Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Copyright (c) 1998-2001 Microsoft Corporation
//
// File: audtrk.cpp
//
//--------------------------------------------------------------------------
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
// 4530: C++ exception handler used, but unwind semantics are not enabled. Specify -GX
//
// We disable this because we use exceptions and do *not* specify -GX (USE_NATIVE_EH in
// sources).
//
// The one place we use exceptions is around construction of objects that call
// InitializeCriticalSection. We guarantee that it is safe to use in this case with
// the restriction given by not using -GX (automatic objects in the call chain between
// throw and handler are not destructed). Turning on -GX buys us nothing but +10% to code
// size because of the unwind code.
//
// Any other use of exceptions must follow these restrictions or -GX must be turned on.
//
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
#pragma warning(disable:4530)
// AudTrk.cpp : Implementation of CAuditionTrack
#include "AudTrk.h"
#include "dmusici.h"
#include "debug.h"
#include "..\shared\Validate.h"
//extern IStream* gpTempoStream;
/////////////////////////////////////////////////////////////////////////////
// AuditionTrackState
AuditionTrackState::AuditionTrackState() :
m_fTestVariations(TRUE), m_fByGUID(TRUE), m_bVariationLock(0), m_mtSectionOffset(0)
{
m_pPattern = NULL;
memset(&m_guidPart, 0, sizeof(m_guidPart));
}
AuditionTrackState::~AuditionTrackState()
{
}
BOOL AuditionTrackState::PlayAsIs()
{
return m_fTestVariations;
}
DWORD AuditionTrackState::Variations(DirectMusicPartRef& rPartRef, int nPartIndex)
{
if (m_bVariationLock && rPartRef.m_bVariationLockID == m_bVariationLock)
{
TraceI(4, "Variations for locked part\n");
return m_dwVariation;
}
else if ( (m_fByGUID &&
rPartRef.m_pDMPart &&
rPartRef.m_dwLogicalPartID == m_dwPart &&
rPartRef.m_pDMPart->m_guidPartID == m_guidPart) ||
(!m_fByGUID && rPartRef.m_dwLogicalPartID == m_dwPart) )
{
TraceI(4, "Variations for current part\n");
// return m_pdwVariationMask[wPart] & m_dwVariation;
return m_dwVariation;
}
else
{
TraceI(4, "Variations for a different part\n");
return (m_pVariations[nPartIndex] == 0xff) ? 0 : (1 << m_pVariations[nPartIndex]);
}
}
HRESULT AuditionTrackState::InitVariationInfo(DWORD dwVariations, DWORD dwPart, REFGUID rGuidPart, BOOL fByGuid)
{
HRESULT hr = S_OK;
m_dwVariation = dwVariations;
m_dwPart = dwPart;
m_guidPart = rGuidPart;
m_fByGUID = fByGuid;
if (!m_pPattern)
{
hr = DMUS_E_NOT_INIT;
}
else
{
if (rGuidPart == GUID_NULL)
{
m_bVariationLock = 0;
}
else
{
TListItem<DirectMusicPartRef>* pPartRef = m_pPattern->m_PartRefList.GetHead();
for (short i = 0; pPartRef != NULL; pPartRef = pPartRef->GetNext(), i++)
{
DirectMusicPartRef& rPartRef = pPartRef->GetItemValue();
if ((m_fByGUID && rPartRef.m_pDMPart && rPartRef.m_pDMPart->m_guidPartID == m_guidPart) ||
(!m_fByGUID && rPartRef.m_dwLogicalPartID == m_dwPart) )
{
m_bVariationLock = rPartRef.m_bVariationLockID;
}
}
}
}
return hr;
}
HRESULT AuditionTrackState::Play(
MUSIC_TIME mtStart,
MUSIC_TIME mtEnd,
MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
IDirectMusicPerformance* pPerformance,
DWORD dwFlags,
