Leaked source code of windows server 2003
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143 lines
2.3 KiB

!ifndef ROOT
ROOT=$(MAKEDIR:\av\codecs\dec\dech261=)
!endif
!ifndef DEVROOT
DEVROOT=$(ROOT)\dev
!endif
!include $(DEVROOT)\common.inc
MAJORCOMP=codecs
MINORCOMP=dech261
TARGETNAME=dech261
TARGETEXT=drv
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=DYNLINK
DLLDEF=dech261.def
TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\ole32.lib
# Use DEC defines (no need for _WINDOWS though)
USER_C_FLAGS=/DSTATIC_BUILD /DH261_SUPPORT $(USER_C_FLAGS)
C_DEFINES=$(C_DEFINES) -DWIN32
#
# List of sources
#
SOURCES= h26x.c \
dispatch.c \
sa_api.c \
sc_buf.c \
sc_conv.c \
sc_dct.c \
sc_err.c \
sc_file.c \
idct.c \
idct_scl.c \
sc_mem.c \
scon_api.c \
scon_vid.c \
yuv2rgb.c \
slib_api.c \
audio.c \
buffer.c \
param.c \
render.c \
video.c \
sv_api.c \
cdD6.c \
cdenc.c \
compress.c \
decomp.c \
huffman.c \
init.c \
marker.c \
me2.c \
h26x.rc
alpha_SOURCES= alpha\blkdiff.s \
alpha\sc_dct2.s \
alpha\sc_copy2.s \
alpha\sc_conv2.s
axp64_SOURCES= alpha\blkdiff.s \
alpha\sc_dct2.s \
alpha\sc_copy2.s \
alpha\sc_conv2.s
#
# Precompiled specs
#
# PRECOMPILED_INCLUDE = precomp.h
# PRECOMPILED_PCH = precomp.pch
# PRECOMPILED_cpp = precomp.obj
# PRECOMPILED_CXX = 1
CONDITIONAL_INCLUDES = \
winwlm.h\
macwin32.h\
macwin32.h\
macwin32.h\
macwin32.h\
rpcerr.h\
rpcmac.h\
macname1.h\
macpub.h\
macapi.h\
macname2.h\
dlfcn.h\
compman.h\
drawdib.h\
avifile.h\
mciwnd.h\
msvideo.h\
avicap.h\
sa_mpeg.h\
sa_gsm.h\
sa_ac3.h\
sa_mpeg.h\
sa_gsm.h\
sa_ac3.h\
sa_g723.h\
sa_mpeg.h\
sa_gsm.h\
sa_ac3.h\
sys\mman.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sys\ipc.h\
sc_debug.h\
sys\ipc.h\
sc_debug.h\
sys\time.h\
sc_debug.h\
sv_jpeg_tables.h\
sv_jpeg.h\
sv_mpeg.h\
sv_h263.h\
sv_huff.h\
sc_debug.h\
sys\time.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sc_debug.h\
sc_debug.h