Leaked source code of windows server 2003
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/*++ b
Copyright (C) Microsoft Corporation, 1993 - 1999
Module Name:
dgclnt.hxx
Abstract:
This file contains the definitions used by the datagram client.
Revision History:
NT 3.5 was the first version shipped, supporting IPX and UDP. (connieh)
NT 3.51 added secure calls over NTLM and DEC Kerberos. (jroberts)
NT 4.0 added sliding window, larger packet sizes, cancels. (jroberts)
NT 5.0 added asynchronous calls and SSL/PCT security. (jroberts)
--*/
#ifndef __DGCLNT_HXX__
#define __DGCLNT_HXX__
class DG_CCALL;
typedef DG_CCALL * PDG_CCALL;
class DG_CCONNECTION;
typedef DG_CCONNECTION * PDG_CCONNECTION;
class DG_CASSOCIATION;
typedef DG_CASSOCIATION * PDG_CASSOCIATION;
class DG_BINDING_HANDLE;
typedef DG_BINDING_HANDLE * PDG_BINDING_HANDLE;
class INTERFACE_AND_OBJECT_LIST
{
public:
inline
INTERFACE_AND_OBJECT_LIST(
)
{
Head = 0;
Cache1Available = TRUE;
Cache2Available = TRUE;
}
~INTERFACE_AND_OBJECT_LIST(
);
BOOL
Insert(
void * Interface,
RPC_UUID * Object
);
BOOL
Find(
void * Interface,
RPC_UUID * Object
);
BOOL
Delete(
void * Interface,
RPC_UUID * Object
);
private:
#define MAX_ELEMENTS 10
struct INTERFACE_AND_OBJECT
{
INTERFACE_AND_OBJECT * Next;
void * Interface;
RPC_UUID Object;
inline void
Update(
void * a_Interface,
RPC_UUID * a_Object
)
{
Interface = a_Interface;
Object = *a_Object;
}
};
INTERFACE_AND_OBJECT * Head;
unsigned Cache1Available : 1;
unsigned Cache2Available : 1;
INTERFACE_AND_OBJECT Cache1;
INTERFACE_AND_OBJECT Cache2;
};
class DG_CCONNECTION : public DG_COMMON_CONNECTION
{
public:
long TimeStamp;
DG_CCONNECTION * Next;
boolean CallbackCompleted;
boolean fServerSupportsAsync;
boolean fSecurePacketReceived;
boolean ServerResponded;
boolean fBusy;
boolean InConnectionTable;
signed char AckPending;
boolean AckOrphaned;
boolean PossiblyRunDown;
boolean fAutoReconnect;
boolean fError;
DWORD ThreadId;
PDG_BINDING_HANDLE BindingHandle;
int AssociationKey;
PDG_CASSOCIATION Association;
PDG_CCALL CurrentCall;
//--------------------------------------------------------------------
DG_CCALL * AllocateCall();
inline void
AddCallToCache(
PDG_CCALL Call
);
RPC_STATUS
BeginCall(
IN PDG_CCALL Call
);
void
EndCall(
IN PDG_CCALL Call
);
long DecrementRefCount();
long DecrementRefCountAndKeepMutex();
void
IncrementRefCount(
void
);
inline int
IsSupportedAuthInfo(
IN const CLIENT_AUTH_INFO * ClientAuthInfo
);
RPC_STATUS
DealWithAuthCallback(
IN void * InToken,
IN long InTokenLengh,
OUT void * OutToken,
OUT long MaxOutTokenLength,
OUT long * OutTokenLength
);
RPC_STATUS
DealWithAuthMore(
IN long Index,
OUT void * OutToken,
OUT long MaxOutTokenLength,
OUT long * OutTokenLength
);
DG_CCONNECTION(
IN PDG_CASSOCIATION a_Association,
IN const CLIENT_AUTH_INFO * AuthInfo,
IN OUT RPC_STATUS * pStatus
