; \
RmpListPrevUnlock = RmpListLastUnlock; \
RmpListLastUnlock.Module = RESMON_MODULE; \
RmpListLastUnlock.ThreadId = GetCurrentThreadId(); \
RmpListLastUnlock.LineNumber = __LINE__; \
LeaveCriticalSection( &RmpListLock )
#define AcquireEventListLock( EventList ) \
EnterCriticalSection( &(EventList)->ListLock ); \
(EventList)->PPrevPrevListLock = (EventList)->PrevPrevListLock; \
(EventList)->PrevPrevListLock = (EventList)->PrevListLock; \
(EventList)->PrevListLock = (EventList)->LastListLock; \
(EventList)->LastListLock.Module = RESMON_MODULE; \
(EventList)->LastListLock.ThreadId = GetCurrentThreadId(); \
(EventList)->LastListLock.LineNumber = __LINE__
#define ReleaseEventListLock( EventList ) \
(EventList)->PPrevPrevListUnlock = (EventList)->PrevPrevListUnlock; \
(EventList)->PrevPrevListUnlock = (EventList)->PrevListUnlock; \
(EventList)->PrevListUnlock = (EventList)->LastListUnlock; \
(EventList)->LastListUnlock.Module = RESMON_MODULE; \
(EventList)->LastListUnlock.ThreadId = GetCurrentThreadId(); \
(EventList)->LastListUnlock.LineNumber = __LINE__; \
(EventList)->LockOwnerResource = NULL; \
(EventList)->MonitorState = RmonIdle; \
LeaveCriticalSection( &(EventList)->ListLock )
//
// Data global to Resource Monitor
//
extern CRITICAL_SECTION RmpListLock;
extern LOCK_INFO RmpListPPrevPrevLock;
extern LOCK_INFO RmpListPrevPrevLock;
extern LOCK_INFO RmpListPrevLock;
extern LOCK_INFO RmpListLastLock;
extern LOCK_INFO RmpListLastUnlock;
extern LOCK_INFO RmpListPrevUnlock;
extern LOCK_INFO RmpListPrevPrevUnlock;
extern LOCK_INFO RmpListPPrevPrevUnlock;
extern CRITICAL_SECTION RmpMonitorStateLock;
extern PMONITOR_STATE RmpSharedState;
extern CL_QUEUE RmpNotifyQueue;
extern HKEY RmpResourcesKey;
extern HKEY RmpResTypesKey;
extern HCLUSTER RmpHCluster;
extern BOOL RmpShutdown;
extern LIST_ENTRY RmpEventListHead;
extern HANDLE RmpWaitArray[];
extern HANDLE RmpRewaitEvent;
extern HANDLE RmpClusterProcess;
extern DWORD RmpNumberOfThreads;
extern BOOL RmpDebugger;
extern BOOL g_fRmpClusterProcessCrashed;
//
// Interfaces for manipulating the resource lists
//
VOID
RmpRundownResources(
VOID
);
DWORD
RmpInsertResourceList(
IN PRESOURCE Resource,
IN OPTIONAL PPOLL_EVENT_LIST pPollEventList
);
VOID
RmpRemoveResourceList(
IN PRESOURCE Resource
);
DWORD
RmpOfflineResource(
IN RESID ResourceId,
IN BOOL Shutdown,
OUT DWORD *pdwState
);
DWORD
RmpSetResourceStatus(
IN RESOURCE_HANDLE ResourceHandle,
IN PRESOURCE_STATUS ResourceStatus
);
VOID
RmpLogEvent(
IN RESOURCE_HANDLE ResourceHandle,
IN LOG_LEVEL LogLevel,
IN LPCWSTR FormatString,
...
