Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1991 - 2000.
//
// File: SYNCUR.CXX
//
// Contents: Merge Cursor for multiple keys
//
// Classes: CSynCursor
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
//
// widHeap occHeap
// (same wid)
//
//----------------------------------------------------------------------------
#include <pch.cxx>
#pragma hdrstop
#include <misc.hxx>
#include <curstk.hxx>
#include "syncur.hxx"
#pragma optimize( "t", on )
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::CSynCursor, public
//
// Synopsis: Create a cursor that merges a number of cursors.
//
// Arguments: [curStack] -- cursors to be merged
// [widMax] -- the maximum WORKID of the cursors
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
// Notes: The cursors and the array will be deleted by destructor.
// Leaves occHeap empty.
//
//----------------------------------------------------------------------------
CSynCursor::CSynCursor( COccCurStack &curStack, WORKID widMax )
: COccCursor(widMax), _widHeap (), _occHeap ( curStack.Count() )
{
// Two step construction of the heap.
// We have to make sure that all cursors have a valid key
int cCursor = curStack.Count();
COccCursor **aCursor = curStack.AcqStack();
int count = 0;
// remove empty cursors
for ( int i = 0; i < cCursor; i++ )
{
Win4Assert ( aCursor[i] != 0 );
if ( aCursor[i]->IsEmpty() || aCursor[i]->WorkId() == widInvalid )
{
delete aCursor[i];
}
else if ( count != i )
aCursor[count++] = aCursor[i];
else
count++;
}
_widHeap.MakeHeap ( count, aCursor );
if ( !_widHeap.IsEmpty() )
{
_iid = _widHeap.Top()->IndexId();
_pid = _widHeap.Top()->Pid();
ReplenishOcc();
}
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::WorkId, public
//
// Synopsis: Get current work id.
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
// Notes: Current wid is defined as:
// 1. Cur wid of Top of occHeap (and cur wid of all
// cursors in occHeap
// 2. if occHeap empty: cur wid from top of widHeap
//
//----------------------------------------------------------------------------
WORKID CSynCursor::WorkId()
{
if ( _occHeap.IsEmpty() )
{
if (_widHeap.IsEmpty())
{
_pid = pidInvalid;
return widInvalid;
}
else
{
_pid = _widHeap.Top()->Pid();
return _widHeap.Top()->WorkId();
}
}
_pid = _occHeap.Top()->Pid();
return _occHeap.Top()->WorkId();
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::Occurrence, public
//
// Synopsis: Get current occurrence.
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
// Notes: Current occurrence is defined as:
// 1. cur occ of top of occHeap and cur occ of all other
// cursors in it with the same cur occ
//
//----------------------------------------------------------------------------
OCCURRENCE CSynCursor::Occurrence()
{
if ( _occHeap.IsEmpty() )
return OCC_INVALID;
return _occHeap.Top()->Occurrence();
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::NextWorkId, public
//
// Synopsis: Move to next work id
//
// Returns: Target work id or widInvalid if no more wid's
//
// Effects: Updates _iid to the one of the widHeap top
//
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
// Notes: 1. increment and move to widHeap all cursors in occHeap, or,
// 2. if occHeap empty, increment and reheap all cursors with
// the same wid as Top of widHeap, or,
// 3. if widHeap empty, return widInvalid.
//
//----------------------------------------------------------------------------
WORKID CSynCursor::NextWorkId()
{
if ( ! _occHeap.IsEmpty() )
{
COccCursor * cur;
while ( ( cur = _occHeap.RemoveBottom() ) != 0 )
{
WORKID wid = cur->NextWorkId();
_widHeap.AddKey( cur, wid );
}
}
else
{
if ( _widHeap.IsEmpty() )
return widInvalid;
WORKID wid = _widHeap.Top()->WorkId();
if ( wid == widInvalid )
return widInvalid;
do
{
_widHeap.Top()->NextWorkId();
_widHeap.ReheapKey();
} while ( _widHeap.Top()->WorkId() == wid && wid != widInvalid );
}
if ( WorkId() != widInvalid )
ReplenishOcc();
return WorkId();
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::NextOccurrence, public
//
// Synopsis: Move to next occurrence
//
// Returns: Target occurrence or OCC_INVALID if no more occurrences
// for current (wid, index id) combination.