BOOL fClockTime
)
{
TraceI(4, "Play [%d:%d @ %d]\n", mtStart, mtEnd, mtOffset);
m_mtPerformanceOffset = mtOffset;
BOOL fStart = (dwFlags & DMUS_TRACKF_START) ? TRUE : FALSE;
BOOL fSeek = (dwFlags & DMUS_TRACKF_SEEK) ? TRUE : FALSE;
BOOL fLoop = (dwFlags & DMUS_TRACKF_LOOP) ? TRUE : FALSE;
BOOL fControl = (dwFlags & DMUS_TRACKF_DIRTY) ? TRUE : FALSE;
if (fControl) // We need to make sure we get chords on beat boundaries
{
GetNextChord(mtStart, mtOffset, pPerformance, fStart);
}
MUSIC_TIME mtNotify = mtStart ? PatternTimeSig().CeilingBeat(mtStart) : 0;
if( m_fStateActive && m_pPatternTrack->m_fNotifyMeasureBeat && !fClockTime &&
( mtNotify < mtEnd ) )
{
mtNotify = NotifyMeasureBeat( mtNotify, mtEnd, mtOffset, pPerformance, dwFlags );
}
bool fReLoop = false;
MUSIC_TIME mtPatternLength = PatternTimeSig().ClocksPerMeasure() * m_pPattern->m_wNumMeasures;
if ( (fLoop || fStart) && mtPatternLength )
{
m_mtSectionOffset = mtStart - (mtStart % mtPatternLength);
}
MUSIC_TIME mtLast = m_mtSectionOffset + mtPatternLength;
MUSIC_TIME mtPartLast = min(mtEnd, mtLast);
DWORD dwPartFlags = PLAYPARTSF_FIRST_CALL;
if (fStart || fLoop || fSeek) dwPartFlags |= PLAYPARTSF_START;
if (fClockTime) dwPartFlags |= PLAYPARTSF_CLOCKTIME;
if ( fLoop || (mtStart > 0 && (fStart || fSeek || fControl)) ) dwPartFlags |= PLAYPARTSF_FLUSH;
PlayParts(mtStart, mtPartLast, mtOffset, rtOffset, m_mtSectionOffset, pPerformance, dwPartFlags, dwFlags, fReLoop);
if (fReLoop)
{
dwPartFlags = PLAYPARTSF_RELOOP;
if (fClockTime) dwPartFlags |= PLAYPARTSF_CLOCKTIME;
PlayParts(mtStart, mtPartLast, mtOffset, rtOffset, m_mtSectionOffset, pPerformance, dwPartFlags, dwFlags, fReLoop);
}
// If we need to reset the section offset, we do it after all the events in all the parts
// have run. And then we need to run all events from pattern start to mtEnd.
if (mtStart <= mtLast && mtLast < mtEnd)
{
m_mtSectionOffset = mtLast;
InitPattern(m_pPattern, m_mtSectionOffset);
dwPartFlags = 0;
if (fClockTime) dwPartFlags |= PLAYPARTSF_CLOCKTIME;
PlayParts(mtStart, mtEnd, mtOffset, rtOffset, m_mtSectionOffset, pPerformance, dwPartFlags, dwFlags, fReLoop);
}
if( m_fStateActive && m_pPatternTrack->m_fNotifyMeasureBeat && !fClockTime &&
( mtNotify < mtEnd ) )
{
NotifyMeasureBeat( mtNotify, mtEnd, mtOffset, pPerformance, dwFlags );
}
return S_OK;
}
/////////////////////////////////////////////////////////////////////////////
// AuditionTrackInfo
AuditionTrackInfo::AuditionTrackInfo() :
m_pPattern(NULL), m_pdwVariations(NULL), m_dwVariations(0), m_dwPart(0), m_fByGUID(TRUE)
{
m_dwPatternTag = DMUS_PATTERN_AUDITION;
memset(&m_guidPart, 0, sizeof(m_guidPart));
}
AuditionTrackInfo::~AuditionTrackInfo()
{
if (m_pPattern) m_pPattern->Release();
if (m_pdwVariations) delete [] m_pdwVariations;
}
HRESULT AuditionTrackInfo::Init(
/*[in]*/ IDirectMusicSegment* pSegment
)
{
HRESULT hr = S_OK;
return hr;
}
HRESULT AuditionTrackInfo::InitPlay(
/*[in]*/ IDirectMusicTrack* pParentrack,
/*[in]*/ IDirectMusicSegmentState* pSegmentState,
/*[in]*/ IDirectMusicPerformance* pPerformance,
/*[out]*/ void** ppStateData,
/*[in]*/ DWORD dwTrackID,
/*[in]*/ DWORD dwFlags
)
{
if (!m_pPattern) return E_POINTER;
IDirectMusicSegment* pSegment = NULL;
