Leaked source code of windows server 2003
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//-----------------------------------------------------------------------------
// File: defines.h
//
// Desc: Contains all defined symbols needed for the UI.
//
// Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved.
//-----------------------------------------------------------------------------
#ifndef __CFGUI_DEFINES_H__
#define __CFGUI_DEFINES_H__
// if either UNICODE define exists, make sure both do
#ifdef UNICODE
#ifndef _UNICODE
#define _UNICODE
#endif
#endif
#ifdef _UNICODE
#ifndef UNICODE
#define UNICODE
#endif
#endif
// make sure we have the correct debug flags defined,
// thus making sure assert actually works with build
#if defined(DBG) || defined(DEBUG)
#ifdef NDEBUG
#undef NDEBUG
#endif
#else
#ifndef NDEBUG
#define NDEBUG
#endif
#endif
// disable tracing if we don't want debug info
#ifdef NDEBUG
#ifndef NTRACE
#define NTRACE
#endif
#ifndef NO_LTRACE
#define NO_LTRACE
#endif
#endif
// settings...
//#define CFGUI__FORCE_GOOD_ACFORS
//#define CFGUI__FORCE_NON_NULL_WSZUSERNAMES
//#define CFGUI__TRACE_ACTION_FORMATS
//#define CFGUI__ALLOW_USER_ACTION_TREE_BRANCH_MANIPULATION
#define CFGUI__UIGLOBALS_HAS_CURUSER
#define CFGUI__COMPAREACTIONNAMES_CASE_INSENSITIVE
//#define __CFGUI_TRACE__TO_DEBUG_OUT
#define __CFGUI_TRACE__TO_FILE
#endif //__CFGUI_DEFINES_H__