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312 lines
8.6 KiB
312 lines
8.6 KiB
/*++
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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wow64thk.h
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Abstract:
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Declarations shared between wow64.dll and the Win32 thunks in wow64win.dll
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Author:
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29-Oct-1999 BarryBo
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Revision History:
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--*/
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#ifndef _WOW64THK_INCLUDE
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#define _WOW64THK_INCLUDE
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#include <setjmp.h>
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//
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// Make wow64.dll exports __declspec(dllimport) when this header is included
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// by non-wow64 components
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//
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#if !defined(_WOW64DLLAPI_)
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#define WOW64DLLAPI DECLSPEC_IMPORT
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#else
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#define WOW64DLLAPI
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#endif
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typedef enum _WOW64_API_ERROR_ACTION {
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ApiErrorNTSTATUS, //Return exception code as return value
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ApiErrorNTSTATUSTebCode, //Some as above with SetLastError on exception code
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ApiErrorRetval, //Return a constant parameter
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ApiErrorRetvalTebCode //Some as above with SetLastError on exception code
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} WOW64_API_ERROR_ACTION, *PWOW64_API_ERROR_ACTION;
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//
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// This structure describes what action should occure when
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// thunks hit an unhandled exception.
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//
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typedef struct _WOW64_SERVICE_ERROR_CASE {
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WOW64_API_ERROR_ACTION ErrorAction;
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LONG ErrorActionParam;
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} WOW64_SERVICE_ERROR_CASE, *PWOW64_SERVICE_ERROR_CASE;
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// This is an extension of KSERVICE_TABLE_DESCRIPTOR
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typedef struct _WOW64SERVICE_TABLE_DESCRIPTOR {
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PULONG_PTR Base;
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PULONG Count;
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ULONG Limit;
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#if defined(_IA64_)
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LONG TableBaseGpOffset;
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#endif
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PUCHAR Number;
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WOW64_API_ERROR_ACTION DefaultErrorAction; //Action if ErrorCases is NULL.
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LONG DefaultErrorActionParam; //Action parameter if ErrorCases is NULL.
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PWOW64_SERVICE_ERROR_CASE ErrorCases;
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} WOW64SERVICE_TABLE_DESCRIPTOR, *PWOW64SERVICE_TABLE_DESCRIPTOR;
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// Used to log hit counts for APIs.
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typedef struct _WOW64SERVICE_PROFILE_TABLE WOW64SERVICE_PROFILE_TABLE;
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typedef struct _WOW64SERVICE_PROFILE_TABLE *PWOW64SERVICE_PROFILE_TABLE;
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typedef struct _WOW64SERVICE_PROFILE_TABLE_ELEMENT {
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PWSTR ApiName;
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SIZE_T HitCount;
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PWOW64SERVICE_PROFILE_TABLE SubTable;
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BOOLEAN ApiEnabled;
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} WOW64SERVICE_PROFILE_TABLE_ELEMENT, *PWOW64SERVICE_PROFILE_TABLE_ELEMENT;
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typedef struct _WOW64SERVICE_PROFILE_TABLE {
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PWSTR TableName; //OPTIONAL
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PWSTR FriendlyTableName; //OPTIONAL
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CONST PWOW64SERVICE_PROFILE_TABLE_ELEMENT ProfileTableElements;
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SIZE_T NumberProfileTableElements;
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} WOW64SERVICE_PROFILE_TABLE, *PWOW64SERVICE_PROFILE_TABLE;
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typedef struct UserCallbackData {
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jmp_buf JumpBuffer;
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PVOID PreviousUserCallbackData;
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PVOID OutputBuffer;
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ULONG OutputLength;
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NTSTATUS Status;
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PVOID UserBuffer;
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} USERCALLBACKDATA, *PUSERCALLBACKDATA;
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ULONG
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WOW64DLLAPI
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Wow64KiUserCallbackDispatcher(
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PUSERCALLBACKDATA pUserCallbackData,
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ULONG ApiNumber,
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ULONG ApiArgument,
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ULONG ApiSize
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);
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PVOID
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WOW64DLLAPI
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Wow64AllocateTemp(
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SIZE_T Size
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);
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WOW64DLLAPI
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PVOID
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Wow64AllocateHeap(
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SIZE_T Size
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);
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WOW64DLLAPI
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VOID
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Wow64FreeHeap(
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PVOID BaseAddress
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);
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//
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// Logging mechanism. Usage:
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// LOGPRINT((verbosity, format, ...))
