Leaked source code of windows server 2003
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58 KiB

/*++
Copyright (c) 1995-2000 Microsoft Corporation
Module Name:
fileq5.c
Abstract:
Default queue callback function.
Author:
Ted Miller (tedm) 24-Feb-1995
Revision History:
--*/
#include "precomp.h"
#pragma hdrstop
#define QUEUECONTEXT_SIGNATURE (DWORD)(0x43515053) // 'CQPS'
typedef struct _QUEUECONTEXT {
DWORD Signature; // an attempt to catch re-use of deleted queuecontext
HWND OwnerWindow;
DWORD MainThreadId;
HWND ProgressDialog;
HWND ProgressBar;
BOOL Cancelled;
PTSTR CurrentSourceName;
BOOL ScreenReader;
BOOL MessageBoxUp;
WPARAM PendingUiType;
PVOID PendingUiParameters;
UINT CancelReturnCode;
BOOL DialogKilled;
//
// If the SetupInitDefaultQueueCallbackEx is used, the caller can
// specify an alternate handler for progress. This is useful to
// get the default behavior for disk prompting, error handling, etc,
// but to provide a gas gauge embedded, say, in a wizard page.
//
// The alternate window is sent ProgressMsg once when the copy queue
// is started (wParam = 0. lParam = number of files to copy).
// It is then also sent once per file copied (wParam = 1. lParam = 0).
//
// NOTE: a silent installation (i.e., no progress UI) can be accomplished
// by specifying an AlternateProgressWindow handle of INVALID_HANDLE_VALUE.
//
HWND AlternateProgressWindow;
UINT ProgressMsg;
UINT NoToAllMask;
HANDLE UiThreadHandle;
//
// instead of posting responses to main thread, use an event with flags
//
HANDLE hEvent;
BOOL bDialogExited;
LPARAM lParam;
#ifdef NOCANCEL_SUPPORT
BOOL AllowCancel;
#endif
} QUEUECONTEXT, *PQUEUECONTEXT;
typedef struct _VERDLGCONTEXT {
PQUEUECONTEXT QueueContext;
UINT Notification;
UINT_PTR Param1;
UINT_PTR Param2;
} VERDLGCONTEXT, *PVERDLGCONTEXT;
#define WMX_PROGRESSTHREAD (WM_APP+0)
#define WMX_KILLDIALOG (WM_APP+1)
#define WMX_HELLO (WM_APP+2)
#define WMX_PERFORMUI (WM_APP+3)
#define UI_NONE 0
#define UI_COPYERROR 1
#define UI_DELETEERROR 2
#define UI_RENAMEERROR 3
#define UI_NEEDMEDIA 4
#define UI_MISMATCHERROR 5
#define UI_BACKUPERROR 6
typedef struct _COPYERRORUI {
TCHAR Buffer[MAX_PATH];
PTCHAR Filename;
PFILEPATHS FilePaths;
DWORD Flags;
PTSTR PathOut;
} COPYERRORUI, *PCOPYERRORUI;
typedef struct _NEEDMEDIAUI {
PSOURCE_MEDIA SourceMedia;
DWORD Flags;
PTSTR PathOut;
} NEEDMEDIAUI, *PNEEDMEDIAUI;
PCTSTR DialogPropName = TEXT("_context");
INT_PTR
pSetupProgressDlgProc(
IN HWND hdlg,
IN UINT msg,
IN WPARAM wParam,
IN LPARAM lParam
);
LPARAM
pPerformUi (
IN PQUEUECONTEXT Context,
IN UINT UiType,
IN PVOID UiParameters
);
VOID
__cdecl
pSetupProgressThread(
IN PVOID Context
)
/*++
Routine Description:
Thread entry point for setup file progress indicator.
Puts up a dialog box.
Arguments:
Context - supplies queue context.
Return Value:
0 if unsuccessful, non-0 if successful.
--*/
{
PQUEUECONTEXT context;
INT_PTR i;
MSG msg;
//
// Force this thread to have a message queue, just in case.
//
PeekMessage(&msg,NULL,0,0,PM_NOREMOVE);
//
// The thread parameter is the queue context.
//
context = Context;
//
// Create the progress dialog box.
//
i = DialogBoxParam(
MyDllModuleHandle,
MAKEINTRESOURCE(IDD_FILEPROGRESS),
context->OwnerWindow,
pSetupProgressDlgProc,
(LPARAM)context
);
//
// flag that this is the very last time hEvent will be set
//
context->bDialogExited = TRUE;
SetEvent(context->hEvent);
//
// Done.
//
_endthread();
}
BOOL
pWaitForUiResponse(
IN OUT PQUEUECONTEXT Context
)
/*++
Routine Description:
Waits for UI event to be set
Arguments:
Context - supplies queue-context structure
Return Value:
FALSE = failure
--*/
{
BOOL KeepWaiting = TRUE;
DWORD WaitProcStatus;
if (Context->hEvent == NULL) {
MYASSERT(Context->hEvent);
return FALSE;
}
if (Context->bDialogExited) {
//
// dialog has already exited, we wont get another event
//
return FALSE;
}
while (KeepWaiting) {
WaitProcStatus = MyMsgWaitForMultipleObjectsEx(
1,
&Context->hEvent,
INFINITE,
QS_ALLINPUT,
MWMO_ALERTABLE | MWMO_INPUTAVAILABLE);
switch (WaitProcStatus) {
case WAIT_OBJECT_0 + 1: { // Process gui messages
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
// fall through ...
}
case WAIT_IO_COMPLETION:
break;
case WAIT_OBJECT_0:
case WAIT_TIMEOUT:
default:
KeepWaiting = FALSE;
break;
}
}
return TRUE;
}
UINT
PostUiMessage (
IN PQUEUECONTEXT Context,
IN UINT UiType,
IN UINT CancelCode,
IN OUT PVOID UiParameters
)
{
MSG msg;
if(IsWindow(Context->ProgressDialog)) {
//
// Let progress ui thread handle it.
//
Context->lParam = FILEOP_ABORT; // in case nobody gets chance to set Context->lParam
PostMessage(
Context->ProgressDialog,
WMX_PERFORMUI,
MAKEWPARAM(UiType,CancelCode),
(LPARAM)UiParameters
);
pWaitForUiResponse(Context);
return (UINT)Context->lParam;
} else {
//
// There is no progress thread so do it synchronously.
//
return (UINT)pPerformUi(Context,UiType,UiParameters);
}
return 0;
}
UINT
pNotificationStartQueue(
IN PQUEUECONTEXT Context
)
/*++
Routine Description:
Handle SPFILENOTIFY_STARTQUEUE.
Creates a progress dialog in a separate thread.
Arguments:
Context - supplies queue context.
Return Value:
0 if unsuccessful, non-0 if successful.