AuditionTrackState* pStateData = new AuditionTrackState;
if( NULL == pStateData )
{
return E_OUTOFMEMORY;
}
HRESULT hr = S_OK;
// hr = InitTrackVariations();
// if (FAILED(hr)) return hr;
pStateData->m_dwValidate = m_dwValidate;
*ppStateData = pStateData;
StatePair SP(pSegmentState, pStateData);
TListItem<StatePair>* pPair = new TListItem<StatePair>(SP);
if (!pPair) return E_OUTOFMEMORY;
m_StateList.AddHead(pPair);
TListItem<StylePair>* pHead = m_pISList.GetHead();
if (!pHead || !pHead->GetItemValue().m_pStyle) return E_FAIL;
pHead->GetItemValue().m_pStyle->GetStyleInfo((void **)&pStateData->m_pStyle);
pStateData->m_pTrack = pParentrack;
pStateData->m_pPatternTrack = this;
pStateData->m_dwVirtualTrackID = dwTrackID;
pStateData->m_pPattern = NULL;
pStateData->InitPattern(m_pPattern, 0);
pStateData->InitVariationInfo(m_dwVariations, m_dwPart, m_guidPart, m_fByGUID);
pStateData->m_pSegState = pSegmentState; // weak reference, no addref.
pStateData->m_pPerformance = pPerformance; // weak reference, no addref.
pStateData->m_mtPerformanceOffset = 0;
pStateData->m_mtNextChordTime = 0;
pStateData->m_mtCurrentChordTime = 0;
hr = pStateData->ResetMappings();
if (FAILED(hr)) return hr;
if (m_fStateSetBySetParam)
{
pStateData->m_fStateActive = m_fActive;
}
else
{
pStateData->m_fStateActive = !(dwFlags & (DMUS_SEGF_CONTROL | DMUS_SEGF_SECONDARY));
}
if (m_lRandomNumberSeed)
{
pStateData->InitVariationSeeds(m_lRandomNumberSeed);
}
if( SUCCEEDED( pSegmentState->GetSegment(&pSegment)))
{
if (FAILED(pSegment->GetTrackGroup(pStateData->m_pTrack, &pStateData->m_dwGroupID)))
{
pStateData->m_dwGroupID = 0xffffffff;
}
pSegment->Release();
}
return S_OK;
}
HRESULT AuditionTrackInfo::InitTrackVariations()
{
// Do the PatternTrackInfo initialization
PatternTrackInfo::InitTrackVariations(m_pPattern);
// init the part's variation array
if (m_pdwVariations)
{
delete [] m_pdwVariations;
m_pdwVariations = NULL;
}
m_pdwVariations = new DWORD[m_pPattern->m_PartRefList.GetCount()];
if (!m_pdwVariations) return E_OUTOFMEMORY;
TListItem<DirectMusicPartRef>* pPartRef = m_pPattern->m_PartRefList.GetHead();
for (short i = 0; pPartRef != NULL; pPartRef = pPartRef->GetNext(), i++)
{
DirectMusicPartRef& rPartRef = pPartRef->GetItemValue();
m_pdwVariations[i] = 0;
}
return S_OK;
}
/////////////////////////////////////////////////////////////////////////////
// CAuditionTrack
CAuditionTrack::CAuditionTrack() :
m_bRequiresSave(0), m_cRef(1), m_fCSInitialized(FALSE)
{
InterlockedIncrement(&g_cComponent);
::InitializeCriticalSection( &m_CriticalSection );
m_fCSInitialized = TRUE;
m_pTrackInfo = new AuditionTrackInfo;
}
CAuditionTrack::CAuditionTrack(
const CAuditionTrack& rTrack, MUSIC_TIME mtStart, MUSIC_TIME mtEnd) :
m_bRequiresSave(0), m_cRef(1), m_fCSInitialized(FALSE)
{
InterlockedIncrement(&g_cComponent);
::InitializeCriticalSection( &m_CriticalSection );
m_fCSInitialized = TRUE;
m_pTrackInfo = new AuditionTrackInfo((AuditionTrackInfo*)rTrack.m_pTrackInfo, mtStart, mtEnd);
}
CAuditionTrack::~CAuditionTrack()
{
if (m_pTrackInfo)
{
delete m_pTrackInfo;
}
if (m_fCSInitialized)
{
::DeleteCriticalSection( &m_CriticalSection );
}
InterlockedDecrement(&g_cComponent);
}
STDMETHODIMP CAuditionTrack::QueryInterface(
