Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

326 lines
8.4 KiB

/*++
Copyright (c) 1990 Microsoft Corporation
Module Name:
switch.c
Abstract:
Button and lid support for the power policy manager
Author:
Ken Reneris (kenr) 17-Jan-1997
Revision History:
--*/
#include "pop.h"
VOID
PopTriggerSwitch (
IN PPOP_SWITCH_DEVICE SwitchDevice,
IN ULONG Flag,
IN PPOWER_ACTION_POLICY Action
);
#ifdef ALLOC_PRAGMA
#pragma alloc_text(PAGE, PopSystemButtonHandler)
#pragma alloc_text(PAGE, PopResetSwitchTriggers)
#pragma alloc_text(PAGE, PopTriggerSwitch)
#endif
VOID
PopSystemButtonHandler (
IN PDEVICE_OBJECT DeviceObject,
IN PIRP Irp,
IN PVOID Context
)
/*++
Routine Description:
This function is the irp handler function to handle the completion
if a query switch status irp. On completion this IRP is recycled
to the next request.
N.B. PopPolicyLock must be held.
Arguments:
DeviceObject - DeviceObject of the switch device
Irp - Irp which has completed
Context - type of switch device
Return Value:
None.
--*/
{
PIO_STACK_LOCATION IrpSp;
PPOP_SWITCH_DEVICE SwitchDevice;
ULONG IoctlCode;
PLIST_ENTRY ListEntry;
ULONG DisabledCaps;
ASSERT_POLICY_LOCK_OWNED();
IrpSp = IoGetCurrentIrpStackLocation(Irp);
SwitchDevice = (PPOP_SWITCH_DEVICE) Context;
if (NT_SUCCESS (Irp->IoStatus.Status)) {
if (!SwitchDevice->GotCaps) {
//
// We have never gotten any button capabilities yet.
// Try and get them now.
//
SwitchDevice->Caps = 0;
if (SwitchDevice->IrpBuffer & SYS_BUTTON_POWER) {
PopSetCapability (&PopCapabilities.PowerButtonPresent);
SwitchDevice->Caps |= SYS_BUTTON_POWER;
}
if (SwitchDevice->IrpBuffer & SYS_BUTTON_SLEEP) {
PopSetCapability (&PopCapabilities.SleepButtonPresent);
SwitchDevice->Caps |= SYS_BUTTON_SLEEP;
}
if (SwitchDevice->IrpBuffer & SYS_BUTTON_LID) {
PopSetCapability (&PopCapabilities.LidPresent);
SwitchDevice->Caps |= SYS_BUTTON_LID;
}
SwitchDevice->IrpBuffer = 0;
SwitchDevice->GotCaps = TRUE;
//
// If no capabilities, indicate failure to cause
// the device to be closed
//
if (SwitchDevice->Caps == 0) {
SwitchDevice->IsFailed = TRUE;
}
} else {
//
// We've been called before so we know what the buttons are supposed
// to do. Check to see if any of our buttons have triggered an
// event.
//
PopTriggerSwitch (SwitchDevice, SYS_BUTTON_LID, &PopPolicy->LidClose);
PopTriggerSwitch (SwitchDevice, SYS_BUTTON_POWER, &PopPolicy->PowerButton);
PopTriggerSwitch (SwitchDevice, SYS_BUTTON_SLEEP, &PopPolicy->SleepButton);
//
// If the wake button is signalled, drop the triggered states
// and set the user as being present
//
if (SwitchDevice->IrpBuffer & SYS_BUTTON_WAKE) {
SwitchDevice->TriggerState = 0;
PopUserPresentSet (0);
}
}
IoctlCode = IOCTL_GET_SYS_BUTTON_EVENT;
} else {
if (!SwitchDevice->IsInitializing) {
//
// Unexpected error
//
PoPrint (PO_ERROR, ("PopSystemButtonHandler: unexpected error %x\n", Irp->IoStatus.Status));
SwitchDevice->GotCaps = FALSE;
SwitchDevice->IsFailed = TRUE;
IoctlCode = 0;
} else {
IoctlCode = IOCTL_GET_SYS_BUTTON_CAPS;
SwitchDevice->IsInitializing = FALSE;
}
}
if (SwitchDevice->IsFailed) {
//
// Close the device
//
PoPrint (PO_WARN, ("PopSystemButtonHandler: removing button device\n"));
RemoveEntryList (&SwitchDevice->Link);
IoFreeIrp (Irp);
ObDereferenceObject (DeviceObject);
//
// Enumerate the remaining switch devices and disable capabilities
// which no longer exist.
