Leaked source code of windows server 2003
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// $Header: G:/SwDev/WDM/Video/bt848/rcs/Field.h 1.12 1998/05/08 18:18:51 tomz Exp $
#ifndef __FIELD_H
#define __FIELD_H
/* Type: VideoStream
* Purpose: Identifies a video stream channel
* Note: Not all of these are used today. It should be a fairly minor job to
* start using them, though
*/
typedef enum
{
VS_Below = -1,
VS_Field1, VS_Field2, VS_VBI1, VS_VBI2, VS_Analog, VS_CC, VS_EDS,
VS_Raw,
VS_Above
} VideoStream;
#define STREAM_IDX_CAPTURE 0
#define STREAM_IDX_PREVIEW 1
#define STREAM_IDX_VBI 2
#define STREAM_IDX_ANALOG 3
#include "mytypes.h"
#include "scaler.h"
#include "pscolspc.h"
#include "viddefs.h"
#include "queue.h"
#include "preg.h"
#include "chanifac.h"
const MaxProgsForField = 2;
typedef Queue<DataBuf> VidBufQueue;
/* Class: Field
* Purpose: Encapsulates the operation of a single video field provided by BtPisces
* Attributes:
* Operations:
*/
extern "C" VOID STREAMAPI AdapterCancelPacket(IN PHW_STREAM_REQUEST_BLOCK Srb);
class Field
{
private:
PsColorSpace LocalColSpace_;
VidBufQueue *BufQue_;
DWORD dwPitch_;
bool Started_;
int SkipCount_;
long TimePerFrame_;
LONGLONG LapsedTime_;
LONG FrameTiming_;
VideoStream VidStrm_;
// used to notify video channel
ChanIface *callback_;
bool Paired_;
bool ready_;
// this is used by the video channel to report timestamps
LONGLONG InterruptCounter_;
LONGLONG FrameCounter_;
RegField &CaptureEnable_;
public:
bool Interrupt_;
Field( RegField &CapEn, RegBase *ColReg, RegBase *WordSwap,
RegBase *ByteSwap );
virtual ~Field() {}
inline void CancelSrbList( )
{
while( !BufQue_->IsEmpty( ) )
{
DataBuf buf = BufQue_->Get();
AdapterCancelPacket( buf.pSrb_ );
}
BufQue_->Flush();
}
void Notify( PVOID pTag, bool skipped )
{ if ( callback_ ) callback_->Notify( pTag, skipped ); }
void SetStreamID( VideoStream );
VideoStream GetStreamID();
void ResetCounters();
virtual ErrorCode SetAnalogWindow( MRect &r ) = 0;
virtual void GetAnalogWindow( MRect &r ) = 0;
virtual ErrorCode SetDigitalWindow( MRect &r ) = 0;
virtual void GetDigitalWindow( MRect &r ) = 0;
void SetBufPitch( DWORD dwP ) {
dwPitch_ = dwP;
DebugOut((1, "SetBufPitch(%d)\n", dwPitch_));
}
DWORD GetBufPitch() { return dwPitch_; }
virtual void SetColorFormat( ColFmt aColor )
{ LocalColSpace_.SetColorFormat( aColor ); }
virtual ColFmt GetColorFormat()
{ return LocalColSpace_.GetColorFormat(); }
DataBuf GetNextBuffer();
void SetFrameRate( long time );
void SetPaired( bool p );
bool GetPaired();
void SetReady( bool flag );
bool GetReady();
void SetBufQuePtr( VidBufQueue *pQ ) { BufQue_ = pQ; }
VidBufQueue &GetCurrentQue() { return *BufQue_; }
void SetCallback( ChanIface *iface ) { callback_ = iface;}
State Start();
void Stop();
bool IsStarted() { return Started_; }
State Skip();
// called by the BtPiscess::ProcessRISCIntr()
void GotInterrupt() { InterruptCounter_++; }
