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738 lines
18 KiB
738 lines
18 KiB
/*++
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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kernldat.c
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Abstract:
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This module contains the declaration and allocation of kernel data
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structures.
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Author:
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David N. Cutler (davec) 12-Mar-1989
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--*/
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#include "ki.h"
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//
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// KiTimerTableListHead - This is a array of list heads that anchor the
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// individual timer lists.
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//
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DECLSPEC_CACHEALIGN LIST_ENTRY KiTimerTableListHead[TIMER_TABLE_SIZE];
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#if defined(_IA64_)
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//
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// On IA64 the HAL indicates how many ticks have elapsed. Unfortunately timers
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// could expire out of order if we advance time more than the number of
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// TimerTable entries in one operation.
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//
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ULONG KiMaxIntervalPerTimerInterrupt;
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#endif
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//
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//
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// Public kernel data declaration and allocation.
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//
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// KeActiveProcessors - This is the set of processors that active in the
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// system.
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//
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KAFFINITY KeActiveProcessors = 0;
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//
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// KeBootTime - This is the absolute time when the system was booted.
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//
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LARGE_INTEGER KeBootTime;
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//
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// KeBootTimeBias - The time for which KeBootTime has ever been biased
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//
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ULONGLONG KeBootTimeBias;
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//
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// KeInterruptTimeBias - The time for which InterrupTime has ever been biased
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//
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ULONGLONG KeInterruptTimeBias;
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//
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// KeBugCheckCallbackListHead - This is the list head for registered
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// bug check callback routines.
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//
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LIST_ENTRY KeBugCheckCallbackListHead;
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LIST_ENTRY KeBugCheckReasonCallbackListHead;
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//
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// KeBugCheckCallbackLock - This is the spin lock that guards the bug
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// check callback list.
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//
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KSPIN_LOCK KeBugCheckCallbackLock;
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//
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// KeGdiFlushUserBatch - This is the address of the GDI user batch flush
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// routine which is initialized when the win32k subsystem is loaded.
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//
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PGDI_BATCHFLUSH_ROUTINE KeGdiFlushUserBatch;
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//
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// KeLoaderBlock - This is a pointer to the loader parameter block which is
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// constructed by the OS Loader.
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//
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PLOADER_PARAMETER_BLOCK KeLoaderBlock = NULL;
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//
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// KeMinimumIncrement - This is the minimum time between clock interrupts
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// in 100ns units that is supported by the host HAL.
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//
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ULONG KeMinimumIncrement;
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//
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// KeThreadDpcEnable - This is the system wide enable for threaded DPCs that
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// is read from the registry.
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//
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ULONG KeThreadDpcEnable = FALSE; // TRUE;
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//
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// KeNumberProcessors - This is the number of processors in the configuration.
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// If is used by the ready thread and spin lock code to determine if a
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// faster algorithm can be used for the case of a single processor system.
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// The value of this variable is set when processors are initialized.
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//
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CCHAR KeNumberProcessors = 0;
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//
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// KeRegisteredProcessors - This is the maximum number of processors which
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// can utilized by the system.
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//
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#if !defined(NT_UP)
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#if DBG
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ULONG KeRegisteredProcessors = 4;
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ULONG KeLicensedProcessors;
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#else
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ULONG KeRegisteredProcessors = 2;
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ULONG KeLicensedProcessors;
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#endif
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#endif
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//
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// KeProcessorArchitecture - Architecture of all processors present in system.
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// See PROCESSOR_ARCHITECTURE_ defines in ntexapi.h
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//
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USHORT KeProcessorArchitecture = PROCESSOR_ARCHITECTURE_UNKNOWN;
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//
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// KeProcessorLevel - Architectural specific processor level of all processors
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// present in system.
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//
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USHORT KeProcessorLevel = 0;
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//
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// KeProcessorRevision - Architectural specific processor revision number that is
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// the least common denominator of all processors present in system.
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//
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USHORT KeProcessorRevision = 0;
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//
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// KeFeatureBits - Architectural specific processor features present
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// on all processors.
