Leaked source code of windows server 2003
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// ICS Connectivity status.
var ICS_CONN_STARTING = 1;
var ICS_CONN_CONNECTING = 2;
var ICS_CONN_CONNECTED = 3;
var ICS_CONN_DISCONNECTING = 4;
var ICS_CONN_DISCONNECTED = 5;
var ICS_CONN_STOPPED = 6;
var ICS_CONN_PERMANENT = 7;
var ICS_CONN_UNK_DIAL_STATE = 8;
var ICS_CONN_CALLWAITING = 9;
var ICS_CONN_HN_UNAVAILABLE = 1000;
var ICS_CONN_TIMEOUT = 5000;
var oldState = ICS_CONN_DISCONNECTED;
var currentState = ICS_CONN_DISCONNECTED;
// Types of connections to the Internet via ICS
var ICS_CONN_TYPE_REG = 0;
var ICS_CONN_TYPE_ISP = 1;
var ICS_CONN_TYPE_REF = 2;
var ICS_CONN_TYPE_MIG = 3;
var ICS_Error_Id = 0;
var ICS_ERR_HN_UNAVAILABLE = ICS_Error_Id++;
var ICS_ERR_MODEM_DISCONNECTED = ICS_Error_Id++;
var ICS_ERR_MODEM_FAILED_CONNECT = ICS_Error_Id++;
var ICS_ERR_STOPPED = ICS_Error_Id++;
var ICS_ERR_PERM_DISCONNECTED = ICS_Error_Id++;
var ICS_ERR_TIMEOUT = ICS_Error_Id++;
var LAN_ERR_HW_UNAVAILABLE1 = ICS_Error_Id++;
var LAN_ERR_HW_UNAVAILABLE2 = ICS_Error_Id++;
// Connection type bitmasks
//
// No attempt has been made at detecting connections or an attempt was made
// but failed. This is different from CONNECTIONTYPE_NONE in that it
// indicates that another attempt should be made to determine if connections
// exist.
//
var CONNECTIONTYPE_INVALID = 0x00000000;
// No connection devices exist
//
var CONNECTIONTYPE_NONE = 0x00000001;
// A modem is installed
//
var CONNECTIONTYPE_MODEM = 0x00000002;
// A network card is present and the ICS beacon was detected
//
var CONNECTIONTYPE_LAN_ICS = 0x00000004;
// A network card is present but ICS was not detected
//
var CONNECTIONTYPE_LAN_BROADBAND = 0x00000008;
// Multiple network cards were present and ICS was not detected. It is not
// possible to determine which card to use.
//
var CONNECTIONTYPE_LAN_INDETERMINATE = 0x00000010;
// An ISDN, PPPoE connection is present
//
var CONNECTIONTYPE_OTHER = 0x00000020;
var CONNECTIONTYPE_LAN = (CONNECTIONTYPE_LAN_ICS |
CONNECTIONTYPE_LAN_BROADBAND |
CONNECTIONTYPE_LAN_INDETERMINATE);
// Enumeration to indicate whether we can connect to the Internet
//
var INTERNET_UNKNOWN = -1;
var INTERNET_NO = 0;
var INTERNET_YES = 1;
// Enumeration to indicate whether we can configure a machine's Lan,
// including firewalling, setting IP address and etc.