);
~DG_CCONNECTION();
void PostDelayedAck();
void SendDelayedAck();
void CancelDelayedAck(
BOOL Flush = FALSE
);
inline void UpdateAssociation();
RPC_STATUS
UpdateServerAddress(
IN DG_PACKET * Packet,
IN DG_TRANSPORT_ADDRESS Address
);
void EnableOverlappedCalls();
unsigned long
GetSequenceNumber()
{
return LowestActiveSequence;
}
unsigned long
GetLowestActiveSequence()
{
return LowestActiveSequence;
}
RPC_STATUS WillNextCallBeQueued();
RPC_STATUS MaybeTransmitNextCall();
DG_CCALL *
FindIdleCalls(
long CurrentTime
);
void
DispatchPacket(
PDG_PACKET Packet,
void * Address
);
inline unsigned long CurrentSequenceNumber();
virtual RPC_STATUS
SealAndSendPacket(
IN DG_ENDPOINT * SourceEndpoint,
IN DG_TRANSPORT_ADDRESS RemoteAddress,
IN UNALIGNED NCA_PACKET_HEADER * Header,
IN unsigned long BufferOffset
);
RPC_STATUS
VerifyPacket(
IN DG_PACKET * Packet
);
static inline DG_CCONNECTION *
FromHashNode(
IN UUID_HASH_TABLE_NODE * Node
)
{
return CONTAINING_RECORD( Node, DG_CCONNECTION, ActivityNode );
}
inline void *
operator new(
IN size_t ObjectLength,
IN const RPC_DATAGRAM_TRANSPORT * Transport
);
void WaitForNoReferences()
{
while (ReferenceCount)
{
Sleep(10);
}
fBusy = FALSE;
}
RPC_STATUS
TransferCallsToNewConnection(
PDG_CCALL FirstCall,
PDG_CCONNECTION NewConnection
);
const CLIENT_AUTH_INFO *
InqAuthInfo()
{
return &AuthInfo;
}
BOOL MutexTryRequest()
{
BOOL result = Mutex.TryRequest();
if (result)
{
LogEvent( SU_MUTEX, EV_INC, this, 0, 0, TRUE, 1);
}
return result;
}
void MutexRequest()
{
Mutex.Request();
LogEvent( SU_MUTEX, EV_INC, this, 0, 0, TRUE, 1);
#ifdef CHECK_MUTEX_INVERSION
ThreadSelf()->ConnectionMutexHeld = this;
#endif
}
void MutexClear()
{
LogEvent( SU_MUTEX, EV_DEC, this, 0, 0, TRUE, 1);
Mutex.Clear();
#ifdef CHECK_MUTEX_INVERSION
ThreadSelf()->ConnectionMutexHeld = 0;
#endif
}
private:
CLIENT_AUTH_INFO AuthInfo;
DELAYED_ACTION_NODE DelayedAckTimer;
unsigned SecurityContextId;
long LastScavengeTime;
unsigned CachedCallCount;
PDG_CCALL CachedCalls;
PDG_CCALL ActiveCallHead;
PDG_CCALL ActiveCallTail;
//--------------------------------------------------------------------
RPC_STATUS InitializeSecurityContext();
unsigned char * SecurityBuffer;
long SecurityBufferLength;
public:
long LastCallbackTime;
};
NEW_SDICT(DG_CCONNECTION);
inline void *
DG_CCONNECTION::operator new(
IN size_t ObjectLength,
IN const RPC_DATAGRAM_TRANSPORT * Transport
)
{
return new char[ObjectLength + Transport->AddressSize];
}
inline void
DG_CCONNECTION::IncrementRefCount()
{
Mutex.VerifyOwned();
++ReferenceCount;
LogEvent(SU_CCONN, EV_INC, this, 0, ReferenceCount, TRUE);
}
class DG_CCALL : public CCALL, public DG_PACKET_ENGINE
{
friend RPC_STATUS DG_CCONNECTION::WillNextCallBeQueued();
public:
//
// The call's Next pointer is NOT_ACTIVE until the call is added
// to a connection's active call list.