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//
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ULONG KeFeatureBits = 0;
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//
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// KeServiceDescriptorTable - This is a table of descriptors for system
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// service providers. Each entry in the table describes the base
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// address of the dispatch table and the number of services provided.
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//
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KSERVICE_TABLE_DESCRIPTOR KeServiceDescriptorTable[NUMBER_SERVICE_TABLES];
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KSERVICE_TABLE_DESCRIPTOR KeServiceDescriptorTableShadow[NUMBER_SERVICE_TABLES];
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//
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// KeThreadSwitchCounters - These counters record the number of times a
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// thread can be scheduled on the current processor, any processor,
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// or the last processor it ran on.
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//
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KTHREAD_SWITCH_COUNTERS KeThreadSwitchCounters;
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//
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// KeTimeIncrement - This is the nominal number of 100ns units that are to
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// be added to the system time at each interval timer interupt. This
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// value is set by the HAL and is used to compute the due time for
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// timer table entries.
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//
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ULONG KeTimeIncrement;
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//
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// KeTimeSynchronization - This variable controls whether time synchronization
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// is performed using the realtime clock (TRUE) or whether it is under the
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// control of a service (FALSE).
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//
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BOOLEAN KeTimeSynchronization = TRUE;
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//
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// KeUserApcDispatcher - This is the address of the user mode APC dispatch
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// code. This address is looked up in NTDLL.DLL during initialization
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// of the system.
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//
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PVOID KeUserApcDispatcher;
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//
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// KeUserCallbackDispatcher - This is the address of the user mode callback
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// dispatch code. This address is looked up in NTDLL.DLL during
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// initialization of the system.
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//
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PVOID KeUserCallbackDispatcher;
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//
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// KeUserExceptionDispatcher - This is the address of the user mode exception
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// dispatch code. This address is looked up in NTDLL.DLL during system
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// initialization.
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//
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PVOID KeUserExceptionDispatcher;
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//
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// KeRaiseUserExceptionDispatcher - This is the address of the raise user
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// mode exception dispatch code. This address is looked up in NTDLL.DLL
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// during system initialization.
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//
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PVOID KeRaiseUserExceptionDispatcher;
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//
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// KeLargestCacheLine - This variable contains the size in bytes of
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// the largest cache line discovered during system initialization.
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// It is used to provide the recommend alignment (and padding)
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// for data that may be used heavily by more than one processor.
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// The initial value was chosen as a reasonable value to use on
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// systems where the discovery process doesn't find a value.
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//
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ULONG KeLargestCacheLine = 64;
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//
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// Private kernel data declaration and allocation.
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//
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// KiBugCodeMessages - Address of where the BugCode messages can be found.
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//
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PMESSAGE_RESOURCE_DATA KiBugCodeMessages = NULL;
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//
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// KiDmaIoCoherency - This determines whether the host platform supports
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// coherent DMA I/O.
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//
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ULONG KiDmaIoCoherency;
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//
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// KiDPCTimeout - This is the DPC time out time in ticks on checked builds.
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//
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ULONG KiDPCTimeout = 110;
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//
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// KiMaximumSearchCount - this is the maximum number of timers entries that
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// have had to be examined to insert in the timer tree.
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//
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ULONG KiMaximumSearchCount = 0;
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//
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// KiDebugSwitchRoutine - This is the address of the kernel debuggers
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// processor switch routine. This is used on an MP system to
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// switch host processors while debugging.
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//
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PKDEBUG_SWITCH_ROUTINE KiDebugSwitchRoutine;
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//
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// KiGenericCallDpcMutex - This is the fast mutex that guards generic DPC calls.
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//
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FAST_MUTEX KiGenericCallDpcMutex;
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//
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// KiFreezeExecutionLock - This is the spin lock that guards the freezing
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// of execution.
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//
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extern KSPIN_LOCK KiFreezeExecutionLock;
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//
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// KiFreezeLockBackup - For debug builds only. Allows kernel debugger to
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// be entered even FreezeExecutionLock is jammed.