const IID &iid,
void **ppv)
{
V_INAME(CAuditionTrack::QueryInterface);
V_REFGUID(iid);
V_PTRPTR_WRITE(ppv);
if (iid == IID_IUnknown || iid == IID_IDirectMusicTrack || iid == IID_IDirectMusicTrack8)
{
*ppv = static_cast<IDirectMusicTrack*>(this);
}
else if (iid == IID_IPersistStream)
{
*ppv = static_cast<IPersistStream*>(this);
}
else if (iid == IID_IDirectMusicPatternTrack)
{
*ppv = static_cast<IDirectMusicPatternTrack*>(this);
}
else if (iid == IID_IAuditionTrack) // dx7 private interface
{
*ppv = static_cast<IAuditionTrack*>(this);
}
else if (iid == IID_IPrivatePatternTrack)
{
*ppv = static_cast<IPrivatePatternTrack*>(this);
}
else
{
*ppv = NULL;
return E_NOINTERFACE;
}
reinterpret_cast<IUnknown*>(this)->AddRef();
return S_OK;
}
STDMETHODIMP_(ULONG) CAuditionTrack::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
STDMETHODIMP_(ULONG) CAuditionTrack::Release()
{
if (!InterlockedDecrement(&m_cRef))
{
delete this;
return 0;
}
return m_cRef;
}
//////////////////////////////////////////////////////////////////////
// IDirectMusicTrack::Init
HRESULT CAuditionTrack::Init(
/* [in] */ IDirectMusicSegment __RPC_FAR *pSegment)
{
V_INAME(CAuditionTrack::Init);
V_INTERFACE(pSegment);
HRESULT hr = S_OK;
if (m_pTrackInfo == NULL)
return DMUS_E_NOT_INIT;
EnterCriticalSection( &m_CriticalSection );
hr = m_pTrackInfo->MergePChannels();
if (SUCCEEDED(hr))
{
pSegment->SetPChannelsUsed(m_pTrackInfo->m_dwPChannels, m_pTrackInfo->m_pdwPChannels);
hr = m_pTrackInfo->Init(pSegment);
}
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::InitPlay(
/*[in]*/ IDirectMusicSegmentState* pSegmentState,
/*[in]*/ IDirectMusicPerformance* pPerformance,
/*[out]*/ void** ppStateData,
/*[in]*/ DWORD dwTrackID,
/*[in]*/ DWORD dwFlags
)
{
V_INAME(CAuditionTrack::InitPlay);
V_PTRPTR_WRITE(ppStateData);
V_INTERFACE(pSegmentState);
V_INTERFACE(pPerformance);
EnterCriticalSection( &m_CriticalSection );
HRESULT hr = S_OK;
if (m_pTrackInfo == NULL)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
hr = m_pTrackInfo->InitPlay(this, pSegmentState, pPerformance, ppStateData, dwTrackID, dwFlags);
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::EndPlay(
/*[in]*/ void* pStateData
)
{
V_INAME(CAuditionTrack::EndPlay);
V_BUFPTR_WRITE(pStateData, sizeof(AuditionTrackState));
HRESULT hr = DMUS_E_NOT_INIT;
EnterCriticalSection( &m_CriticalSection );
if (m_pTrackInfo)
{
hr = m_pTrackInfo->EndPlay((AuditionTrackState*)pStateData);
}
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::Play(
/*[in]*/ void* pStateData,
/*[in]*/ MUSIC_TIME mtStart,
/*[in]*/ MUSIC_TIME mtEnd,
/*[in]*/ MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
DWORD dwFlags,
IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegState,
DWORD dwVirtualID,
BOOL fClockTime
)
{
V_INAME(CAuditionTrack::Play);
V_BUFPTR_WRITE( pStateData, sizeof(AuditionTrackState));
V_INTERFACE(pPerf);
V_INTERFACE(pSegState);
HRESULT hr = DMUS_E_NOT_INIT;
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo || m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
AuditionTrackState* pSD = (AuditionTrackState *)pStateData;
if (pSD->m_dwValidate != m_pTrackInfo->m_dwValidate)
{
// new style inserted in track via Load. Resync state data.
