Leaked source code of windows server 2003
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/****************************************************************************
* @doc INTERNAL DIALOGS
*
* @module WDMStrmr.cpp | Source file for <c CWDMStreamer> class used to get a
* stream of video data flowing from WDM devices.
*
* @comm This code is based on the VfW to WDM mapper code written by
* FelixA and E-zu Wu. The original code can be found on
* \\redrum\slmro\proj\wdm10\\src\image\vfw\win9x\raytube.
*
* Documentation by George Shaw on kernel streaming can be found in
* \\popcorn\razzle1\src\spec\ks\ks.doc.
*
* WDM streaming capture is discussed by Jay Borseth in
* \\blues\public\jaybo\WDMVCap.doc.
***************************************************************************/
#include "Precomp.h"
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc void | CWDMStreamer | CWDMStreamer | WDM filter class constructor.
*
* @parm CWDMPin * | pWDMVideoPin | Pointer to the kernel streaming
* object we will get the frames from.
***************************************************************************/
CWDMStreamer::CWDMStreamer(CWDMPin * pWDMVideoPin)
{
m_pWDMVideoPin = pWDMVideoPin;
m_lpVHdrFirst = (LPVIDEOHDR)NULL;
m_lpVHdrLast = (LPVIDEOHDR)NULL;
m_fVideoOpen = FALSE;
m_fStreamingStarted = FALSE;
m_pBufTable = (PBUFSTRUCT)NULL;
m_cntNumVidBuf = 0UL;
m_idxNextVHdr = 0UL;
m_hThread = NULL;
m_bKillThread = FALSE;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc void | CWDMStreamer | videoCallback | This function calls the
* callback function provided by the appplication.
*
* @parm WORD | msg | Message value.
*
* @parm DWORD | dwParam1 | 32-bit message-dependent parameter.
***************************************************************************/
void CWDMStreamer::videoCallback(WORD msg, DWORD_PTR dwParam1)
{
if (m_CaptureStreamParms.dwCallback)
DriverCallback (m_CaptureStreamParms.dwCallback, HIWORD(m_CaptureStreamParms.dwFlags), (HDRVR) m_CaptureStreamParms.hVideo, msg, m_CaptureStreamParms.dwCallbackInst, dwParam1, 0UL);
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc LPVIDEOHDR | CWDMStreamer | DeQueueHeader | This function dequeues a
* video buffer from the list of video buffers used for streaming.
*
* @rdesc Returns a valid pointer if successful, or NULL otherwise.
***************************************************************************/
LPVIDEOHDR CWDMStreamer::DeQueueHeader()
{
FX_ENTRY("CWDMStreamer::DeQueueHeader");
LPVIDEOHDR lpVHdr;
if (m_pBufTable)
{
if (m_pBufTable[m_idxNextVHdr].fReady)
{
DEBUGMSG(ZONE_STREAMING, (" %s: DeQueuing idxNextVHdr (idx=%d) with data to be filled at lpVHdr=0x%08lX\r\n", _fx_, m_idxNextVHdr, m_pBufTable[m_idxNextVHdr].lpVHdr));
lpVHdr = m_pBufTable[m_idxNextVHdr].lpVHdr;
lpVHdr->dwFlags &= ~VHDR_INQUEUE;
m_pBufTable[m_idxNextVHdr].fReady = FALSE;
}
else
{
m_idxNextVHdr++;
if (m_idxNextVHdr >= m_cntNumVidBuf)
m_idxNextVHdr = 0;
if (m_pBufTable[m_idxNextVHdr].fReady)
{
DEBUGMSG(ZONE_STREAMING, (" %s: DeQueuing idxNextVHdr (idx=%d) with data to be filled at lpVHdr=0x%08lX\r\n", _fx_, m_idxNextVHdr, m_pBufTable[m_idxNextVHdr].lpVHdr));
lpVHdr = m_pBufTable[m_idxNextVHdr].lpVHdr;
lpVHdr->dwFlags &= ~VHDR_INQUEUE;
m_pBufTable[m_idxNextVHdr].fReady = FALSE;
}
else
{
DEBUGMSG(ZONE_STREAMING, (" %s: idxNextVHdr (idx=%d) has not been returned by client\r\n", _fx_, m_idxNextVHdr));
lpVHdr = NULL;
}
}
}
else
{
lpVHdr = m_lpVHdrFirst;
if (lpVHdr) {
lpVHdr->dwFlags &= ~VHDR_INQUEUE;
m_lpVHdrFirst = (LPVIDEOHDR)(lpVHdr->dwReserved[0]);
if (m_lpVHdrFirst == NULL)
m_lpVHdrLast = NULL;
}
}
return lpVHdr;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc void | CWDMStreamer | QueueHeader | This function actually adds the
* video buffer to the list of video buffers used for streaming.