//
DisabledCaps = SwitchDevice->Caps;
ExFreePool(SwitchDevice);
ListEntry = PopSwitches.Flink;
while (ListEntry != &PopSwitches) {
SwitchDevice = CONTAINING_RECORD(ListEntry,
POP_SWITCH_DEVICE,
Link);
DisabledCaps &= ~SwitchDevice->Caps;
ListEntry = ListEntry->Flink;
}
if (DisabledCaps & SYS_BUTTON_POWER) {
PoPrint(PO_WARN,("PopSystemButtonHandler : removing power button\n"));
PopClearCapability (&PopCapabilities.PowerButtonPresent);
}
if (DisabledCaps & SYS_BUTTON_SLEEP) {
PoPrint(PO_WARN,("PopSystemButtonHandler : removing sleep button\n"));
PopClearCapability (&PopCapabilities.SleepButtonPresent);
}
if (DisabledCaps & SYS_BUTTON_LID) {
PoPrint(PO_WARN,("PopSystemButtonHandler : removing lid switch\n"));
PopClearCapability (&PopCapabilities.LidPresent);
}
} else {
//
// Send notify IRP to the device to wait for new switch state
//
IrpSp = IoGetNextIrpStackLocation(Irp);
IrpSp->MajorFunction = IRP_MJ_DEVICE_CONTROL;
IrpSp->Parameters.DeviceIoControl.IoControlCode = IoctlCode;
IrpSp->Parameters.DeviceIoControl.InputBufferLength = sizeof(ULONG);
IrpSp->Parameters.DeviceIoControl.OutputBufferLength = sizeof(ULONG);
Irp->AssociatedIrp.SystemBuffer = &SwitchDevice->IrpBuffer;
IoSetCompletionRoutine (Irp, PopCompletePolicyIrp, NULL, TRUE, TRUE, TRUE);
IoCallDriver (DeviceObject, Irp);
}
}
VOID
PopTriggerSwitch (
IN PPOP_SWITCH_DEVICE SwitchDevice,
IN ULONG Flag,
IN PPOWER_ACTION_POLICY Action
)
{
POP_ACTION_TRIGGER Trigger;
if ((SwitchDevice->Caps & SYS_BUTTON_LID) &&
(Flag == SYS_BUTTON_LID)) {
//
// Somebody opened or closed a lid.
//
SwitchDevice->Opened = !(SwitchDevice->Opened);
//
// Notify the PowerState callback.
//
ExNotifyCallback (
ExCbPowerState,
UIntToPtr(PO_CB_LID_SWITCH_STATE),
UIntToPtr(SwitchDevice->Opened)
);
//
// Now tell win32k.sys that the lid is open.
//
if( SwitchDevice->Opened ) {
PopDisplayRequired(0);
}
}
//
// Check if event is signalled
//
if (SwitchDevice->IrpBuffer & Flag) {
if (SwitchDevice->TriggerState & Flag) {
//
// We're in the middle of servicing an action
// just like this one already.
//
PopSetNotificationWork (PO_NOTIFY_BUTTON_RECURSE);
} else {
//
// Initiate action for this event
//
RtlZeroMemory (&Trigger, sizeof(Trigger));
Trigger.Type = PolicyDeviceSystemButton;
Trigger.Flags = PO_TRG_SET;
PopSetPowerAction (
&Trigger,
0,
Action,
PowerSystemSleeping1,
SubstituteLightestOverallDownwardBounded
);
SwitchDevice->TriggerState |= (UCHAR) Flag;
}
}
}
VOID
PopResetSwitchTriggers (
VOID
)
/*++
Routine Description:
This function clears the triggered status on all switch devices
N.B. PopPolicyLock must be held.
Arguments:
None
Return Value:
Status
--*/
{
PLIST_ENTRY Link;
PPOP_SWITCH_DEVICE SwitchDevice;
ASSERT_POLICY_LOCK_OWNED();
//
// Clear flag bits
//
for (Link = PopSwitches.Flink; Link != &PopSwitches; Link = Link->Flink) {
SwitchDevice = CONTAINING_RECORD (Link, POP_SWITCH_DEVICE, Link);
SwitchDevice->TriggerState = 0;
}
}