MUSIC_TIME mtNext = 0;
pSD->m_pStyle = pSD->FindStyle(mtStart, mtNext);
if (!pSD->m_pStyle)
{
hr = E_POINTER;
}
pSD->InitPattern(pTrackInfo->m_pPattern, 0);
pSD->m_dwValidate = m_pTrackInfo->m_dwValidate;
}
if (pSD && pSD->m_pMappings)
{
BOOL fStart = (dwFlags & DMUS_TRACKF_START) ? TRUE : FALSE;
BOOL fSeek = (dwFlags & DMUS_TRACKF_SEEK) ? TRUE : FALSE;
BOOL fLoop = (dwFlags & DMUS_TRACKF_LOOP) ? TRUE : FALSE;
BOOL fControl = (dwFlags & DMUS_TRACKF_DIRTY) ? TRUE : FALSE;
if (fStart || fSeek || fLoop || fControl)
{
if (pSD->m_fStateActive && !fClockTime) // if timesig events are enabled and using music time...
{
pSD->SendTimeSigMessage(mtStart, mtOffset, 0, pPerf);
}
pSD->m_fNewPattern = TRUE;
pSD->m_mtCurrentChordTime = 0;
pSD->m_mtNextChordTime = 0;
pSD->m_mtLaterChordTime = 0;
// pSD->m_CurrentChord.bSubChordCount = 0;
for (DWORD dw = 0; dw < m_pTrackInfo->m_dwPChannels; dw++)
{
pSD->m_pMappings[dw].m_mtTime = 0;
pSD->m_pMappings[dw].m_dwPChannelMap = m_pTrackInfo->m_pdwPChannels[dw];
pSD->m_pMappings[dw].m_fMute = FALSE;
}
}
hr = pSD->Play(mtStart, mtEnd, mtOffset, rtOffset, pPerf, dwFlags, fClockTime);
}
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::GetPriority(
/*[out]*/ DWORD* pPriority
)
{
return E_NOTIMPL;
}
HRESULT CAuditionTrack::GetParam(
REFGUID rCommandGuid,
MUSIC_TIME mtTime,
void * pStateData,
MUSIC_TIME* pmtNext,
void *pData)
{
V_INAME(CAuditionTrack::GetParam);
V_PTR_WRITE_OPT(pmtNext,MUSIC_TIME);
V_PTR_WRITE(pData,1);
V_PTR_WRITE_OPT(pStateData,1);
V_REFGUID(rCommandGuid);
EnterCriticalSection( &m_CriticalSection );
HRESULT hr = S_OK;
if (!m_pTrackInfo)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
if( GUID_Valid_Start_Time == rCommandGuid )
{
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION) hr = DMUS_E_NOT_INIT;
else
{
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (!pTrackInfo->m_pPattern) hr = E_POINTER;
else
{
DMUS_VALID_START_PARAM* pValidStartData = (DMUS_VALID_START_PARAM*)pData;
TListItem<MUSIC_TIME>* pScan = pTrackInfo->m_pPattern->m_StartTimeList.GetHead();
for (; pScan; pScan = pScan->GetNext())
{
if (pScan->GetItemValue() >= mtTime)
{
pValidStartData->mtTime = pScan->GetItemValue() - mtTime;
break;
}
}
if (!pScan) hr = DMUS_E_NOT_FOUND;
else
{
if (pmtNext)
{
if (pScan = pScan->GetNext())
{
*pmtNext = pScan->GetItemValue() - mtTime;
}
else
{
*pmtNext = 0;
}
}
hr = S_OK;
}
}
}
}
else if ( GUID_Variations == rCommandGuid )
{
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION) hr = DMUS_E_NOT_INIT;
else
