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884 lines
20 KiB
884 lines
20 KiB
#include "precomp.h"
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#pragma hdrstop
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//
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// the following is not in the SDK
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//
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#include <pshpack2.h>
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#include <poppack.h>
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#include <winuserp.h>
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//
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// When Winnt32.exe is launched over a network, these two parameters have valid
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// values and need to be taken into consideration before displaying any dialog box
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//
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extern HWND Winnt32Dlg;
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extern HANDLE WinNT32StubEvent;
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PCTSTR
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GetStringResource (
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IN UINT Id
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)
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{
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LONG rc;
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PCTSTR MsgBuf;
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if (HIWORD (Id)) {
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// From string
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rc = FormatMessage (
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FORMAT_MESSAGE_ALLOCATE_BUFFER|
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FORMAT_MESSAGE_ARGUMENT_ARRAY|
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FORMAT_MESSAGE_FROM_STRING,
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UIntToPtr( Id ),
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0,
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0,
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(PVOID) &MsgBuf,
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0,
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NULL
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);
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}
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else {
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// From resource
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rc = FormatMessage (
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FORMAT_MESSAGE_ALLOCATE_BUFFER|
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FORMAT_MESSAGE_ARGUMENT_ARRAY|
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FORMAT_MESSAGE_FROM_HMODULE,
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(PVOID) hInst,
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(DWORD) Id,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPVOID) &MsgBuf,
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0,
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NULL
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);
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}
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if (rc == 0) {
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return NULL;
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}
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return MsgBuf;
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}
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VOID
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FreeStringResource (
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IN PCTSTR String
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)
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{
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if (String) {
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LocalFree ((HLOCAL) String);
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}
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}
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VOID
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SaveTextForSMS(
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IN PCTSTR Buffer
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)
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{
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CHAR AnsiBuffer[5000];
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if(LastMessage) {
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FREE( LastMessage );
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}
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#ifdef UNICODE
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WideCharToMultiByte(
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CP_ACP,
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0,
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Buffer,
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-1,
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AnsiBuffer,
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sizeof(AnsiBuffer),
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NULL,
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NULL
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);
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if(LastMessage = MALLOC(strlen(AnsiBuffer)+1)) {
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strcpy( LastMessage, AnsiBuffer);
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}
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#else
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LastMessage = DupString( Buffer );
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#endif
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}
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VOID
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SaveMessageForSMS(
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IN DWORD MessageId,
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...
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)
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{
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va_list arglist;
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TCHAR Buffer[5000];
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va_start(arglist,MessageId);
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FormatMessage(
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FORMAT_MESSAGE_FROM_HMODULE,
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hInst,
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MessageId,
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0,
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Buffer,
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sizeof(Buffer) / sizeof(TCHAR),
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&arglist
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);
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SaveTextForSMS(Buffer);
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va_end(arglist);
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}
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int
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MessageBoxFromMessageV(
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IN HWND Window,
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IN DWORD MessageId,
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IN BOOL SystemMessage,
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IN DWORD CaptionStringId,
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IN UINT Style,
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IN va_list *Args
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)
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{
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TCHAR Caption[512];
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TCHAR Buffer[5000];
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HWND Parent;
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if(!LoadString(hInst,CaptionStringId,Caption,sizeof(Caption)/sizeof(TCHAR))) {
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Caption[0] = 0;
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}
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FormatMessage(
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SystemMessage ? FORMAT_MESSAGE_FROM_SYSTEM : FORMAT_MESSAGE_FROM_HMODULE,
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hInst,
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MessageId,
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0,
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Buffer,
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sizeof(Buffer) / sizeof(TCHAR),
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Args
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);
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SaveTextForSMS(Buffer);
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//
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// In batch mode, we don't want to wait on the user.
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//
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if(BatchMode) {
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if( Style & MB_YESNO ) {
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return( IDYES );
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} else {
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return( IDOK );
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}
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}
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//
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// Force ourselves into the foreground manually to guarantee that we get
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// a chance to set our palette. Otherwise the message box gets the
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// palette messages and color in our background bitmap can get hosed.