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
// Notes: 1. Increment and reheap Top of occHeap
//
//----------------------------------------------------------------------------
OCCURRENCE CSynCursor::NextOccurrence()
{
if ( _occHeap.IsEmpty() )
return OCC_INVALID;
OCCURRENCE occPrev = _occHeap.Top()->Occurrence();
if ( occPrev == OCC_INVALID )
return OCC_INVALID;
// Get the next occurrence. Don't skip duplicate occurrences
// because the pids will be different.
_occHeap.Top()->NextOccurrence();
_occHeap.ReheapKey();
OCCURRENCE occNext = _occHeap.Top()->Occurrence();
// Retrieve the current PID
if ( _occHeap.IsEmpty() )
{
if ( _widHeap.IsEmpty() )
_pid = pidInvalid;
else
_pid = _widHeap.Top()->Pid();
}
else
_pid = _occHeap.Top()->Pid();
return occNext;
} //NextOccurrence
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::WorkIdCount, public
//
// Synopsis: return wid count
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
// Notes: Sum up all wid counts of all cursors in occHeap
// and widHeap.
//
//----------------------------------------------------------------------------
ULONG CSynCursor::WorkIdCount()
{
if ( _occHeap.IsEmpty() && _widHeap.IsEmpty() )
{
return 0;
}
// at least one of heaps is not empty
ULONG widCount = 0;
COccCursor **curVec;
int count = _occHeap.Count();
if ( count > 0 )
{
curVec = _occHeap.GetVector();
while ( --count >= 0 )
widCount += curVec[count]->WorkIdCount();
}
count = _widHeap.Count();
if ( count > 0 )
{
curVec = _widHeap.GetVector();
while ( --count >= 0 )
widCount += curVec[count]->WorkIdCount();
}
return widCount;
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::OccurrenceCount, public
//
// Synopsis: return occurrence count
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
// Notes: 1. sum up occ count of all cursors in the occHeap
//
//----------------------------------------------------------------------------
ULONG CSynCursor::OccurrenceCount()
{
// sum up all occ counts for the same wid
if ( _occHeap.IsEmpty() )
return 0;
int count = _occHeap.Count();
ULONG occCount = 0;
COccCursor **curVec = _occHeap.GetVector();
while ( --count >= 0 )
occCount += curVec[count]->OccurrenceCount();
return occCount;
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::MaxOccurrence
//
// Synopsis: Returns max occurrence of current wid
//
// History: 26-Jun-96 SitaramR Created
//
//----------------------------------------------------------------------------
OCCURRENCE CSynCursor::MaxOccurrence()
{
Win4Assert( !_occHeap.IsEmpty() );
if ( _occHeap.IsEmpty() )
return OCC_INVALID;
else
return _occHeap.Top()->MaxOccurrence();
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::HitCount, public
//
// Synopsis: return occurrence count
//
// History: 28-Feb-92 AmyA Created
//
// Notes: see notes for OccurrenceCount.
