Leaked source code of windows server 2003
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#include <tchar.h>
#ifndef _THREAD_TEST
#define _THREAD_TEST
#include <windows.h>
#define SECURITY_WIN32
#include <sspi.h>
#include <issperr.h>
typedef struct _UI_CONTROL {
LPTSTR szUserName;
LPTSTR szPassword;
BOOL fPersist;
DWORD dwCount;
HWND hOK;
HWND hUserName;
HWND hPassword;
HWND hPasswordSave;
} UI_CONTROL, * LPUI_CONTROL;
///////////////////////// DIALOG OPERATION MODES ////////////////////////////
#define MODE_IE_ONLY 0x00000001
#define MODE_ALL 0x0000ffff
///////////////////////// DEBUG PRINTING STUFF ////////////////////////////
#define INFO 10
#define ENTRY_EXIT 20
#define STATISTICS 40
#define API 50
#define ERROR 60
#define FATAL 70
///////////////////////// DEBUG PRINTING STUFF ////////////////////////////
#define DEBUG_PRINT
////////////////////// function prototypes ////////////////////////////////
int
__cdecl dprintf( DWORD dwCategory, char * format, ... );
VOID InitializeSecurityInterface(BOOL fDirect);
SECURITY_STATUS
DoAuthenticate(PCredHandle phCred,
PCtxtHandle phCtxt,
PCtxtHandle phNewCtxt,
DWORD fContextAttr,
LPSTR szHeader,
LPSTR szRealm,
LPSTR szHost,
LPSTR szUrl,
LPSTR szMethod,
LPSTR szUser,
LPSTR szPass,
LPSTR szNonce,
HWND hWnd,
LPSTR szResponse,
DWORD cbResponse);
BOOL HaveDigest();
SECURITY_STATUS
LogoffOfDigestPkg(
PCredHandle phCred);
SECURITY_STATUS
LogonToDigestPkg(
LPSTR szAppCtx,
LPSTR szUserCtx,
PCredHandle phCred);
VOID
PrimeCredCache(
CredHandle CredHandle,
LPSTR szRealm,
LPSTR szUser,
LPSTR szPass);
extern PSecurityFunctionTable g_pFuncTbl;
extern HINSTANCE hSecLib;
#define SEC_SUCCESS(Status) ((Status) >= 0)
LPSTR
issperr2str( SECURITY_STATUS error );
SECURITY_STATUS
_InitializeSecurityContext(
PCredHandle phCred,
PCtxtHandle phCtxt,
PCtxtHandle phNewCtxt,
DWORD fContextAttr,
LPSTR szHeader,
LPSTR szRealm,
LPSTR szHost,
LPSTR szUrl,
LPSTR szMethod,
LPSTR szUser,
LPSTR szPass,
LPSTR szNonce,
HWND hWnd,
LPSTR szResponse,
DWORD cbResponse);
typedef struct _ISC_PARAMS {
// Return value
SECURITY_STATUS ss;
PCredHandle phCred;
PCtxtHandle phCtxt;
PCtxtHandle phNewCtxt;
DWORD fContextReq;
LPSTR szHeader;
LPSTR szRealm;
LPSTR szHost;
LPSTR szUrl;
LPSTR szMethod;
LPSTR szUser;
LPSTR szPass;
LPSTR szNonce;
HWND hWnd;
// response stored here
LPSTR szResponse;
DWORD cbResponse;
} ISC_PARAMS, *LPISC_PARAMS;
//
// the thread which calls UI
//
void __cdecl fnUiThread( LPVOID lpData );
BOOL
SetUIUserNameAndPassword(
LPSTR szUsername,
LPSTR szPassword,
BOOL fPersist);
BOOL CALLBACK EnumerateWindowCallback(HWND hwnd, LPARAM lParam);
BOOL
GenerateServerChallenge(
LPSTR szChallenge,
DWORD cbChallenge);
class CSessionAttributeList;
class CSessionList;
extern CSessionAttributeList * g_pSessionAttributeList;
extern CSessionList * g_pSessionList;
#endif