*
* @parm LPVIDEOHDR | lpVHdr | Pointer to a <t VIDEOHDR> structure describing
* a video buffer to add to the list of streaming buffers.
***************************************************************************/
void CWDMStreamer::QueueHeader(LPVIDEOHDR lpVHdr)
{
FX_ENTRY("CWDMStreamer::QueHeader");
// Initialize status flags
lpVHdr->dwFlags &= ~VHDR_DONE;
lpVHdr->dwFlags |= VHDR_INQUEUE;
lpVHdr->dwBytesUsed = 0;
// Add buffer to list
if (m_pBufTable)
{
if (lpVHdr->dwReserved[1] < m_cntNumVidBuf)
{
if (m_pBufTable[lpVHdr->dwReserved[1]].lpVHdr != lpVHdr)
{
DEBUGMSG(ZONE_STREAMING, (" %s: index (%d) Match but lpVHdr does not(%x)\r\n", _fx_, lpVHdr->dwReserved[1], lpVHdr));
}
m_pBufTable[lpVHdr->dwReserved[1]].fReady = TRUE;
DEBUGMSG(ZONE_STREAMING, (" %s: Buffer lpVHdr=0x%08lX was succesfully queued\r\n", _fx_, lpVHdr));
}
else
{
DEBUGMSG(ZONE_STREAMING, (" %s: lpVHdr->dwReserved[1](%d) >= m_cntNumVidBuf (%d)\r\n", _fx_, lpVHdr->dwReserved[1], m_cntNumVidBuf));
}
}
else
{
*(lpVHdr->dwReserved) = NULL;
if (m_lpVHdrLast)
*(m_lpVHdrLast->dwReserved) = (DWORD_PTR)lpVHdr;
else
m_lpVHdrFirst = lpVHdr;
m_lpVHdrLast = lpVHdr;
}
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | AddBuffer | This function adds a buffer to the
* list of video buffers to be used when streaming video data from the WDM
* device.
*
* @parm LPVIDEOHDR | lpVHdr | Pointer to a <t VIDEOHDR> structure describing
* a video buffer to add to the list of streaming buffers.
*
* @rdesc Returns TRUE if successful, or FALSE otherwise.
*
* @devnote This function handles what was the DVM_STREAM_ADDBUFFER message in VfW.
***************************************************************************/
BOOL CWDMStreamer::AddBuffer(LPVIDEOHDR lpVHdr)
{
FX_ENTRY("CWDMStreamer::AddBuffer");
ASSERT(m_fVideoOpen && lpVHdr && !(lpVHdr->dwFlags & VHDR_INQUEUE));
// Make sure this is a valid call
if (!m_fVideoOpen)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Buffer lpVHdr=0x%08lX can't be queued because m_fVideoOpen=FALSE\r\n", _fx_, lpVHdr));
return FALSE;
}
if (!lpVHdr)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Buffer lpVHdr=0x%08lX can't be queued because lpVHdr=NULL\r\n", _fx_, lpVHdr));
return FALSE;
}
if (lpVHdr->dwFlags & VHDR_INQUEUE)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Buffer lpVHdr=0x%08lX can't be queued because buffer is already queued\r\n", _fx_, lpVHdr));
return FALSE;
}
// Does the size of the buffer match the size of the buffers the streaming pin will generate?