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//
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extern KSPIN_LOCK KiFreezeLockBackup;
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//
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// KiFreezeFlag - For debug builds only. Flags to track and signal non-
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// normal freezelock conditions.
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//
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ULONG KiFreezeFlag;
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//
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// KiSpinlockTimeout - This is the spin lock time out time in ticks on checked
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// builds.
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//
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ULONG KiSpinlockTimeout = 55;
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//
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// KiSuspenState - Flag to track suspend/resume state of processors.
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//
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volatile ULONG KiSuspendState;
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//
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// KiProcessorBlock - This is an array of pointers to processor control blocks.
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// The elements of the array are indexed by processor number. Each element
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// is a pointer to the processor control block for one of the processors
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// in the configuration. This array is used by various sections of code
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// that need to effect the execution of another processor.
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//
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PKPRCB KiProcessorBlock[MAXIMUM_PROCESSORS];
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//
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// KeNumberNodes - This is the number of ccNUMA nodes in the system. Logically
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// an SMP system is the same as a single node ccNUMA system.
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//
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UCHAR KeNumberNodes = 1;
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//
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// KeNodeBlock - This is an array of pointers to KNODE structures. A KNODE
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// structure describes the resources of a NODE in a ccNUMA system.
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//
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KNODE KiNode0;
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UCHAR KeProcessNodeSeed;
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#if defined(KE_MULTINODE)
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PKNODE KeNodeBlock[MAXIMUM_CCNUMA_NODES];
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#else
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PKNODE KeNodeBlock[1] = {&KiNode0};
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#endif
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//
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// KiSwapEvent - This is the event that is used to wake up the balance set
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// thread to inswap processes, outswap processes, and to inswap kernel
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// stacks.
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//
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KEVENT KiSwapEvent;
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//
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// KiSwappingThread - This is a pointer to the swap thread object.
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//
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PKTHREAD KiSwappingThread;
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//
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// KiProcessInSwapListHead - This is the list of processes that are waiting
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// to be inswapped.
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//
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SINGLE_LIST_ENTRY KiProcessInSwapListHead;
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//
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// KiProcessOutSwapListHead - This is the list of processes that are waiting
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// to be outswapped.
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//
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SINGLE_LIST_ENTRY KiProcessOutSwapListHead;
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//
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// KiStackInSwapListHead - This is the list of threads that are waiting
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// to get their stack inswapped before they can run. Threads are
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// inserted in this list in ready thread and removed by the balance
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// set thread.
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//
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SINGLE_LIST_ENTRY KiStackInSwapListHead;
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//
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// KiProfileSourceListHead - The list of profile sources that are currently
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// active.
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//
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LIST_ENTRY KiProfileSourceListHead;
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//
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// KiProfileAlignmentFixup - Indicates whether alignment fixup profiling
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// is active.
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//
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BOOLEAN KiProfileAlignmentFixup;
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//
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// KiProfileAlignmentFixupInterval - Indicates the current alignment fixup
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// profiling interval.
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//
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ULONG KiProfileAlignmentFixupInterval;
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//
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// KiProfileAlignmentFixupCount - Indicates the current alignment fixup
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// count.
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//
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ULONG KiProfileAlignmentFixupCount;
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//
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// KiProfileInterval - The profile interval in 100ns units.
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//
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#if !defined(_IA64_)
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ULONG KiProfileInterval = DEFAULT_PROFILE_INTERVAL;
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#endif // !_IA64_
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//
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// KiProfileListHead - This is the list head for the profile list.
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//
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LIST_ENTRY KiProfileListHead;
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//
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// KiProfileLock - This is the spin lock that guards the profile list.
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//
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extern KSPIN_LOCK KiProfileLock;
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//
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// KiTimerExpireDpc - This is the Deferred Procedure Call (DPC) object that
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// is used to process the timer queue when a timer has expired.
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//
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KDPC KiTimerExpireDpc;
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//
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// KiIpiCounts - This is the instrumentation counters for IPI requests. Each
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// processor has its own set. Intstrumentation build only.