//
#define DG_CCALL_NOT_ACTIVE ((DG_CCALL *) (~0))
long TimeStamp;
DG_CCALL * Next;
DG_CCALL * Previous;
boolean LastSendTimedOut;
boolean CancelPending;
boolean CancelComplete;
boolean AutoReconnectOk;
//-----------------------------------------------
DG_CCALL(
IN PDG_CCONNECTION Connection,
OUT RPC_STATUS * pStatus
);
virtual
~DG_CCALL();
RPC_STATUS
DispatchPacket(
PDG_PACKET Packet
);
inline void IncrementRefCount();
long DecrementRefCount();
long DecrementRefCountAndKeepMutex();
//------------------------------------------------
//
// implementations of CCALL virtual functions
//
virtual RPC_STATUS
NegotiateTransferSyntax (
IN OUT PRPC_MESSAGE Message
)
{
// datagrams don't support multiple syntax
// negotiation. They always return the transfer
// syntax the stub prefers
return RPC_S_OK;
}
virtual RPC_STATUS
GetBuffer (
IN OUT PRPC_MESSAGE Message,
IN UUID *ObjectUuid = 0
);
virtual RPC_STATUS
SendReceive (
IN OUT PRPC_MESSAGE Message
);
virtual RPC_STATUS
Send(
PRPC_MESSAGE Message
);
virtual RPC_STATUS
Receive(
PRPC_MESSAGE Message,
unsigned MinimumSize
);
virtual RPC_STATUS
AsyncSend(
PRPC_MESSAGE Message
);
virtual RPC_STATUS
AsyncReceive(
PRPC_MESSAGE Message,
unsigned MinimumSize
);
virtual void
FreeBuffer (
IN PRPC_MESSAGE Message
);
virtual void
FreePipeBuffer (
IN PRPC_MESSAGE Message
) ;
virtual RPC_STATUS
ReallocPipeBuffer (
IN PRPC_MESSAGE Message,
IN unsigned int NewSize
) ;
virtual BOOL
IssueNotification (
IN RPC_ASYNC_EVENT Event
) ;
virtual void
FreeAPCInfo (
IN RPC_APC_INFO *pAPCInfo
) ;
RPC_STATUS
CancelAsyncCall (
IN BOOL fAbort
);
void SendAck();
virtual RPC_STATUS
Cancel(
void * ThreadHandle
);
virtual unsigned TestCancel();
void ExecuteDelayedSend();
RPC_STATUS SendSomeFragments();
inline RPC_STATUS
GetInitialBuffer(
IN OUT RPC_MESSAGE * Message,
IN UUID *MyObjectUuid
);
inline void
SwitchConnection(
PDG_CCONNECTION NewConnection
);
BOOL IsBroadcast()
{
if (BasePacketFlags & RPC_NCA_FLAGS_BROADCAST)
{
return TRUE;
}
return FALSE;
}
RPC_STATUS
ProcessFaultOrRejectData(
PDG_PACKET Packet
);
BOOL
InProgress()
{
if (AsyncStatus == RPC_S_ASYNC_CALL_PENDING)
{
return TRUE;
}
return FALSE;
}
private:
enum DG_CLIENT_STATE
{
CallInit = 0x900,
CallQuiescent,
CallSend,
CallSendReceive,
CallReceive,
CallCancellingSend,
CallComplete
};
DG_CLIENT_STATE State;
DG_CLIENT_STATE PreviousState;
PRPC_CLIENT_INTERFACE InterfacePointer;
PDG_CCONNECTION Connection;
DELAYED_ACTION_NODE TransmitTimer;
// unused
unsigned WorkingCount;
unsigned UnansweredRequestCount;
long ReceiveTimeout;
unsigned long PipeReceiveSize;
long TimeoutLimit;
long LastReceiveTime;
long CancelTime;
boolean StaticArgsSent;
boolean AllArgsSent;
boolean _unused;
boolean ForceAck;
long DelayedSendPending;
//--------------------------------------------------------------------
RPC_STATUS
BeforeSendReceive(
PRPC_MESSAGE Message
);
RPC_STATUS
AfterSendReceive(
PRPC_MESSAGE Message,
RPC_STATUS Status
);
RPC_STATUS
MaybeSendReceive(
IN OUT PRPC_MESSAGE Message
);
void
BuildNcaPacketHeader(
OUT PNCA_PACKET_HEADER pNcaPacketHeader,
IN OUT PRPC_MESSAGE Message
);
RPC_STATUS AttemptAutoReconnect();
void PostDelayedSend();
void CancelDelayedSend();
void SendDelayedAck();
RPC_STATUS
SendFragment(
PRPC_MESSAGE pMessage,
PNCA_PACKET_HEADER pBaseHeader
);
RPC_STATUS SendQuit();
RPC_STATUS SendPing();
RPC_STATUS ReceiveSinglePacket();