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// We assume the parent is a wizard page.
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//
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if(Window && IsWindow(Window)) {
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Parent = GetParent(Window);
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if(!Parent) {
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Parent = Window;
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}
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} else {
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Parent = NULL;
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}
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SetForegroundWindow(Parent);
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//
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// If we're just checking upgrades
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// then throw this message into the compatibility list.
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// NOTE: there's no reason not ot do this on Win9x as well
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//
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if( CheckUpgradeOnly) {
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PCOMPATIBILITY_DATA CompData;
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CompData = (PCOMPATIBILITY_DATA) MALLOC( sizeof(COMPATIBILITY_DATA) );
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if (CompData == NULL) {
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return 0;
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}
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ZeroMemory( CompData, sizeof(COMPATIBILITY_DATA) );
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CompData->Description = DupString( Buffer );
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CompData->Flags = COMPFLAG_STOPINSTALL;
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if( !CompatibilityData.Flink ) {
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InitializeListHead( &CompatibilityData );
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}
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InsertTailList( &CompatibilityData, &CompData->ListEntry );
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CompatibilityCount++;
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IncompatibilityStopsInstallation = TRUE;
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if( Style & MB_YESNO ) {
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return( IDYES );
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} else {
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return( IDOK );
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}
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}
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//
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// always make sure the window is visible
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//
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if (Window && !IsWindowVisible (Window)) {
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//
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// if this window is the wizard handle or one of its pages
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// then use a special message to restore it
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//
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if (WizardHandle &&
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(WizardHandle == Window || IsChild (WizardHandle, Window))
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) {
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SendMessage(WizardHandle, WMX_BBTEXT, (WPARAM)FALSE, 0);
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} else {
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//
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// the window is one of the billboard windows;
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// just leave it alone or weird things may happen
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//
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}
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}
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return(MessageBox(Window,Buffer,Caption,Style));
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}
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int
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MessageBoxFromMessage(
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IN HWND Window,
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IN DWORD MessageId,
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IN BOOL SystemMessage,
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IN DWORD CaptionStringId,
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IN UINT Style,
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...
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)
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{
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va_list arglist;
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int i;
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//
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// before displaying any dialog, make sure Winnt32.exe wait dialog is gone
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//
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if (Winnt32Dlg) {
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DestroyWindow (Winnt32Dlg);
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Winnt32Dlg = NULL;
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}
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if (WinNT32StubEvent) {
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SetEvent (WinNT32StubEvent);
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WinNT32StubEvent = NULL;
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}
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va_start(arglist,Style);
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i = MessageBoxFromMessageV(Window,MessageId,SystemMessage,CaptionStringId,Style,&arglist);
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va_end(arglist);
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return(i);
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}
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int
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MessageBoxFromMessageWithSystem(
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IN HWND Window,
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IN DWORD MessageId,
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IN DWORD CaptionStringId,
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IN UINT Style,
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IN HMODULE hMod
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)
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{
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TCHAR Caption[512];
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TCHAR Buffer[5000];
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HWND Parent;
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DWORD i;
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if(!LoadString(hInst,CaptionStringId,Caption,sizeof(Caption)/sizeof(TCHAR))) {
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Caption[0] = 0;
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}
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i = FormatMessage(
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FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_FROM_HMODULE,
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hMod,
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MessageId,
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0,
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Buffer,
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sizeof(Buffer) / sizeof(TCHAR),
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NULL
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);
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if (i == 0) {
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return -1;
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}
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SaveTextForSMS(Buffer);
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//
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// In batch mode, we don't want to wait on the user.
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//
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if(BatchMode) {
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if( Style & MB_YESNO ) {
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return( IDYES );
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} else {
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return( IDOK );
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}
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}
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//
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// Force ourselves into the foreground manually to guarantee that we get
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// a chance to set our palette. Otherwise the message box gets the
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// palette messages and color in our background bitmap can get hosed.