void GetCounters( LONGLONG &FrameNo, LONGLONG &drop );
void SetStandardTiming( LONG t );
LONG GetStandardTiming();
};
/* Class: FieldWithScaler
* Purpose: Adds scaling capability to a field
* Attributes:
* Operations:
*/
class FieldWithScaler : public Field
{
private:
Scaler LocalScaler_;
public:
FieldWithScaler( RegField &CapEn, VidField field, RegBase *ColReg,
RegBase *WordSwap, RegBase *ByteSwap ) : LocalScaler_( field ),
Field( CapEn, ColReg, WordSwap, ByteSwap ) {}
virtual ErrorCode SetAnalogWindow( MRect &r ) { return LocalScaler_.SetAnalogWin( r ); }
virtual void GetAnalogWindow( MRect &r ) { LocalScaler_.GetAnalogWin( r ); }
virtual ErrorCode SetDigitalWindow( MRect &r ) { return LocalScaler_.SetDigitalWin( r ); }
virtual void GetDigitalWindow( MRect &r ) { LocalScaler_.GetDigitalWin( r ); }
void VideoFormatChanged( VideoFormat format );
void TurnVFilter( State s );
};
/* Class: VBIField
* Purpose: Encapsulates the operation of a VBI data 'field'
* Attributes:
* Operations:
*/
class VBIField : public Field
{
private:
DECLARE_VBIPACKETSIZE;
DECLARE_VBIDELAY;
MRect AnalogWin_;
MRect DigitalWin_;
public:
VBIField( RegField &CapEn ) : Field( CapEn, NULL, NULL, NULL ),
CONSTRUCT_VBIPACKETSIZE, CONSTRUCT_VBIDELAY
{}
virtual void SetColorFormat( ColFmt ) {}
virtual ColFmt GetColorFormat() { return CF_VBI; };
virtual ErrorCode SetAnalogWindow( MRect &r ) { AnalogWin_ = r; return Success; }
virtual void GetAnalogWindow( MRect &r ) { r = AnalogWin_; }
virtual ErrorCode SetDigitalWindow( MRect &r )
{
DigitalWin_ = r;
DWORD dwNoOfDWORDs = r.Width() / 4;
// SetBufPitch( r.Width() * ColorSpace( CF_VBI ).GetBitCount() / 8 );
VBI_PKT_LO = (BYTE)dwNoOfDWORDs;
VBI_PKT_HI = dwNoOfDWORDs > 0xff; // set the 9th bit
VBI_HDELAY = r.left;
return Success;
}
virtual void GetDigitalWindow( MRect &r ) { r = DigitalWin_; }
~VBIField() {}
};
inline Field::Field( RegField &CapEn, RegBase *ColReg, RegBase *WordSwap,
RegBase *ByteSwap ) : SkipCount_( 0 ), CaptureEnable_( CapEn ),
LocalColSpace_( CF_RGB32, *ColReg, *WordSwap, *ByteSwap ),
Started_( false ), callback_( NULL ), BufQue_( NULL ), dwPitch_( 0 ),
TimePerFrame_( 333667 ), LapsedTime_( 0 ),InterruptCounter_( 0 ),
FrameCounter_( 0 ), Interrupt_( true ), FrameTiming_( 333667 )
{
}
/* Method: Field::SetFrameRate
* Purpose: Sets frame rate
* Input: time: long, time in 100s nanoseconds per frame
*/
inline void Field::SetFrameRate( long time )
{
TimePerFrame_ = time;
// this is needed to make sure very first get returns a buffer
LapsedTime_ = time;
}
inline void Field::SetStreamID( VideoStream st )
{
VidStrm_ = st;
}
inline VideoStream Field::GetStreamID()
{
return VidStrm_;
}
inline void Field::SetPaired( bool p )
{
Paired_ = p;
}
inline bool Field::GetPaired()
{
return Paired_;
}
inline void Field::GetCounters( LONGLONG &FrameNo, LONGLONG &drop )
{
// Frame number is what frame index we should be on.
// Use interrupt count, not just frames returned.