--*/
{
ULONG_PTR Thread;
MSG msg;
//
// SetupCommitFileQueue could have been called in a different
// thread. Adjust the thread id.
//
Context->MainThreadId = GetCurrentThreadId();
//
// Force this thread to have a message queue. If we don't do this,
// then PostMessage, PostThreadMessage, etc can fail, which results
// in hangs in some cases since we rely heavily on these for
// progress, synchronization, etc.
//
PeekMessage(&msg,NULL,0,0,PM_NOREMOVE);
if(Context->AlternateProgressWindow) {
//
// Either the caller is supplying their own window for progress UI,
// or this is a silent install (AlternateProgressWindow is
// INVALID_HANDLE_VALUE).
//
return(TRUE);
} else {
//
// Fire up the progress dialog in a separate thread.
// This allows it to be responsive without suspending
// the file operations.
//
Thread = _beginthread(
pSetupProgressThread,
0,
Context
);
if(Thread == -1) {
//
// assume OOM
//
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return(0);
}
//
// Wait for notification from the thread about the state
// of the dialog. Assume out of memory if we fail
//
if(!pWaitForUiResponse(Context) || Context->bDialogExited) {
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return FALSE;
} else {
return TRUE;
}
}
}
UINT
pNotificationStartEndSubqueue(
IN PQUEUECONTEXT Context,
IN BOOL Start,
IN UINT_PTR Operation,
IN UINT_PTR OpCount
)
/*++
Routine Description:
Handle SPFILENOTIFY_STARTSUBQUEUE, SPFILENOTIFY_ENDSUBQUEUE.
Initializes/terminates a progress control.
Also sets progress dialog caption.
Arguments:
Context - supplies queue context.
Start - if TRUE, then this routine is being called to handle
a subqueue start notification. Otherwise it's supposed to
handle a subqueue end notification.
Operation - one of FILEOP_COPY, FILEOP_DELETE, FILEOP_RENAME.
OpCount - supplies number of copies, renames, or deletes.
Return Value:
0 if unsuccessful, non-0 if successful.
--*/
{
UINT rc;
UINT CaptionStringId;
TCHAR ParentText[256];
BOOL GotParentText;
PCTSTR CaptionText;
UINT AnimationId;
HWND Animation;
rc = 1; // assume success.
if(Context->Cancelled) {
SetLastError(ERROR_CANCELLED);
return(0);
}
if(Start) {
if(IsWindow(Context->OwnerWindow)
&& GetWindowText(Context->OwnerWindow,ParentText,256)) {
GotParentText = TRUE;
} else {
GotParentText = FALSE;
}
//
// Clean out the text fields first.
//
if(IsWindow(Context->ProgressDialog)) {
SetDlgItemText(Context->ProgressDialog,IDT_TEXT1,TEXT(""));
SetDlgItemText(Context->ProgressDialog,IDT_TEXT2,TEXT(""));
}
switch(Operation) {
case FILEOP_COPY:
//
// IDT_TEXT1 = target name sans path
// IDT_TEXT2 = target name with path
//
if(IsWindow(Context->ProgressDialog)) {
ShowWindow(GetDlgItem(Context->ProgressDialog,IDT_TEXT2),SW_SHOW);
}
CaptionStringId = GotParentText ? IDS_COPY_CAPTION1 : IDS_COPY_CAPTION2;
AnimationId = IDA_FILECOPY;
break;
case FILEOP_RENAME:
if(IsWindow(Context->ProgressDialog)) {
ShowWindow(GetDlgItem(Context->ProgressDialog,IDT_TEXT2),SW_SHOW);
}
CaptionStringId = GotParentText ? IDS_RENAME_CAPTION1 : IDS_RENAME_CAPTION2;
AnimationId = IDA_FILECOPY;
break;
case FILEOP_DELETE:
//
// IDT_TEXT1 = target name sans path
// IDT_TEXT2 = path
//
if(IsWindow(Context->ProgressDialog)) {
ShowWindow(GetDlgItem(Context->ProgressDialog,IDT_TEXT2),SW_HIDE);
}
CaptionStringId = GotParentText ? IDS_DELETE_CAPTION1 : IDS_DELETE_CAPTION2;
AnimationId = IDA_FILEDEL;
break;
case FILEOP_BACKUP:
// handle the new backup case (this is for a backup queue as opposed to on demand
if(IsWindow(Context->ProgressDialog)) {
ShowWindow(GetDlgItem(Context->ProgressDialog,IDT_TEXT2),SW_SHOW);
}
CaptionStringId = GotParentText ? IDS_BACKUP_CAPTION1 : IDS_BACKUP_CAPTION2;
AnimationId = IDA_FILECOPY;
break;
default:
SetLastError(ERROR_INVALID_PARAMETER);
rc = 0;
break;
}
if(rc) {
//
// Set dialog caption.
//
if(GotParentText) {
CaptionText = FormatStringMessage(CaptionStringId,ParentText);
} else {
CaptionText = MyLoadString(CaptionStringId);
}
if(CaptionText) {
if(IsWindow(Context->ProgressDialog)) {
if(!SetWindowText(Context->ProgressDialog,CaptionText)) {
SetWindowText(Context->ProgressDialog,TEXT(""));
}
}
MyFree(CaptionText);
}
if(Context->AlternateProgressWindow) {
//
// If this is really an alternate progress window, notify it
// about the number of operations. Copy only.
//
if((Operation == FILEOP_COPY) &&
(Context->AlternateProgressWindow != INVALID_HANDLE_VALUE)) {
SendMessage(Context->AlternateProgressWindow,
Context->ProgressMsg,
0,
OpCount
);
}
} else {
//
// Set up the progress control. Each file will be 1 tick.
//
if(IsWindow(Context->ProgressBar)) {
SendMessage(Context->ProgressBar,PBM_SETRANGE,0,MAKELPARAM(0,OpCount));
SendMessage(Context->ProgressBar,PBM_SETSTEP,1,0);
SendMessage(Context->ProgressBar,PBM_SETPOS,0,0);
}
//
// And set up the animation control based on the operation type.
//
if(OpCount && IsWindow(Context->ProgressDialog)) {
Animation = GetDlgItem(Context->ProgressDialog,IDA_ANIMATION);
if(Animation) {
Animate_Open(Animation,MAKEINTRESOURCE(AnimationId));
Animate_Play(Animation,0,-1,-1);
}
}
}
}
} else {
//
// Stop the animation control. Note that if the op count was 0
// then we never started it, so stopping/unloading will give an error,
// which we ignore. It's not harmful.
//
if(!Context->AlternateProgressWindow && IsWindow(Context->ProgressDialog)) {
Animation = GetDlgItem(Context->ProgressDialog,IDA_ANIMATION);
if (Animation) {
Animate_Stop(Animation);
Animate_Close(Animation);
}
}
}
return(rc);
}
UINT
pNotificationStartOperation(
IN PQUEUECONTEXT Context,
IN PFILEPATHS FilePaths,
IN UINT_PTR Operation
)
/*++
Routine Description:
Handle SPFILENOTIFY_STARTRENAME, SPFILENOTIFY_STARTDELETE,
SPFILENOTIFY_STARTCOPY or SPFILENOTIFY_STARTBACKUP.
