Leaked source code of windows server 2003
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/*****************************************************************************/
/** Microsoft LAN Manager **/
/** Copyright(c) Microsoft Corp., 1987-1999 **/
/*****************************************************************************/
/*****************************************************************************
File : errors.hxx
Title : error include file
Description : This file contains all the definitions for the import
: handler interface
History :
VibhasC 24-Aug-1990 Created
VibhasC 25-Aug-1990 Additions to the file handler
*****************************************************************************/
#ifndef __FILEHNDL_HXX__
#define __FILEHNDL_HXX__
#include "idict.hxx"
/****************************************************************************
*** extern procs
***************************************************************************/
extern void StripSlashes( char * );
/****************************************************************************
**** class definitions for the import handler
****************************************************************************/
/***
*** input file search path list
***/
struct _path_list
{
struct _path_list *pNext; // next member in linked list
char *pPath; // path
};
typedef struct _path_list PATH_LIST;
/***
*** input file information block
***/
struct _fname_list
{
struct _fname_list *pNext; // next in the list
char *pName; // including path
char *pPath; // path of the file
} ;
typedef struct _fname_list FNAME_LIST;
// buffer size for open files
#define MIDL_RD_BUFSIZE 16384
/***
*** nested file info stack implemented as a doubly linked list
***/
struct _in_stack_element
{
struct _in_stack_element *pNext; // next stack element
struct _in_stack_element *pPrev; // previous stack element
FILE * hFile; // this files handle (valid if open)
char * pBuffer; // buffer for file I/O
unsigned long ulPos; // current position in the physical
unsigned char fOpen; // file open ?
unsigned char fShadow; // current file being shadowed ?
unsigned char fNewLine;// new line was just seen
unsigned char fRedundantImport;
char * pShadowName;// shadow file name
char * pMIFileName;// _i intermediate file
unsigned short uShadowLine;// shadow line number
char * pIFileName; // intermediate filename
char * pName; // base file name including path
short uLine; // current line in base file
_in_stack_element()
{
pBuffer = new char[MIDL_RD_BUFSIZE];
}
~_in_stack_element()
{
delete pBuffer;
}
} ;
typedef struct _in_stack_element IN_STACK_ELEMENT;
/***
*** nested file access flags
***/
struct _nfa_flags
{
unsigned char fFileSet; // file opened after push lex lvl ?
unsigned char fPreProcess; // preprocessing on ?
unsigned char fEOI; // end of file sensed ?
unsigned char fRedundantImport; // redundant import simulation
unsigned char fBaseFileName;
unsigned char fInInclude;
} ;
typedef struct _nfa_flags NFA_FLAGS;
/***
*** nested file access data structure (used for import/acf)
***/
class _nfa_info
{
private:
FNAME_LIST * pFileList; // input file information
PATH_LIST * pPathList; // path list
IN_STACK_ELEMENT * pStack; // pointer to nfa stack element
IN_STACK_ELEMENT * pStackFirst; // first in the stack list
short iCurLexLevel; // current lexical level
NFA_FLAGS Flags; // flags for nfa access
char * pBaseName;
STATUS_T AddFileToFileList( char *,char *);
IDICTKEY iText; // macro class dict index
ISTACK * pTextDict; // macro (text expansion dict)
public:
_nfa_info( void );
~_nfa_info();
void Init();
short GetLexLevel( void );
short PushLexLevel( void );
STATUS_T PopLexLevel( void );
STATUS_T SetNewInputFile( char *);
void SetLineFilename( char *);
STATUS_T SetPath( char *);
STATUS_T SetPreProcessingOn( void );
STATUS_T PreProcess(char*, char*, char*, char*, char*&);
short GetChar( void );
short UnGetChar( short );
STATUS_T GetInputDetails( char**, short *);
STATUS_T GetInputDetails( char **);
STATUS_T GetCurrentInputDetails( char**, short *, short *);
short GetCurrentLineNo()
{
return short( (pStack) ? pStack->uLine : 0 );
}
char * SearchForFile( char *);
void SetEOIFlag();
void ResetEOIFlag()
{
Flags.fEOI = 0;
}
short GetEOIFlag();
STATUS_T EndOperations();
STATUS_T EndOneOperation( IN_STACK_ELEMENT *);
BOOL IsDuplicateInput( char * );
BOOL IsInInclude();
void RegisterTextSubsObject( class TEXT_BUFFER * pT );
/*************************************************************
**** temp functions for current debugging purposes only
****/
void Dump();
/*************************************************************/
void SetSearchPathsInOrder( char * p1, char *p2, char *p3 );
void RegisterIt( char * );
} ;
typedef class _nfa_info NFA_INFO;
#endif // __FILEHNDL_HXX__