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//
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#define LOGPRINT(args) Wow64LogPrint args
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#define ERRORLOG LF_ERROR // Always output to debugger. Use for *unexpected*
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// errors only
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#define TRACELOG LF_TRACE // application trace information
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#define INFOLOG LF_TRACE // misc. informational log
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#define VERBOSELOG LF_NONE // practically never output to debugger
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#if defined DBG
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#define WOW64DOPROFILE
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#endif
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void
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WOW64DLLAPI
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Wow64LogPrint(
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UCHAR LogLevel,
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char *format,
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...
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);
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//
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// WOW64 Assertion Mechanism. Usage:
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// - put an ASSERTNAME macro at the top of each .C file
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// - WOW64ASSERT(expression)
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// - WOW64ASSERTMSG(expression, message)
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//
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//
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VOID
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WOW64DLLAPI
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Wow64Assert(
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IN CONST PSZ exp,
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OPTIONAL IN CONST PSZ msg,
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IN CONST PSZ mod,
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IN LONG LINE
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);
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#if DBG
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#undef ASSERTNAME
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#define ASSERTNAME static CONST PSZ szModule = __FILE__;
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#define WOWASSERT(exp) \
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if (!(exp)) { \
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Wow64Assert( #exp, NULL, szModule, __LINE__); \
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}
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#define WOWASSERTMSG(exp, msg) \
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if (!(exp)) { \
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Wow64Assert( #exp, msg, szModule, __LINE__); \
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}
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#else // !DBG
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#define WOWASSERT(exp)
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#define WOWASSERTMSG(exp, msg)
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#endif // !DBG
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#define WOWASSERT_PTR32(ptr) WOWASSERT((ULONGLONG)ptr < 0xFFFFFFFF)
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// Defines the argsize of the emulated machine
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#define ARGSIZE 4
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// Determines if a pointer points to a item or is a special value.
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// If it is a special value it should be copied without dereferencing.
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#define WOW64_ISPTR(a) ((void *)a != NULL)
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//
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// Helper thunk functions called by all the thunks to thunk common types.
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//
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NT32SIZE_T*
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Wow64ShallowThunkSIZE_T64TO32(
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OUT NT32SIZE_T *dst,
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IN PSIZE_T src
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);
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PSIZE_T
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Wow64ShallowThunkSIZE_T32TO64(
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OUT PSIZE_T dst,
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IN NT32SIZE_T *src
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);
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#define Wow64ThunkSIZE_T32TO64(src) \
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(SIZE_T)(src)
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#define Wow64ThunkSIZE_T64TO32(src) \
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(NT32SIZE_T)min((src), 0xFFFFFFFF)
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#define Wow64ShallowThunkUnicodeString32TO64(dst, src) \
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((PUNICODE_STRING)(dst))->Length = ((NT32UNICODE_STRING *)(src))->Length; \
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((PUNICODE_STRING)(dst))->MaximumLength = ((NT32UNICODE_STRING *)(src))->MaximumLength; \
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((PUNICODE_STRING)(dst))->Buffer = (PWSTR)((NT32UNICODE_STRING *)(src))->Buffer;
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#define Wow64ShallowThunkUnicodeString64TO32(dst, src) \
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((NT32UNICODE_STRING *)(dst))->Length = ((PUNICODE_STRING)(src))->Length; \
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((NT32UNICODE_STRING *)(dst))->MaximumLength = ((PUNICODE_STRING)(src))->MaximumLength; \