Updates text in the progress dialog to indicate the files
involved in the operation.
Arguments:
Context - supplies queue context.
Start - if TRUE, then this routine is being called to handle
a subqueue start notification. Otherwise it's supposed to
handle a subqueue end notification.
Operation - one of FILEOP_COPY, FILEOP_DELETE, FILEOP_RENAME.
OpCount - supplies number of copies, renames, or deletes.
Return Value:
FILEOP_ABORT if error, otherwise FILEOP_DOIT.
--*/
{
PCTSTR Text1,Text2;
PTSTR p;
TCHAR Target[MAX_PATH];
UINT rc;
DWORD ec;
if(Context->Cancelled) {
SetLastError(ERROR_CANCELLED);
return(FILEOP_ABORT);
}
Text1 = Text2 = NULL;
rc = FILEOP_ABORT;
ec = ERROR_NOT_ENOUGH_MEMORY;
switch(Operation) {
case FILEOP_COPY:
lstrcpyn(Target,FilePaths->Target,MAX_PATH);
if(p = _tcsrchr(Target,TEXT('\\'))) {
//
// Ignore the source filename completely.
//
*p++ = 0;
Text1 = DuplicateString(p);
Text2 = FormatStringMessage(IDS_FILEOP_TO,Target);
} else {
//
// Assume not full path -- strange case, but deal with it anyway.
//
Text1 = DuplicateString(FilePaths->Target);
Text2 = DuplicateString(TEXT(""));
}
break;
case FILEOP_RENAME:
Text1 = DuplicateString(FilePaths->Source);
if(p = _tcsrchr(FilePaths->Target,TEXT('\\'))) {
p++;
} else {
p = (PTSTR)FilePaths->Target;
}
Text2 = FormatStringMessage(IDS_FILEOP_TO,p);
break;
case FILEOP_DELETE:
lstrcpyn(Target,FilePaths->Target,MAX_PATH);
if(p = _tcsrchr(Target,TEXT('\\'))) {
*p++ = 0;
Text1 = DuplicateString(p);
Text2 = FormatStringMessage(IDS_FILEOP_FROM,Target);
} else {
//
// Assume not full path -- strange case, but deal with it anyway.
//
Text1 = DuplicateString(FilePaths->Target);
Text2 = DuplicateString(TEXT(""));
}
break;
case FILEOP_BACKUP:
lstrcpyn(Target,FilePaths->Source,MAX_PATH);
if(p = _tcsrchr(Target,TEXT('\\'))) {
//
// FilePaths->Source = what we're backing up (which is target of a restore)
// FilePaths->Target = where we're backing up to (block backup) or NULL (demand backup)
//
*p++ = 0;
if (FilePaths->Target == NULL) {
// Backing up <Filename>
Text1 = FormatStringMessage(IDS_FILEOP_BACKUP,p);
} else {
// <Filename> (title already says Backing up)
Text1 = DuplicateString(p);
}
// From <Directory>
Text2 = FormatStringMessage(IDS_FILEOP_FROM,Target);
} else {
//
// Assume not full path -- strange case, but deal with it anyway.
//
if (FilePaths->Source == NULL) {
Text1 = FormatStringMessage(IDS_FILEOP_BACKUP,Target);
} else {
Text1 = DuplicateString(Target);
}
Text2 = DuplicateString(TEXT(""));
}
break;
default:
ec = ERROR_INVALID_PARAMETER;
break;
}
if(Text1 && Text2) {
if(IsWindow(Context->ProgressDialog)) {
SetDlgItemText(Context->ProgressDialog,IDT_TEXT1,Text1);
SetDlgItemText(Context->ProgressDialog,IDT_TEXT2,Text2);
}
rc = FILEOP_DOIT;
}
if(Text1) {
MyFree(Text1);
}
if(Text2) {
MyFree(Text2);
}
SetLastError(ec);
return(rc);
}
UINT
pNotificationErrorCopy(
IN PQUEUECONTEXT Context,
IN PFILEPATHS FilePaths,
OUT PTSTR PathOut
)
{
UINT rc;
COPYERRORUI CopyError;
CopyError.FilePaths = FilePaths;
CopyError.PathOut = PathOut;
//
// Buffer gets the pathname part of the source
// and p points to the filename part of the source.
//
lstrcpyn(CopyError.Buffer,FilePaths->Source,MAX_PATH);
CopyError.Filename = _tcsrchr(CopyError.Buffer,TEXT('\\'));
*CopyError.Filename++ = 0;
//
// The noskip and warnifskip flags are really mutually exclusive
// but we don't try to enforce that here. Just pass through as
// appropriate.
//
CopyError.Flags = 0;
if(FilePaths->Flags & SP_COPY_NOSKIP) {
CopyError.Flags |= IDF_NOSKIP;
}
if(FilePaths->Flags & SP_COPY_WARNIFSKIP) {
CopyError.Flags |= IDF_WARNIFSKIP;
}
//
// Also pass through the 'no browse' flag.
//
if(FilePaths->Flags & SP_COPY_NOBROWSE) {
CopyError.Flags |= IDF_NOBROWSE;
}
rc = PostUiMessage (Context, UI_COPYERROR, DPROMPT_CANCEL, &CopyError);
switch(rc) {
case DPROMPT_SUCCESS:
//
// If a new path is indicated, verify that it actually changed.
//
if(CopyError.PathOut[0] &&
!lstrcmpi(CopyError.Buffer,CopyError.PathOut)) {
CopyError.PathOut[0] = 0;
}
rc = FILEOP_RETRY;
break;
case DPROMPT_SKIPFILE:
rc = FILEOP_SKIP;
break;
case DPROMPT_CANCEL:
SetLastError(ERROR_CANCELLED);
rc = FILEOP_ABORT;
break;
default:
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
rc = FILEOP_ABORT;
break;
}
return(rc);
}
UINT
pNotificationStartRegistration(
IN PQUEUECONTEXT Context,
IN PSP_REGISTER_CONTROL_STATUS ControlStatus,
IN BOOL Register
)
{
return FILEOP_DOIT;
}
UINT
pNotificationErrorDelete(
IN PQUEUECONTEXT Context,
IN PFILEPATHS FilePaths
)
{
UINT rc;
//
// Certain errors are not actually errors.
