Leaked source code of windows server 2003
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90 lines
4.2 KiB

//
// Define flags and specific dump routines for the UDFR/W structures
//
#include "pch.h"
#include "fatkd.h"
#include "..\..\udfs\nodetype.h"
#include "..\..\udfs\udf.h"
#include "..\..\udfs\udfstruc.h"
#include "..\..\udfs\udfdata.h"
//
// UDFS R/O In memory structure flag descriptions
//
STATE UdfFcbState[] = {
{ FCB_STATE_INITIALIZED, FCB_STATE_INITIALIZED, "Initialised"},
{ FCB_STATE_IN_FCB_TABLE, FCB_STATE_IN_FCB_TABLE, "InFcbTable"},
{ FCB_STATE_VMCB_MAPPING, FCB_STATE_VMCB_MAPPING, "VMCB"},
{ FCB_STATE_EMBEDDED_DATA, FCB_STATE_EMBEDDED_DATA, "EmbeddedData"},
{ FCB_STATE_MCB_INITIALIZED, FCB_STATE_MCB_INITIALIZED, "McbInit"},
{ FCB_STATE_ALLOW_ONEGIG_WORKAROUND, FCB_STATE_ALLOW_ONEGIG_WORKAROUND, "OneGigWorkaround"},
{ 0 }
};
STATE UdfIrpContextFlags[] = {
{ IRP_CONTEXT_FLAG_ON_STACK, IRP_CONTEXT_FLAG_ON_STACK, "OnStack"},
{ IRP_CONTEXT_FLAG_MORE_PROCESSING, IRP_CONTEXT_FLAG_MORE_PROCESSING, "MoreProcessing"},
{ IRP_CONTEXT_FLAG_FORCE_POST, IRP_CONTEXT_FLAG_FORCE_POST, "ForcePost"},
{ IRP_CONTEXT_FLAG_WAIT, IRP_CONTEXT_FLAG_WAIT, "Wait"},
{ IRP_CONTEXT_FLAG_TOP_LEVEL, IRP_CONTEXT_FLAG_TOP_LEVEL, "TopLevel"},
{ IRP_CONTEXT_FLAG_TOP_LEVEL_UDFS, IRP_CONTEXT_FLAG_TOP_LEVEL_UDFS, "TopLevelUdfs"},
{ IRP_CONTEXT_FLAG_IN_TEARDOWN, IRP_CONTEXT_FLAG_IN_TEARDOWN, "InTeardown"},
{ IRP_CONTEXT_FLAG_ALLOC_IO, IRP_CONTEXT_FLAG_ALLOC_IO, "AllocIo"},
{ IRP_CONTEXT_FLAG_DISABLE_POPUPS, IRP_CONTEXT_FLAG_DISABLE_POPUPS, "DisablePopups"},
{ IRP_CONTEXT_FLAG_IN_FSP, IRP_CONTEXT_FLAG_IN_FSP, "InFsp"},
{ IRP_CONTEXT_FLAG_FULL_NAME, IRP_CONTEXT_FLAG_FULL_NAME, "FullName"},
{ IRP_CONTEXT_FLAG_TRAIL_BACKSLASH, IRP_CONTEXT_FLAG_TRAIL_BACKSLASH, "TrailBackslash"},
{ 0 }
};
STATE UdfVcbStateFlags[] = {
{ VCB_STATE_REMOVABLE_MEDIA, VCB_STATE_REMOVABLE_MEDIA, "Removable"},
{ VCB_STATE_LOCKED, VCB_STATE_LOCKED, "Locked"},
{ VCB_STATE_NOTIFY_REMOUNT, VCB_STATE_NOTIFY_REMOUNT, "NotifyRemount"},
{ VCB_STATE_METHOD_2_FIXUP, VCB_STATE_METHOD_2_FIXUP, "Method2Fixup"},
{ VCB_STATE_VMCB_INIT, VCB_STATE_VMCB_INIT, "VMCBInit"},
{ VCB_STATE_VPB_NOT_ON_DEVICE,VCB_STATE_VPB_NOT_ON_DEVICE,"VPBNotOnDevice"},
{ 0 }
};
STATE UdfCcbFlags[] = {
{ CCB_FLAG_OPEN_BY_ID, CCB_FLAG_OPEN_BY_ID, "OpenById"},
{ CCB_FLAG_OPEN_RELATIVE_BY_ID, CCB_FLAG_OPEN_RELATIVE_BY_ID, "OpenRelById"},
{ CCB_FLAG_IGNORE_CASE, CCB_FLAG_IGNORE_CASE, "IgnoreCase"},
{ CCB_FLAG_DISMOUNT_ON_CLOSE, CCB_FLAG_DISMOUNT_ON_CLOSE, "DismountOnClose"},
{ CCB_FLAG_ALLOW_EXTENDED_DASD_IO, CCB_FLAG_ALLOW_EXTENDED_DASD_IO, "ExtendedDASD"},
{ CCB_FLAG_ENUM_NAME_EXP_HAS_WILD, CCB_FLAG_ENUM_NAME_EXP_HAS_WILD, "EnumNameHasWild"},
{ CCB_FLAG_ENUM_MATCH_ALL, CCB_FLAG_ENUM_MATCH_ALL, "EnumMatchAll"},
{ CCB_FLAG_ENUM_RETURN_NEXT, CCB_FLAG_ENUM_RETURN_NEXT, "EnumReturnNext"},
{ CCB_FLAG_ENUM_INITIALIZED, CCB_FLAG_ENUM_INITIALIZED, "EnumInitialised"},
{ CCB_FLAG_ENUM_NOMATCH_CONSTANT_ENTRY, CCB_FLAG_ENUM_NOMATCH_CONSTANT_ENTRY, "NoMatchConstantEntry"},
{ 0 }
};
STATE UdfLcbFlags[] = {
{ LCB_FLAG_IGNORE_CASE, LCB_FLAG_IGNORE_CASE, "IgnoreCase"},
{ LCB_FLAG_SHORT_NAME, LCB_FLAG_SHORT_NAME, "ShortName"},
{ LCB_FLAG_POOL_ALLOCATED, LCB_FLAG_POOL_ALLOCATED, "PoolAllocated"},
{ 0 }
};
STATE UdfPcbFlags[] = {
{ PCB_FLAG_PHYSICAL_PARTITION, PCB_FLAG_PHYSICAL_PARTITION, "Physical"},
{ PCB_FLAG_VIRTUAL_PARTITION, PCB_FLAG_VIRTUAL_PARTITION, "Virtual"},
{ PCB_FLAG_SPARABLE_PARTITION, PCB_FLAG_SPARABLE_PARTITION, "Sparable"},
{ 0 }
};