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835 lines
28 KiB
835 lines
28 KiB
/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Copyright (c) 1993-2000 Microsoft Corporation
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Module Name:
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frmtstr.hxx
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Abstract:
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Notes:
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History:
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DKays Oct-1993 Created.
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----------------------------------------------------------------------------*/
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#ifndef __FRMTSTR_HXX__
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#define __FRMTSTR_HXX__
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extern "C"
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{
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#include <memory.h>
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}
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#include "ndrtypes.h"
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#include "stream.hxx"
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#include "cgcommon.hxx"
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#include "dict.hxx"
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// #define RKK_FRAG_OPT 1
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class RepAsPadExprDict;
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class RepAsSizeDict;
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class CG_NDR;
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#if defined(_AMD64_) || defined(_IA64_) // winnt
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#define UNALIGNED __unaligned // winnt
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#else // winnt
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#define UNALIGNED // winnt
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#endif // winnt
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// Global defined in frmtstr.cxx
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extern char * pNdrRoutineNames[];
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// This has to be an even number.
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#define DEFAULT_FORMAT_STRING_SIZE 1024
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// Format string entry type
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// If you add anything here, be sure that it works not only when outputting,
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// but also when optimizing out fragments via FRMTREG::Compare.
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//
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typedef enum
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{
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FS_FORMAT_CHARACTER,
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FS_POINTER_FORMAT_CHARACTER,
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FS_SMALL,
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FS_SHORT,
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FS_LONG,
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FS_SHORT_OFFSET,
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FS_SHORT_TYPE_OFFSET,
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FS_SHORT_STACK_OFFSET,
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FS_SMALL_STACK_SIZE,
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FS_PAD_MACRO,
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FS_SIZE_MACRO,
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FS_UNKNOWN_STACK_SIZE,
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FS_OLD_PROC_FLAG_BYTE,
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FS_Oi2_PROC_FLAG_BYTE,
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FS_EXT_PROC_FLAG_BYTE,
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FS_PARAM_FLAG_SHORT,
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FS_MAGIC_UNION_SHORT,
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FS_CORR_TYPE_BYTE,
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FS_CORR_FLAG_SHORT,
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FS_CONTEXT_HANDLE_FLAG_BYTE
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} FORMAT_STRING_ENTRY_TYPE;
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// (Stack) Offset Dictionary
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//---------------------------
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//
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// It keeps track of stack or field offsets for parallel win32 platforms.
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// The x86 stack offset is stored both directly in the format string itself (as
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// a short for 32b implementation) and in the dictionary as a long.
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// The true long value is used when optimizing.
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// Other offsets are kept in the dictionary under the key which is the position
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// of the x86 stack offset in the format string
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//
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// Note that field offsets may be negative, as for some objects like open structs,
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// the correlation descriptor's offset is relative to the position of the
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// array field in the struct.
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// The format string offset (the position) on the other hand is always absolute,
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// we use long only for convenience in dictionary comparisons.
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//
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typedef struct
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{
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long FormatStringOffset; // Note, this is not an x86 offset.
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// This is the key for this dictionary.
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long X86Offset;
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} OffsetDictElem;
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class OffsetDictionary : Dictionary
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{
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public :
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OffsetDictionary() : Dictionary()
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{
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}
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OffsetDictElem * LookupOffset( long Position )
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{
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OffsetDictElem DictElem;
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OffsetDictElem * pDictElem;
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Dict_Status DictStatus;
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DictElem.FormatStringOffset = Position;
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DictStatus = Dict_Find( &DictElem );
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#if defined(RKK_FRAG_OPT)
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if (DictStatus != SUCCESS )
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{
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printf("LookupOffset Offset=%d\n", Position );
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}
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#endif
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MIDL_ASSERT( DictStatus == SUCCESS );
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pDictElem = (OffsetDictElem *) Dict_Item();
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return pDictElem;
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}
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virtual
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SSIZE_T Compare( pUserType p1, pUserType p2 )
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{
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return ((OffsetDictElem *)p1)->FormatStringOffset -
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((OffsetDictElem *)p2)->FormatStringOffset;
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}
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void Insert( long Position,
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long X86Offset)
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{
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OffsetDictElem * pElem;
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OffsetDictElem * pElemSave;
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#if defined(RKK_FRAG_OPT)
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if ( Position < 0 )
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printf("Insert negative offset %d\n", Position );
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#endif
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pElemSave = pElem = new OffsetDictElem;
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pElem->FormatStringOffset = Position;
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pElem->X86Offset = X86Offset;
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//
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// Delete any entries which currently match, that is
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// entries with the same FormatStringOffset key. This
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// can happen because of format string compression.