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((NT32UNICODE_STRING *)(dst))->Buffer = (NT32PWSTR)((PUNICODE_STRING)(src))->Buffer;
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#define Wow64ShallowThunkAllocUnicodeString32TO64(src) \
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Wow64ShallowThunkAllocUnicodeString32TO64_FNC((NT32UNICODE_STRING *)(src))
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PUNICODE_STRING
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Wow64ShallowThunkAllocUnicodeString32TO64_FNC(
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IN NT32UNICODE_STRING *src
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);
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#define Wow64ShallowThunkAllocSecurityDescriptor32TO64(src) \
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Wow64ShallowThunkAllocSecurityDescriptor32TO64_FNC((NT32SECURITY_DESCRIPTOR *)(src))
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PSECURITY_DESCRIPTOR
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Wow64ShallowThunkAllocSecurityDescriptor32TO64_FNC(
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IN NT32SECURITY_DESCRIPTOR *src
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);
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#define Wow64ShallowThunkAllocSecurityTokenProxyData32TO64(src) \
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Wow64ShallowThunkAllocSecurityTokenProxyData32TO64_FNC((NT32SECURITY_TOKEN_PROXY_DATA *)(src))
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PSECURITY_TOKEN_PROXY_DATA
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Wow64ShallowThunkAllocSecurityTokenProxyData32TO64_FNC(
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IN NT32SECURITY_TOKEN_PROXY_DATA *src
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);
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#define Wow64ShallowThunkAllocSecurityQualityOfService32TO64(src, dst) \
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Wow64ShallowThunkAllocSecurityQualityOfService32TO64_FNC((NT32SECURITY_QUALITY_OF_SERVICE *)(src), dst)
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NTSTATUS
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Wow64ShallowThunkAllocSecurityQualityOfService32TO64_FNC(
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IN NT32SECURITY_QUALITY_OF_SERVICE *src,
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IN OUT PSECURITY_QUALITY_OF_SERVICE *dst
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);
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#define Wow64ShallowThunkAllocObjectAttributes32TO64(src, dst) \
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Wow64ShallowThunkAllocObjectAttributes32TO64_FNC((NT32OBJECT_ATTRIBUTES *)(src), dst)
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NTSTATUS
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Wow64ShallowThunkAllocObjectAttributes32TO64_FNC(
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IN NT32OBJECT_ATTRIBUTES *src,
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IN OUT POBJECT_ATTRIBUTES *dst
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);
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ULONG
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Wow64ThunkAffinityMask64TO32(
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IN ULONG_PTR Affinity64
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);
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ULONG_PTR
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Wow64ThunkAffinityMask32TO64(
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IN ULONG Affinity32
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);
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VOID WriteReturnLengthSilent(PULONG ReturnLength, ULONG Length);
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VOID WriteReturnLengthStatus(PULONG ReturnLength, NTSTATUS *pStatus, ULONG Length);
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//
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// Log flags
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//
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#define LF_NONE 0x00000000
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#define LF_ERROR 0x00000001
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#define LF_TRACE 0x00000002
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#define LF_NTBASE_NAME 0x00000004
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#define LF_NTBASE_FULL 0x00000008
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#define LF_WIN32_NAME 0x00000010
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#define LF_WIN32_FULL 0x00000020
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#define LF_NTCON_NAME 0x00000040
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#define LF_NTCON_FULL 0x00000080
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#define LF_ExCEPTION 0x80000000
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//
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// Supported data types for logging
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//
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#define TypeHex 0x00UI64
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#define TypePULongPtrInOut 0x01UI64
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#define TypePULongOut 0x02UI64
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#define TypePHandleOut 0x03UI64
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#define TypeUnicodeStringIn 0x04UI64
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#define TypeObjectAttributesIn 0x05UI64
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#define TypeIoStatusBlockOut 0x06UI64
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#define TypePwstrIn 0x07UI64
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#define TypePRectIn 0x08UI64
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#define TypePLargeIntegerIn 0x09UI64
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#undef WOW64DLLAPI
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#endif // _WOW64THK_INCLUDE
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