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//
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#if NT_INST
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KIPI_COUNTS KiIpiCounts[MAXIMUM_PROCESSORS];
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#endif // NT_INST
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//
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// KxUnexpectedInterrupt - This is the interrupt object that is used to
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// populate the interrupt vector table for interrupt that are not
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// connected to any interrupt.
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//
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#if defined(_IA64_)
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KINTERRUPT KxUnexpectedInterrupt;
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#endif
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//
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// Performance data declaration and allocation.
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//
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// KiFlushSingleCallData - This is the call performance data for the kernel
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// flush single TB function.
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//
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#if defined(_COLLECT_FLUSH_SINGLE_CALLDATA_)
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CALL_PERFORMANCE_DATA KiFlushSingleCallData;
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#endif
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//
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// KiSetEventCallData - This is the call performance data for the kernel
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// set event function.
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//
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#if defined(_COLLECT_SET_EVENT_CALLDATA_)
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CALL_PERFORMANCE_DATA KiSetEventCallData;
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#endif
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//
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// KiWaitSingleCallData - This is the call performance data for the kernel
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// wait for single object function.
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//
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#if defined(_COLLECT_WAIT_SINGLE_CALLDATA_)
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CALL_PERFORMANCE_DATA KiWaitSingleCallData;
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#endif
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//
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// KiEnableTimerWatchdog - Flag to enable/disable timer latency watchdog.
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//
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#if (DBG)
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ULONG KiEnableTimerWatchdog = 1;
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#else
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ULONG KiEnableTimerWatchdog = 0;
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#endif
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#if defined(_APIC_TPR_)
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PUCHAR HalpIRQLToTPR;
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PUCHAR HalpVectorToIRQL;
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#endif
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//
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// Lock to prevent deadlocks if multiple processors use the IPI mechanism
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// with reverse stalls.
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//
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KSPIN_LOCK KiReverseStallIpiLock;
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//
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// The following data is read only data that is grouped together for
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// performance. The layout of this data is important and must not be
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// changed.
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//
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// KiFindFirstSetRight - This is an array that this used to lookup the right
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// most bit in a byte.
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//
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DECLSPEC_CACHEALIGN const CCHAR KiFindFirstSetRight[256] = {
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0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0};
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//
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// KiFindFirstSetLeft - This is an array tha this used to lookup the left
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// most bit in a byte.
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//
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DECLSPEC_CACHEALIGN const CCHAR KiFindFirstSetLeft[256] = {
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0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
|
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
|
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
|
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
|
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
|
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
|
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
|
|
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7};
|
|
|
|
//
|
|
// KiMask32Array - This is an array of 32-bit masks that have one bit set
|
|
// in each mask.
|
|
//
|
|
|
|
DECLSPEC_CACHEALIGN const ULONG KiMask32Array[32] = {
|
|
0x00000001,
|
|
0x00000002,
|
|
0x00000004,
|
|
0x00000008,
|
|
0x00000010,
|
|
0x00000020,
|
|
0x00000040,
|
|
0x00000080,
|
|
0x00000100,
|
|
0x00000200,
|
|
0x00000400,
|
|
0x00000800,
|
|
0x00001000,
|
|
0x00002000,
|
|
0x00004000,
|
|
0x00008000,
|
|
0x00010000,
|
|
0x00020000,
|
|
0x00040000,
|
|
0x00080000,
|
|
0x00100000,
|
|
0x00200000,
|
|
0x00400000,
|
|
0x00800000,
|
|
0x01000000,
|
|
0x02000000,
|
|
0x04000000,
|
|
0x08000000,
|
|
0x10000000,
|
|
0x20000000,
|
|
0x40000000,
|
|
0x80000000};
|
|
|
|
//
|
|
// KiAffinityArray - This is an array of AFFINITY masks that have one bit
|
|
// set in each mask.