if (lpVHdr->dwBufferLength < m_pWDMVideoPin->GetFrameSize())
{
ERRORMESSAGE(("%s: Buffer lpVHdr=0x%08lX can't be queued because the length of that buffer is too small\r\n", _fx_, lpVHdr));
return FALSE;
}
if (!m_pBufTable)
{
lpVHdr->dwReserved[1] = m_cntNumVidBuf;
m_cntNumVidBuf++;
DEBUGMSG(ZONE_STREAMING, ("%s: Queue buffer (%d) lpVHdr=0x%08lX\r\n", _fx_, lpVHdr->dwReserved[1], lpVHdr));
}
QueueHeader(lpVHdr);
return TRUE;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | Stop | This function stops a stream of
* video data coming from the WDM device.
*
* @rdesc Returns TRUE if successful, or FALSE otherwise.
*
* @devnote This function handles what was the DVM_STREAM_STOP message in VfW.
***************************************************************************/
BOOL CWDMStreamer::Stop()
{
FX_ENTRY("CWDMStreamer::Stop");
ASSERT(m_fVideoOpen);
// Make sure this is a valid call
if (!m_fVideoOpen)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Stream is not even opened\r\n", _fx_));
return FALSE;
}
DEBUGMSG(ZONE_STREAMING, ("%s()\r\n", _fx_));
// Reset data members - stop streaming thread
m_fStreamingStarted = FALSE;
if (m_hThread)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Stopping the thread\r\n", _fx_));
// Signal the streaming thread to stop
m_bKillThread = TRUE;
// wait until thread has self-terminated, and clear the event.
DEBUGMSG(ZONE_STREAMING, ("%s: WaitingForSingleObject...\r\n", _fx_));
WaitForSingleObject(m_hThread, INFINITE);
DEBUGMSG(ZONE_STREAMING, ("%s: ...thread stopped\r\n", _fx_));
// Close the thread handle
CloseHandle(m_hThread);
m_hThread = NULL;
// Ask the pin to stop streaming.
m_pWDMVideoPin->Stop();
for (UINT i=0; i<m_cntNumVidBuf; i++)
{
if (m_pWDMVideoBuff[i].Overlap.hEvent)
{
SetEvent(m_pWDMVideoBuff[i].Overlap.hEvent);
CloseHandle(m_pWDMVideoBuff[i].Overlap.hEvent);
m_pWDMVideoBuff[i].Overlap.hEvent = NULL;
}
}
if (m_pWDMVideoBuff)
{
delete []m_pWDMVideoBuff;
m_pWDMVideoBuff = (WDMVIDEOBUFF *)NULL;
}
}
return TRUE;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | Reset | This function resets a stream of
* video data coming from the WDM device so that prepared buffer may be
* freed correctly.
*
* @rdesc Returns TRUE if successful, or FALSE otherwise.
*
* @devnote This function handles what was the DVM_STREAM_RESET message in VfW.
***************************************************************************/
BOOL CWDMStreamer::Reset()
{
LPVIDEOHDR lpVHdr;
FX_ENTRY("CWDMStreamer::Reset");
ASSERT(m_fVideoOpen);
// Make sure this is a valid call
if (!m_fVideoOpen)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Stream is not even opened\r\n", _fx_));
return FALSE;
}
DEBUGMSG(ZONE_STREAMING, ("%s()\r\n", _fx_));
// Terminate streaming thread
Stop();
// Return all buffers to the application one last time
while (lpVHdr = DeQueueHeader ())
{
lpVHdr->dwFlags |= VHDR_DONE;
videoCallback(MM_DRVM_DATA, (DWORD_PTR) lpVHdr);
}
// Reset data members
m_lpVHdrFirst = (LPVIDEOHDR)NULL;
m_lpVHdrLast = (LPVIDEOHDR)NULL;
if (m_pBufTable)
{
delete []m_pBufTable;
m_pBufTable = NULL;
}
return TRUE;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | Open | This function opens a stream of
* video data coming from the WDM device.