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//
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while ( Dict_Delete( (pUserType *) &pElem ) == SUCCESS )
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;
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Dict_Insert( pElemSave );
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}
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};
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// Type Offset Dictionary
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//---------------------------
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//
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// It keeps track of type offsets, both absolute and relative.
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// The reason we use a dictionary is to allow proper fragment optimization for
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// for 32b implementation where a type offset has to be in short32 range while
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// keeping it as a long permits the best optimization possible.
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// Note that for 32b there is only one type offset regardless of the platform.
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//
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// The format string offset (the position) on the other hand is always absolute,
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// we use long only for convenience in dictionary comparisons.
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//
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typedef struct
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{
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long Position; // FormatStringOffset is the key for this dictionary.
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long TypeOffset;
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} TypeOffsetDictElem;
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class TypeOffsetDictionary : Dictionary
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{
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public :
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TypeOffsetDictionary() : Dictionary()
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{
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}
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TypeOffsetDictElem *LookupOffset( long Position )
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{
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TypeOffsetDictElem DictElem;
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TypeOffsetDictElem * pDictElem;
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Dict_Status DictStatus;
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DictElem.Position = Position;
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DictStatus = Dict_Find( &DictElem );
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#if defined(RKK_FRAG_OPT)
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if (DictStatus != SUCCESS )
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{
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printf("LookupOffset Position=%d\n", Position );
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}
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#endif
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MIDL_ASSERT( DictStatus == SUCCESS );
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pDictElem = (TypeOffsetDictElem *) Dict_Item();
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return pDictElem;
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}
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virtual
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SSIZE_T Compare( pUserType p1, pUserType p2 )
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{
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return ((TypeOffsetDictElem *)p1)->Position -
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((TypeOffsetDictElem *)p2)->Position;
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}
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void Insert( long Position, long TypeOffset )
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{
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TypeOffsetDictElem * pElem;
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TypeOffsetDictElem * pElemSave;
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#if defined(RKK_FRAG_OPT)
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if ( Position < 0 )
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printf("Insert negative offset %d\n", Position );
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#endif
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pElemSave = pElem = new TypeOffsetDictElem;
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pElem->Position = Position;
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pElem->TypeOffset = TypeOffset;
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//
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// Delete any entries which currently match, that is
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// entries with the same FormatStringOffset key. This
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// can happen because of format string compression.
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//
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while ( Dict_Delete( (pUserType *) &pElem ) == SUCCESS )
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;
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Dict_Insert( pElemSave );
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}
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};
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// (Unknown) StackSize Dictionary
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//-------------------------------
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//
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// It keeps track of unknown stack sizes related to unknown represent_as() types.
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// At the place where we have to generate the stack size in the output file,
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// we use the type name to generate a size_of() expression.
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//
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// The format string offset (the position) is always absolute,
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// we use longs only for convenience in dictionary comparisons.
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typedef struct
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{
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long FormatStringOffset; // used as the key
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char * pTypeName;
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} StackSizeDictElem;
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class StackSizeDictionary : Dictionary
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{
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public :
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StackSizeDictionary() : Dictionary()
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{
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}
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virtual
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SSIZE_T Compare( pUserType p1, pUserType p2 )
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{
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return ((StackSizeDictElem *)p1)->FormatStringOffset -
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((StackSizeDictElem *)p2)->FormatStringOffset;
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}
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char * LookupTypeName( long Offset )
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{
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StackSizeDictElem DictElem;
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StackSizeDictElem * pDictElem;
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Dict_Status DictStatus;
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DictElem.FormatStringOffset = Offset;
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DictStatus = Dict_Find( &DictElem );
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MIDL_ASSERT( DictStatus == SUCCESS );
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pDictElem = (StackSizeDictElem *) Dict_Item();
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return pDictElem->pTypeName;
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}
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void Insert( long FormatStringOffset, char * pTypeName )
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{
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StackSizeDictElem * pElem;
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StackSizeDictElem * pElemSave;
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pElem = pElemSave = new StackSizeDictElem;
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pElem->FormatStringOffset = FormatStringOffset;
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pElem->pTypeName = pTypeName;
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//
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// Delete any entries which currently match, this
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// can happen because of format string compression.
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//
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while ( Dict_Delete( (pUserType *) &pElem ) == SUCCESS )
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;
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Dict_Insert( pElemSave );
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}
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};
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// CommentDictionary
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//-------------------------------
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//
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// It keeps track of comments that can be attached to a given format string
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// position.
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// Note that for any offset position, we may have several comments.