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// We assume the parent is a wizard page.
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//
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if(Window && IsWindow(Window)) {
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Parent = GetParent(Window);
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if(!Parent) {
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Parent = Window;
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}
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} else {
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Parent = NULL;
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}
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SetForegroundWindow(Parent);
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return(MessageBox(Window,Buffer,Caption,Style));
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}
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int
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MessageBoxFromMessageAndSystemError(
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IN HWND Window,
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IN DWORD MessageId,
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IN DWORD SystemMessageId,
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IN DWORD CaptionStringId,
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IN UINT Style,
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...
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)
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{
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va_list arglist;
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TCHAR Caption[500];
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TCHAR Buffer1[2000];
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TCHAR Buffer2[1000];
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int i;
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//
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// Fetch the non-system part. The arguments are for that part of the
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// message -- the system part has no inserts.
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//
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va_start(arglist,Style);
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FormatMessage(
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FORMAT_MESSAGE_FROM_HMODULE,
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hInst,
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MessageId,
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0,
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Buffer1,
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sizeof(Buffer1) / sizeof(TCHAR),
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&arglist
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);
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va_end(arglist);
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//
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// Now fetch the system part.
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//
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i = (int)FormatMessage(
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FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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SystemMessageId,
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0,
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Buffer2,
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sizeof(Buffer2) / sizeof(TCHAR),
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NULL
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);
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if(!i) {
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FormatMessage(
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FORMAT_MESSAGE_FROM_HMODULE | FORMAT_MESSAGE_ARGUMENT_ARRAY,
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hInst,
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MSG_UNKNOWN_SYSTEM_ERROR,
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0,
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Buffer2,
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sizeof(Buffer2) / sizeof(TCHAR),
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(va_list *)&SystemMessageId
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);
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}
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//
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// Now display the message, which is made up of two parts that get
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// inserted into MSG_ERROR_WITH_SYSTEM_ERROR.
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//
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i = MessageBoxFromMessage(
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Window,
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MSG_ERROR_WITH_SYSTEM_ERROR,
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FALSE,
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CaptionStringId,
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Style,
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Buffer1,
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Buffer2
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);
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return(i);
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}
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HPALETTE
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CreateDIBPalette(
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IN LPBITMAPINFO BitmapInfo,
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OUT int *ColorCount
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)
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/*++
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Routine Description:
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Arguments:
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Return Value:
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--*/
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{
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LPBITMAPINFOHEADER BitmapInfoHeader;
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LPLOGPALETTE LogicalPalette;
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HPALETTE Palette;
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int i;
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DWORD d;
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BitmapInfoHeader = (LPBITMAPINFOHEADER)BitmapInfo;
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//
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// No palette needed for >= 16 bpp
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//
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*ColorCount = (BitmapInfoHeader->biBitCount <= 8)
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? (1 << BitmapInfoHeader->biBitCount)
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: 0;
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if(*ColorCount) {
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LogicalPalette = MALLOC(sizeof(LOGPALETTE) + (sizeof(PALETTEENTRY) * (*ColorCount)));
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if(!LogicalPalette) {
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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return(NULL);
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}
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LogicalPalette->palVersion = 0x300;
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LogicalPalette->palNumEntries = (WORD)*ColorCount;
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for(i=0; i<*ColorCount; i++) {
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LogicalPalette->palPalEntry[i].peRed = BitmapInfo->bmiColors[i].rgbRed;
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LogicalPalette->palPalEntry[i].peGreen = BitmapInfo->bmiColors[i].rgbGreen;
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LogicalPalette->palPalEntry[i].peBlue = BitmapInfo->bmiColors[i].rgbBlue;
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LogicalPalette->palPalEntry[i].peFlags = 0;
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}
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Palette = CreatePalette(LogicalPalette);
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d = GetLastError();
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FREE(LogicalPalette);
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SetLastError(d);
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} else {
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Palette = NULL;
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}
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return(Palette);
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}
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|
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HBITMAP
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LoadResourceBitmap(
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IN HINSTANCE hInst,
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IN LPCTSTR Id,
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OUT HPALETTE *Palette
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)
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|
|
/*++
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Routine Description:
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Bitmaps in resources are stored as DIBs. When fetched via LoadBitmap()
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they are converted to DDBs and a color conversion takes place based on
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whatever logical palette happens to be currently selected into whatever
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DC gets used internally for the conversion.
