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225 lines
4.9 KiB
225 lines
4.9 KiB
/*++ BUILD Version: 0003 // Increment this if a change has global effects
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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ntkeapi.h
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Abstract:
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This module contains the include file for data types that are exported
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by kernel for general use.
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Author:
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David N. Cutler (davec) 27-Jul-1989
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Environment:
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Any mode.
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Revision History:
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--*/
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#ifndef _NTKEAPI_
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#define _NTKEAPI_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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// begin_ntddk begin_wdm begin_ntifs begin_nthal
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#define LOW_PRIORITY 0 // Lowest thread priority level
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#define LOW_REALTIME_PRIORITY 16 // Lowest realtime priority level
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#define HIGH_PRIORITY 31 // Highest thread priority level
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#define MAXIMUM_PRIORITY 32 // Number of thread priority levels
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// begin_winnt
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#define MAXIMUM_WAIT_OBJECTS 64 // Maximum number of wait objects
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#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended
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// end_winnt
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//
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// Define system time structure.
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//
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typedef struct _KSYSTEM_TIME {
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ULONG LowPart;
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LONG High1Time;
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LONG High2Time;
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} KSYSTEM_TIME, *PKSYSTEM_TIME;
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//
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// Thread priority
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//
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typedef LONG KPRIORITY;
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//
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// Spin Lock
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//
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// begin_ntndis begin_winnt
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typedef ULONG_PTR KSPIN_LOCK;
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typedef KSPIN_LOCK *PKSPIN_LOCK;
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// end_ntndis end_winnt end_wdm
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//
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// Define per processor lock queue structure.
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//
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// N.B. The lock field of the spin lock queue structure contains the address
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// of the associated kernel spin lock, an owner bit, and a lock bit. Bit
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// 0 of the spin lock address is the wait bit and bit 1 is the owner bit.
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// The use of this field is such that the bits can be set and cleared
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// noninterlocked, however, the back pointer must be preserved.
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//
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// The lock wait bit is set when a processor enqueues itself on the lock
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// queue and it is not the only entry in the queue. The processor will
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// spin on this bit waiting for the lock to be granted.
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//
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// The owner bit is set when the processor owns the respective lock.
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//
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// The next field of the spin lock queue structure is used to line the
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// queued lock structures together in fifo order. It also can set set and
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// cleared noninterlocked.
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//
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#define LOCK_QUEUE_WAIT 1
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#define LOCK_QUEUE_OWNER 2
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typedef enum _KSPIN_LOCK_QUEUE_NUMBER {
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LockQueueDispatcherLock,
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LockQueueUnusedSpare1,
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LockQueuePfnLock,
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LockQueueSystemSpaceLock,
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LockQueueVacbLock,
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LockQueueMasterLock,
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LockQueueNonPagedPoolLock,
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LockQueueIoCancelLock,
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LockQueueWorkQueueLock,
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LockQueueIoVpbLock,
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LockQueueIoDatabaseLock,
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LockQueueIoCompletionLock,
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LockQueueNtfsStructLock,
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LockQueueAfdWorkQueueLock,
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LockQueueBcbLock,
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LockQueueMmNonPagedPoolLock,
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LockQueueMaximumLock
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} KSPIN_LOCK_QUEUE_NUMBER, *PKSPIN_LOCK_QUEUE_NUMBER;
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typedef struct _KSPIN_LOCK_QUEUE {
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struct _KSPIN_LOCK_QUEUE * volatile Next;
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PKSPIN_LOCK volatile Lock;
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} KSPIN_LOCK_QUEUE, *PKSPIN_LOCK_QUEUE;
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typedef struct _KLOCK_QUEUE_HANDLE {
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KSPIN_LOCK_QUEUE LockQueue;
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KIRQL OldIrql;
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} KLOCK_QUEUE_HANDLE, *PKLOCK_QUEUE_HANDLE;
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// begin_wdm
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//
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// Interrupt routine (first level dispatch)
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//
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typedef
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VOID
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(*PKINTERRUPT_ROUTINE) (
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VOID
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);
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//
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// Profile source types
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//
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typedef enum _KPROFILE_SOURCE {
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ProfileTime,
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ProfileAlignmentFixup,
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ProfileTotalIssues,
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ProfilePipelineDry,
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ProfileLoadInstructions,
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ProfilePipelineFrozen,
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ProfileBranchInstructions,
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ProfileTotalNonissues,
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ProfileDcacheMisses,
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ProfileIcacheMisses,
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ProfileCacheMisses,
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ProfileBranchMispredictions,
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ProfileStoreInstructions,
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ProfileFpInstructions,
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ProfileIntegerInstructions,
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Profile2Issue,
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Profile3Issue,
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Profile4Issue,
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ProfileSpecialInstructions,
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ProfileTotalCycles,
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ProfileIcacheIssues,
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ProfileDcacheAccesses,
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ProfileMemoryBarrierCycles,
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ProfileLoadLinkedIssues,
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ProfileMaximum
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} KPROFILE_SOURCE;
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// end_ntddk end_wdm end_ntifs end_nthal
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//
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// User mode callback return.
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//
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NTSYSCALLAPI
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NTSTATUS
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NTAPI
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NtCallbackReturn (
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IN PVOID OutputBuffer OPTIONAL,
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IN ULONG OutputLength,
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IN NTSTATUS Status
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);
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NTSYSCALLAPI
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NTSTATUS
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NTAPI
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NtQueryDebugFilterState (
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IN ULONG ComponentId,
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IN ULONG Level
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);
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NTSYSCALLAPI
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NTSTATUS
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NTAPI
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NtSetDebugFilterState (
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IN ULONG ComponentId,
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IN ULONG Level,
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IN BOOLEAN State
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);
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NTSYSAPI
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NTSTATUS
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NTAPI
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NtW32Call (
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IN ULONG ApiNumber,
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IN PVOID InputBuffer,
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IN ULONG InputLength,
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OUT PVOID *OutputBuffer,
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OUT PULONG OutputLength
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);
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NTSYSCALLAPI
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NTSTATUS
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NTAPI
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NtYieldExecution (
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VOID
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);
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#ifdef __cplusplus
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}
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#endif
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#endif // _NTKEAPI_
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