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//
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// The format string offset (the position) is always absolute,
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// we use longs only for convenience in dictionary comparisons.
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typedef struct _CommentDictElem
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{
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struct _CommentDictElem * Next;
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long FormatStringOffset; // used as the key
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char * Comment;
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} CommentDictElem;
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class CommentDictionary : Dictionary
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{
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public :
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CommentDictionary() : Dictionary()
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{
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}
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virtual
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SSIZE_T Compare( pUserType p1, pUserType p2 )
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{
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return ((CommentDictElem *)p1)->FormatStringOffset -
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((CommentDictElem *)p2)->FormatStringOffset;
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}
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char * GetComments( long Offset );
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void Insert( long FormatStringOffset, char * Comment );
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};
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//---------------------------------------
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// FormatReg Dictionary is used to keep track of format string fragments
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// that can be collapsed (optimized out).
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class FRMTREG_DICT;
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//---------------------------------------
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// Format string
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//---------------------------------------
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class FORMAT_STRING
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{
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unsigned char * pBuffer; // Format string buffer.
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unsigned char * pBufferType; // Entry type for each position.
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// - indicates the meaning
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unsigned long BufferSize; // Total current allocated buffer size.
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unsigned long CurrentOffset; // Current offset in the format string buffer.
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unsigned long LastOffset; // The last valid format string buffer index.
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OffsetDictionary OffsetDict; // Stack offsets at a position
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TypeOffsetDictionary TypeOffsetDict; // Type offsets at a position
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StackSizeDictionary UnknownStackSizeDict; // Unknown type at a position
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CommentDictionary CommentDict; // Comments at a position
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FRMTREG_DICT * pReuseDict; // Fragment optimization dictionary.
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//
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// This class is a friend as its Compare method accesses pBuffer, pBufferType
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// as well as OffsetDictionary in order to optimize fragments.
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//
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friend class FRMTREG_DICT;
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//
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// Increment CurrentOffset and update LastOffset if needed.
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//
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void
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IncrementOffset( long increment )
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{
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CurrentOffset += increment;
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if ( CurrentOffset > LastOffset )
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LastOffset = CurrentOffset;
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}
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public:
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FORMAT_STRING();
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~FORMAT_STRING()
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{
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delete pBuffer;
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delete pBufferType;
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}
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//
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// Align the buffer correctly. If the current offset is odd then
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// insert a pad format character.
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//
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void
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Align()
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{
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if ( CurrentOffset % 2 )
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PushFormatChar( FC_PAD );
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}
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void AddComment( long FormatOffset, char * Comment )
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{
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CommentDict.Insert( FormatOffset, Comment );
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}
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//
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// Add a format char at the current offset.
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//
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void
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PushFormatChar( FORMAT_CHARACTER fc )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_FORMAT_CHARACTER;
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pBuffer[CurrentOffset] = (unsigned char)fc;
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IncrementOffset(1);
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}
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//
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// Add a pointer format char at the current offset.
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//
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void
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PushPointerFormatChar( unsigned char fc )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_POINTER_FORMAT_CHARACTER;
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pBuffer[CurrentOffset] = fc;
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IncrementOffset(1);
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}
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//
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// Push a byte at the current offset.
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//
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void
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PushByte( long b )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_SMALL;
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pBuffer[CurrentOffset] = (unsigned char) b;
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IncrementOffset(1);
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}
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//
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// Push a byte with old proc attributes at the current offset
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//
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void PushOldProcFlagsByte( long b )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_OLD_PROC_FLAG_BYTE;
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pBuffer[CurrentOffset] = (unsigned char) b;
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IncrementOffset(1);
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}
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//
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// Push a byte with old proc attributes at the current offset
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//
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void PushOi2ProcFlagsByte( long b )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_Oi2_PROC_FLAG_BYTE;
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pBuffer[CurrentOffset] = (unsigned char) b;
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IncrementOffset(1);
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}
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//
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// Push a byte with NT5 extended proc attributes at the current offset
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//
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void PushExtProcFlagsByte( long b )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_EXT_PROC_FLAG_BYTE;
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pBuffer[CurrentOffset] = (unsigned char) b;
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IncrementOffset(1);
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}
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//
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// Push a context handle flags byte
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//
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void PushContextHandleFlagsByte( long b )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_CONTEXT_HANDLE_FLAG_BYTE;
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pBuffer[CurrentOffset] = (unsigned char) b;
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IncrementOffset(1);
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}
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//
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// Push a byte with a correlation type (first byte of a correlation desc).