//
var CONFIG_LAN_UNKNOWN = -1;
var CONFIG_LAN_NO = 0;
var CONFIG_LAN_YES = 1;
var g_ConnectionCapabilities = CONNECTIONTYPE_INVALID;
var g_PreferredConnection = null; // This is initialized in InitApplication() in msobshel.htm
var g_Internet = INTERNET_UNKNOWN;
var g_ModemTypes = null;
var g_CanConfigLan = CONFIG_LAN_UNKNOWN;
var g_PublicLanCount = 0;
var L_ERR_HN_UNAVAILABLE_Text = "Your computer is no longer connected to the Internet through your network. <br><br>To restore the connection, make sure that the network cable is securely plugged into your computer as well as the network.";
// var L_ERR_MODEM_DISCONNECTED = "The Shared Internet connection was unexpectedly interrupted. If your shared Internet Connection is a modem connection. It might have been disconnected.";
// var L_ERR_MODEM_FAILED_CONNECT = "The Shared Internet connection was unexpectedly interrupted as it was being established.<br><br>Click <b>Retry</b> to try connecting again.";
var L_ERRSTOPPED_Text = "Internet Connection Sharing is presently not available on your network. Click <b>Retry</b> to try connecting again.";
var L_ERR_PERM_DISCONNECTED_Text = "Internet Connection Sharing has been disconnected. If you're using a high-speed adapter to connect to the Internet (e.g. Broadband), please ensure that the adapter has been correctly configured and that the cables are securely attached.<br><br>Click <b>Retry</b> to try connecting again.";
var L_ERRTIMEOUT_Text = "There is a problem connecting to the Internet. Either your connection has timed out or this computer is not configured correctly to use the Shared Internet Connection. <br><br>Click <b>Retry</b> to try connecting again.";
var L_ERR_LAN_UNAVAILABLE1_Text = "Your computer is not connected to the Internet through your network. <br><br>Please check your network settings and confirm that you are able to connect to the Internet, then try again.";
var L_ERR_LAN_UNAVAILABLE2_Text = "Your computer is not connected to the Internet through your network. <br><br>Please select one of the following methods:";
<!--REQUIRED FUNCTION NAME-->
function OnIcsConnectionStatus(iStatus)
{
oldState = currentState;
currentState = iStatus;
switch (g_CurrentCKPT)
{
case CKPT_REGISTER1:
case CKPT_REGISTER3:
case CKPT_ISPSIGNUP:
case CKPT_REFDIAL:
case CKPT_MIGDIAL:
break;
default:
return;
}
switch(iStatus)
{
case ICS_CONN_TIMEOUT:
ICS_Error_Id = ICS_ERR_TIMEOUT;
Navigate("icserror\\icsdc.htm");
break;
case ICS_CONN_PERMANENT:
break;
case ICS_CONN_STOPPED:
switch (oldState)
{
case ICS_CONN_PERMANENT:
ICS_Error_Id = ICS_ERR_STOPPED;
Navigate("icserror\\icsdc.htm");
break;
default:
break;
}
break;
case ICS_CONN_HN_UNAVAILABLE:
ICS_Error_Id = ICS_ERR_HN_UNAVAILABLE;
Navigate("icserror\\icsdc.htm");
break;
default:
break;
}
}
// one page handles all disconnect errors
function IcsDcError_LoadMe()
{
InitFrameRef();
InitNewButtons();
g.btnNext.onclick = IcsErrorNextBtnHandler;
g.btnSkip.onclick = IcsErrorSkipBtnHandler;
switch (ICS_Error_Id)
{
case ICS_ERR_HN_UNAVAILABLE:
g.ErrorPara1.innerHTML = L_ERR_HN_UNAVAILABLE_Text;
break;
case ICS_ERR_STOPPED:
g.ErrorPara1.innerHTML = L_ERRSTOPPED_Text;
break;
case ICS_ERR_PERM_DISCONNECTED:
g.ErrorPara1.innerHTML = L_ERR_PERM_DISCONNECTED_Text;
break;
case ICS_ERR_TIMEOUT:
g.ErrorPara1.innerHTML = L_ERRTIMEOUT_Text;
break;
case LAN_ERR_HW_UNAVAILABLE1:
case LAN_ERR_HW_UNAVAILABLE2:
g.btnBack.style.visibility = "visible";
g.BackBtnLocalText.style.visibility = "visible";
g.btnBack.onclick = IcsErrorBackBtnHandler;
if (ICS_Error_Id == LAN_ERR_HW_UNAVAILABLE1)
{
g.ErrorPara1.innerHTML = L_ERR_LAN_UNAVAILABLE1_Text;
}
else
{
g.ErrorPara1.innerHTML = L_ERR_LAN_UNAVAILABLE2_Text;
g.ErrorPara2.style.display = "inline";
}
break;
}
g.btnNext.focus();
}
function IcsErrorBackBtnHandler()
{
GoNavigate(g_CurrentCKPT);
}
function IcsErrorNextBtnHandler()
{
DisableAllButtons();
ResetConnectedToInternetEx();
switch (g_CurrentCKPT)
{
case CKPT_REGISTER1:
case CKPT_REGISTER3:
if (ICS_Error_Id == LAN_ERR_HW_UNAVAILABLE1)
{
LanActReg();
}
else if (ICS_Error_Id == LAN_ERR_HW_UNAVAILABLE2)
{
if (g.rb_conn_modem.checked)
{
GoNavigate(CKPT_REGDIAL);
}
else
{
LanActReg();
}
}
else
{
IcsConnect(ICS_CONN_TYPE_REG);
}
break;
case CKPT_ISPSIGNUP:
IcsConnect(ICS_CONN_TYPE_ISP);
break;
case CKPT_REFDIAL:
IcsConnect(ICS_CONN_TYPE_REF);
break;
case CKPT_MIGDIAL:
IcsConnect(ICS_CONN_TYPE_MIG);
break;
default:
break;
}
}
function IcsErrorSkipBtnHandler()
{
switch (g_CurrentCKPT)
{
case CKPT_REGISTER1:
case CKPT_REGISTER3:
// showing icsdc.htm is similar to showing acterror.htm
g_CurrentCKPT = CKPT_ACT_MSG;
break;
default:
break;
}
GoCancel();
}
function LanActReg()
{
if (g_Internet == INTERNET_UNKNOWN)
{
ConnectedToInternetEx(true, "LanActReg2();");
g.document.body.style.cursor = "wait";
}
else
{
LanActReg2();
}
}
function LanActReg2()
{
if (!ConnectedToInternetEx(false))
{
if (HasModem())
{
ICS_Error_Id = LAN_ERR_HW_UNAVAILABLE2;
}
else
{
ICS_Error_Id = LAN_ERR_HW_UNAVAILABLE1;
}
Navigate("icserror\\icsdc.htm");
}
else
{
CommonActReg();
}
}
function IcsConnect(iConnectionType)
{
// REVIEW: How does PPPoE affect the logic flow of this function?