//
if((FilePaths->Win32Error == ERROR_FILE_NOT_FOUND)
|| (FilePaths->Win32Error == ERROR_PATH_NOT_FOUND)) {
return(FILEOP_SKIP);
}
rc = PostUiMessage (Context, UI_DELETEERROR, DPROMPT_CANCEL, FilePaths);
switch(rc) {
case DPROMPT_SUCCESS:
return(FILEOP_RETRY);
case DPROMPT_SKIPFILE:
return(FILEOP_SKIP);
case DPROMPT_CANCEL:
SetLastError(ERROR_CANCELLED);
return(FILEOP_ABORT);
default:
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return(FILEOP_ABORT);
}
}
UINT
pNotificationErrorRename(
IN PQUEUECONTEXT Context,
IN PFILEPATHS FilePaths
)
{
UINT rc;
rc = PostUiMessage (Context, UI_RENAMEERROR, DPROMPT_CANCEL, FilePaths);
switch(rc) {
case DPROMPT_SUCCESS:
return(FILEOP_RETRY);
case DPROMPT_SKIPFILE:
return(FILEOP_SKIP);
case DPROMPT_CANCEL:
SetLastError(ERROR_CANCELLED);
return(FILEOP_ABORT);
default:
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return(FILEOP_ABORT);
}
}
UINT
pNotificationErrorBackup(
IN PQUEUECONTEXT Context,
IN PFILEPATHS FilePaths
)
{
UINT rc;
if(!(FilePaths->Flags & SP_BACKUP_SPECIAL)) {
return FILEOP_SKIP;
}
rc = PostUiMessage (Context, UI_BACKUPERROR, DPROMPT_CANCEL, FilePaths);
switch(rc) {
case DPROMPT_SUCCESS:
return(FILEOP_RETRY);
case DPROMPT_SKIPFILE:
return(FILEOP_SKIP);
case DPROMPT_CANCEL:
SetLastError(ERROR_CANCELLED);
return(FILEOP_ABORT);
default:
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return(FILEOP_ABORT);
}
}
UINT
pNotificationNeedMedia(
IN PQUEUECONTEXT Context,
IN PSOURCE_MEDIA SourceMedia,
OUT PTSTR PathOut
)
{
UINT rc;
TCHAR Buffer[MAX_PATH];
NEEDMEDIAUI NeedMedia;
if(Context->Cancelled) {
SetLastError(ERROR_CANCELLED);
return(FILEOP_ABORT);
}
NeedMedia.SourceMedia = SourceMedia;
NeedMedia.PathOut = PathOut;
//
// Remember the name of this media.
//
if(Context->CurrentSourceName) {
MyFree(Context->CurrentSourceName);
Context->CurrentSourceName = NULL;
}
if(SourceMedia->Description) {
Context->CurrentSourceName = DuplicateString(SourceMedia->Description);
if(!Context->CurrentSourceName) {
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return(FILEOP_ABORT);
}
}
//
// Set the source file in the progress dialog
// so it matches the file being sought.
//
if(!(SourceMedia->Flags & SP_FLAG_CABINETCONTINUATION)) {
if(IsWindow(Context->ProgressDialog) && !Context->ScreenReader) {
DWORD chars;
lstrcpyn(Buffer,SourceMedia->SourcePath,MAX_PATH);
pSetupConcatenatePaths(Buffer,SourceMedia->SourceFile,MAX_PATH,NULL);
SetTruncatedDlgItemText(Context->ProgressDialog,IDT_TEXT1,Buffer);
SetDlgItemText(Context->ProgressDialog,IDT_TEXT2,TEXT(""));
}
}
//
// The noskip and warnifskip flags are really mutually exclusive
// but we don't try to enforce that here. Just pass through as
// appropriate.
//
// Allow skip if this is not a cabinet continuation and
// the noskip flag is not set.
//
NeedMedia.Flags = IDF_CHECKFIRST;
if(SourceMedia->Flags & (SP_FLAG_CABINETCONTINUATION | SP_COPY_NOSKIP)) {
NeedMedia.Flags |= IDF_NOSKIP;
}
if(SourceMedia->Flags & SP_COPY_WARNIFSKIP) {
NeedMedia.Flags |= IDF_WARNIFSKIP;
}
if(SourceMedia->Flags & SP_COPY_NOBROWSE) {
NeedMedia.Flags |= IDF_NOBROWSE;
}
rc = PostUiMessage (Context, UI_NEEDMEDIA, DPROMPT_CANCEL, &NeedMedia);
switch(rc) {
case DPROMPT_SUCCESS:
//
// If the path really has changed, then return NEWPATH.
// Otherwise return DOIT. Account for trailing backslash
// differences.
//
lstrcpyn(Buffer,SourceMedia->SourcePath,MAX_PATH);
rc = lstrlen(Buffer);
if(rc && (*CharPrev(Buffer,Buffer+rc) == TEXT('\\'))) {
Buffer[rc-1] = TEXT('\0'); // valid to do if last char is '\'
}
rc = lstrlen(NeedMedia.PathOut);
if(rc && (*CharPrev(NeedMedia.PathOut,NeedMedia.PathOut+rc) == TEXT('\\'))) {
NeedMedia.PathOut[rc-1] = TEXT('\0'); // valid to do if last char is '\'
}
rc = (lstrcmpi(SourceMedia->SourcePath,NeedMedia.PathOut) ?
FILEOP_NEWPATH : FILEOP_DOIT);
//
// Make sure <drive>: ends with a \.
//
if(NeedMedia.PathOut[0] && (NeedMedia.PathOut[1] == TEXT(':')) &&
!NeedMedia.PathOut[2]) {
NeedMedia.PathOut[2] = TEXT('\\');
NeedMedia.PathOut[3] = TEXT('\0');
}
break;
case DPROMPT_SKIPFILE:
rc = FILEOP_SKIP;
break;
case DPROMPT_CANCEL:
SetLastError(ERROR_CANCELLED);
rc = FILEOP_ABORT;
break;
default:
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
rc = FILEOP_ABORT;
break;
}
return(rc);
}
INT_PTR
pNotificationVersionDlgProc(
IN HWND hdlg,
IN UINT msg,
IN WPARAM wParam,
IN LPARAM lParam
)
{
PVERDLGCONTEXT context;
PFILEPATHS filePaths;
HWND hwnd;
TCHAR text[128];
TCHAR Buffer[MAX_PATH*2];
PCTSTR message;
int i;
TCHAR SourceLangName[128];
TCHAR TargetLangName[128];
switch(msg) {
case WM_INITDIALOG:
context = (PVERDLGCONTEXT)lParam;
MYASSERT(context != NULL);
filePaths = (PFILEPATHS)context->Param1;
if(!SetProp(hdlg,DialogPropName,(HANDLE)context)) {
goto no_memory;
}
//
// Set the source and target filenames. Hack: if the source filename
// looks like one of our temporary filenames from a cabinet extraction,
// hide it.
