Leaked source code of windows server 2003
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// $Header: G:/SwDev/WDM/Video/bt848/rcs/Risceng.cpp 1.6 1998/04/29 22:43:37 tomz Exp $
#include "risceng.h"
/* Method: RISCEng::CreateProgram
* Purpose: Creates a first RISC program for a stream (field)
* Input: aField: VidField - defines what field the program is for
* ImageSize: SIZE & - defines dimentions of the image
* dwPitch: DWORD - pitch to be used for data buffer . Useful for producing
* interlaced images.
* aFormat: ColorFormat - defines type of data
* dwBufAddr: DWORD - address of the destination buffer
* Output: RiscPrgHandle
*/
RiscPrgHandle RISCEng::CreateProgram( MSize &ImageSize, DWORD dwPitch,
ColFmt aFormat, DataBuf &buf, bool Intr, DWORD dwPlanrAdjust, bool rsync )
{
// create yet another risc program object
RISCProgram *YAProgram =
new RISCProgram( ImageSize, dwPitch, aFormat );
// and make it create the program itself
if ( YAProgram->Create( Intr, buf, dwPlanrAdjust, rsync ) != Success ) {
delete YAProgram;
YAProgram = NULL;
}
return YAProgram;
}
/* Method: RISCEng::DestroyProgram
* Purpose: Removes a program from a chain and destroy it
* Input: ToDie: RiscPrgHandle - pointer to a program to destroy
* Output: None
*/
void RISCEng::DestroyProgram( RiscPrgHandle ToDie )
{
delete ToDie;
}
/* Method: RISCEng::ChangeAddress
* Purpose:
* Input:
* Output:
*/
void RISCEng::ChangeAddress( RiscPrgHandle prog, DataBuf &buf )
{
prog->ChangeAddress( buf );
}
/* Method: RISCEng::Chain
* Purpose: Chains two RISC programs together
* Input: hParent: RiscPrgHandle - pointer in reality
* hChild: RiscPrgHandle - pointer in reality
* Output: None
*/
void RISCEng::Chain( RiscPrgHandle hParent, RiscPrgHandle hChild , int ndxParent, int ndxChild)
{
DebugOut((2, "*** Linked hParent(%x)(%d) to hChild(%x)(%d)\n", hParent, ndxParent, hChild, ndxChild));
hParent->SetChain( hChild );
}
/* Method: RISCEng::Skip
* Purpose: Sets the given program so it is bypassed by DMA
* Input: hToSkip: RiscPrgHandle - pointer in reality
* Output: None
* Note: The way things are right now a program will always have a child and a
* parent, even if it is its own parent and child
*/
void RISCEng::Skip( RiscPrgHandle pToSkip )
{
pToSkip->Skip();
}