// REVIEW: What happens if a PPPoE connection hasn't been established?
// REVIEW: What happens if a PPPoE connection can't be established?
if (g_Internet == INTERNET_UNKNOWN)
{
ConnectedToInternetEx(true, "IcsConnect2("+iConnectionType+")");
}
else
{
IcsConnect2(iConnectionType);
}
}
function IcsConnect2(iConnectionType)
{
if (!ConnectedToInternetEx(false))
{
OnIcsConnectionStatus ( ICS_CONN_HN_UNAVAILABLE );
return;
}
switch (iConnectionType)
{
case ICS_CONN_TYPE_REG:
CommonActReg();
break;
case ICS_CONN_TYPE_ISP:
// REVIEW: Remove. OOBE should never attempt ISP signup via LAN/ICS.
window.external.Connect(CONNECTED_ISP_SIGNUP, "msobe.isp");
break;
case ICS_CONN_TYPE_REF:
// REVIEW: Remove. OOBE should never attempt ISP signup via LAN/ICS.
window.external.Connect(CONNECTED_REFFERAL, "migrate.isp");
break;
case ICS_CONN_TYPE_MIG:
// REVIEW: Remove. window.external.Connect does not handle ISP index
// parameter. ISP migration is not done via LAN/ICS.
window.external.Connect(CONNECTED_ISP_MIGRATE, gselectedISPIndx);
break;
default:
break;
}
}
function CommonActReg()
{
// REVIEW:Does window.external.Connect do anything useful in this case?
//
window.external.Connect(CONNECTED_REGISTRATION, "reg.isp");
if (g_DoActivation)
{
window.external.AsyncActivate(g_PostToMS);
}
else
{
if (g_PostToMS)
{
window.external.PostRegData(POST_TO_MS);
StatusObj.set_Status(MS_REGISTRATION, true);
}
ActivationComplete();
}
}
function UseIcs()
{
fResult = ((CONNECTIONTYPE_LAN_ICS == GetPreferredConnection())
&& HasIcs()) ? true : false;
trace("UseIcs: " + fResult);
return fResult;
} // UseIcs
function HasIcs()
{
fResult = (CONNECTIONTYPE_LAN_ICS & GetConnectionCapabilities()) ? true : false;
trace("HasIcs: " + fResult);
return fResult;
} // HasIcs
function UseBroadband()
{
fResult = (CONNECTIONTYPE_LAN_BROADBAND == GetPreferredConnection() && HasBroadband()) ? true : false;
trace("UseBroadband: " + fResult);
return fResult;
} // UseBroadband
function HasBroadband()
{
fResult = (CONNECTIONTYPE_LAN_BROADBAND & GetConnectionCapabilities()) ? true : false;
trace("HasBroadband: " + fResult);
return fResult;
} // HasBroadband
function HasIndeterminateLan()
{
fResult = (CONNECTIONTYPE_LAN_INDETERMINATE & GetConnectionCapabilities()) ? true : false;
trace("HasIndeterminateLan: " + fResult);
return fResult;
} // HasIndeterminateLan
// This will return true if you have a modem but no NIC. It will return false if you have a modem and a NIC,
// because NIC will always be the preferred connection over a modem.
function UseModem()
{
fResult = (CONNECTIONTYPE_MODEM == GetPreferredConnection() && HasModem()) ? true : false;
trace("UseModem: " + fResult);
return fResult;
} // UseModem
// This will return true if you have a modem regardless if you have a NIC or not.
function HasModem()
{
// For XP, window.external.GetConnectionCapabilities ignores
// modems. Use window.external.CheckDialReady instead.