//
message = pSetupGetFileTitle(filePaths->Source);
i = lstrlen(message);
if((i > 8)
&& (_totupper(message[0]) == TEXT('S'))
&& (_totupper(message[1]) == TEXT('E'))
&& (_totupper(message[2]) == TEXT('T'))
&& (_totupper(message[3]) == TEXT('P'))
&& !_tcsicmp(message+(i-4),TEXT(".TMP"))) {
ShowWindow(GetDlgItem(hdlg,IDT_TEXT7),SW_HIDE);
} else {
GetDlgItemText(hdlg,IDT_TEXT7,text,SIZECHARS(text));
message = FormatStringMessageFromString(text,filePaths->Source);
if (message == NULL) goto no_memory;
SetTruncatedDlgItemText(hdlg,IDT_TEXT7,message);
MyFree(message);
}
GetDlgItemText(hdlg,IDT_TEXT8,text,SIZECHARS(text));
message = FormatStringMessageFromString(text,filePaths->Target);
if (message == NULL) goto no_memory;
SetTruncatedDlgItemText(hdlg,IDT_TEXT8,message);
MyFree(message);
if (context->Notification & SPFILENOTIFY_LANGMISMATCH) {
//
// Language mismatch has the highest priority.
//
context->Notification = SPFILENOTIFY_LANGMISMATCH; // force other bits off, for NoToAll
//
// Format the overwrite question.
//
if(PRIMARYLANGID(LOWORD(context->Param2))==LANG_NEUTRAL) {
LoadString(
MyDllModuleHandle,
IDS_LANG_NEUTRAL,
SourceLangName,
SIZECHARS(SourceLangName)
);
} else {
i = GetLocaleInfo(
MAKELCID(LOWORD(context->Param2),SORT_DEFAULT),
LOCALE_SLANGUAGE,
SourceLangName,
SIZECHARS(SourceLangName)
);
if(!i) {
LoadString(
MyDllModuleHandle,
IDS_LANG_UNKNOWN,
SourceLangName,
SIZECHARS(SourceLangName)
);
}
}
if(PRIMARYLANGID(HIWORD(context->Param2))==LANG_NEUTRAL) {
LoadString(
MyDllModuleHandle,
IDS_LANG_NEUTRAL,
TargetLangName,
SIZECHARS(TargetLangName)
);
} else {
i = GetLocaleInfo(
MAKELCID(HIWORD(context->Param2),SORT_DEFAULT),
LOCALE_SLANGUAGE,
TargetLangName,
SIZECHARS(TargetLangName)
);
if(!i) {
LoadString(
MyDllModuleHandle,
IDS_LANG_UNKNOWN,
TargetLangName,
SIZECHARS(TargetLangName)
);
}
}
GetDlgItemText(hdlg,IDT_TEXT4,text,SIZECHARS(text));
message = FormatStringMessageFromString(text,TargetLangName,SourceLangName);
if (message == NULL) goto no_memory;
SetDlgItemText(hdlg,IDT_TEXT4,message);
MyFree(message);
//
// Turn off the TARGETNEWER and TARGETEXISTS messages.
//
hwnd = GetDlgItem(hdlg,IDT_TEXT2);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT3);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT5);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT6);
ShowWindow(hwnd,SW_HIDE);
} else if (context->Notification & SPFILENOTIFY_TARGETNEWER) {
//
// Target being newer has second highest priority.
//
context->Notification = SPFILENOTIFY_TARGETNEWER; // force other bits off, for NoToAll
//
// Turn off the LANGMISMATCH and TARGETEXISTS messages.
//
hwnd = GetDlgItem(hdlg,IDT_TEXT1);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT3);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT4);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT6);
ShowWindow(hwnd,SW_HIDE);
} else { // must be exactly SPFILENOTIFY_TARGETEXISTS
//
// Target existing has the lowest priority.
//
// Turn off the LANGMISMATCH and TARGETNEWER messages.
//
hwnd = GetDlgItem(hdlg,IDT_TEXT1);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT2);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT4);
ShowWindow(hwnd,SW_HIDE);
hwnd = GetDlgItem(hdlg,IDT_TEXT5);
ShowWindow(hwnd,SW_HIDE);
}
PostMessage(hdlg,WMX_HELLO,0,0);
break;
case WMX_HELLO:
//
// If this guy has no owner force him to the foreground.
// This catches cases where people are using a series of
// dialogs and then some setup apis, because when they
// close a dialog focus switches away from them.
//
hwnd = GetWindow(hdlg,GW_OWNER);
if(!IsWindow(hwnd)) {
SetForegroundWindow(hdlg);
}
break;
case WM_COMMAND:
context = (PVERDLGCONTEXT)GetProp(hdlg,DialogPropName);
MYASSERT(context != NULL);
switch (GET_WM_COMMAND_ID(wParam,lParam)) {
case IDYES:
EndDialog(hdlg,IDYES); // copy this file
break;
case IDNO:
EndDialog(hdlg,IDNO); // skip this file
break;
case IDB_NOTOALL:
//
// No to All was selected. Add this notification type to the
// NoToAllMask so that we don't ask about it again.
//
context->QueueContext->NoToAllMask |= context->Notification;
EndDialog(hdlg,IDNO); // skip this file
break;
}
break;
default:
return FALSE;
}
return TRUE;
no_memory:
pSetupOutOfMemory(
IsWindow(context->QueueContext->ProgressDialog) ?