//-----------------------------------------------
RPC_STATUS
DealWithNocall(
PDG_PACKET pPacket
);
RPC_STATUS
DealWithFault(
PDG_PACKET pPacket
);
RPC_STATUS
DealWithReject(
PDG_PACKET pPacket
);
RPC_STATUS
DealWithWorking(
PDG_PACKET pPacket
);
RPC_STATUS
DealWithResponse(
PDG_PACKET pPacket
);
RPC_STATUS
DealWithFack(
PDG_PACKET pPacket
);
RPC_STATUS
DealWithQuack(
PDG_PACKET pPacket
);
RPC_STATUS
DealWithTimeout();
RPC_STATUS
DealWithRequest(
IN PDG_PACKET Packet,
IN DG_TRANSPORT_ADDRESS RemoteAddress
);
void IncreaseReceiveTimeout();
RPC_STATUS
MapErrorCode(
RPC_STATUS Status
);
RPC_STATUS
GetEndpoint(
DWORD EndpointFlags
);
void
SetState(
IN DG_CLIENT_STATE NewState
)
{
if (NewState != State)
{
LogEvent(SU_CCALL, EV_STATE, this, 0, NewState);
}
PreviousState = State;
State = NewState;
}
};
class DG_CASSOCIATION : public GENERIC_OBJECT
{
friend class DG_ASSOCIATION_TABLE;
public:
RPC_DATAGRAM_TRANSPORT * TransportInterface;
unsigned long ServerBootTime;
unsigned long ServerDataRep;
unsigned CurrentPduSize;
unsigned RemoteWindowSize;
boolean fServerSupportsAsync;
boolean fLoneBindingHandle;
enum
{
BROADCAST = 0x100,
UNRESOLVEDEP = 0x200
};
//----------------------------------------------------------
DG_CASSOCIATION(
IN RPC_DATAGRAM_TRANSPORT * a_Transport,
IN LONG a_AssociationFlag,
IN DCE_BINDING * a_DceBinding,
IN BOOL a_Unique,
IN OUT RPC_STATUS * pStatus
);
~DG_CASSOCIATION();
RPC_STATUS
SendPacket(
IN DG_ENDPOINT Endpoint,
IN PNCA_PACKET_HEADER Header,
IN unsigned SecurityTrailerLength = 0
);
virtual RPC_STATUS
ToStringBinding (
OUT RPC_CHAR * * StringBinding,
IN RPC_UUID * ObjectUuid
);
void IncrementRefCount();
void DecrementRefCount();
int
CompareWithBinding(
IN PDG_BINDING_HANDLE pBinding
);
BOOL
ComparePartialBinding(
IN PDG_BINDING_HANDLE pBinding,
void * Interface
);
BOOL
AddInterface(
void * InterfaceInformation,
RPC_UUID * ObjectUuid
);
BOOL
RemoveInterface(
void * InterfaceInformation,
RPC_UUID * ObjectUuid
);
RPC_STATUS
AllocateCall(
IN PDG_BINDING_HANDLE BindingHandle,
IN const CLIENT_AUTH_INFO * AuthInfo,
OUT PDG_CCALL * ppCall,
IN BOOL fAsync
);
void
ReleaseCall(
IN PDG_CCALL Call
);
PDG_CCONNECTION
AllocateConnection(
IN PDG_BINDING_HANDLE BindingHandle,
IN const CLIENT_AUTH_INFO * AuthInfo,
IN DWORD ThreadId,
IN BOOL fAsync,
OUT RPC_STATUS * pStatus
);
void
ReleaseConnection(
IN PDG_CCONNECTION Call
);
void
DeleteIdleConnections(
long CurrentTime
);
RPC_STATUS
UpdateAssociationWithAddress(
PDG_PACKET Packet,
void * Address
);
BOOL SendKeepAlive();
DCE_BINDING * DuplicateDceBinding ();
void SetErrorFlag () { fErrorFlag = TRUE; }
void ClearErrorFlag() { fErrorFlag = FALSE; }
BOOL ErrorFlag () { return fErrorFlag; }
DG_TRANSPORT_ADDRESS
InqServerAddress ()
{
return ServerAddress;
}
void
CopyServerAddress(
IN DG_TRANSPORT_ADDRESS Destination
);
inline void *
operator new(
IN size_t ObjectLength,
IN const RPC_DATAGRAM_TRANSPORT * Transport
);
BOOL IsAckPending();
void FlushAcks();
void IncrementBindingRefCount(
unsigned ContextHandleRef
);
void DecrementBindingRefCount(
unsigned ContextHandleRef
);
void VerifyNotLocked()
{
Mutex.VerifyNotOwned();
}
BOOL LockOwnedByMe()
{
return Mutex.OwnedByMe();
}
private:
void MutexRequest()
{
#ifdef CHECK_MUTEX_INVERSION
if (!Mutex.OwnedByMe() )
{
DG_CCONNECTION * conn = (DG_CCONNECTION *) ThreadSelf()->ConnectionMutexHeld;