*
* @parm LPVIDEO_STREAM_INIT_PARMS | lpStreamInitParms | Pointer to
* initialization data.
*
* @rdesc Returns TRUE if successful, or FALSE otherwise.
*
* @devnote This function handles what was the DVM_STREAM_INIT message in VfW.
***************************************************************************/
BOOL CWDMStreamer::Open(LPVIDEO_STREAM_INIT_PARMS lpStreamInitParms)
{
FX_ENTRY("CWDMStreamer::Open");
ASSERT(!m_fVideoOpen);
// Make sure this is a valid call
if (m_fVideoOpen)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Stream is already opened\r\n", _fx_));
return FALSE;
}
DEBUGMSG(ZONE_STREAMING, ("%s()\r\n", _fx_));
// Initialize data memmbers
m_CaptureStreamParms = *lpStreamInitParms;
m_fVideoOpen = TRUE;
m_lpVHdrFirst = (LPVIDEOHDR)NULL;
m_lpVHdrLast = (LPVIDEOHDR)NULL;
m_cntNumVidBuf = 0UL;
// Set frame rate on the pin
m_pWDMVideoPin->SetAverageTimePerFrame(lpStreamInitParms->dwMicroSecPerFrame * 10);
// Let the app know we just opened a stream
videoCallback(MM_DRVM_OPEN, 0L);
if (lpStreamInitParms->dwMicroSecPerFrame != 0)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Capturing at %d frames/sec\r\n", _fx_, 100000 / lpStreamInitParms->dwMicroSecPerFrame));
}
return TRUE;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | Close | This function closes the stream of
* video data coming from the WDM device.
*
* @rdesc Returns TRUE if successful, or FALSE otherwise.
*
* @devnote This function handles what was the DVM_STREAM_FINI message in VfW.
***************************************************************************/
BOOL CWDMStreamer::Close()
{
FX_ENTRY("CWDMStreamer::Close");
ASSERT(m_fVideoOpen && !m_lpVHdrFirst);
// Make sure this is a valid call
if (!m_fVideoOpen || m_lpVHdrFirst)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Invalid parameters\r\n", _fx_));
return FALSE;
}
DEBUGMSG(ZONE_STREAMING, ("%s()\r\n", _fx_));
// Terminate streaming thread
Stop();
// Reset data members
m_fVideoOpen = FALSE;
m_lpVHdrFirst = m_lpVHdrLast = (LPVIDEOHDR)NULL;
m_idxNextVHdr = 0UL;
// Release table of pointers to video buffers
if (m_pBufTable)
{
delete []m_pBufTable;
m_pBufTable = NULL;
}
// Let the app know that we just closed the stream
videoCallback(MM_DRVM_CLOSE, 0L);
return TRUE;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc void | CWDMStreamer | BufferDone | This function lets the application
* know that there is video data available coming from the WDM device.
*
* @devnote This method is called by the kernel streaming object (Pin)
***************************************************************************/
void CWDMStreamer::BufferDone(LPVIDEOHDR lpVHdr)
{
FX_ENTRY("CWDMStreamer::BufferDone");
// Make sure this is a valid call
if (!m_fStreamingStarted)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Video has not been started or just been stopped\r\n", _fx_));
return;
}
if (lpVHdr == NULL)
{
// No buffers available - the app hasn't returned the buffers to us yet
DEBUGMSG(ZONE_STREAMING, (" %s: Let the app know that we don't have any buffers anymore since lpVHdr=NULL\r\n", _fx_));
// Let the app know something wrong happened
videoCallback(MM_DRVM_ERROR, 0UL);
return;
}
lpVHdr->dwFlags |= VHDR_DONE;
// Sanity check
if (lpVHdr->dwBytesUsed == 0)
{
DEBUGMSG(ZONE_STREAMING, (" %s: Let the app know that there is no valid data available in lpVHdr=0x%08lX\r\n", _fx_, lpVHdr));
// Return frame to the pool before notifying app
AddBuffer(lpVHdr);
videoCallback(MM_DRVM_ERROR, 0UL);
}
else
{
DEBUGMSG(ZONE_STREAMING, (" %s: Let the app know that there is data available in lpVHdr=0x%08lX\r\n", _fx_, lpVHdr));
lpVHdr->dwTimeCaptured = timeGetTime() - m_dwTimeStart;
// Let the app know there's some valid video data available
videoCallback(MM_DRVM_DATA, (DWORD_PTR)lpVHdr);
}
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | Start | This function starts streaming
* video data coming from the WDM device.