|
|
//
|
|
|
|
#if defined(_WIN64)
|
|
|
|
DECLSPEC_CACHEALIGN const ULONG64 KiAffinityArray[64] = {
|
|
0x0000000000000001UI64,
|
|
0x0000000000000002UI64,
|
|
0x0000000000000004UI64,
|
|
0x0000000000000008UI64,
|
|
0x0000000000000010UI64,
|
|
0x0000000000000020UI64,
|
|
0x0000000000000040UI64,
|
|
0x0000000000000080UI64,
|
|
0x0000000000000100UI64,
|
|
0x0000000000000200UI64,
|
|
0x0000000000000400UI64,
|
|
0x0000000000000800UI64,
|
|
0x0000000000001000UI64,
|
|
0x0000000000002000UI64,
|
|
0x0000000000004000UI64,
|
|
0x0000000000008000UI64,
|
|
0x0000000000010000UI64,
|
|
0x0000000000020000UI64,
|
|
0x0000000000040000UI64,
|
|
0x0000000000080000UI64,
|
|
0x0000000000100000UI64,
|
|
0x0000000000200000UI64,
|
|
0x0000000000400000UI64,
|
|
0x0000000000800000UI64,
|
|
0x0000000001000000UI64,
|
|
0x0000000002000000UI64,
|
|
0x0000000004000000UI64,
|
|
0x0000000008000000UI64,
|
|
0x0000000010000000UI64,
|
|
0x0000000020000000UI64,
|
|
0x0000000040000000UI64,
|
|
0x0000000080000000UI64,
|
|
0x0000000100000000UI64,
|
|
0x0000000200000000UI64,
|
|
0x0000000400000000UI64,
|
|
0x0000000800000000UI64,
|
|
0x0000001000000000UI64,
|
|
0x0000002000000000UI64,
|
|
0x0000004000000000UI64,
|
|
0x0000008000000000UI64,
|
|
0x0000010000000000UI64,
|
|
0x0000020000000000UI64,
|
|
0x0000040000000000UI64,
|
|
0x0000080000000000UI64,
|
|
0x0000100000000000UI64,
|
|
0x0000200000000000UI64,
|
|
0x0000400000000000UI64,
|
|
0x0000800000000000UI64,
|
|
0x0001000000000000UI64,
|
|
0x0002000000000000UI64,
|
|
0x0004000000000000UI64,
|
|
0x0008000000000000UI64,
|
|
0x0010000000000000UI64,
|
|
0x0020000000000000UI64,
|
|
0x0040000000000000UI64,
|
|
0x0080000000000000UI64,
|
|
0x0100000000000000UI64,
|
|
0x0200000000000000UI64,
|
|
0x0400000000000000UI64,
|
|
0x0800000000000000UI64,
|
|
0x1000000000000000UI64,
|
|
0x2000000000000000UI64,
|
|
0x4000000000000000UI64,
|
|
0x8000000000000000UI64};
|
|
|
|
#endif
|
|
|
|
//
|
|
// KiPriorityMask - This is an array of masks that have the bit number of the
|
|
// index and all higher bits set.
|
|
//
|
|
|
|
DECLSPEC_CACHEALIGN const ULONG KiPriorityMask[] = {
|
|
0xffffffff,
|
|
0xfffffffe,
|
|
0xfffffffc,
|
|
0xfffffff8,
|
|
0xfffffff0,
|
|
0xffffffe0,
|
|
0xffffffc0,
|
|
0xffffff80,
|
|
0xffffff00,
|
|
0xfffffe00,
|
|
0xfffffc00,
|
|
0xfffff800,
|
|
0xfffff000,
|
|
0xffffe000,
|
|
0xffffc000,
|
|
0xffff8000,
|
|
0xffff0000,
|
|
0xfffe0000,
|
|
0xfffc0000,
|
|
0xfff80000,
|
|
0xfff00000,
|
|
0xffe00000,
|
|
0xffc00000,
|
|
0xff800000,
|
|
0xff000000,
|
|
0xfe000000,
|
|
0xfc000000,
|
|
0xf8000000,
|
|
0xf0000000,
|
|
0xe0000000,
|
|
0xc0000000,
|
|
0x80000000};
|