ASSERT( 0 == conn || conn->ThreadId == GetCurrentThreadId() );
}
#endif
Mutex.Request();
}
void MutexClear()
{
Mutex.Clear();
}
INTERLOCKED_INTEGER ReferenceCount;
MUTEX Mutex;
LONG AssociationFlag;
boolean fErrorFlag;
DCE_BINDING * pDceBinding;
long LastScavengeTime;
DG_TRANSPORT_ADDRESS ServerAddress;
DG_CCONNECTION_DICT ActiveConnections;
DG_CCONNECTION_DICT InactiveConnections;
INTERFACE_AND_OBJECT_LIST InterfaceAndObjectDict;
RPC_CHAR * ResolvedEndpoint;
long BindingHandleReferences;
long InternalTableIndex;
DG_BINDING_HANDLE * KeepAliveHandle;
public:
long LastReceiveTime;
};
inline DCE_BINDING *
DG_CASSOCIATION::DuplicateDceBinding (
)
{
CLAIM_MUTEX lock( Mutex );
ASSERT( !InvalidHandle(DG_CASSOCIATION_TYPE) );
return(pDceBinding->DuplicateDceBinding());
}
inline
void
DG_CASSOCIATION::IncrementRefCount(
void
)
{
ASSERT( !InvalidHandle(DG_CASSOCIATION_TYPE) );
long Count = ReferenceCount.Increment();
LogEvent(SU_CASSOC, EV_INC, this, 0, Count);
}
inline void *
DG_CASSOCIATION::operator new(
IN size_t ObjectLength,
IN const RPC_DATAGRAM_TRANSPORT * Transport
)
{
return new char[ObjectLength + 2 * Transport->AddressSize];
}
class DG_ASSOCIATION_TABLE
{
public:
BOOL fCasUuidReady;
UUID CasUuid;
//--------------------------------------------------------------------
typedef LONG HINT;
DG_ASSOCIATION_TABLE(
RPC_STATUS * pStatus
);
~DG_ASSOCIATION_TABLE()
{
if (Associations != InitialAssociations)
delete Associations;
}
HINT
MakeHint(
DCE_BINDING * pDceBinding
);
RPC_STATUS
Add(
DG_CASSOCIATION * Association
);
DG_CASSOCIATION *
Find(
DG_BINDING_HANDLE * Binding,
RPC_CLIENT_INTERFACE * Interface,
BOOL fContextHandle,
BOOL fPartial,
BOOL fReconnect
);
void
Delete(
DG_CASSOCIATION * Association
);
BOOL
DeleteIdleEntries(
long CurrentTime
);
BOOL
SendContextHandleKeepalives();
void
IncrementContextHandleCount(
DG_CASSOCIATION * Association
);
void
DecrementContextHandleCount(
DG_CASSOCIATION * Association
);
long
GetContextHandleCount(
DG_CASSOCIATION * Association
);
void
UpdateTimeStamp(
DG_CASSOCIATION * Association
);
void LockExclusive()
{
Mutex.LockExclusive();
}
void UnlockExclusive()
{
Mutex.UnlockExclusive();
}
private:
struct NODE
{
DG_CASSOCIATION * Association;
HINT Hint;
BOOL fBusy;
long ContextHandleCount;
long TimeStamp;
};
enum
{
INITIAL_ARRAY_LENGTH = 4,
MINIMUM_IDLE_ENTRIES = 10
};
CSharedLock Mutex;
NODE * Associations;
LONG AssociationsLength;
NODE InitialAssociations[ INITIAL_ARRAY_LENGTH ];
long PreviousFreedCount;
};
extern DG_ASSOCIATION_TABLE * ActiveAssociations;
inline void
DG_CASSOCIATION::IncrementBindingRefCount(
unsigned ContextHandleRef
)
{
ASSERT( ContextHandleRef <= 1 );
// ASSERT( ContextHandleReferences < 100 );
// ASSERT( BindingHandleReferences < 100 );
++BindingHandleReferences;
if (ContextHandleRef)
{
ActiveAssociations->IncrementContextHandleCount(this);
}
IncrementRefCount();
}
inline void
DG_CASSOCIATION::DecrementBindingRefCount(
unsigned ContextHandleRef
)
{
ASSERT( ContextHandleRef <= 1 );
ASSERT( BindingHandleReferences > 0 );
if (ContextHandleRef)
{
ActiveAssociations->DecrementContextHandleCount(this);
}
// ASSERT( ContextHandleReferences >= 0 );
if (0 == --BindingHandleReferences)
{
FlushAcks();
}
DecrementRefCount();
}
class DG_BINDING_HANDLE : public BINDING_HANDLE
/*++
Class Description:
This class represents a handle pointing at a particular server/endpoint.
