Leaked source code of windows server 2003
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200 lines
5.5 KiB

//-----------------------------------------------------------------------------
// File: cdevicecontrol.h
//
// Desc: CDeviceControl is a class that encapsulate the functionality of a
// device control (or a callout). CDeviceView accesses it to retrieve/
// save information about the control.
//
// Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved.
//-----------------------------------------------------------------------------
#ifdef FORWARD_DECLS
struct DEVICECONTROLSTRUCT;
enum DEVCTRLHITRESULT;
class CDeviceControl;
#else // FORWARD_DECLS
#ifndef __CDEVICECONTROL_H__
#define __CDEVICECONTROL_H__
const int MAX_DEVICECONTROL_LINEPOINTS = 5;
#define CAF_LEFT 1
#define CAF_RIGHT 2
#define CAF_TOP 4
#define CAF_BOTTOM 8
#define CAF_TOPLEFT (CAF_TOP | CAF_LEFT)
#define CAF_TOPRIGHT (CAF_TOP | CAF_RIGHT)
#define CAF_BOTTOMLEFT (CAF_BOTTOM | CAF_LEFT)
#define CAF_BOTTOMRIGHT (CAF_BOTTOM | CAF_RIGHT)
struct DEVICECONTROLSTRUCT {
DEVICECONTROLSTRUCT() : nLinePoints(0) {CopyStr(wszOverlayPath, "", MAX_PATH); SRECT r; rectOverlay = r.r;}
DWORD dwDeviceControlOffset;
int nLinePoints;
POINT rgptLinePoint[MAX_DEVICECONTROL_LINEPOINTS];
DWORD dwCalloutAlign;
RECT rectCalloutMax;
WCHAR wszOverlayPath[MAX_PATH];
RECT rectOverlay;
};
enum DEVCTRLHITRESULT {
DCHT_LINE,
DCHT_CAPTION,
DCHT_MAXRECT,
DCHT_CONTROL,
DCHT_NOHIT
};
class CDeviceControl
{
private:
friend class CDeviceView; // CDeviceView has exclusive right to create/destroy views
CDeviceControl(CDeviceUI &ui, CDeviceView &view);
~CDeviceControl();
CDeviceView &m_view;
CDeviceUI &m_ui;
public:
// Info
int GetViewIndex() { return m_view.GetViewIndex(); }
int GetControlIndex();
// state information
void SetCaption(LPCTSTR tszCaption, BOOL bFixed = FALSE);
LPCTSTR GetCaption();
BOOL IsFixed() { return m_bFixed; }
void Unhighlight() {Highlight(FALSE);}
void Highlight(BOOL bHighlight = TRUE);
BOOL IsHighlighted() {return m_bHighlight;}
void GetInfo(GUID &rGuid, DWORD &rdwOffset);
DWORD GetOffset();
BOOL IsOffsetAssigned();
BOOL HasAction() { return lstrcmp(m_ptszCaption, g_tszUnassignedControlCaption); }
void FillImageInfo(DIDEVICEIMAGEINFOW *pImgInfo); // This fills the structure info about this control
BOOL IsMapped();
int GetMinX() {return m_rectCallout.left;}
int GetMaxX() {return m_rectCallout.right;}
int GetMinY() {return m_rectCallout.top;}
int GetMaxY() {return m_rectCallout.bottom;}
const RECT &GetCalloutMaxRect() const { return m_rectCalloutMax; }
// hit testing (in coord's relative to view's origin)
DEVCTRLHITRESULT HitTest(POINT test);
// simple notification
void OnMouseOver(POINT point);
void OnClick(POINT point, BOOL bLeft, BOOL bDoubleClick = FALSE);
void OnPaint(HDC hDC);
// redrawing
void Invalidate();
// editing
//@@BEGIN_MSINTERNAL
#ifdef DDKBUILD
void ReselectControl();
void SelectControl(BOOL bReselect = FALSE);
#endif
//@@END_MSINTERNAL
void PlaceCalloutMaxCorner(int nCorner, POINT point);
void ConsiderAlignment(POINT point);
void FinalizeAlignment() { }
void SetLastLinePoint(int nPoint, POINT point, BOOL bShiftDown);
void Position(POINT point);
BOOL ReachedMaxLinePoints() { return m_nLinePoints >= MAX_DEVICECONTROL_LINEPOINTS; }
int GetNextLinePointIndex() { return m_nLinePoints; }
BOOL HasOverlay() { return m_pbmOverlay != NULL; }
//@@BEGIN_MSINTERNAL
#ifdef DDKBUILD
void SelectOverlay();
void PositionOverlay(POINT point);
#endif
//@@END_MSINTERNAL
// population
void SetObjID(DWORD dwObjID) { m_dwDeviceControlOffset = dwObjID; m_bOffsetAssigned = TRUE; }
void SetLinePoints(int n, POINT *rgpt);
void SetCalloutMaxRect(const RECT &r) { m_rectCalloutMax = r; CalcCallout(); }
void SetAlignment(DWORD a) { m_dwCalloutAlign = a; }
void SetOverlayPath(LPCTSTR tszPath);
void SetOverlayRect(const RECT &r);
void Init();
private:
// editing vars/helpers
POINT m_ptFirstCorner;
BOOL m_bPlacedOnlyFirstCorner;
// helpers
void Unpopulate();
BOOL m_bInit;
BOOL m_bFixed; // Whether this control is assigned an action with DIA_APPFIXED flag.
DEVICEUINOTIFY m_uin;
BOOL HitControl(POINT point);
BOOL DrawOverlay(HDC hDC);
//@@BEGIN_MSINTERNAL
#ifdef DDKBUILD
void ManualLoadImage(LPCTSTR);
#endif
//@@END_MSINTERNAL
// device information
DWORD m_dwDeviceControlOffset;
BOOL m_bOffsetAssigned;
// location/indication/visualization...
// (all relative to view's origin)
// overlay
LPTSTR m_ptszOverlayPath;
CBitmap *m_pbmOverlay;
CBitmap *m_pbmHitMask;
POINT m_ptOverlay;
POINT m_ptHitMask;
// caption (allocated and stored here)
LPTSTR m_ptszCaption;
BOOL m_bCaptionClipped; // Whether the caption is clipped when drawn by DrawTextEx.
// coloring
BOOL m_bHighlight;
// line points... first connects to callout, last points to control
int m_nLinePoints;
POINT m_rgptLinePoint[MAX_DEVICECONTROL_LINEPOINTS];
// callout specs
DWORD m_dwCalloutAlign; // where the line emerges from the callout
RECT m_rectCallout, m_rectCalloutMax; // current callout rect, and max rect
// gdi
DWORD m_dwDrawTextFlags;
int m_FontHeight;
void PrepFont();
BOOL PrepCaption();
void PrepLinePoints();
void CalcCallout();
void PrepCallout();
BOOL m_bCalledCalcCallout;
//@@BEGIN_MSINTERNAL
#ifdef DDKBUILD
HRESULT ExportCodeTo(FILE *);
#endif
//@@END_MSINTERNAL
};
#endif //__CDEVICECONTROL_H__
#endif // FORWARD_DECLS