Leaked source code of windows server 2003
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using System;
using System.Collections;
using System.Data;
using System.Data.SqlClient;
using System.IO;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using UDDI;
using UDDI.Diagnostics;
namespace UDDI.Web
{
//
// TODO: Move most of this code into a base class (HyarchicalBreadCrumbsControl) and inherit from that
//
public delegate void TaxonomyTreeControlEventHandler( object sender, TaxonomyTreeControlEventArgs e );
public class TaxonomyTreeControl : TaxonomyTreeItemControl
{
public TaxonomyTreeControl() : base()
{
//
// wire up local event handlers
//
this.Init += new EventHandler( TaxonomyTreeControl_Init );
this.Load += new EventHandler( TaxonomyTreeControl_Load );
}
private static string root = ( ( "/" == HttpContext.Current.Request.ApplicationPath )?"": HttpContext.Current.Request.ApplicationPath );
public static string SpacerImage
{
get{ return root+"/images/blank.gif"; }
}
public static string ItemImage
{
get{ return root+"/images/bluebox.gif"; }
}
public static string SelectedItemImage
{
get{ return root+"/images/bluearrow.gif"; }
}
private int selectedIndex = 0;
/// *******************************************************************************************************
/// <summary>
/// Gets the Selected Index of the Tree
/// </summary>
/// *******************************************************************************************************
public int SelectedIndex
{
get{ return selectedIndex; }
}
private string cssClass;
/// *******************************************************************************************************
/// <summary>
/// Gets or Sets the Style Sheet class to use.
/// </summary>
/// *******************************************************************************************************
public string CssClass
{
get{ return this.cssClass; }
set{ this.cssClass = value; }
}
/// *******************************************************************************************************
/// <summary>
/// Selects and Item in the Tree by the index of the item
/// </summary>
/// <param name="index">Index in the tree you want to be selected. Rendering will stop at this node</param>
/// *******************************************************************************************************
public void SelectItem( int index )
{
TaxonomyTreeItemControl item = this;
while( item.Index!=index )
{
item.isSelected = false;
item = item.Child;
}
item.isSelected = true;
this.selectedIndex = item.Index;
}
/// <summary>
///
/// </summary>
/// <param name="output"></param>
protected override void Render( HtmlTextWriter output )
{
//wrap all items in a parent div.
output.Write( "<div class='"+this.CssClass+"'>\r\n" );
base.Render( output );
output.Write( "</div>\r\n" );
}
/// *******************************************************************************************************
/// <summary>
///
/// </summary>
/// <param name="sender">object that triggered the event</param>
/// <param name="e">EventArguments for this Event.</param>
/// *******************************************************************************************************
private void TaxonomyTreeControl_Init( object sender, EventArgs e )
{
}
/// *******************************************************************************************************
/// <summary>
///
/// </summary>
/// <param name="sender">object that triggered the event</param>
/// <param name="e">EventArguments for this Event.</param>
/// *******************************************************************************************************
private void TaxonomyTreeControl_Load( object sender, EventArgs e )
{
}
}
/// ***********************************************************************************************************
/// <summary>
/// TaxonomyTreeItemControl
/// Holds information about a selected Taxonomy Item.
/// </summary>
/// ***********************************************************************************************************
public class TaxonomyTreeItemControl : UddiControl, IPostBackEventHandler
{
public event TaxonomyTreeControlEventHandler ChildClick;
public event TaxonomyTreeControlEventHandler Click;
public TaxonomyTreeItemControl()
{
this.ChildClick += new TaxonomyTreeControlEventHandler( TaxonomyTreeItemControl_ChildClick );
}
protected internal bool isSelected;
/// *******************************************************************************************************
/// <summary>
/// Get if the node is the selected node.
/// </summary>
/// *******************************************************************************************************
public bool IsSelected
{
get{ return isSelected; }
}
private bool bubbleEvents = false;
/// <summary>
/// Gets or Sets if the TreeItem should bubble its ClickClick Events up.