Fields:
pDceBinding - Until a DG_CASSOCIATION is found (or created) for this
binding handle, pDceBinding will point at the appropriate DCE_BINDING.
Mutex - Protects this binding handle.
ReferenceCount - Number of DG_CCALLs currently associated with this
binding handle.
DecrementReferenceCount - Decrements the reference count to this binding
handle. If the reference count hits 0, the binding handle is deleted.
DisassociateFromServer - If this is a BH that we couldnt
successfully use, tear down the association
--*/
{
public:
DCE_BINDING * pDceBinding;
DWORD EndpointFlags;
DG_BINDING_HANDLE(
IN OUT RPC_STATUS * RpcStatus
);
//
// This is not a general-purpose constructor.
// The context handle keep-alive code uses it.
//
DG_BINDING_HANDLE(
IN PDG_CASSOCIATION Association,
IN DCE_BINDING * DceBinding,
IN OUT RPC_STATUS * RpcStatus
);
~DG_BINDING_HANDLE();
virtual RPC_STATUS
NegotiateTransferSyntax (
IN OUT PRPC_MESSAGE Message
)
{
// datagrams don't support multiple syntax
// negotiation. They always return the transfer
// syntax the stub prefers
return RPC_S_OK;
}
RPC_STATUS
GetBuffer (
IN OUT PRPC_MESSAGE Message,
IN UUID *ObjectUuid
);
RPC_STATUS
BindingCopy (
OUT BINDING_HANDLE * * DestinationBinding,
IN unsigned int MaintainContext
);
RPC_STATUS BindingFree ();
PDG_CCONNECTION
GetReplacementConnection(
PDG_CCONNECTION OldConnection,
PRPC_CLIENT_INTERFACE Interface
);
RPC_STATUS
PrepareBindingHandle (
IN TRANS_INFO * TransportInterface,
IN DCE_BINDING * DceBinding
);
RPC_STATUS
ToStringBinding (
OUT RPC_CHAR * * StringBinding
);
RPC_STATUS
ResolveBinding (
IN RPC_CLIENT_INTERFACE * RpcClientInterface
);
RPC_STATUS
BindingReset ();
virtual RPC_STATUS
InquireTransportType(
OUT unsigned int * Type
)
{
*Type = TRANSPORT_TYPE_DG;
return(RPC_S_OK);
}
inline void IncrementRefCount()
{
long Count = ReferenceCount.Increment();
LogEvent(SU_HANDLE, EV_INC, this, 0, Count);
}
void DecrementRefCount();
void
FreeCall(
DG_CCALL * Call
);
void DisassociateFromServer();
unsigned long
MapAuthenticationLevel (
IN unsigned long AuthenticationLevel
);
BOOL
SetTransportAuthentication(
IN unsigned long ulAuthenticationLevel,
IN unsigned long ulAuthenticationService,
OUT RPC_STATUS *pStatus
);
inline BOOL
IsDynamic()
{
return fDynamicEndpoint;
}
RPC_STATUS
SetTransportOption(
IN unsigned long option,
IN ULONG_PTR optionValue
);
RPC_STATUS
InqTransportOption(
IN unsigned long option,
OUT ULONG_PTR * pOptionValue
);
void MutexRequest()
{
#ifdef CHECK_MUTEX_INVERSION
if (!BindingMutex.OwnedByMe() )
{
DG_CCONNECTION * conn = (DG_CCONNECTION *) ThreadSelf()->ConnectionMutexHeld;
ASSERT( 0 == conn || conn->ThreadId == GetCurrentThreadId() );
if (Association)
{
if (Association->LockOwnedByMe() == FALSE)
{
Association->VerifyNotLocked();
}
}
}
#endif
BindingMutex.Request();
}
void MutexClear()
{
BindingMutex.Clear();
}
private:
TRANS_INFO * TransportObject;
RPC_DATAGRAM_TRANSPORT *TransportInterface;
DG_CASSOCIATION * Association;
INTERLOCKED_INTEGER ReferenceCount;
boolean fDynamicEndpoint;
unsigned fContextHandle;
RPC_STATUS
FindOrCreateAssociation(
IN const PRPC_CLIENT_INTERFACE Interface,
IN BOOL fReconnect,
IN BOOL fBroadcast
);
};
inline DG_BINDING_HANDLE::DG_BINDING_HANDLE(
IN OUT RPC_STATUS * pStatus
)
: BINDING_HANDLE (pStatus),
Association (0),
ReferenceCount(1),
pDceBinding (0),
fContextHandle(0),
EndpointFlags (0)
/*++
Routine Description:
The constructor for DG_BINDING_HANDLE. This object represents a
binding to a server. Most of the important members
are set in DG_BINDING_HANDLE::PrepareBindingHandle.