context->QueueContext->ProgressDialog : context->QueueContext->OwnerWindow
);
EndDialog(hdlg,IDNO); // skip this file
return TRUE;
}
LPARAM
pPerformUi (
IN PQUEUECONTEXT Context,
IN UINT UiType,
IN PVOID UiParameters
)
{
PCOPYERRORUI CopyError;
PFILEPATHS FilePaths;
PNEEDMEDIAUI NeedMedia;
INT_PTR rc;
HWND Animation;
if(!Context->AlternateProgressWindow && IsWindow(Context->ProgressDialog)) {
Animation = GetDlgItem(Context->ProgressDialog,IDA_ANIMATION);
} else {
Animation = NULL;
}
switch (UiType) {
case UI_COPYERROR:
CopyError = (PCOPYERRORUI)UiParameters;
if (Animation) {
Animate_Stop(Animation);
}
rc = SetupCopyError(
IsWindow(Context->ProgressDialog) ? Context->ProgressDialog : Context->OwnerWindow,
NULL,
Context->CurrentSourceName,
CopyError->Buffer,
CopyError->Filename,
CopyError->FilePaths->Target,
CopyError->FilePaths->Win32Error,
CopyError->Flags,
CopyError->PathOut,
MAX_PATH,
NULL
);
if (Animation) {
Animate_Play(Animation,0,-1,-1);
}
break;
case UI_DELETEERROR:
FilePaths = (PFILEPATHS)UiParameters;
if (Animation) {
Animate_Stop(Animation);
}
rc = SetupDeleteError(
IsWindow(Context->ProgressDialog) ? Context->ProgressDialog : Context->OwnerWindow,
NULL,
FilePaths->Target,
FilePaths->Win32Error,
0
);
if (Animation) {
Animate_Play(Animation,0,-1,-1);
}
break;
case UI_RENAMEERROR:
FilePaths = (PFILEPATHS)UiParameters;
if(Animation) {
Animate_Stop(Animation);
}
rc = SetupRenameError(
IsWindow(Context->ProgressDialog) ? Context->ProgressDialog : Context->OwnerWindow,
NULL,
FilePaths->Source,
FilePaths->Target,
FilePaths->Win32Error,
0
);
if(Animation) {
Animate_Play(Animation,0,-1,-1);
}
break;
case UI_BACKUPERROR:
FilePaths = (PFILEPATHS)UiParameters;
if(Animation) {
Animate_Stop(Animation);
}
rc = SetupBackupError(
IsWindow(Context->ProgressDialog) ? Context->ProgressDialog : Context->OwnerWindow,
NULL,
FilePaths->Source,
FilePaths->Target,
FilePaths->Win32Error,
0
);
if(Animation) {
Animate_Play(Animation,0,-1,-1);
}
break;
case UI_NEEDMEDIA:
NeedMedia = (PNEEDMEDIAUI)UiParameters;
if(Animation) {
Animate_Stop(Animation);
}
rc = SetupPromptForDisk(
IsWindow(Context->ProgressDialog) ? Context->ProgressDialog : Context->OwnerWindow,
NULL,
NeedMedia->SourceMedia->Description,
NeedMedia->SourceMedia->SourcePath,
NeedMedia->SourceMedia->SourceFile,
NeedMedia->SourceMedia->Tagfile,
NeedMedia->Flags,
NeedMedia->PathOut,
MAX_PATH,
NULL
);
if(Animation) {
Animate_Play(Animation,0,-1,-1);
}
break;
case UI_MISMATCHERROR:
if(Animation) {
Animate_Stop(Animation);
}
if(GlobalSetupFlags & (PSPGF_NONINTERACTIVE|PSPGF_UNATTENDED_SETUP)) {
rc = DPROMPT_CANCEL;
} else {
rc = DialogBoxParam(
MyDllModuleHandle,
MAKEINTRESOURCE(IDD_REPLACE),
IsWindow(Context->ProgressDialog) ?
Context->ProgressDialog : Context->OwnerWindow,
pNotificationVersionDlgProc,
(LPARAM)UiParameters
);
}
if(Animation) {
Animate_Play(Animation,0,-1,-1);
}
break;
default:
MYASSERT (0);
rc = 0;
}
return rc;
}
INT_PTR
pSetupProgressDlgProc(
IN HWND hdlg,
IN UINT msg,
IN WPARAM wParam,
IN LPARAM lParam
)
{
BOOL b;
PQUEUECONTEXT Context;
HWND hwnd;
PTSTR p;
INT_PTR i;
MSG m;
BOOL Cancelled;
HANDLE h;
static UINT uQueryCancelAutoPlay = 0;
switch(msg) {
case WM_INITDIALOG:
#ifdef PRERELEASE
if (GuiSetupInProgress) {
MYASSERT( FALSE && TEXT("bringing up file progress dialog (IDD_FILEPROGRESS) during gui-mode setup, which is a UI violation. Click yes and retrive a stack trace to determine errant caller.\n"));
}
#endif
Context = (PQUEUECONTEXT)lParam;
MYASSERT(Context != NULL);
if(!SetProp(hdlg,DialogPropName,(HANDLE)Context)) {
//
// running out of resources, kill this dialog
//
EndDialog(hdlg, -1);
return TRUE; // TRUE or FALSE, it really doesn't matter
}
#ifdef NOCANCEL_SUPPORT
//
// If cancel is not allowed, disable the cancel button.
//
if(!Context->AllowCancel) {
RECT rect;
RECT rect2;
hwnd = GetDlgItem(hdlg,IDCANCEL);
ShowWindow(hwnd,SW_HIDE);
EnableWindow(hwnd,FALSE);
GetWindowRect(hdlg,&rect);
GetWindowRect(hwnd,&rect2);
SetWindowPos(
hdlg,
NULL,
0,0,
rect.right - rect.left,
(rect.bottom - rect.top) - (rect.bottom - rect2.top),
SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER
);
}
#endif
//
// Center the progress dialog relative to the parent window.
//
pSetupCenterWindowRelativeToParent(hdlg);
SetFocus(GetDlgItem(hdlg,IDCANCEL));
//
// The main thread is processing SPFILENOTIFY_STARTQUEUE and is
// waiting for some notification about the state of the UI thread.
// Let the main thread know we succeeded, and pass back a real
// handle to this thread that can be used to wait for it to terminate.
//
b = DuplicateHandle(
GetCurrentProcess(), // source process
GetCurrentThread(), // source handle
GetCurrentProcess(), // target process
&h, // new handle
0, // ignored with DUPLICATE_SAME_ACCESS
FALSE, // not inheritable
DUPLICATE_SAME_ACCESS
);
if(!b) {
//
// Since we cannot duplicate the handle, we must kill this dialog,
// because otherwise the inter-thread communication will be broken
// and things go horribly wrong.
//
EndDialog(hdlg, -1);
return TRUE; // TRUE or FALSE, it really doesn't matter
}
//
// Store the dialog and progress bar handles in the context structure.
//
Context->ProgressDialog = hdlg;
Context->ProgressBar = GetDlgItem(hdlg,IDC_PROGRESS);
Context->UiThreadHandle = h;
PostMessage(hdlg,WMX_HELLO,0,0); // put WMX_HELLO on our message queue
SetEvent(Context->hEvent); // inform caller we've done initialization
b = FALSE;
break;
case WMX_HELLO:
//
// If this guy has no owner force him to the foreground.
// This catches cases where people are using a series of
// dialogs and then some setup apis, because when they
// close a dialog focus switches away from them.
//
hwnd = GetWindow(hdlg,GW_OWNER);
if(!IsWindow(hwnd)) {
SetForegroundWindow(hdlg);
}
b = TRUE;
break;
case WMX_PERFORMUI:
b = TRUE;
Context = (PQUEUECONTEXT)GetProp(hdlg,DialogPropName);
MYASSERT(Context != NULL);
//
// We'd better not already have any UI pending...