/// </summary>
public bool BubbleEvents
{
get
{
if( null!=this.ParentTree )
return this.ParentTree.BubbleEvents;
return bubbleEvents;
}
set{ bubbleEvents=value; }
}
private int indentBase=0;
/// <summary>
/// Gets or Sets the base number of pixels to indent each node in the tree.
/// This number will be multiplied by the index to find the total indent space.
/// </summary>
public int IndentBase
{
get
{
if( 0==indentBase )
{
if( null!=this.ParentTreeItem )
indentBase = this.ParentTreeItem.IndentBase;
}
return indentBase;
}
set{ indentBase=value; }
}
/// <summary>
/// Gets the Total Indent space used for this Tree Item
/// </summary>
public int TotalIndentSpace
{
get{ return ( IndentBase * Index ); }
}
/// <summary>
/// Gets the Total count of Children in the hyarchy of the tree including it self
/// </summary>
public int Count
{
get
{
int i = 1;
TaxonomyTreeItemControl item = this;
while( null!=item.Child )
{
item = item.Child;
i++;
}
return i;
}
}
protected string keyValue;
/// *******************************************************************************************************
/// <summary>
/// Gets or Sets the KeyValue associated with the item
/// </summary>
/// *******************************************************************************************************
public string KeyValue
{
get{ return keyValue; }
set{ keyValue = value; }
}
protected int taxonomyID;
/// *******************************************************************************************************
/// <summary>
/// Gets or Sets the TaxonomyID associated with this item
/// </summary>
/// *******************************************************************************************************
public int TaxonomyID
{
get{ return taxonomyID; }
set{ taxonomyID = value; }
}
protected string keyName;
/// *******************************************************************************************************
/// <summary>
/// Gets or Sets the KeyName associated with this item
/// </summary>
/// *******************************************************************************************************
public string KeyName
{
get{ return keyName; }
set{ keyName = value; }
}
protected TaxonomyTreeItemControl child;
/// *******************************************************************************************************
/// <summary>
/// Gets the Active child of the current Taxonomy Item
/// </summary>
/// *******************************************************************************************************
public TaxonomyTreeItemControl Child
{
get{ return child; }
}
/// *******************************************************************************************************
/// <summary>
/// Gets the Active parent of the current Taxonomy Item
/// </summary>
/// *******************************************************************************************************
public TaxonomyTreeItemControl ParentTreeItem
{
get
{
if( null!=this.Parent && this.Parent is TaxonomyTreeItemControl )
{
return (TaxonomyTreeItemControl)this.Parent;
}
else
{
return null;
}
}
}
/// *******************************************************************************************************
/// <summary>
/// Gets the Tree that this item belong to
/// </summary>
/// *******************************************************************************************************
public TaxonomyTreeControl ParentTree
{
get
{
TaxonomyTreeItemControl item = this.ParentTreeItem;
while( null!=item && !(item is TaxonomyTreeControl ) )
{
item = item.ParentTreeItem;
}
return (TaxonomyTreeControl)item;
}
}
/// *******************************************************************************************************
/// <summary>
/// Gets the index of this Item in the Tree
/// </summary>
/// *******************************************************************************************************
public int Index
{
get
{
int i = 0;
TaxonomyTreeItemControl item = this.ParentTreeItem;
while( null!=item )
{
item = item.ParentTreeItem;
i++;
}
return i;
}
}
/// *******************************************************************************************************
/// <summary>
/// Sets the Active Child to this Taxonomy Item
/// </summary>
/// <param name="child">TreeItem you want to be the child</param>
/// *******************************************************************************************************
public void SetChild( TaxonomyTreeItemControl child )
{
this.Controls.Clear();
this.Controls.Add( child );
this.child = child;
this.Child.IndentBase = this.IndentBase;
this.Child.BubbleEvents = this.BubbleEvents;
this.Child.Click += new TaxonomyTreeControlEventHandler( TaxonomyTreeItemControl_ChildClick );
}
/// *******************************************************************************************************
/// <summary>
/// Renders this Tree Item
/// </summary>
/// <param name="output">HtmlTextWriter to use to write to the stream</param>
/// *******************************************************************************************************
protected override void Render( HtmlTextWriter output )
{
//render the begin tag
output.Write( "<div>" );
Image spacer = new Image();
Image item = new Image();
Control text;
if( IsSelected )
{
//
// set the item Image
//
item.ImageUrl = TaxonomyTreeControl.SelectedItemImage;
//
//selected item, not clickable.