--*/
{
ObjectType = DG_BINDING_HANDLE_TYPE;
LogEvent(SU_HANDLE, EV_CREATE, this);
}
inline DG_BINDING_HANDLE::DG_BINDING_HANDLE(
IN PDG_CASSOCIATION a_Association,
IN DCE_BINDING * a_DceBinding,
IN OUT RPC_STATUS * a_pStatus
)
: BINDING_HANDLE(a_pStatus),
Association (a_Association),
ReferenceCount(1),
pDceBinding (a_DceBinding),
fContextHandle(0),
EndpointFlags (0)
/*++
Routine Description:
The constructor for DG_BINDING_HANDLE. This is a quick and dirty constructor;
in particular it does not clone the DCE_BINDING.
--*/
{
ObjectType = DG_BINDING_HANDLE_TYPE;
LogEvent(SU_HANDLE, EV_CREATE, this, 0, *a_pStatus);
if (0 != *a_pStatus)
{
Association = 0;
}
}
inline DG_BINDING_HANDLE::~DG_BINDING_HANDLE()
/*++
Routine Description:
Destructor for the DG_BINDING_HANDLE. Let the association know we aren't
using it anymore; this may cause it to be deleted.
Arguments:
<none>
Return Value:
<none>
--*/
{
LogEvent(SU_HANDLE, EV_DELETE, this);
if (Association != 0)
{
Association->DecrementBindingRefCount(fContextHandle);
}
delete pDceBinding;
}
inline void
DG_BINDING_HANDLE::DecrementRefCount()
{
long Count = ReferenceCount.Decrement();
LogEvent(SU_HANDLE, EV_DEC, this, 0, Count, TRUE);
if (Count == 0)
{
delete this;
}
}
class DG_CLIENT_CALLBACK : public MESSAGE_OBJECT
{
public:
DG_PACKET * Request;
DG_CCONNECTION * Connection;
DG_ENDPOINT * LocalEndpoint;
DG_TRANSPORT_ADDRESS RemoteAddress;
//--------------------------------------------------------------------
inline DG_CLIENT_CALLBACK()
{
ObjectType = DG_CALLBACK_TYPE;
Request = 0;
}
inline ~DG_CLIENT_CALLBACK()
{
if (Request)
{
Request->Free(FALSE);
}
}
virtual RPC_STATUS
NegotiateTransferSyntax (
IN OUT PRPC_MESSAGE Message
)
{
// datagrams don't support multiple syntax
// negotiation. They always return the transfer
// syntax the stub prefers
return RPC_S_OK;
}
virtual RPC_STATUS
GetBuffer(
IN OUT PRPC_MESSAGE Message,
IN UUID *ObjectUuid
);
virtual void
FreeBuffer(
IN OUT PRPC_MESSAGE Message
);
// not really implemented
virtual RPC_STATUS
SendReceive (
IN OUT PRPC_MESSAGE Message
);
virtual RPC_STATUS
Send(
PRPC_MESSAGE Message
);
virtual RPC_STATUS
AsyncSend(
PRPC_MESSAGE Message
);
virtual RPC_STATUS
Receive(
PRPC_MESSAGE Message,
unsigned MinimumSize
);
virtual RPC_STATUS
SetAsyncHandle (
IN RPC_ASYNC_STATE * hAsync
);
virtual BOOL
IsSyncCall ()
{
return FALSE;
}
inline void
SendPacket(
NCA_PACKET_HEADER * Header
)
{
unsigned Frag = (Header->PacketType << 16) | Header->GetFragmentNumber();
LogEvent( SU_CCONN, EV_PKT_OUT, Connection, 0, Frag);
LocalEndpoint->TransportInterface->Send(
&LocalEndpoint->TransportEndpoint,
RemoteAddress,
0,
0,
Header,
sizeof(NCA_PACKET_HEADER) + Header->GetPacketBodyLen(),