//
//----------------------------------------------------------------------------
ULONG CSynCursor::HitCount()
{
return OccurrenceCount();
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::Hit, public
//
// Synopsis: Hits the top level child
//
// History: 13-Oct-92 BartoszM Created
//
//----------------------------------------------------------------------------
LONG CSynCursor::Hit()
{
if ( _occHeap.IsEmpty() )
{
return rankInvalid;
}
return _occHeap.Top()->Hit();
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::Hit, public
//
// Synopsis: Goes to next occurrence and hits the top level child
//
// History: 13-Oct-92 BartoszM Created
//
//----------------------------------------------------------------------------
LONG CSynCursor::NextHit()
{
if (NextOccurrence() == OCC_INVALID)
return(rankInvalid);
return Hit();
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::Rank, public
//
// Synopsis: Returns weighted average of ranks of children
//
// History: 22-Jul-92 BartoszM Created
//
//----------------------------------------------------------------------------
LONG CSynCursor::Rank()
{
if ( _occHeap.IsEmpty() )
{
return 0;
}
unsigned count = _occHeap.Count();
COccCursor **curVec = _occHeap.GetVector();
// One occurance, no need to average
if ( 1 == count )
return curVec[0]->Rank();
ULONG occCount = 0;
LONG rank = 0;
unsigned cWid = 0;
for (unsigned n = 0; n < count; n++)
{
LONG r = curVec[n]->OccurrenceCount() * curVec[n]->GetWeight();
if(r > rank)
rank = r;
cWid += curVec[n]->WorkIdCount();
}
rank /= MAX_QUERY_RANK;
Win4Assert ( cWid != 0 );
rank *= RANK_MULTIPLIER * Log2 ( _widMax / cWid );
OCCURRENCE maxOcc = _occHeap.Top()->MaxOccurrence();
Win4Assert( maxOcc != 0 );
rank /= maxOcc;
return (rank > MAX_QUERY_RANK)? MAX_QUERY_RANK: rank;
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::RatioFinished, public
//
// Synopsis: return approximate ratio of documents processed to total
// documents.
//
// Notes: The ratio, while approximate, should not return 1/1 until
// all cursors are exhausted.
//
//----------------------------------------------------------------------------
void CSynCursor::RatioFinished (ULONG& denom, ULONG& num)
{
WORKID widTop = WorkId();
if (widTop == widInvalid)
{
num = denom = 1;
return;
}
denom = 0;
num = 0;
// at least one of the heaps is not empty
COccCursor **vector;
int count = _occHeap.Count();
vector = _occHeap.GetVector();
unsigned cValid = 1;
for (int i = 0; i < count; i++)
{
ULONG d, n;
vector[i]->RatioFinished(d, n);
denom += d;
num += n;
Win4Assert(denom >= d);
if (n == d)
{
WORKID widCurrent = vector[i]->WorkId();
if (widCurrent != widInvalid && widCurrent != widTop)
cValid++;
}
}
count = _widHeap.Count();
vector = _widHeap.GetVector();
for (i = 0; i < count; i++)
{
ULONG d, n;
vector[i]->RatioFinished(d, n);
denom += d;
num += n;
Win4Assert(denom >= d);
if (n == d)
{
WORKID widCurrent = vector[i]->WorkId();
if (widCurrent != widInvalid && widCurrent != widTop)
cValid++;
}
}
Win4Assert( denom > 0 );
if (num == denom && cValid > 1)
denom++;
}
//+---------------------------------------------------------------------------
//
// Member: CSynCursor::ReplenishOcc, private
//
// Synopsis: Replenish the occurrence heap
//
// Returns: TRUE if successful, FALSE if wid heap exhausted
//
// Requires: _occHeap empty
//
// History: 20-Jan-92 BartoszM and AmyA Created
//
//----------------------------------------------------------------------------
BOOL CSynCursor::ReplenishOcc()
{
Win4Assert ( _occHeap.IsEmpty() );
Win4Assert( WorkId() != widInvalid );
if ( _widHeap.IsEmpty() )
return FALSE;
// Move all cursors with the current wid
// to occ heap
WORKID wid = _widHeap.Top()->WorkId();
do
{
COccCursor* cur = _widHeap.RemoveTopKey();
_occHeap.AddKey( cur, cur->Occurrence() );
} while ( !_widHeap.IsEmpty() && (wid == _widHeap.Top()->WorkId()) );
return TRUE;
} //ReplenishOcc