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//
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void PushCorrelationTypeByte( long b )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_CORR_TYPE_BYTE;
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pBuffer[CurrentOffset] = (unsigned char) b;
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IncrementOffset(1);
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}
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//
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// Push a short at the current offset.
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//
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void
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PushShort( short s )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_SHORT;
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pBufferType[CurrentOffset+1] = FS_SMALL;
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*((short UNALIGNED *)(pBuffer + CurrentOffset)) = s;
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IncrementOffset(2);
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}
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//
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// Push a short with parameter attributes at the current offset.
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//
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void PushParamFlagsShort( short s )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_PARAM_FLAG_SHORT;
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pBufferType[CurrentOffset+1] = FS_SMALL;
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*((short UNALIGNED *)(pBuffer + CurrentOffset)) = s;
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IncrementOffset(2);
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}
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//
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// Push a short with the new, robust related, correlation flags.
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//
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void PushCorrelationFlagsShort( short s )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_CORR_FLAG_SHORT;
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pBufferType[CurrentOffset+1] = FS_SMALL;
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*((short UNALIGNED *)(pBuffer + CurrentOffset)) = s;
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IncrementOffset(2);
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}
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//
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// Push a short at the current offset.
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//
|
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void
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PushShort( long s )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_SHORT;
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pBufferType[CurrentOffset+1] = FS_SMALL;
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*((short UNALIGNED *)(pBuffer + CurrentOffset)) = (short) s;
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IncrementOffset(2);
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}
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//
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// Push a long at the current offset.
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//
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void
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PushLong( long l )
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{
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CheckSize();
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pBufferType[CurrentOffset] = FS_LONG;
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pBufferType[CurrentOffset+1] = FS_SMALL;
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pBufferType[CurrentOffset+2] = FS_SMALL;
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pBufferType[CurrentOffset+3] = FS_SMALL;
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*((long UNALIGNED *)(pBuffer + CurrentOffset)) = l;
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IncrementOffset(4);
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}
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//
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|
// Push a pad macro marker at the current offset.
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//
|
|
void
|
|
PushByteWithPadMacro()
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|
{
|
|
CheckSize();
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|
pBufferType[ CurrentOffset ] = FS_PAD_MACRO;
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|
pBuffer[ CurrentOffset ] = 0;
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|
|
|
IncrementOffset(1);
|
|
}
|
|
|
|
//
|
|
// Push a size macro marker at the current offset.
|
|
//
|
|
void
|
|
PushShortWithSizeMacro()
|
|
{
|
|
CheckSize();
|
|
|
|
pBufferType[ CurrentOffset ] = FS_SIZE_MACRO;
|
|
pBufferType[CurrentOffset+1] = FS_SMALL;
|
|
pBuffer[ CurrentOffset ] = 0;
|
|
|
|
IncrementOffset(2);
|
|
}
|
|
|
|
//
|
|
// Push a format char at the specified offset.
|
|
//
|
|
void
|
|
PushFormatChar( FORMAT_CHARACTER fc, long offset )
|
|
{
|
|
pBufferType[offset] = FS_FORMAT_CHARACTER;
|
|
pBuffer[offset] = (unsigned char)fc;
|
|
}
|
|
|
|
//
|
|
// Push a short at the specified offset.
|
|
// Used only in unions to emit magic byte followed by simple type or
|
|
// to emit -1 as a marker for no default arm.
|
|
//
|
|
void PushMagicUnionShort( short s, long offset )
|
|
{
|
|
pBufferType[ offset ] = FS_MAGIC_UNION_SHORT;
|
|
pBufferType[ offset+1] = FS_SMALL;
|
|
*((short UNALIGNED *)(pBuffer + offset)) = s;
|
|
}
|
|
|
|
//
|
|
// Push a short at the specified offset.
|
|
// Used primarily to push offsets internal to a type descriptor, for example
|
|
// an offset to pointer layout. These are treated as plain shorts as they
|
|
// never change and should not be mistaken for a relative type offset.
|
|
//
|
|
void PushShort( long s, long offset )
|
|
{
|
|
pBufferType[ offset ] = FS_SHORT;
|
|
pBufferType[ offset+1] = FS_SMALL;
|
|
*((short UNALIGNED *)(pBuffer + offset)) = (short) s;
|
|
}
|
|
|
|
//
|
|
// Push a long at the specified offset. Used only for union case values.
|
|
//
|
|
void PushLong( long l, long offset )
|
|
{
|
|
pBufferType[ offset ] = FS_LONG;
|
|
pBufferType[ offset+1] = FS_SMALL;
|
|
pBufferType[ offset+2] = FS_SMALL;
|
|
pBufferType[ offset+3] = FS_SMALL;
|
|
*((long UNALIGNED *)(pBuffer + offset)) = l;
|
|
}
|
|
|
|
//
|
|
// Push a short offset at the current offset.