FrameNo = InterruptCounter_;
// Drop count = number of interrupts - number of completed buffers
drop = InterruptCounter_ - FrameCounter_;
if ( drop > 0 )
{
drop--;
// We've reported the drops, so show frame count as caught
// up to interrupt count
FrameCounter_ += drop;
DebugOut((1, "%d,", drop));
}
else if ( drop < 0 )
{
DebugOut((1, "*** %d ***,", drop));
}
else
{
DebugOut((1, "0,"));
}
}
inline void Field::ResetCounters()
{
FrameCounter_ = InterruptCounter_ = 0;
}
inline void Field::SetReady( bool flag )
{
ready_ = flag;
}
inline bool Field::GetReady()
{
return ready_;
}
inline void Field::SetStandardTiming( LONG t )
{
FrameTiming_ = t;
}
inline LONG Field::GetStandardTiming()
{
return FrameTiming_;
}
/* Method: Field::GetNextBuffer
* Purpose: Returns next buffer from the queue, if time is correct for it.
* Input: None
*/
inline DataBuf Field::GetNextBuffer()
{
// that's how long it takes to capture a frame of video
LapsedTime_ += GetStandardTiming();
DataBuf buf;
// [TMZ] [!!!] - hack, disable wait 'cause it doesn't work
//if ( LapsedTime_ >= TimePerFrame_ ) {
if ( 1 ) {
// have to increment the frame number if we want that frame only
if ( IsStarted() ) {
GotInterrupt();
}
//#define FORCE_BUFFER_SKIP_TESTING
#ifdef FORCE_BUFFER_SKIP_TESTING
static int iTestSkip = 0;
BOOL bEmpty = BufQue_->IsEmpty();
DebugOut((0, "Queue(%x) bEmpty = %d\n", BufQue_, bEmpty));
if ( iTestSkip++ & 1 ) {
// Every other query should look like the buffer is empty.
bEmpty = TRUE;
DebugOut((1, " [override] set bEmpty = %d\n", bEmpty));
}
if ( !bEmpty ) {
buf = BufQue_->Get();
DebugOut((1, " GotBuf addr %X\n", buf.pData_ ) );
LapsedTime_ = 0;
FrameCounter_++;
} else {
DebugOut((1, " No buffer in que at %d\n",LapsedTime_));
if ( !IsStarted() ) {
InterruptCounter_--;
FrameCounter_--;
}
}
#else
if ( !BufQue_->IsEmpty() ) {
buf = BufQue_->Get();
DebugOut((1, "GotBuf addr %X\n", buf.pData_ ) );
LapsedTime_ = 0;
FrameCounter_++;
} else {
DebugOut((1, "No buffer in que at %d\n",LapsedTime_));
if ( !IsStarted() ) {
InterruptCounter_--;
FrameCounter_--;
}
}
#endif
}
DebugOut((1, "returning buf {pSrb=%x, pData=%x}\n", buf.pSrb_, buf.pData_ ) );
return buf;
}
/* Method: Field::Start
* Purpose: Initiates the data flow out of decoder into the FIFO
* Input: None
* Output: State: Off if channel was off; On if channel was on
*/
inline State Field::Start()
{
Trace t("Field::Start()");
Started_ = true;
State RetVal = SkipCount_ >= MaxProgsForField ? Off : On;
SkipCount_--;
if ( SkipCount_ < 0 )
SkipCount_ = 0;
CaptureEnable_ = On;
return RetVal;
}
inline void Field::Stop()
{
Trace t("Field::Stop()");
Started_ = false;
CaptureEnable_ = Off;
LapsedTime_ = TimePerFrame_;
}
/* Method: Field::Skip
* Purpose: Increments the skip count and stops the data flow if it exceeds the max
* Input: None
* Output: State: Off if channel is stopped; On if channel remains running
*/
inline State Field::Skip()
{
Trace t("Field::Skip()");
SkipCount_++;
if ( SkipCount_ >= MaxProgsForField ) {
Stop();
return Off;
}
return On;
}
inline void FieldWithScaler::VideoFormatChanged( VideoFormat format )
{
LocalScaler_.VideoFormatChanged( format );
}
inline void FieldWithScaler::TurnVFilter( State s )
{
LocalScaler_.TurnVFilter( s );
}
#endif