Leaked source code of windows server 2003
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//-----------------------------------------------------------------------------
// File: uiglobals.h
//
// Desc: CUIGlobals is a class that packs and holds most information
// relevent to a UI session. Many classes make reference to
// CUIGlobals all the time.
//
// CPaintHelper encapsulates GDI calls, simplifying GDI operations.
//
// Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved.
//-----------------------------------------------------------------------------
#ifndef __UIGLOBALS_H__
#define __UIGLOBALS_H__
#include "uielements.h"
struct UIELEMENTINFO {
UIELEMENT eElement;
UIFONT eFont;
UIBRUSH eBrush;
UIPEN ePen;
UICOLOR eText, eBk;
};
struct UIFONTINFO {
UIFONT eFont;
LPCTSTR lfFaceName;
int nPointSize;
BOOL bBold;
HGDIOBJ hFont;
};
struct UIBRUSHINFO {
UIBRUSH eBrush;
UICOLOR eColor;
HGDIOBJ hBrush;
HGDIOBJ hPen;
};
struct UIPENINFO {
UIPEN ePen;
int fnPenStyle;
int nWidth;
UICOLOR eColor;
HGDIOBJ hPen;
};
struct UICOLORINFO {
UICOLOR eColor;
COLORREF rgb;
};
enum UIRECTTYPE {
UIR_OUTLINE,
UIR_NORMAL,
UIR_SOLID,
};
#define UIG_PARAMS_DEFINE \
DWORD dwFlags, \
LPCWSTR wszUserNames, \
DWORD dwNumAcFor, \
LPDIACTIONFORMATW lpAcFor, \
LPDICOLORSET lpDIColorSet, \
IUnknown FAR *lpSurface, \
LPDICONFIGUREDEVICESCALLBACK lpCallback, \
LPVOID pvRefData
#define UIG_PARAMS_DEFINE_PASS \
dwFlags, \
wszUserNames, \
dwNumAcFor, \
lpAcFor, \
lpDIColorSet, \
lpSurface, \
lpCallback, \
pvRefData
class CUIGlobals
{
public:
CUIGlobals(UIG_PARAMS_DEFINE);
~CUIGlobals();
// UI Variables/States/Etc...
public:
HRESULT GetInitResult() {return m_hrInit;}
HINSTANCE GetInstance() {return m_hInst;}
LPDIRECTINPUT8W GetDI();
int GetUserNameIndex(LPCWSTR);
int GetNumUserNames();
LPCWSTR GetUserName(int i);
// GetSurface should not be used as only IDirect3DSurface8 should be used. Instead, use GetSurface3D.
IDirectDrawSurface *GetSurface(); // must release when done with returned surface (it's addref'd before returned)
IDirect3DSurface8 *GetSurface3D(); // must release when done with returned surface (it's addref'd before returned)
LPDICONFIGUREDEVICESCALLBACK GetCallback() {return m_lpCallback;}
LPVOID GetRefData() {return m_pvRefData;}
//@@BEGIN_MSINTERNAL
#ifdef DDKBUILD
BOOL QueryAllowEditLayout() { return m_bAllowEditLayout; }
#endif
//@@END_MSINTERNAL
DWORD GetFlags() {return m_dwFlags;}
BOOL IsFlagSet(DWORD dwFlag) {return AreFlagsSet(dwFlag);}
BOOL AreFlagsSet(DWORD dwFlags) {return (m_dwFlags & dwFlags) == dwFlags;}
BOOL InEditMode() {return IsFlagSet(DICD_EDIT);}
const DIACTIONFORMATW &RefMasterAcFor(int i);
int GetNumMasterAcFors() {return m_MasterAcForArray.GetSize();}
const DICOLORSET &GetColorSet() const { return m_ColorSet; }
void SetFinalResult(HRESULT);
HRESULT GetFinalResult();
private:
HRESULT Init(UIG_PARAMS_DEFINE);
void Dump();
HRESULT m_hrInit;
HRESULT m_hrFinalResult;
BOOL InitColorsAndTablesAndObjects(LPDICOLORSET lpDIColorSet);
BOOL IsValidUserIndex(int i);
BOOL IsValidMasterAcForIndex(int i);
HRESULT InitMasterAcForArray(const DIACTIONFORMATW *af, int n);
void ClearMasterAcForArray();
HINSTANCE m_hInst;
LPDIRECTINPUT8W m_lpDI;
DWORD m_dwFlags;
LPCWSTR m_wszUserNames;
CArray<DIACTIONFORMATW, DIACTIONFORMATW &> m_MasterAcForArray;
BOOL m_bUseColorSet;
DICOLORSET m_ColorSet;
void SetTableColor(UICOLOR, COLORREF);
IDirectDrawSurface *m_pSurface;
IDirect3DSurface8 *m_pSurface3D;
LPDICONFIGUREDEVICESCALLBACK m_lpCallback;
LPVOID m_pvRefData;
BOOL m_bAllowEditLayout;
// UI Elements...