|
|
// This is the relative type offset within the type string.
|
|
// For 32b code, this needs to be a value within a signed short.
|
|
//
|
|
void PushShortOffset( long s );
|
|
void PushShortOffset( long s, long offset );
|
|
|
|
//
|
|
// Push a short type-fmt-string offset at the current offset.
|
|
// This is used as the offset from a parameter into type format string.
|
|
// For 32b code, this needs to be a value within an unsigned short.
|
|
//
|
|
void PushShortTypeOffset( long s );
|
|
|
|
//
|
|
// Push a stack offset.
|
|
// Needs to be relative for non-top level objects.
|
|
//
|
|
void PushShortStackOffset( long X86Offset );
|
|
|
|
//
|
|
// Push a stack size or an unsigned stack offset. This is absolute value.
|
|
// Used for proc stack size and parameter offsets.
|
|
//
|
|
void PushUShortStackOffsetOrSize( long X86Offset );
|
|
|
|
//
|
|
// Push a parameter stack size expressed as the number of ints required
|
|
// for the parameter on the stack.
|
|
//
|
|
// The old -Oi parameter descriptor is the only place where this is used.
|
|
//
|
|
void
|
|
PushSmallStackSize( char StackSize )
|
|
{
|
|
CheckSize();
|
|
|
|
pBufferType[CurrentOffset] = FS_SMALL_STACK_SIZE;
|
|
pBuffer[CurrentOffset] = StackSize;
|
|
|
|
IncrementOffset(1);
|
|
}
|
|
|
|
//
|
|
// Push an unknown rep as stack size. We need the type name so we can
|
|
// spit out a 'sizeof' in the format string.
|
|
//
|
|
// The old -Oi parameter descriptor is the only place where this is used.
|
|
//
|
|
void
|
|
PushUnknownStackSize( char * pTypeName )
|
|
{
|
|
CheckSize();
|
|
|
|
pBufferType[CurrentOffset] = FS_UNKNOWN_STACK_SIZE;
|
|
UnknownStackSizeDict.Insert( (long) CurrentOffset, pTypeName );
|
|
|
|
IncrementOffset(1);
|
|
}
|
|
|
|
//
|
|
// Get a FORMAT_CHARACTER at a specific offset in the format string.
|
|
//
|
|
FORMAT_CHARACTER
|
|
GetFormatChar( long offset )
|
|
{
|
|
return (FORMAT_CHARACTER) pBuffer[offset];
|
|
}
|
|
|
|
//
|
|
// Get a short at a specific offset in the format string.
|
|
//
|
|
short
|
|
GetFormatShort( long offset )
|
|
{
|
|
return *(short UNALIGNED *)(pBuffer + offset);
|
|
}
|
|
|
|
//
|
|
// Get the current format string offset.
|
|
//
|
|
long
|
|
GetCurrentOffset()
|
|
{
|
|
return (long)CurrentOffset;
|
|
}
|
|
|
|
//
|
|
// Set the current format string offset. This discards
|
|
// everything after (and including) the new offset from the format string
|
|
//
|
|
void SetCurrentOffset( long NewOffset )
|
|
{
|
|
LastOffset = (unsigned long)NewOffset;
|
|
CurrentOffset = (unsigned long)NewOffset;
|
|
}
|
|
|
|
//
|
|
// Output the format string structure to the given stream.
|
|
//
|
|
void Output( ISTREAM * pStream,
|
|
char * pTypeName,
|
|
char * pName,
|
|
RepAsPadExprDict * pPadDict,
|
|
RepAsSizeDict * pSizeDict );
|
|
|
|
void OutputExprEvalFormatString(ISTREAM *pStream);
|
|
|
|
//
|
|
// Get the fragment re-use dictionary
|
|
//
|
|
FRMTREG_DICT * GetReuseDict()
|
|
{
|
|
return pReuseDict;
|
|
}
|
|
|
|
//
|
|
// Optimize a fragment away
|
|
//
|
|
|
|
long OptimizeFragment( CG_NDR * pNode );
|
|
|
|
//
|
|
// Register a fragment, but don't delete it
|
|
//
|
|
|
|
unsigned short RegisterFragment( CG_NDR * pNode );
|
|
|
|
private :
|
|
|
|
//
|
|
// Check if a bigger buffer needs to be allocated.
|
|
//
|
|
void CheckSize();
|
|
|
|
};
|
|
|
|
#endif
|