{
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (!pTrackInfo->m_pPattern) hr = E_POINTER;
else
{
if (pStateData)
{
AuditionTrackState* pSD = (AuditionTrackState*)pStateData;
DMUS_VARIATIONS_PARAM* pParam = (DMUS_VARIATIONS_PARAM*)pData;
if (!pSD->m_pPattern) hr = E_POINTER;
else
{
pParam->dwPChannelsUsed = pSD->m_pPattern->m_PartRefList.GetCount();
pParam->padwPChannels = pSD->m_pdwPChannels;
TListItem<DirectMusicPartRef>* pPartRef = pTrackInfo->m_pPattern->m_PartRefList.GetHead();
for (short i = 0; pPartRef != NULL; pPartRef = pPartRef->GetNext(), i++)
{
DirectMusicPartRef& rPartRef = pPartRef->GetItemValue();
pTrackInfo->m_pdwVariations[i] = pSD->Variations(rPartRef, i);
}
pParam->padwVariations = pTrackInfo->m_pdwVariations;
if (pmtNext)
{
DirectMusicTimeSig& TimeSig = pTrackInfo->m_pPattern->m_timeSig;
MUSIC_TIME mtToNextChord = !pSD->m_mtNextChordTime ? 0 : pSD->m_mtNextChordTime - mtTime;
MUSIC_TIME mtPatternClocks = pTrackInfo->m_pPattern->m_wNumMeasures * TimeSig.ClocksPerMeasure();
if (!mtToNextChord || mtToNextChord > mtPatternClocks)
{
*pmtNext = mtPatternClocks;
}
else
{
*pmtNext = mtToNextChord;
}
}
}
}
else
{
hr = E_POINTER;
}
}
}
}
else if (rCommandGuid == GUID_IDirectMusicPatternStyle)
{
if (m_pTrackInfo)
{
TListItem<StylePair>* pScan = m_pTrackInfo->m_pISList.GetHead();
if (pScan)
{
IDirectMusicStyle* pDMStyle = NULL;
IDMStyle* pStyle = pScan->GetItemValue().m_pStyle;
if (!pStyle)
{
hr = E_POINTER;
}
else
{
pStyle->QueryInterface(IID_IDirectMusicStyle, (void**)&pDMStyle);
// Note: QI with no Release has the effect of an AddRef
*(IDirectMusicStyle**)pData = pDMStyle;
if (pmtNext)
{
*pmtNext = 0;
}
hr = S_OK;
}
}
else hr = DMUS_E_NOT_FOUND;
}
else hr = DMUS_E_NOT_INIT;
}
else
{
hr = DMUS_E_GET_UNSUPPORTED;
}
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::SetParam(
REFGUID rguid,
MUSIC_TIME mtTime,
void __RPC_FAR *pData)
{
V_INAME(CAuditionTrack::SetParam);
V_PTR_WRITE_OPT(pData,1);
V_REFGUID(rguid);
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
HRESULT hr = DMUS_E_SET_UNSUPPORTED;
if( rguid == GUID_EnableTimeSig )
{
if( m_pTrackInfo->m_fStateSetBySetParam && m_pTrackInfo->m_fActive )
{
hr = DMUS_E_TYPE_DISABLED;
}
else
{
m_pTrackInfo->m_fStateSetBySetParam = TRUE;
m_pTrackInfo->m_fActive = TRUE;
hr = S_OK;
}
}
else if( rguid == GUID_DisableTimeSig )
{
if( m_pTrackInfo->m_fStateSetBySetParam && !m_pTrackInfo->m_fActive )
{
hr = DMUS_E_TYPE_DISABLED;
}
else
{
m_pTrackInfo->m_fStateSetBySetParam = TRUE;
m_pTrackInfo->m_fActive = FALSE;