);
VOID
RmpLostQuorumResource(
IN RESOURCE_HANDLE ResourceHandle
);
//
// Interfaces for interfacing with the poller thread
//
DWORD
RmpPollerThread(
IN LPVOID lpParameter
);
VOID
RmpSignalPoller(
IN PPOLL_EVENT_LIST EventList
);
PVOID
RmpCreateEventList(
VOID
);
DWORD
RmpAddPollEvent(
IN PPOLL_EVENT_LIST EventList,
IN HANDLE EventHandle,
IN PRESOURCE Resource
);
DWORD
RmpRemovePollEvent(
PPOLL_EVENT_LIST pEventList,
IN HANDLE EventHandle
);
DWORD
RmpResourceEventSignaled(
IN PPOLL_EVENT_LIST EventList,
IN DWORD EventIndex
);
//
// Notification interfaces
//
typedef enum _NOTIFY_REASON {
NotifyResourceStateChange,
NotifyResourceResuscitate,
NotifyShutdown
} NOTIFY_REASON;
VOID
RmpPostNotify(
IN PRESOURCE Resource,
IN NOTIFY_REASON Reason
);
DWORD
RmpTimerThread(
IN LPVOID Context
);
DWORD
RmpResourceEnumCommonProperties(
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceGetCommonProperties(
IN PRESOURCE Resource,
IN BOOL ReadOnly,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceValidateCommonProperties(
IN PRESOURCE Resource,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceSetCommonProperties(
IN PRESOURCE Resource,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceEnumPrivateProperties(
IN PRESOURCE Resource,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceGetPrivateProperties(
IN PRESOURCE Resource,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceValidatePrivateProperties(
IN PRESOURCE Resource,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceSetPrivateProperties(
IN PRESOURCE Resource,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceGetFlags(
IN PRESOURCE Resource,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceTypeEnumCommonProperties(
IN LPCWSTR ResourceTypeName,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceTypeGetCommonProperties(
IN LPCWSTR ResourceTypeName,
IN BOOL ReadOnly,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceTypeValidateCommonProperties(
IN LPCWSTR ResourceTypeName,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceTypeSetCommonProperties(
IN LPCWSTR ResourceTypeName,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceTypeEnumPrivateProperties(
IN LPCWSTR ResourceTypeName,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceTypeGetPrivateProperties(
IN LPCWSTR ResourceTypeName,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
DWORD
RmpResourceTypeValidatePrivateProperties(
IN LPCWSTR ResourceTypeName,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceTypeSetPrivateProperties(
IN LPCWSTR ResourceTypeName,
IN PVOID InBuffer,
IN DWORD InBufferSize
);
DWORD
RmpResourceTypeGetFlags(
IN LPCWSTR ResourceTypeName,
OUT PVOID OutBuffer,
IN DWORD OutBufferSize,
OUT LPDWORD BytesReturned,
OUT LPDWORD Required
);
#ifdef COMRES
DWORD RmpLoadResType(
IN LPCWSTR lpszResourceTypeName,
IN LPCWSTR lpszDllName,
OUT PRESDLL_FNINFO pResDllFnInfo,
OUT PRESDLL_INTERFACES pResDllInterfaces,
OUT LPDWORD pdwCharacteristics
);
DWORD RmpLoadComResType(
IN LPCWSTR lpszDllName,
OUT PRESDLL_INTERFACES pResDllInterfaces,
OUT LPDWORD pdwCharacteristics
);
#else
DWORD RmpLoadResType(
IN LPCWSTR lpszResourceTypeName,
IN LPCWSTR lpszDllName,
OUT PRESDLL_FNINFO pResDllFnInfo,
OUT LPDWORD pdwCharacteristics
);
#endif
VOID
GenerateExceptionReport(
IN PEXCEPTION_POINTERS pExceptionInfo
);
VOID
DumpCriticalSection(
IN PCRITICAL_SECTION CriticalSection
);
BOOL
RmpAcquireSpinLock(
IN PRESOURCE pResource,
IN BOOL fSpin
);
VOID
RmpReleaseSpinLock(
IN PRESOURCE pResource
);
VOID
RmpNotifyResourceStateChangeReason(
IN PRESOURCE pResource,
IN CLUSTER_RESOURCE_STATE_CHANGE_REASON eReason
);
RPC_STATUS
RmpGetDynamicEndpointName(
OUT LPWSTR *ppResmonRpcDynamicEndpointName
);
DWORD
RmpSaveDynamicEndpointName(
IN LPWSTR pResmonRpcDynamicEndpointName
);
PRM_DUE_TIME_ENTRY
RmpInsertDeadlockMonitorList(
IN LPCWSTR lpszResourceDllName,
IN LPCWSTR lpszResourceTypeName,
IN LPCWSTR lpszResourceName, OPTIONAL
IN LPCWSTR lpszEntryPointName
);
VOID
RmpRemoveDeadlockMonitorList(
IN PRM_DUE_TIME_ENTRY pDueTimeEntry
);
DWORD
RmpDeadlockMonitorInitialize(
IN DWORD dwDeadlockDetectionTimeout
);
DWORD
RmpDeadlockTimerThread(
IN LPVOID pContext
);
VOID
RmpDeclareDeadlock(
IN PRM_DUE_TIME_ENTRY pDueTimeEntry,
IN ULARGE_INTEGER uliCurrentTime
);
DWORD
RmpUpdateDeadlockDetectionParams(
IN DWORD dwDeadlockDetectionTimeout
);
VOID
RmpNotifyResourcesRundown(
VOID
);
#endif //_RESMONP_h