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294 lines
6.8 KiB
294 lines
6.8 KiB
!ifndef ROOT
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!error ROOT must be defined in makefile
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!endif
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# -------------------------------------------------------------
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# MISC DEFAULTS
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# -------------------------------------------------------------
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#this enables build.exe to default BUILD_ALT_DIR
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CHECKED_ALT_DIR=1
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#TODO: examine define of USE_PRINT
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C_DEFINES=$(C_DEFINES) /DNT_BUILD
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# If we're building retail for NT, use MSVCRT runtime. Else, use LIBCMT. Also, turn on
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# incremental linking if we're not building for NT and in debug more, specify the
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# debug CRT's.
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!if ("$(BUILD_PRODUCT)" == "NT") && $(FREEBUILD)
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USE_MSVCRT=1
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!else
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NO_NTDLL=1
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USE_LIBCMT=1
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!endif
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!if !$(FREEBUILD)
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DEBUG_CRTS=1
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!if ("$(BUILD_PRODUCT)" != "NT")
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USE_INCREMENTAL_LINKING=1
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!endif
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!endif
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# this dissables optimization on Alpha
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ALPHA_OPTIMIZATION=-Od
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# due to dsound bug, only define on non NT5 (BUILD_PRODUCT==NT only set on nt5!)
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!if "$(BUILD_PRODUCT)" == "NT"
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DIRECTSOUND_VERSION=0x0700
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!else
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DIRECTSOUND_VERSION=0x0300
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!endif
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WIN32_WINNT_VERSION=0x0400
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WIN32_WIN95_VERSION=0x0400
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WIN32_IE_VERSION=0x0400
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UMTYPE=windows
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NOT_LEAN_AND_MEAN=1
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SUBSYSTEM_VERSION=4.00
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MSC_WARNING_LEVEL=/W3 /WX
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# this will set up /Gr /Gx flag unless we've explicitly disabled it.
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!if "$(DO_NOT_USE_EH)" != "1"
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USE_NATIVE_EH=1
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!endif
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# MACHINE SPECIFIC MACROS
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!if $(386)
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_MACHINE=x86
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EAT_ERRORS=2>nul:
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EAT_OUTPUT=1>nul:
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!elseif $(ALPHA)
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_MACHINE=alpha
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EAT_ERRORS=
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EAT_OUTPUT=
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!elseif $(AXP64)
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_MACHINE=axp64
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EAT_ERRORS=
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EAT_OUTPUT=
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!elseif $(IA64)
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_MACHINE=ia64
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EAT_ERRORS=
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EAT_OUTPUT=
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!endif
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MKDIR = MKDIR $(EAT_ERRORS)
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# -------------------------------------------------------------
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# DIRECTORIES
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# -------------------------------------------------------------
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!if $(FREEBUILD)
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_BLDROOT=$(ROOT)\build\ship
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!else
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_BLDROOT=$(ROOT)\build\debug
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!endif
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BLDROOT=$(_BLDROOT)
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TOOLSROOT=$(ROOT)\tools
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ELEVATEDIR=$(ROOT)\build\elevated
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SRCROOT=$(ROOT)\src
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TOOLSDIR=$(TOOLSROOT)\$(_MACHINE)
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VCDIR=$(TOOLSDIR)\msvc50\vc
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ATLDIR=$(SDK_INC_PATH)\atl21
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AMOVIEDIR=$(SDK_PATH)\amovie\inc
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ATLINCLUDE=$(ATLDIR)
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SDKDIR=$(ROOT)\lib\$(O)
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SDKDIR_DEST=$(ROOT)\lib\$(_OBJ_DIR)
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#QUARTZDIR=$(TOOLSDIR)\quartz
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SWEEPERDIR=$(VCDIR)
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TOOLSLIBMSVC=$(VCDIR)\lib
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TOOLSLIBWIN32=$(TOOLSLIBMSVC)
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#TOOLSLIBQUARTZ=$(QUARTZDIR)\lib
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TOOLSLIBSWEEPER=$(SWEEPERDIR)\lib
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!if $(FREEBUILD)
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TOOLSLIBQV=$(TOOLSDIR)\QVLib\lib\WinRel
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!else
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TOOLSLIBQV=$(TOOLSDIR)\QVLib\lib\WinDebug
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!endif
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TOOLSLIBMISC=$(TOOLSDIR)\misc\lib
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TOOLSLIBTRIDENT=$(TOOLSDIR)\trident\lib
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PARSER=$(ROOT)\src\prims\parse.pl
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CPRIMS=$(SDKDIR)\cprims.h
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# -------------------------------------------------------------
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# INCLUDE PATH
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# -------------------------------------------------------------
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TOOLSUTILS=$(TOOLSDIR)\utils
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TOOLSINCLUDE=
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# $(TOOLSDIR)\directx\inc;\
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# $(VCDIR)\include;\
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# $(TOOLSDIR)\aactive\inc;\
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# $(TOOLSDIR)\masm\include;\
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# $(TOOLSDIR)\qvlib\include;\
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# $(TOOLSDIR)\RL\inc;\
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# $(TOOLSDIR)\misc\include;\
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# $(TOOLSDIR)\quartz\include;\
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# $(TOOLSDIR)\trident\include
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# -------------------------------------------------------------
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# TOOL
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# -------------------------------------------------------------
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SED = sed
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PERL= perl
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# -------------------------------------------------------------
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# GLOBAL INCLUDES
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# -------------------------------------------------------------
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APPEL_INC_DIRS= \
