Leaked source code of windows server 2003
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272 lines
5.9 KiB

/*
This program cleans build.exe trees.
*/
#ifndef BUILD_STABILIZE_EXPORTS
#include "windows.h"
#define NUMBER_OF(x) (sizeof(x)/sizeof((x)[0]))
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
// error messages
const static wchar_t errorNT[] = L"This program requires Windows NT.\n";
#define NumberOf(x) (sizeof(x)/sizeof((x)[0]))
void Log(const char* s, const wchar_t* q)
{
printf(s, q);
}
void Log(const wchar_t* s)
{
printf("%ls\n", s);
}
void Fail(const wchar_t* s)
{
Log(s);
exit(EXIT_FAILURE);
}
void LogRecurse(const wchar_t* s)
{
printf("Recurse %ls\n", s);
}
void LogDelete(const wchar_t* s)
{
printf("Delete %ls\n", s);
}
bool IsDotOrDotDot(const wchar_t* s)
{
return
(
s[0] == '.' &&
(
(s[1] == 0)
|| (s[1] == '.' && s[2] == 0)
)
);
}
#endif /* BUILD_STABILIZE_EXPORTS */
#ifdef BUILD_STABILIZE_EXPORTS
#define LogRecurse(x) /* nothing */
#define LogDelete(x) /* nothing */
#define wchar_t char
#define WIN32_FIND_DATAW WIN32_FIND_DATAA
#define FindFirstFileW FindFirstFileA
#define wcscpy strcpy
#define DeleteFileW DeleteFileA
#define RemoveDirectoryW RemoveDirectoryA
#define wcslen strlen
#define FindNextFileW FindNextFileA
#endif /* BUILD_STABILIZE_EXPORTS */
void DeleteDirectory(wchar_t* directory, int length, WIN32_FIND_DATAW* wfd)
{
directory[length] = 0;
LogRecurse(directory);
directory[length] = '\\';
directory[length+1] = '*';
directory[length+2] = 0;
HANDLE hFind = FindFirstFileW(directory, wfd);
if (hFind != INVALID_HANDLE_VALUE)
{
__try
{
do
{
if (IsDotOrDotDot(wfd->cFileName))
{
continue;
}
DWORD dwFileAttributes = wfd->dwFileAttributes;
directory[length] = '\\';
wcscpy(directory + length + 1, wfd->cFileName);
if (dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
DeleteDirectory(directory, length + 1 + wcslen(wfd->cFileName), wfd);
}
else
{
if (dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM | FILE_ATTRIBUTE_READONLY))
{
//if (!SetFileAttributesW(directory, dwFileAttributes & ~(FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM | FILE_ATTRIBUTE_READONLY)))
{
// ...
}
}
if (DeleteFileW(directory))
{
LogDelete(directory);
}
else
{
// ...
}
}
} while (FindNextFileW(hFind, wfd));
}
__finally
{
FindClose(hFind);
}
}
directory[length] = 0;
RemoveDirectoryW(directory);
LogDelete(directory);
}
#ifndef BUILD_STABILIZE_EXPORTS
void CleanDirectory(
const wchar_t* obj,
wchar_t* directory,
int length,
WIN32_FIND_DATAW* wfd
)
{
directory[length] = 0;
LogRecurse(directory);
// clean build[d,fre,chk].[log,wrn,err] builds
const static wchar_t dfrechk[][4] = { L"", L"d", L"fre", L"chk" };
const static wchar_t logwrnerr[][4] = { L"log", L"wrn", L"err" };
for (int b = 0 ; b < NUMBER_OF(dfrechk); b++)
{
for (int g = 0 ; g < NUMBER_OF(logwrnerr) ; ++g)
{
swprintf(directory + length, L"\\build%s.%s", dfrechk[b], logwrnerr[g]);
if (DeleteFileW(directory))
{
LogDelete(directory);
}
else
{
// ...
}
}
}
// Dangerous to clean files out of source directory, but:
// FUTURE clean *.plg (VC Project Log?) files
// FUTURE clean *.rsp files that sometimes appear in source dir?
// FUTURE clean MSG*.bin files that sometimes appear in source dir?
// FUTURE clean RC* files that sometimes appear in source dir?
directory[length] = '\\';
wcscpy(directory + length + 1, obj);
HANDLE hFind = FindFirstFileW(directory, wfd);
if (hFind != INVALID_HANDLE_VALUE)
{
__try
{
do
{
directory[length] = '\\';
wcscpy(directory + length + 1, wfd->cFileName);
DeleteDirectory(directory, length + 1 + wcslen(wfd->cFileName), wfd);
}
while (FindNextFileW(hFind, wfd));
}
__finally
{
FindClose(hFind);
}
}
directory[length] = '\\';
directory[length+1] = '*';
directory[length+2] = 0;
hFind = FindFirstFileW(directory, wfd);
if (hFind != INVALID_HANDLE_VALUE)
{
__try
{
do
{
if (IsDotOrDotDot(wfd->cFileName))
{
continue;
}
if (!(wfd->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
continue;
}
directory[length] = '\\';
wcscpy(directory + length + 1, wfd->cFileName);
CleanDirectory(obj, directory, length + 1 + wcslen(wfd->cFileName), wfd);
} while (FindNextFileW(hFind, wfd));
}
__finally
{
FindClose(hFind);
}
}
directory[length] = 0;
}
#define Lx(x) L ## x
#define L(x) Lx(x)
int Clean(
int argc,
wchar_t** argv
)
{
Log(L"Clean version " L(__TIME__) L" " L(__DATE__));
// are we running on NT?
long version = GetVersion();
int build = ((version >> 16) & 0x7fff);
int majorVersion = (version & 0xff);
bool nt = !(version & 0x80000000);
if (!nt)
{
Fail(errorNT);
}
// These two buffers are shared by the whole call tree. Be careful.
WIN32_FIND_DATAW wfd;
wchar_t currentDirectory[1U << 15];
if (argc != 2)
{
Log(
"Usage: %ls [delete string].\n"
" Typical deletion strings are obj, objd, and obj?.\n"
" This will recursively delete directories matching\n"
" the deletion string. It will also delete\n"
" all files named build[d,fre,chk].[log,wrn,err].\n",
argv[0] ? argv[0] : L"xxx.exe"
);
return EXIT_FAILURE;
}
// I prefer GetCurrentDirectory, but other programs just print '.'
// if (!GetCurrentDirectoryW(NUMBER_OF(currentDirectory), currentDirectory))
// {
// Fail();
// }
currentDirectory[0] = '.';
currentDirectory[1] = 0;
CleanDirectory(argv[1], currentDirectory, wcslen(currentDirectory), &wfd);
return EXIT_SUCCESS;
}
int __cdecl wmain(
int argc,
wchar_t** argv
)
{
return Clean(argc, argv);
}
#endif /* BUILD_STABILIZE_EXPORTS */