Leaked source code of windows server 2003
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/*++
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
wow64thk.h
Abstract:
Declarations shared between wow64.dll and the Win32 thunks in wow64win.dll
Author:
29-Oct-1999 BarryBo
Revision History:
--*/
#ifndef _WOW64THK_INCLUDE
#define _WOW64THK_INCLUDE
#include <setjmp.h>
//
// Make wow64.dll exports __declspec(dllimport) when this header is included
// by non-wow64 components
//
#if !defined(_WOW64DLLAPI_)
#define WOW64DLLAPI DECLSPEC_IMPORT
#else
#define WOW64DLLAPI
#endif
typedef enum _WOW64_API_ERROR_ACTION {
ApiErrorNTSTATUS, //Return exception code as return value
ApiErrorNTSTATUSTebCode, //Some as above with SetLastError on exception code
ApiErrorRetval, //Return a constant parameter
ApiErrorRetvalTebCode //Some as above with SetLastError on exception code
} WOW64_API_ERROR_ACTION, *PWOW64_API_ERROR_ACTION;
//
// This structure describes what action should occure when
// thunks hit an unhandled exception.
//
typedef struct _WOW64_SERVICE_ERROR_CASE {
WOW64_API_ERROR_ACTION ErrorAction;
LONG ErrorActionParam;
} WOW64_SERVICE_ERROR_CASE, *PWOW64_SERVICE_ERROR_CASE;
// This is an extension of KSERVICE_TABLE_DESCRIPTOR
typedef struct _WOW64SERVICE_TABLE_DESCRIPTOR {
PULONG_PTR Base;
PULONG Count;
ULONG Limit;
#if defined(_IA64_)
LONG TableBaseGpOffset;
#endif
PUCHAR Number;
WOW64_API_ERROR_ACTION DefaultErrorAction; //Action if ErrorCases is NULL.
LONG DefaultErrorActionParam; //Action parameter if ErrorCases is NULL.
PWOW64_SERVICE_ERROR_CASE ErrorCases;
} WOW64SERVICE_TABLE_DESCRIPTOR, *PWOW64SERVICE_TABLE_DESCRIPTOR;
// Used to log hit counts for APIs.
typedef struct _WOW64SERVICE_PROFILE_TABLE WOW64SERVICE_PROFILE_TABLE;
typedef struct _WOW64SERVICE_PROFILE_TABLE *PWOW64SERVICE_PROFILE_TABLE;
typedef struct _WOW64SERVICE_PROFILE_TABLE_ELEMENT {
PWSTR ApiName;
SIZE_T HitCount;
PWOW64SERVICE_PROFILE_TABLE SubTable;
BOOLEAN ApiEnabled;
} WOW64SERVICE_PROFILE_TABLE_ELEMENT, *PWOW64SERVICE_PROFILE_TABLE_ELEMENT;
typedef struct _WOW64SERVICE_PROFILE_TABLE {
PWSTR TableName; //OPTIONAL
PWSTR FriendlyTableName; //OPTIONAL
CONST PWOW64SERVICE_PROFILE_TABLE_ELEMENT ProfileTableElements;
SIZE_T NumberProfileTableElements;
} WOW64SERVICE_PROFILE_TABLE, *PWOW64SERVICE_PROFILE_TABLE;
typedef struct UserCallbackData {
jmp_buf JumpBuffer;
PVOID PreviousUserCallbackData;
PVOID OutputBuffer;
ULONG OutputLength;
NTSTATUS Status;
PVOID UserBuffer;
} USERCALLBACKDATA, *PUSERCALLBACKDATA;
ULONG
WOW64DLLAPI
Wow64KiUserCallbackDispatcher(
PUSERCALLBACKDATA pUserCallbackData,
ULONG ApiNumber,
ULONG ApiArgument,
ULONG ApiSize
);
PVOID
WOW64DLLAPI
Wow64AllocateTemp(
SIZE_T Size
);
WOW64DLLAPI
PVOID
Wow64AllocateHeap(
SIZE_T Size
);
WOW64DLLAPI
VOID
Wow64FreeHeap(
PVOID BaseAddress
);
//
// Logging mechanism. Usage:
// LOGPRINT((verbosity, format, ...))
//
#define LOGPRINT(args) Wow64LogPrint args
#define ERRORLOG LF_ERROR // Always output to debugger. Use for *unexpected*
// errors only
#define TRACELOG LF_TRACE // application trace information
#define INFOLOG LF_TRACE // misc. informational log
#define VERBOSELOG LF_NONE // practically never output to debugger
#if defined DBG
#define WOW64DOPROFILE
#endif
void
WOW64DLLAPI
Wow64LogPrint(
UCHAR LogLevel,
char *format,
...
);
//
// WOW64 Assertion Mechanism. Usage:
// - put an ASSERTNAME macro at the top of each .C file
// - WOW64ASSERT(expression)
// - WOW64ASSERTMSG(expression, message)
//
//
VOID
WOW64DLLAPI
Wow64Assert(
IN CONST PSZ exp,
OPTIONAL IN CONST PSZ msg,
IN CONST PSZ mod,
IN LONG LINE
);
#if DBG
#undef ASSERTNAME
#define ASSERTNAME static CONST PSZ szModule = __FILE__;
#define WOWASSERT(exp) \
if (!(exp)) { \
Wow64Assert( #exp, NULL, szModule, __LINE__); \
}
#define WOWASSERTMSG(exp, msg) \
if (!(exp)) { \
Wow64Assert( #exp, msg, szModule, __LINE__); \
}
#else // !DBG
#define WOWASSERT(exp)
#define WOWASSERTMSG(exp, msg)
#endif // !DBG
#define WOWASSERT_PTR32(ptr) WOWASSERT((ULONGLONG)ptr < 0xFFFFFFFF)
// Defines the argsize of the emulated machine
#define ARGSIZE 4
// Determines if a pointer points to a item or is a special value.