*
* @rdesc Returns TRUE if successful, or FALSE otherwise.
*
* @devnote This function handles what was the DVM_STREAM_START message in VfW.
***************************************************************************/
BOOL CWDMStreamer::Start()
{
FX_ENTRY("CWDMStreamer::Start");
ULONG i;
LPVIDEOHDR lpVHdr;
DWORD dwThreadID;
ASSERT(m_fVideoOpen && m_pWDMVideoPin->GetAverageTimePerFrame() && !m_hThread);
// Make sure this is a valid call
if (!m_fVideoOpen || !m_pWDMVideoPin->GetAverageTimePerFrame() || m_hThread)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Invalid parameters\r\n", _fx_));
return FALSE;
}
DEBUGMSG(ZONE_STREAMING, ("%s: Streaming in %d video buffers at %d frames/sec\r\n", _fx_, m_cntNumVidBuf, 1000000 / m_pWDMVideoPin->GetAverageTimePerFrame()));
// Allocate and initialize the video buffer structures
m_pBufTable = (PBUFSTRUCT) new BUFSTRUCT[m_cntNumVidBuf];
if (m_pBufTable)
{
lpVHdr = m_lpVHdrFirst;
for (i = 0; i < m_cntNumVidBuf && lpVHdr; i++)
{
m_pBufTable[i].fReady = TRUE;
m_pBufTable[i].lpVHdr = lpVHdr;
lpVHdr = (LPVIDEOHDR) lpVHdr->dwReserved[0];
}
}
else
{
DEBUGMSG(ZONE_STREAMING, ("%s: m_pBufTable allocation failed! AsynIO may be out of sequence\r\n", _fx_));
}
m_idxNextVHdr = 0UL; // 0..m_cntNumVidBuf-1
m_dwTimeStart = timeGetTime();
m_fStreamingStarted = TRUE;
m_bKillThread = FALSE;
DEBUGMSG(ZONE_STREAMING, ("%s: Creating %d read video buffers\r\n", _fx_, m_cntNumVidBuf));
if (!(m_pWDMVideoBuff = (WDMVIDEOBUFF *) new WDMVIDEOBUFF[m_cntNumVidBuf]))
{
DEBUGMSG(ZONE_STREAMING, ("%s: m_Overlap allocation failed!\r\n", _fx_));
return FALSE;
}
for(i=0; i<m_cntNumVidBuf; i++)
{
// Create the overlapped structures
ZeroMemory( &(m_pWDMVideoBuff[i].Overlap), sizeof(OVERLAPPED) );
m_pWDMVideoBuff[i].Overlap.hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
DEBUGMSG(ZONE_STREAMING, ("%s: Event %d is handle 0x%08lX\r\n", _fx_, i, m_pWDMVideoBuff[i].Overlap.hEvent));
}
m_dwNextToComplete=0;
// Create the streaming thread
m_hThread = CreateThread((LPSECURITY_ATTRIBUTES)NULL,
0,
(LPTHREAD_START_ROUTINE)ThreadStub,
this,
CREATE_SUSPENDED,
&dwThreadID);
if (m_hThread == NULL)
{
ERRORMESSAGE(("%s: Couldn't create the thread\r\n", _fx_));
for (UINT iVideoBuf=0; iVideoBuf<m_cntNumVidBuf; iVideoBuf++)
{
if (m_pWDMVideoBuff[iVideoBuf].Overlap.hEvent)
CloseHandle(m_pWDMVideoBuff[iVideoBuf].Overlap.hEvent);
}
delete []m_pWDMVideoBuff;
m_pWDMVideoBuff = (WDMVIDEOBUFF *)NULL;
m_lpVHdrFirst = (LPVIDEOHDR)NULL;
m_lpVHdrLast = (LPVIDEOHDR)NULL;
if (m_pBufTable)
{
delete []m_pBufTable;
m_pBufTable = NULL;
}
return FALSE;
}
SetThreadPriority(m_hThread, THREAD_PRIORITY_ABOVE_NORMAL);
ResumeThread(m_hThread);
DEBUGMSG(ZONE_STREAMING, ("%s: Thread created OK\r\n", _fx_));
return TRUE;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | Stream | This function does the actual
* streaming.