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$(ROOT)\extinc; \
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$(SRCROOT)\appel\include; \
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$(ATLINCLUDE); \
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$(SRCROOT)\appel; \
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$(SRCROOT)\include; \
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$(SDKDIR); \
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$(SRCROOT)\apeldbg; \
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$(AMOVIEDIR)
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LM_INC_DIRS= \
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$(SRCROOT)\lm\include; \
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$(ATLINCLUDE); \
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$(SRCROOT)\lm; \
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$(SRCROOT)\include; \
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$(SRCROOT)\filters\lmrtrend; \
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$(SDKDIR); \
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$(AMOVIEDIR)
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FILTER_INC_DIRS= \
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$(ATLINCLUDE); \
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$(SRCROOT)\include; \
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$(SRCROOT)\apeldbg; \
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$(SDKDIR); \
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DALITE_INC_DIRS= \
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$(SRCROOT); \
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$(SRCROOT)\dalite\include; \
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$(ATLINCLUDE); \
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$(SRCROOT)\dalite; \
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$(SRCROOT)\include; \
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$(SDKDIR); \
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DATIME_INC_DIRS= \
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$(SRCROOT); \
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$(SRCROOT)\time\include; \
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$(ATLINCLUDE); \
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$(SRCROOT)\time; \
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$(SRCROOT)\include; \
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$(SRCROOT)\time\idl\obj$(BUILD_ALT_DIR)\$(TARGET_DIRECTORY); \
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$(SDKDIR); \
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!ifdef PROJNAME
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PROJROOT=$(SRCROOT)\$(PROJNAME)
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INCLUDES= \
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$(SRCROOT); \
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$(PROJROOT)\include; \
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$(ATLINCLUDE); \
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$(PROJROOT); \
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$(SRCROOT)\include; \
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$(SDKDIR); \
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!endif
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# -------------------------------------------------------------
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# MACHINE SPECIFIC
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# -------------------------------------------------------------
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386_STDCALL=0 #default to cdecl calling convention
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# -------------------------------------------------------------
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# COMPILER FLAGS
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# -------------------------------------------------------------
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# This turns on ieee compatible floating point for Alpha only
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!if "$(PROCESSOR_ARCHITECTURE)" == "ALPHA"
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USER_C_FLAGS=$(USER_C_FLAGS) /QAieee1
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!endif
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# for cod files....
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!if "$(COD)" == "1"
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USER_C_FLAGS=$(USER_C_FLAGS) /FAcs /Fa$(O)\$(@B).cod
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!endif
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# -------------------------------------------------------------
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# DEFINES
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# -------------------------------------------------------------
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C_DEFINES = $(C_DEFINES) /DDA_MAJOR_VERSION=1 /DDA_MINOR_VERSION=0
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C_DEFINES = $(C_DEFINES) /DDIRECTSOUND_VERSION=$(DIRECTSOUND_VERSION)
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!if !$(FREEBUILD)
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C_DEFINES= /D_DEBUG /DDEBUG /D_DEBUGMEM=1 /D_USE_PRINT=1 $(C_DEFINES)
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DEVELOPER_BUILD=1
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!else
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C_DEFINES = $(C_DEFINES) /D_NO_CRT=1
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!endif
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!if "$(DEVELOPER_BUILD)" == "1"
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C_DEFINES = $(C_DEFINES) /D_MEMORY_TRACKING=1 /DDEVELOPER_DEBUG=1
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PERF_BUILD=1
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# Turn on RTTI (/GR) for everything but retail builds
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USE_RTTI=1
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!endif
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!if "$(PERF_BUILD)" == "1"
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C_DEFINES = $(C_DEFINES) /DPERFORMANCE_REPORTING
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!endif
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C_DEFINES=$(C_DEFINES) /DNOMINMAX /DSTRICT /DDIRECTDRAW_VERSION=0x0300
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!if "$(_PROFILE)" == "1"
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C_DEFINES=$(C_DEFINES) /DPRODUCT_PROF
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ICECAPLIB=$(TOOLSLIBICAP)\icap.lib
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!endif
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!if "$(_TIMING)" == "1"
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C_DEFINES =$(C_DEFINES) /DTIMING
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!endif
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C_DEFINES =$(C_DEFINES) /D_ATL_STATIC_REGISTRY
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# -------------------------------------------------------------
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# OTHER
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# -------------------------------------------------------------
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CONDITIONAL_INCLUDES= \
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algorithm \
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deque \
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functional \
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iterator \
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list \
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map \
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numeric \
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queue \
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set \
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stack \
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utility \
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vector \
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winwlm.h \
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macwin32.h \
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macocidl.h \
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subwtype.h \
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d3dvec.inl \
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d3dcom.h \
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strings.h \
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iostream \
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libc.h \
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rpcerr.h \
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rpcmac.h \
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macname1.h \
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macpube.h \
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macapi.h \
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macname2.h \
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streams.h \
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xstddef \
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string \
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stdafx.h \
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stdole32.tlb
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