public:
UIELEMENTINFO *GetElementInfo(UIELEMENT);
UIFONTINFO *GetFontInfo(UIFONT);
UIBRUSHINFO *GetBrushInfo(UIBRUSH);
UIPENINFO *GetPenInfo(UIPEN);
UICOLORINFO *GetColorInfo(UICOLOR);
HGDIOBJ GetFont(UIELEMENT);
HGDIOBJ GetFont(UIFONT);
HGDIOBJ GetBrush(UIELEMENT);
HGDIOBJ GetBrush(UIBRUSH);
HGDIOBJ GetPen(UIELEMENT);
HGDIOBJ GetPen(UIBRUSH);
HGDIOBJ GetPen(UIPEN);
COLORREF GetBrushColor(UIELEMENT);
COLORREF GetPenColor(UIELEMENT);
COLORREF GetTextColor(UIELEMENT);
COLORREF GetBkColor(UIELEMENT);
COLORREF GetColor(UIBRUSH);
COLORREF GetColor(UIPEN);
COLORREF GetColor(UICOLOR);
void DeleteObjects();
void CreateObjects();
void RecreateObjects();
private:
BOOL InitTables();
void ClearTables();
UIELEMENTINFO *m_pElement;
int m_nElements;
UIFONTINFO *m_pFont;
int m_nFonts;
UIBRUSHINFO *m_pBrush;
int m_nBrushes;
UIPENINFO *m_pPen;
int m_nPens;
UICOLORINFO *m_pColor;
int m_nColors;
};
class CPaintHelper
{
public:
CPaintHelper(CUIGlobals &uig, HDC hDC);
~CPaintHelper();
CUIGlobals &m_uig;
HDC &m_hDC;
void SetElement(UIELEMENT eElement);
void SetFont(UIFONT eFont);
void SetBrush(UIBRUSH eBrush);
void SetPen(UIPEN ePen);
void SetText(UICOLOR eText, UICOLOR eBk = UIC_LAST);
BOOL LineTo(SPOINT p) {return LineTo(p.x, p.y);}
BOOL LineTo(int x, int y);
BOOL MoveTo(SPOINT p, SPOINT *last = NULL) {return MoveTo(p.x, p.y, last);}
BOOL MoveTo(int x, int y, SPOINT *last = NULL);
BOOL Rectangle(SRECT r, UIRECTTYPE eType = UIR_NORMAL);
BOOL Rectangle(int l, int t, int r, int b, UIRECTTYPE eType = UIR_NORMAL)
{SRECT s(l,t,r,b); return Rectangle(s, eType);}
private:
HDC m_priv_hDC;
HGDIOBJ m_hOldFont, m_hOldBrush, m_hOldPen;
BOOL m_bOldFont, m_bOldBrush, m_bOldPen;
COLORREF m_oldtextcolor, m_oldbkcolor;
int m_oldbkmode;
UIFONT m_eFont;
UIBRUSH m_eBrush;
UIPEN m_ePen;
UICOLOR m_eText, m_eBk;
};
#endif //__UIGLOBALS_H__