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This routine fetches the color data from the DIB in the resources and
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ensures that the DIB is converted into a DDB using accurate color data.
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It is essentially a color-accurate replacement for LoadBitmap().
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|
|
Arguments:
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hInst - supplies instance handle for module containing the bitmap resource.
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|
Id - supplies the id of the bitmap resource.
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Palette - if successful, receives a handle to a palette for the bitmap.
|
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|
|
Return Value:
|
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|
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If successful, handle to the loaded bitmap (DIB).
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If not, NULL is returned. Check GetLastError().
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--*/
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|
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{
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DWORD d;
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BOOL b;
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HRSRC BlockHandle;
|
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HGLOBAL MemoryHandle;
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BITMAPINFOHEADER *BitmapInfoHeader;
|
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HDC hdc;
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int ColorCount;
|
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HBITMAP Bitmap;
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HPALETTE PreviousPalette;
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|
Bitmap = NULL;
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|
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BlockHandle = FindResource(hInst,Id,RT_BITMAP);
|
|
if(!BlockHandle) {
|
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d = GetLastError();
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goto c0;
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}
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MemoryHandle = LoadResource(hInst,BlockHandle);
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|
if(!MemoryHandle) {
|
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d = GetLastError();
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goto c0;
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}
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BitmapInfoHeader = LockResource(MemoryHandle);
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if(!BitmapInfoHeader) {
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d = GetLastError();
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goto c1;
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}
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|
|
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hdc = GetDC(NULL);
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|
if(!hdc) {
|
|
d = GetLastError();
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|
goto c2;
|
|
}
|
|
|
|
#if 0 // steveow - fix palette problem
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|
if(*Palette = CreateDIBPalette((BITMAPINFO *)BitmapInfoHeader,&ColorCount)) {
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PreviousPalette = SelectPalette(hdc,*Palette,FALSE);
|
|
RealizePalette(hdc);
|
|
} else {
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PreviousPalette = NULL;
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}
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|
#else
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ColorCount = 16;
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PreviousPalette = NULL;
|
|
#endif
|
|
//
|
|
// This routine creates a DDB from the DIB (the name is confusing).
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|
//
|
|
Bitmap = CreateDIBitmap(
|
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hdc,
|
|
BitmapInfoHeader,
|
|
CBM_INIT,
|
|
(LPBYTE)BitmapInfoHeader + BitmapInfoHeader->biSize + (ColorCount * sizeof(RGBQUAD)),
|
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(BITMAPINFO *)BitmapInfoHeader,
|
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DIB_RGB_COLORS
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|
);
|
|
|
|
if(!Bitmap) {
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|
d = GetLastError();
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goto c3;
|
|
}
|
|
|
|
c3:
|
|
if(PreviousPalette) {
|
|
SelectObject(hdc,PreviousPalette);
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|
}
|
|
if(!Bitmap) {
|
|
DeleteObject(*Palette);
|
|
*Palette = NULL;
|
|
}
|
|
ReleaseDC(NULL,hdc);
|
|
c2:
|
|
UnlockResource(MemoryHandle);
|
|
c1:
|
|
FreeResource(MemoryHandle);
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|
c0:
|
|
if(!Bitmap) {
|
|
SetLastError(d);
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|
}
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return(Bitmap);
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|
}
|
|
|
|
|
|
BOOL
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|
GetBitmapDataAndPalette(
|
|
IN HINSTANCE hInst,
|
|
IN LPCTSTR Id,
|
|
OUT HPALETTE *Palette,
|
|
OUT PUINT ColorCount,
|
|
OUT CONST BITMAPINFOHEADER **BitmapData
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|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
Retreives device-independent bitmap data and a color table from a
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|
bitmap in a resource.