//
MYASSERT(Context->PendingUiType == UI_NONE);
if (Context->MessageBoxUp == TRUE) {
Context->PendingUiType = LOWORD (wParam);
Context->CancelReturnCode = HIWORD (wParam);
Context->PendingUiParameters = (PVOID)lParam;
} else {
Context->lParam = pPerformUi (Context, LOWORD(wParam), (PVOID)lParam);
SetEvent(Context->hEvent); // wakeup main thread (lParam has Ui result)
}
break;
case WM_COMMAND:
Context = (PQUEUECONTEXT)GetProp(hdlg,DialogPropName);
MYASSERT(Context != NULL);
if((HIWORD(wParam) == BN_CLICKED) && (LOWORD(wParam) == IDCANCEL)) {
p = MyLoadString(IDS_CANCELFILEOPS);
Cancelled = FALSE;
if(p) {
//
// While the message box is up, the main thread is still copying files,
// and it might just complete. If that happens, the main thread will
// post us WMX_KILLDIALOG, which would cause this dialog to nuke itself
// out from under the message box. The main thread would then continue
// executing while the message box is sitting there. Some components
// actually unload setupapi.dll at that point, and so when the user
// dismisses the message box, an AV results.
//
// We can't freeze the main thread via SuspendThread because then
// that thread, which probably owns this dialog's parent window,
// will not be able to process messages that result from the message box's
// creation. Result is that the message box never comes up and the process
// is deadlocked.
//
// We'd better not already have a message box up!
//
MYASSERT(!Context->MessageBoxUp);
Context->MessageBoxUp = TRUE;
i = MessageBox(
hdlg,
p,
TEXT(""),
MB_YESNO | MB_APPLMODAL | MB_DEFBUTTON2 | MB_SETFOREGROUND | MB_ICONQUESTION
);
Context->MessageBoxUp = FALSE;
//
// We set b to TRUE if the dialog is going away.
// We set Cancelled to TRUE if the user clicked the CANCEL button.
//
if(Context->DialogKilled) {
b = TRUE;
Cancelled = (i == IDYES);
} else {
b = (i == IDYES);
Cancelled = b;
}
MyFree(p);
} else {
pSetupOutOfMemory(hdlg);
Cancelled = TRUE;
b = TRUE;
}
if(b) {
if(Cancelled) {
Context->Cancelled = TRUE;
}
PostMessage(hdlg,WMX_KILLDIALOG,0,0);
if (Context->PendingUiType != UI_NONE) {
//
// We now allow the main thread to continue. Once we do
// so, the UI parameters that we passed to us are invalid.
// Cancel the pending UI.
//
Context->PendingUiType = UI_NONE;
Context->lParam = Context->CancelReturnCode;
SetEvent(Context->hEvent); // wake up main thread (lParam has UI result)
}
} else {
if (Context->PendingUiType != UI_NONE) {
Context->lParam = pPerformUi(Context,
(UINT)Context->PendingUiType,
Context->PendingUiParameters);
Context->PendingUiType = UI_NONE;
SetEvent(Context->hEvent); // wake up main thread (lParam has UI result)
}
}
b = TRUE;
} else {
b = FALSE;
}
break;
case WMX_KILLDIALOG:
//
// Exit unconditionally. Clean up first.
//
b = TRUE;
Context = (PQUEUECONTEXT)GetProp(hdlg, DialogPropName);
MYASSERT(Context != NULL);
if(Context->MessageBoxUp) {
//
// The user was still interacting with the "are you sure you
// want to cancel" dialog and the copying finished. So we don't want
// to nuke the dialog out from under the message box.
//
Context->DialogKilled = TRUE;
break;
}
DestroyWindow(Context->ProgressBar);
EndDialog(hdlg, 0);
break;
default:
//
// we disable autorun because it confuses the user.
//
if (!uQueryCancelAutoPlay) {
uQueryCancelAutoPlay = RegisterWindowMessage(TEXT("QueryCancelAutoPlay"));
}
if (msg == uQueryCancelAutoPlay) {
SetWindowLongPtr( hdlg, DWLP_MSGRESULT, 1 );
return 1; // cancel auto-play
}
b = FALSE;
break;
}
return(b);
}
PVOID
SetupInitDefaultQueueCallbackEx(
IN HWND OwnerWindow,
IN HWND AlternateProgressWindow, OPTIONAL
IN UINT ProgressMessage,
IN DWORD Reserved1,
IN PVOID Reserved2
)
{
PQUEUECONTEXT Context;
BOOL b;
Context = MyMalloc(sizeof(QUEUECONTEXT));
if(Context) {
ZeroMemory(Context,sizeof(QUEUECONTEXT));
Context->Signature = QUEUECONTEXT_SIGNATURE;
Context->hEvent = CreateEvent(NULL,FALSE,FALSE,NULL);
if (Context->hEvent == NULL) {
MyFree(Context);
return NULL;
}
Context->OwnerWindow = OwnerWindow;
Context->MainThreadId = GetCurrentThreadId();
Context->ProgressMsg = ProgressMessage;
Context->NoToAllMask = 0;
//
// If the caller specified NULL for the alternate progress window, and
// we're running non-interactively, we want to treat this just as if
// they'd specified INVALID_HANDLE_VALUE (i.e., suppress all progress
// UI).
//
if((GlobalSetupFlags & PSPGF_NONINTERACTIVE) && !AlternateProgressWindow) {
Context->AlternateProgressWindow = INVALID_HANDLE_VALUE;
} else {
Context->AlternateProgressWindow = AlternateProgressWindow;
}
if(SystemParametersInfo(SPI_GETSCREENREADER,0,&b,0) && b) {
Context->ScreenReader = TRUE;
} else {
Context->ScreenReader = FALSE;
}
#ifdef PRERELEASE
//
// if we're running in gui-mode setup, we suppress all setupapi progress UI
// and only allow AlternateProgressWindow UI
//
if (GuiSetupInProgress
&& (Context->AlternateProgressWindow != (HWND)INVALID_HANDLE_VALUE)
&& !IsWindow(Context->AlternateProgressWindow)) {
MYASSERT( FALSE && TEXT("SetupInitDefaultQueueCallbackEx() called in gui-setup without INVALID_HANDLE_VALUE, which means UI may be presented. Click yes and retrieve the stack trace to detect errant caller.\n"));
}
#endif
}
return(Context);
}
PVOID
SetupInitDefaultQueueCallback(
IN HWND OwnerWindow
)
{
#ifdef PRERELEASE
if (GuiSetupInProgress) {
MYASSERT( FALSE && TEXT("SetupInitDefaultQueueCallback() called in gui-setup, which means UI may be presented. Click yes and retrieve the stack trace to detect the errant caller.\n"));
}
#endif
return(SetupInitDefaultQueueCallbackEx(OwnerWindow,NULL,0,0,NULL));
}
VOID
SetupTermDefaultQueueCallback(
IN PVOID Context
)
{
PQUEUECONTEXT context;
context = Context;
try {
if(context && context->Signature == QUEUECONTEXT_SIGNATURE) {
if(context->CurrentSourceName) {
MyFree(context->CurrentSourceName);
}
if (context->hEvent) {
CloseHandle(context->hEvent);
}
context->Signature = 0;
}
MyFree(Context);
} except(EXCEPTION_EXECUTE_HANDLER) {
;
}
}
#ifdef UNICODE
//
// ANSI version
//
UINT
SetupDefaultQueueCallbackA(
IN PVOID Context,
IN UINT Notification,
IN UINT_PTR Param1,
IN UINT_PTR Param2
)
{
UINT u;
u = pSetupCallDefaultMsgHandler(
Context,
Notification,
Param1,
Param2
);
return(u);
}
#else
//
// Unicode stub
//
UINT
SetupDefaultQueueCallbackW(
IN PVOID Context,
IN UINT Notification,
IN UINT_PTR Param1,
IN UINT_PTR Param2
)
{
UNREFERENCED_PARAMETER(Context);
UNREFERENCED_PARAMETER(Notification);
UNREFERENCED_PARAMETER(Param1);
UNREFERENCED_PARAMETER(Param2);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return(0);
}
#endif
UINT
SetupDefaultQueueCallback(
IN PVOID Context,
IN UINT Notification,
IN UINT_PTR Param1,
IN UINT_PTR Param2
)
{
UINT rc;
DWORD err;
PQUEUECONTEXT context = Context;
MSG msg;
VERDLGCONTEXT dialogContext;
DWORD waitResult;
//
// a little sanity check on context
//
err = NO_ERROR;
try {
if (context == NULL || context->Signature != QUEUECONTEXT_SIGNATURE) {
err = ERROR_INVALID_PARAMETER;
}
} except(EXCEPTION_EXECUTE_HANDLER) {
err = ERROR_INVALID_PARAMETER;
}
if (err != NO_ERROR) {
return pGetCallbackErrorReturn(Notification,err);
}
switch(Notification) {
case SPFILENOTIFY_STARTQUEUE:
rc = pNotificationStartQueue(context);
break;
case SPFILENOTIFY_ENDQUEUE:
//
// Make sure the progress dialog is dead.