***************************************************************************/
void CWDMStreamer::Stream()
{
FX_ENTRY("CWDMStreamer::Stream");
DEBUGMSG(ZONE_STREAMING, ("%s: Starting to process StreamingThread\r\n", _fx_));
// Put the pin in streaming mode
m_pWDMVideoPin->Start();
// Queue all the reads
for (UINT i = 0; i<m_cntNumVidBuf; i++)
{
QueueRead(i);
}
m_dwNextToComplete=0;
#ifdef _DEBUG
m_dwFrameCount=0;
#endif
BOOL bGotAFrame=FALSE;
DWORD dwRes;
DEBUGMSG(ZONE_STREAMING, ("\r\n%s: Starting to wait on reads to complete\r\n", _fx_));
while (!m_bKillThread)
{
bGotAFrame = FALSE;
if (m_pWDMVideoBuff[m_dwNextToComplete].fBlocking)
{
DEBUGMSG(ZONE_STREAMING, ("\r\n%s: Waiting on read to complete...\r\n", _fx_));
// Waiting for the asynchronous read to complete
dwRes = WaitForSingleObject(m_pWDMVideoBuff[m_dwNextToComplete].Overlap.hEvent, 1000*1);
if (dwRes == WAIT_FAILED)
{
DEBUGMSG(ZONE_STREAMING, ("%s: ...we couldn't perform the wait as requested\r\n", _fx_));
}
if (dwRes == WAIT_OBJECT_0)
{
DEBUGMSG(ZONE_STREAMING, ("%s: ...wait is over - we now have a frame\r\n", _fx_));
bGotAFrame = TRUE;
}
else
{
// time out waiting for frames.
if (dwRes == WAIT_TIMEOUT)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Waiting failed with timeout, last error=%d\r\n", _fx_, GetLastError()));
}
}
}
else
{
// We didn't have to wait - this means the read executed synchronously
bGotAFrame = TRUE;
}
if (bGotAFrame)
{
DEBUGMSG(ZONE_STREAMING, ("%s: Trying to give frame #%ld to the client\r\n", _fx_, m_dwFrameCount++));
LPVIDEOHDR lpVHdr;
lpVHdr = m_pWDMVideoBuff[m_dwNextToComplete].pVideoHdr;
if (lpVHdr)
{
lpVHdr->dwBytesUsed = m_pWDMVideoBuff[m_dwNextToComplete].SHGetImage.StreamHeader.DataUsed;
if ((m_pWDMVideoBuff[m_dwNextToComplete].SHGetImage.FrameInfo.dwFrameFlags & 0x00f0) == KS_VIDEO_FLAG_I_FRAME)
lpVHdr->dwFlags |= VHDR_KEYFRAME;
}
// Mark the buffer as done - signal the app
BufferDone(lpVHdr);
// Queue a new read
QueueRead(m_dwNextToComplete);
}
m_dwNextToComplete++;
m_dwNextToComplete %= m_cntNumVidBuf;
}
DEBUGMSG(ZONE_STREAMING, ("%s: End of the streaming thread\r\n", _fx_));
ExitThread(0);
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | QueueRead | This function queues a read
* operation on a video streaming pin.