|
|
|
|
Arguments:
|
|
|
|
hInst - supplies instance handle for module containing the bitmap resource.
|
|
|
|
Id - supplies the id of the bitmap resource.
|
|
|
|
Palette - if successful, receives a handle to a palette for the bitmap.
|
|
|
|
ColorCount - if successful, receives the number of entries in the
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|
palette for the bitmap.
|
|
|
|
BitmapData - if successful, receives a pointer to the bitmap info
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|
header structure in the resources. This is in read-only memory
|
|
so the caller should not try to modify it.
|
|
|
|
Return Value:
|
|
|
|
If successful, handle to the loaded bitmap (DIB).
|
|
If not, NULL is returned. Check GetLastError().
|
|
|
|
--*/
|
|
|
|
{
|
|
HRSRC BlockHandle;
|
|
HGLOBAL MemoryHandle;
|
|
|
|
//
|
|
// None of FindResource(), LoadResource(), or LockResource()
|
|
// need to have cleanup routines called in Win32.
|
|
//
|
|
BlockHandle = FindResource(hInst,Id,RT_BITMAP);
|
|
if(!BlockHandle) {
|
|
return(FALSE);
|
|
}
|
|
|
|
MemoryHandle = LoadResource(hInst,BlockHandle);
|
|
if(!MemoryHandle) {
|
|
return(FALSE);
|
|
}
|
|
|
|
*BitmapData = LockResource(MemoryHandle);
|
|
if(*BitmapData == NULL) {
|
|
return(FALSE);
|
|
}
|
|
|
|
*Palette = CreateDIBPalette((LPBITMAPINFO)*BitmapData,ColorCount);
|
|
return(TRUE);
|
|
}
|
|
|
|
|
|
PVOID
|
|
FindControlInDialog(
|
|
IN PVOID Template,
|
|
IN UINT ControlId
|
|
)
|
|
{
|
|
PVOID p;
|
|
DLGTEMPLATE *pTemplate;
|
|
DLGTEMPLATE2 *pTemplate2;
|
|
DLGITEMTEMPLATE *pItem;
|
|
DLGITEMTEMPLATE2 *pItem2;
|
|
WORD ItemCount;
|
|
DWORD Style;
|
|
WORD i;
|
|
BOOL bDialogEx;
|
|
|
|
if (!Template) // validate
|
|
return NULL;
|
|
p = Template;
|
|
|
|
//
|
|
// Skip fixed part of template
|
|
//
|
|
if(((DLGTEMPLATE2 *)p)->wSignature == 0xffff) {
|
|
|
|
pTemplate2 = p;
|
|
|
|
ItemCount = pTemplate2->cDlgItems;
|
|
Style = pTemplate2->style;
|
|
|
|
p = pTemplate2 + 1;
|
|
bDialogEx = TRUE;
|
|
|
|
} else {
|
|
|
|
pTemplate = p;
|
|
|
|
ItemCount = pTemplate->cdit;
|
|
Style = pTemplate->style;
|
|
|
|
p = pTemplate + 1;
|
|
bDialogEx = FALSE;
|
|
}
|
|
|
|
//
|
|
// Skip menu. First word=0 means no menu
|
|
// First word=0xffff means one more word follows
|
|
// Else it's a nul-terminated string
|
|
//
|
|
switch(*(WORD *)p) {
|
|
|
|
case 0xffff:
|
|
p = (WORD *)p + 2;
|
|
break;
|
|
|
|
case 0:
|
|
p = (WORD *)p + 1;
|
|
break;
|
|
|
|
default:
|
|
p = (PWCHAR)p + lstrlenW(p) + 1;
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Skip class, similar to menu
|
|
//
|
|
switch(*(WORD *)p) {
|
|
|
|
case 0xffff:
|
|
p = (WORD *)p + 2;
|
|
break;
|
|
|
|
case 0:
|
|
p = (WORD *)p + 1;
|
|
break;
|
|
|
|
default:
|
|
p = (PWCHAR)p + lstrlenW(p) + 1;
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Skip title
|
|
//
|
|
p = (PWCHAR)p + lstrlenW(p) + 1;
|
|
|
|
if(Style & DS_SETFONT) {
|
|
//
|
|
// Skip point size and typeface name
|
|
//
|
|
p = (WORD *)p + 1;
|
|
if (bDialogEx)
|
|
{
|
|
// Skip weight, italic, and charset.