// If it is a special value it should be copied without dereferencing.
#define WOW64_ISPTR(a) ((void *)a != NULL)
//
// Helper thunk functions called by all the thunks to thunk common types.
//
NT32SIZE_T*
Wow64ShallowThunkSIZE_T64TO32(
OUT NT32SIZE_T *dst,
IN PSIZE_T src
);
PSIZE_T
Wow64ShallowThunkSIZE_T32TO64(
OUT PSIZE_T dst,
IN NT32SIZE_T *src
);
#define Wow64ThunkSIZE_T32TO64(src) \
(SIZE_T)(src)
#define Wow64ThunkSIZE_T64TO32(src) \
(NT32SIZE_T)min((src), 0xFFFFFFFF)
#define Wow64ShallowThunkUnicodeString32TO64(dst, src) \
((PUNICODE_STRING)(dst))->Length = ((NT32UNICODE_STRING *)(src))->Length; \
((PUNICODE_STRING)(dst))->MaximumLength = ((NT32UNICODE_STRING *)(src))->MaximumLength; \
((PUNICODE_STRING)(dst))->Buffer = (PWSTR)((NT32UNICODE_STRING *)(src))->Buffer;
#define Wow64ShallowThunkUnicodeString64TO32(dst, src) \
((NT32UNICODE_STRING *)(dst))->Length = ((PUNICODE_STRING)(src))->Length; \
((NT32UNICODE_STRING *)(dst))->MaximumLength = ((PUNICODE_STRING)(src))->MaximumLength; \
((NT32UNICODE_STRING *)(dst))->Buffer = (NT32PWSTR)((PUNICODE_STRING)(src))->Buffer;
#define Wow64ShallowThunkAllocUnicodeString32TO64(src) \
Wow64ShallowThunkAllocUnicodeString32TO64_FNC((NT32UNICODE_STRING *)(src))
PUNICODE_STRING
Wow64ShallowThunkAllocUnicodeString32TO64_FNC(
IN NT32UNICODE_STRING *src
);
#define Wow64ShallowThunkAllocSecurityDescriptor32TO64(src) \
Wow64ShallowThunkAllocSecurityDescriptor32TO64_FNC((NT32SECURITY_DESCRIPTOR *)(src))
PSECURITY_DESCRIPTOR
Wow64ShallowThunkAllocSecurityDescriptor32TO64_FNC(
IN NT32SECURITY_DESCRIPTOR *src
);
#define Wow64ShallowThunkAllocSecurityTokenProxyData32TO64(src) \
Wow64ShallowThunkAllocSecurityTokenProxyData32TO64_FNC((NT32SECURITY_TOKEN_PROXY_DATA *)(src))
PSECURITY_TOKEN_PROXY_DATA
Wow64ShallowThunkAllocSecurityTokenProxyData32TO64_FNC(
IN NT32SECURITY_TOKEN_PROXY_DATA *src
);
#define Wow64ShallowThunkAllocSecurityQualityOfService32TO64(src, dst) \
Wow64ShallowThunkAllocSecurityQualityOfService32TO64_FNC((NT32SECURITY_QUALITY_OF_SERVICE *)(src), dst)
NTSTATUS
Wow64ShallowThunkAllocSecurityQualityOfService32TO64_FNC(
IN NT32SECURITY_QUALITY_OF_SERVICE *src,
IN OUT PSECURITY_QUALITY_OF_SERVICE *dst
);
#define Wow64ShallowThunkAllocObjectAttributes32TO64(src, dst) \
Wow64ShallowThunkAllocObjectAttributes32TO64_FNC((NT32OBJECT_ATTRIBUTES *)(src), dst)
NTSTATUS
Wow64ShallowThunkAllocObjectAttributes32TO64_FNC(
IN NT32OBJECT_ATTRIBUTES *src,
IN OUT POBJECT_ATTRIBUTES *dst
);
ULONG
Wow64ThunkAffinityMask64TO32(
IN ULONG_PTR Affinity64
);
ULONG_PTR
Wow64ThunkAffinityMask32TO64(
IN ULONG Affinity32
);
VOID WriteReturnLengthSilent(PULONG ReturnLength, ULONG Length);
VOID WriteReturnLengthStatus(PULONG ReturnLength, NTSTATUS *pStatus, ULONG Length);
//
// Log flags
//
#define LF_NONE 0x00000000
#define LF_ERROR 0x00000001
#define LF_TRACE 0x00000002
#define LF_NTBASE_NAME 0x00000004
#define LF_NTBASE_FULL 0x00000008
#define LF_WIN32_NAME 0x00000010
#define LF_WIN32_FULL 0x00000020
#define LF_NTCON_NAME 0x00000040
#define LF_NTCON_FULL 0x00000080
#define LF_ExCEPTION 0x80000000
//
// Supported data types for logging
//
#define TypeHex 0x00UI64
#define TypePULongPtrInOut 0x01UI64
#define TypePULongOut 0x02UI64
#define TypePHandleOut 0x03UI64
#define TypeUnicodeStringIn 0x04UI64
#define TypeObjectAttributesIn 0x05UI64
#define TypeIoStatusBlockOut 0x06UI64
#define TypePwstrIn 0x07UI64
#define TypePRectIn 0x08UI64
#define TypePLargeIntegerIn 0x09UI64
#undef WOW64DLLAPI
#endif // _WOW64THK_INCLUDE