//
fResult = (CONNECTIONTYPE_MODEM & GetConnectionCapabilities()) ? true : false;
trace("HasModem: " + fResult);
return fResult;
} // HasModem
function HasAnalogModem()
{
GetConnectionCapabilities();
fResult = (g_ModemTypes == ERR_COMM_NO_ERROR);
trace("HasAnalogModem: " + fResult);
return fResult;
} // HasAnalogModem
function UseAnalogModem()
{
fResult = (CONNECTIONTYPE_MODEM == GetPreferredConnection() && HasAnalogModem()) ? true : false;
trace("UseAnalogModem: " + fResult);
return fResult;
} // UseAnalogModem
function UseNetwork()
{
return (UseIcs() || UseBroadband() || HasIndeterminateLan());
} // UseNetwork
function HasNetwork()
{
var fResult = (GetConnectionCapabilities() & CONNECTIONTYPE_LAN) ? true : false;
trace("HasNetwork: " + fResult);
return fResult;
} // HasNetwork
function HasConnection()
{
fResult = (HasNetwork() || HasModem());
trace("HasConnection: " + fResult);
return fResult;
} // HasConnection
function SetPreferredConnection(ctPreferred)
{
// window.external.SetPreferredConnection validates the connection type.
// Only update g_PreferredConnection if the connection type is valid.
//
if (window.external.SetPreferredConnection(ctPreferred))
{
g_PreferredConnection = ctPreferred;
}
else if ((ctPreferred == CONNECTIONTYPE_MODEM) && HasModem())
{
g_PreferredConnection = CONNECTIONTYPE_MODEM;
}
// Save g_PreferredConnection to registry, for use in cases where we cold boot OOBE after ics.htm page.
ApiObj.set_RegValue(HKEY_LOCAL_MACHINE, OOBE_MAIN_REG_KEY + "\\TEMP", PREFCONN_REG_VALUE, g_PreferredConnection);
} // SetConnectionPreferred
function GetPreferredConnection()
{
if (CONNECTIONTYPE_INVALID == g_PreferredConnection
)
{
trace("Calling window.external.GetPreferredConnection");
g_PreferredConnection = window.external.GetPreferredConnection();
// For XP, window.external.GetPreferredConnection ignores
// modems.
//
if (CONNECTIONTYPE_NONE == g_PreferredConnection
&& HasModem() )
{
g_PreferredConnection = CONNECTIONTYPE_MODEM;
}
}
trace("GetPreferredConnection: " + g_PreferredConnection);
return g_PreferredConnection;
} // GetPreferredConnection
function GetConnectionCapabilities()
{
// REVIEW: need to return invalid until services have been started.
if (CONNECTIONTYPE_INVALID == g_ConnectionCapabilities)
{
trace("Calling window.external.GetConnectionCapabilities");
g_ConnectionCapabilities = window.external.GetConnectionCapabilities();
// For XP, window.external.GetConnectionCapabilities ignores
// modems.
//
g_ModemTypes = window.external.CheckDialReady();
if (ERR_COMM_NO_ERROR == g_ModemTypes ||
ERR_COMM_ISDN == g_ModemTypes ||
ERR_COMM_PHONE_AND_ISDN == g_ModemTypes)
{
g_ConnectionCapabilities |= CONNECTIONTYPE_MODEM;
}
}
trace("GetConnectionCapabilities: " + g_ConnectionCapabilities);
return g_ConnectionCapabilities;
} // GetConnectionCapabilities
function InternetCapabilityExists()
{
var fExists = false;
// look for network connection first, then modem if that fails
//
if (HasNetwork())
{
fExists = true;
}
if (!fExists && HasModem())
{
fExists = true;
}
trace("InternetCapabilityExists: " + fExists);
return fExists;
} // InternetCapabilityExists
var ICS_MINIMUM_CALLBACK_SLEEP_TIME = 6000;
var ICS_MINIMUM_TIMEOUT = 40;
function AsyncCallback(callback)
{
this._callback = callback;
this._startTime = (new Date()).getTime();
}
function InvokeCallback()
{
if (this._callback != null)
{
var timeRemained = ICS_MINIMUM_CALLBACK_SLEEP_TIME -
((new Date()).getTime() - this._startTime);
// We need to use setTimeout so that the script won't be
// executed by abitrary application, but the script engine thread.