*
* @parm DWORD | dwIndex | Index of the video structure in read buffer.
*
* @rdesc Returns TRUE if successful, or FALSE otherwise.
***************************************************************************/
BOOL CWDMStreamer::QueueRead(DWORD dwIndex)
{
FX_ENTRY("CWDMStreamer::QueueRead");
DWORD cbReturned;
BOOL bShouldBlock = FALSE;
DEBUGMSG(ZONE_STREAMING, ("\r\n%s: Queue read buffer %d on pin handle 0x%08lX\r\n", _fx_, dwIndex, m_pWDMVideoPin->GetPinHandle()));
// Get a buffer from the queue of video buffers
m_pWDMVideoBuff[dwIndex].pVideoHdr = DeQueueHeader();
if (m_pWDMVideoBuff[dwIndex].pVideoHdr)
{
ZeroMemory(&m_pWDMVideoBuff[dwIndex].SHGetImage, sizeof(m_pWDMVideoBuff[dwIndex].SHGetImage));
m_pWDMVideoBuff[dwIndex].SHGetImage.StreamHeader.Size = sizeof (KS_HEADER_AND_INFO);
m_pWDMVideoBuff[dwIndex].SHGetImage.FrameInfo.ExtendedHeaderSize = sizeof (KS_FRAME_INFO);
m_pWDMVideoBuff[dwIndex].SHGetImage.StreamHeader.Data = m_pWDMVideoBuff[dwIndex].pVideoHdr->lpData;
m_pWDMVideoBuff[dwIndex].SHGetImage.StreamHeader.FrameExtent = m_pWDMVideoPin->GetFrameSize();
// Submit the read
BOOL bRet = DeviceIoControl(m_pWDMVideoPin->GetPinHandle(), IOCTL_KS_READ_STREAM, &m_pWDMVideoBuff[dwIndex].SHGetImage, sizeof(m_pWDMVideoBuff[dwIndex].SHGetImage), &m_pWDMVideoBuff[dwIndex].SHGetImage, sizeof(m_pWDMVideoBuff[dwIndex].SHGetImage), &cbReturned, &m_pWDMVideoBuff[dwIndex].Overlap);
if (!bRet)
{
DWORD dwErr = GetLastError();
switch(dwErr)
{
case ERROR_IO_PENDING:
DEBUGMSG(ZONE_STREAMING, ("%s: An overlapped IO is going to take place\r\n", _fx_));
bShouldBlock = TRUE;
break;
// Something bad happened
default:
DEBUGMSG(ZONE_STREAMING, ("%s: DeviceIoControl() failed badly dwErr=%d\r\n", _fx_, dwErr));
break;
}
}
else
{
DEBUGMSG(ZONE_STREAMING, ("%s: Overlapped IO won't take place - no need to wait\r\n", _fx_));
}
}
else
{
DEBUGMSG(ZONE_STREAMING, ("%s: We won't queue the read - no buffer available\r\n", _fx_));
}
m_pWDMVideoBuff[dwIndex].fBlocking = bShouldBlock;
return bShouldBlock;
}
/****************************************************************************
* @doc INTERNAL CWDMSTREAMERMETHOD
*
* @mfunc BOOL | CWDMStreamer | ThreadStub | Thread stub.
***************************************************************************/
LPTHREAD_START_ROUTINE CWDMStreamer::ThreadStub(CWDMStreamer *pCWDMStreamer)
{
FX_ENTRY("CWDMStreamer::ThreadStub");
DEBUGMSG(ZONE_STREAMING, ("%s: Thread stub called, starting streaming...\r\n", _fx_));
pCWDMStreamer->Stream();
DEBUGMSG(ZONE_STREAMING, ("%s: ...capture thread has stopped\r\n", _fx_));
return(0);
}