0,
0
);
}
};
typedef DG_CLIENT_CALLBACK * PDG_CLIENT_CALLBACK;
class CLIENT_ACTIVITY_TABLE : private UUID_HASH_TABLE
{
public:
inline
CLIENT_ACTIVITY_TABLE(
RPC_STATUS * pStatus
)
: UUID_HASH_TABLE(pStatus)
{
}
inline
~CLIENT_ACTIVITY_TABLE(
)
{
}
PDG_CCONNECTION
Lookup(
RPC_UUID * Uuid
);
inline RPC_STATUS
Add(
PDG_CCONNECTION Connection
);
inline RPC_STATUS
Remove(
PDG_CCONNECTION Connection
);
};
RPC_STATUS
CLIENT_ACTIVITY_TABLE::Add(
PDG_CCONNECTION Connection
)
{
ASSERT( !Connection->InConnectionTable );
Connection->InConnectionTable = TRUE;
unsigned Hash = MakeHash(&Connection->ActivityNode.Uuid);
RequestHashMutex(Hash);
UUID_HASH_TABLE::Add(&Connection->ActivityNode);
ReleaseHashMutex(Hash);
return RPC_S_OK;
}
RPC_STATUS
CLIENT_ACTIVITY_TABLE::Remove(
PDG_CCONNECTION Connection
)
{
if( !Connection->InConnectionTable )
{
return RPC_S_OK;
}
Connection->InConnectionTable = FALSE;
unsigned Hash = MakeHash(&Connection->ActivityNode.Uuid);
RequestHashMutex(Hash);
UUID_HASH_TABLE::Remove(&Connection->ActivityNode);
ReleaseHashMutex(Hash);
return RPC_S_OK;
}
class ENDPOINT_MANAGER
{
public:
ENDPOINT_MANAGER(
IN OUT RPC_STATUS * pStatus
);
DG_ENDPOINT *
RequestEndpoint(
IN RPC_DATAGRAM_TRANSPORT * TransportInterface,
IN BOOL Async,
IN DWORD Flags,
IN DG_CCALL *Call
);
void
ReleaseEndpoint(
IN DG_ENDPOINT * Endpoint
);
BOOL
DeleteIdleEndpoints(
long CurrentTime
);
private:
#define DG_TRANSPORT_COUNT 2
MUTEX Mutex;
DWORD LastScavengeTime;
DG_ENDPOINT_STATS Stats;
DG_ENDPOINT * AsyncEndpoints[DG_TRANSPORT_COUNT];
DG_ENDPOINT * Endpoints;
};
//------------------------------------------------------------------------
inline void
DG_CCONNECTION::AddCallToCache(
PDG_CCALL Call
)
{
Mutex.VerifyOwned();
Call->Next = CachedCalls;
CachedCalls = Call;
LogEvent(SU_CCALL, EV_STOP, Call, this, Call->GetSequenceNumber() );
#ifdef DEBUGRPC
PDG_CCALL Node = ActiveCallHead;
while (Node)
{
ASSERT( Node != Call );
Node = Node->Next;
}
#endif
}
void
DG_CCONNECTION::UpdateAssociation(
)
{
Association->CurrentPduSize = CurrentPduSize;
Association->RemoteWindowSize = RemoteWindowSize;
}
unsigned long
DG_CCONNECTION::CurrentSequenceNumber()
{
return CurrentCall->GetSequenceNumber();
}
inline void DG_CCALL::IncrementRefCount()
{
++ReferenceCount;
LogEvent(SU_CCALL, EV_INC, this, 0, ReferenceCount);
}
inline void
DG_CCALL::SwitchConnection(
PDG_CCONNECTION NewConnection
)
{
Connection = NewConnection;
ReadConnectionInfo(NewConnection, 0);
ActivityHint = 0xffff;
pSavedPacket->Header.ServerBootTime = NewConnection->Association->ServerBootTime;
pSavedPacket->Header.ActivityHint = ActivityHint;
}
RPC_STATUS
StandardPacketChecks(
PDG_PACKET Packet
);
#endif // if __DGCLNT_HXX__