|
|
p = (WORD *)p + 1;
|
|
p = (BYTE *)p + 1;
|
|
p = (BYTE *)p + 1;
|
|
}
|
|
p = (PWCHAR)p + lstrlenW(p) + 1;
|
|
}
|
|
|
|
//
|
|
// Now we have a pointer to the first item in the dialog
|
|
//
|
|
for(i=0; i<ItemCount; i++) {
|
|
|
|
//
|
|
// Align to next DWORD boundary
|
|
//
|
|
p = (PVOID)(((ULONG_PTR)p + sizeof(DWORD) - 1) & (~((ULONG_PTR)sizeof(DWORD) - 1)));
|
|
if (bDialogEx)
|
|
{
|
|
pItem2 = p;
|
|
|
|
if(pItem2->dwID == (WORD)ControlId) {
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Skip to next item in dialog.
|
|
// First is class, which is either 0xffff plus one more word,
|
|
// or a unicode string. After that is text/title.
|
|
//
|
|
p = pItem2 + 1;
|
|
}
|
|
else
|
|
{
|
|
pItem = p;
|
|
|
|
if(pItem->id == (WORD)ControlId) {
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Skip to next item in dialog.
|
|
// First is class, which is either 0xffff plus one more word,
|
|
// or a unicode string. After that is text/title.
|
|
//
|
|
p = pItem + 1;
|
|
}
|
|
if(*(WORD *)p == 0xffff) {
|
|
p = (WORD *)p + 2;
|
|
} else {
|
|
p = (PWCHAR)p + lstrlenW(p) + 1;
|
|
}
|
|
|
|
if(*(WORD *)p == 0xffff) {
|
|
p = (WORD *)p + 2;
|
|
} else {
|
|
p = (PWCHAR)p + lstrlenW(p) + 1;
|
|
}
|
|
|
|
//
|
|
// Skip creation data.
|
|
//
|
|
p = (PUCHAR)p + *(WORD *)p;
|
|
p = (WORD *)p + 1;
|
|
}
|
|
|
|
if(i == ItemCount) {
|
|
p = NULL;
|
|
}
|
|
|
|
return(p);
|
|
}
|
|
|
|
|
|
UINT
|
|
GetYPositionOfDialogItem(
|
|
IN LPCTSTR Dialog,
|
|
IN UINT ControlId
|
|
)
|
|
{
|
|
HRSRC hRsrc;
|
|
PVOID p;
|
|
HGLOBAL hGlobal;
|
|
PVOID pItem;
|
|
UINT i;
|
|
|
|
i = 0;
|
|
|
|
if(hRsrc = FindResource(hInst,Dialog,RT_DIALOG)) {
|
|
if(hGlobal = LoadResource(hInst,hRsrc)) {
|
|
if(p = LockResource(hGlobal)) {
|
|
|
|
|
|
if(pItem = FindControlInDialog(p,ControlId)) {
|
|
if(((DLGTEMPLATE2 *)p)->wSignature == 0xffff) {
|
|
i = ((DLGITEMTEMPLATE2*)pItem)->y;
|
|
}
|
|
else
|
|
{
|
|
i = ((DLGITEMTEMPLATE*)pItem)->y;
|
|
}
|
|
}
|
|
|
|
UnlockResource(hGlobal);
|
|
}
|
|
FreeResource(hGlobal);
|
|
}
|
|
}
|
|
|
|
return(i);
|
|
}
|
|
|
|
|