// Otherwise, the script engine may hang.
//
if (timeRemained < ICS_MINIMUM_TIMEOUT)
{
// The timeout value chosen is arbitrary. It just need to be small.
//
setTimeout(this._callback, ICS_MINIMUM_TIMEOUT);
}
else
{
setTimeout(this._callback, timeRemained);
}
}
}
AsyncCallback.prototype.InvokeCallback = InvokeCallback;
var g_ConnectedToInternetCallback = null;
//
// Return the internet connection status.
//
// If the callback is null, always returns normally (synchronously).
// If callback is not null, always returns using the callback (asynchronously),
// which should check the status by ConnectedToInternetEx(false).
//
function ConnectedToInternetEx(bRefresh, callback)
{
var retval = false;
if (UseModem() && (GetConnectionCapabilities() == CONNECTIONTYPE_MODEM))
{
// Use whatever returned by the old API and don't change the
// global state
if (callback == null)
{
retval = window.external.ConnectedToInternet();
}
else
{
trace("ConnectedToInternetEx("+bRefresh+", "+callback+")");
setTimeout(callback, ICS_MINIMUM_CALLBACK_SLEEP_TIME);
}
}
else if (bRefresh && g_Internet == INTERNET_UNKNOWN)
{
// Refresh the global state about the Internet connection
if (callback == null)
{
retval = window.external.ConnectedToInternetEx()
g_Internet = (retval) ? INTERNET_YES : INTERNET_NO;
}
else
{
g_ConnectedToInternetCallback = new AsyncCallback(callback);
setTimeout("window.external.AsyncConnectedToInternetEx()",
ICS_MINIMUM_TIMEOUT);
// return at ReturnConnectedToInternetEx
}
}
else
{
// Use cached results
if (callback == null)
{
retval = (g_Internet == INTERNET_YES);
}
else
{
setTimeout(callback, ICS_MINIMUM_CALLBACK_SLEEP_TIME);
}
}
return retval;
}
function ResetConnectedToInternetEx()
{
g_Internet = INTERNET_UNKNOWN;
}
<!--REQUIRED FUNCTION NAME-->
function ReturnConnectedToInternetEx(bConnected)
{
g_Internet = (bConnected) ? INTERNET_YES : INTERNET_NO;
if (g_ConnectedToInternetCallback != null)
{
g_ConnectedToInternetCallback.InvokeCallback();
g_ConnectedToInternetCallback = null;
}
}
function CanConfigLan()
{
if (HasBroadband() || HasIndeterminateLan())
{
return g_CanConfigLan;
}
return CONFIG_LAN_NO;
}
function GetPublicLanCount()
{
return g_PublicLanCount;
}
var g_CheckIfConfigInternetCallback = null;
//
// Precondition:
//
// CanConfigLan() != CONFIG_LAN_NO
//
// Description:
//
// The callback will be invoked asynchronously one the
// window.external.AsyncGetPublicLanCount returns through
// ReturnGetPublicLanCount. The UI won't be frozened.
//
// Postcondition:
//
// g_CanConfigLan, g_PublicLanCount and g_Internet are determined.
// callback is invoked.
//
function CheckIfConfigLan(callback)
{
g_CheckIfConfigInternetCallback = new AsyncCallback(callback);
setTimeout("window.external.AsyncGetPublicLanCount()", ICS_MINIMUM_TIMEOUT);
// return at ReturnCheckIfConfigInternet
}
<!--REQUIRED FUNCTION NAME-->
function ReturnGetPublicLanCount(bConnected, cPublicLan)
{
// bConnected and/or cPublicLan can be null if some serious failure occurred.
g_Internet = (bConnected) ? INTERNET_YES : INTERNET_NO;
if (cPublicLan)
{
g_PublicLanCount = cPublicLan;
}
else
{
g_PublicLanCount = 0;
}
// g_Internet and g_PublicLanCount can be inconsistent because
// they rely on the status of different servers on the Internet.
if (g_Internet == INTERNET_YES)
{
if (g_PublicLanCount == 0)
{
if (HasBroadband())
{
g_PublicLanCount = 1;
}
}
}
if (g_PublicLanCount >= 1 || HasBroadband())
{
g_CanConfigLan = CONFIG_LAN_YES;
}
else
{
g_CanConfigLan = CONFIG_LAN_NO;
}
if (g_CheckIfConfigInternetCallback != null)
{
g_CheckIfConfigInternetCallback.InvokeCallback();
g_CheckIfConfigInternetCallback = null;
}
}