//
text = (Control)new Label();
((Label)text).Text= "<nobr>"+HttpUtility.HtmlEncode( KeyName )+"</nobr>";
}
else
{
//
//item is clickable.
//
text = (Control)new HyperLink();
((HyperLink)text).Text= "<nobr>"+HttpUtility.HtmlEncode( KeyName )+"</nobr>";
//
//set up the postback event handler
//
((HyperLink)text).NavigateUrl = Page.GetPostBackClientHyperlink( this, "" );
//
// set the item Image
//
item.ImageUrl = TaxonomyTreeControl.ItemImage;
}
item.ImageAlign = ImageAlign.AbsBottom;
//
// setup the spacer Image
//
spacer.Width = new Unit( this.TotalIndentSpace );
spacer.ImageUrl = TaxonomyTreeControl.SpacerImage;
spacer.Height = new Unit( 1 );
spacer.ImageAlign = ImageAlign.AbsBottom;
//render the controls.
spacer.RenderControl( output );
item.RenderControl( output );
text.RenderControl( output );
//render the end tag
output.Write( "</div>\r\n" );
//if this item is selected, don't render any children.
if( !IsSelected )
RenderChildren( output );
}
protected override void RenderChildren( HtmlTextWriter output )
{
if( null!=this.Child )
this.Child.RenderControl( output );
}
/// *******************************************************************************************************
/// <summary>
/// Catches the PostBack event from the server
/// </summary>
/// <param name="eventArgument">Required by interface, but ignored in this implentation</param>
/// *******************************************************************************************************
void IPostBackEventHandler.RaisePostBackEvent( string eventArgument )
{
//
// fire the Click event
//
this.OnClick( new TaxonomyTreeControlEventArgs( this ) );
}
/// *******************************************************************************************************
/// <summary>
/// Code to execute when a ChildClick event is Captured.
/// </summary>
/// <param name="sender">object that triggered the event</param>
/// <param name="e">EventArguments for this Event.</param>
/// *******************************************************************************************************
private void TaxonomyTreeItemControl_ChildClick( object sender, TaxonomyTreeControlEventArgs e )
{
if( BubbleEvents )
{
this.OnClick( e );
}
}
/// *******************************************************************************************************
/// <summary>
/// Fires the ChildClick event
/// </summary>
/// <param name="e">EventArguments to pass in the Event</param>
/// *******************************************************************************************************
protected void OnChildClick( TaxonomyTreeControlEventArgs e )
{
if( null!=this.ChildClick )
this.ChildClick( this, e );
}
/// *******************************************************************************************************
/// <summary>
/// Fires the ChildClick event
/// </summary>
/// <param name="e">EventArguments to pass in the Event</param>
/// *******************************************************************************************************
protected void OnClick( TaxonomyTreeControlEventArgs e )
{
if( null!=this.Click )
this.Click( this, e );
}
}
/// ***********************************************************************************************************
/// <summary>
/// EventArguments Class
/// </summary>
/// ***********************************************************************************************************
public class TaxonomyTreeControlEventArgs : EventArgs
{
private TaxonomyTreeItemControl item;
/// *******************************************************************************************************
/// <summary>
/// Gets the TaxonomyTreeItemControl that triggered the event
/// </summary>
/// *******************************************************************************************************
public TaxonomyTreeItemControl Item
{
get{ return item; }
}
public TaxonomyTreeControlEventArgs( TaxonomyTreeItemControl item )
{
this.item = item;
}
}
}