//
if(context->AlternateProgressWindow) {
//
// If we have an alternate progress window, then we'd better not
// have our own progress dialog, nor should we have a UI thread
// handle.
//
MYASSERT(!context->ProgressDialog);
MYASSERT(!context->UiThreadHandle);
} else {
if(IsWindow(context->ProgressDialog)) {
//
// Post a message to the dialog, instructing it to terminate,
// then wait for it to confirm.
//
PostMessage(context->ProgressDialog, WMX_KILLDIALOG, 0, 0);
}
//
// The dialog may have been marked for delete (thus IsWindow() fails),
// and yet the dialog has not yet been destroyed. Therefore, we always
// want to wait for the thread message that assures us that everything
// has been cleaned up in the other thread.
//
// Also, before returning we need to make sure that the UI thread is
// really gone, or else there's a hole where our caller could unload
// the library and then the UI thread would fault.
// We have seen this happen in stress.
//
while (pWaitForUiResponse(context)) /* nothing */;
if(context->UiThreadHandle) {
waitResult = WaitForSingleObject(context->UiThreadHandle,INFINITE);
MYASSERT(waitResult != WAIT_FAILED);
CloseHandle(context->UiThreadHandle);
}
}
rc = TRUE; // return value for this notification is actually ignored.
break;
case SPFILENOTIFY_STARTSUBQUEUE:
rc = pNotificationStartEndSubqueue(context,TRUE,Param1,Param2);
break;
case SPFILENOTIFY_ENDSUBQUEUE:
rc = pNotificationStartEndSubqueue(context,FALSE,Param1,0);
break;
case SPFILENOTIFY_STARTDELETE:
case SPFILENOTIFY_STARTRENAME:
case SPFILENOTIFY_STARTCOPY:
case SPFILENOTIFY_STARTBACKUP:
//
// Update display to indicate the files involved
// in the operation, unless a screen reader is active.
//
if(context->ScreenReader) {
rc = FILEOP_DOIT;
} else {
rc = pNotificationStartOperation(context,(PFILEPATHS)Param1,Param2);
}
break;
case SPFILENOTIFY_ENDDELETE:
case SPFILENOTIFY_ENDRENAME:
case SPFILENOTIFY_ENDCOPY:
case SPFILENOTIFY_ENDBACKUP:
case SPFILENOTIFY_ENDREGISTRATION:
if(context->AlternateProgressWindow) {
//
// If this is really is an alternate progress window, then 'tick' it.
// Copy only.
//
if((Notification == SPFILENOTIFY_ENDCOPY) &&
(context->AlternateProgressWindow != INVALID_HANDLE_VALUE)) {
SendMessage(context->AlternateProgressWindow, context->ProgressMsg, 1, 0);
}
} else {
if(IsWindow(context->ProgressBar)) {
//
// Update gas gauge.
//
SendMessage(context->ProgressBar,PBM_STEPIT,0,0);
}
}
rc = TRUE; // return value for these notifications is actually ignored.
break;
case SPFILENOTIFY_DELETEERROR:
rc = pNotificationErrorDelete(context,(PFILEPATHS)Param1);
break;
case SPFILENOTIFY_RENAMEERROR:
rc = pNotificationErrorRename(context,(PFILEPATHS)Param1);
break;
case SPFILENOTIFY_BACKUPERROR:
rc = pNotificationErrorBackup(context,(PFILEPATHS)Param1);
break;
case SPFILENOTIFY_COPYERROR:
rc = pNotificationErrorCopy(context,(PFILEPATHS)Param1,(PTSTR)Param2);
break;
case SPFILENOTIFY_NEEDMEDIA:
//
// Perform prompt.
//
rc = pNotificationNeedMedia(context,(PSOURCE_MEDIA)Param1,(PTSTR)Param2);
break;
case SPFILENOTIFY_STARTREGISTRATION:
rc = pNotificationStartRegistration(context,(PSP_REGISTER_CONTROL_STATUS)Param1,(BOOL)Param2);
break;
default:
//
// The notification is either an unknown ordinal or a version mismatch.
//
if(Notification & (SPFILENOTIFY_LANGMISMATCH | SPFILENOTIFY_TARGETNEWER | SPFILENOTIFY_TARGETEXISTS)) {
//
// It's one or more of our known version mismatches. First
// check to see whether No to All has already been specified
// for the mismatch(es). Turn off the bits in the notification
// that are set in NoToAllMask; if there are still bits set,
// we need to notify about this mismatch. If there are no
// longer any bits set, then don't copy this file.
//
Notification &= ~context->NoToAllMask;
if (Notification != 0) {
//
// Notify about this mismatch.
//
dialogContext.QueueContext = context;
dialogContext.Notification = Notification;
dialogContext.Param1 = Param1;
dialogContext.Param2 = Param2;
rc = PostUiMessage (
context, UI_MISMATCHERROR, DPROMPT_CANCEL, &dialogContext);
rc = (rc == IDYES);
} else {
//
// No To All has already been specified for this notification type.
// Skip the file.
//
rc = 0;
}
} else {
//
// Unknown notification. Skip the file.
//
rc = 0;
}
break;
}
return(rc);
}