hr = S_OK;
}
}
else if ( rguid == GUID_SeedVariations )
{
if (pData)
{
m_pTrackInfo->m_lRandomNumberSeed = *((long*) pData);
hr = S_OK;
}
else hr = E_POINTER;
}
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
// IPersist methods
HRESULT CAuditionTrack::GetClassID( LPCLSID pClassID )
{
V_INAME(CAuditionTrack::GetClassID);
V_PTR_WRITE(pClassID, CLSID);
*pClassID = CLSID_DirectMusicAuditionTrack;
return S_OK;
}
HRESULT CAuditionTrack::IsParamSupported(
/*[in]*/ REFGUID rGuid
)
{
V_INAME(CAuditionTrack::IsParamSupported);
V_REFGUID(rGuid);
if (!m_pTrackInfo)
{
return DMUS_E_NOT_INIT;
}
if ( rGuid == GUID_SeedVariations ||
rGuid == GUID_Valid_Start_Time ||
rGuid == GUID_Variations ||
rGuid == GUID_IDirectMusicPatternStyle)
{
return S_OK;
}
else if (m_pTrackInfo->m_fStateSetBySetParam)
{
if( m_pTrackInfo->m_fActive )
{
if( rGuid == GUID_DisableTimeSig ) return S_OK;
if( rGuid == GUID_EnableTimeSig ) return DMUS_E_TYPE_DISABLED;
}
else
{
if( rGuid == GUID_EnableTimeSig ) return S_OK;
if( rGuid == GUID_DisableTimeSig ) return DMUS_E_TYPE_DISABLED;
}
}
else
{
if(( rGuid == GUID_DisableTimeSig ) ||
( rGuid == GUID_EnableTimeSig ) )
{
return S_OK;
}
}
return DMUS_E_TYPE_UNSUPPORTED;
}
// IPersistStream methods
HRESULT CAuditionTrack::IsDirty()
{
return m_bRequiresSave ? S_OK : S_FALSE;
}
// Saves the track's pattern in single pattern format
HRESULT CAuditionTrack::Save( LPSTREAM pStream, BOOL fClearDirty )
{
V_INAME(CAuditionTrack::Save);
V_INTERFACE(pStream);
IAARIFFStream* pRIFF = NULL;
MMCKINFO ckRiff;
MMCKINFO ckPattern;
HRESULT hr = S_OK;
AuditionTrackInfo* pTrackInfo = NULL;
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo)
{
hr = DMUS_E_NOT_INIT;
}
else
{
pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION ||
!pTrackInfo->m_pPattern)
{
hr = DMUS_E_NOT_INIT;
}
}
if ( SUCCEEDED(hr) && SUCCEEDED(hr = AllocRIFFStream( pStream, &pRIFF )) )
{
ckRiff.fccType = DMUS_FOURCC_PATTERN_FORM;
hr = pRIFF->CreateChunk(&ckRiff,MMIO_CREATERIFF);
if (SUCCEEDED(hr))
{
ckPattern.fccType = DMUS_FOURCC_PATTERN_LIST;
hr = pRIFF->CreateChunk( &ckPattern, MMIO_CREATELIST );
if (SUCCEEDED(hr))
{
hr = pTrackInfo->m_pPattern->DM_SaveSinglePattern( pRIFF );
if (SUCCEEDED(hr))
{
pRIFF->Ascend(&ckPattern, 0);
pRIFF->Ascend(&ckRiff, 0);
}
}
}
pRIFF->Release();
}
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::GetSizeMax( ULARGE_INTEGER* /*pcbSize*/ )
{
return E_NOTIMPL;
}
HRESULT CAuditionTrack::Load(LPSTREAM pIStream )
{
DWORD dwPos;
IAARIFFStream* pIRiffStream;
MMCKINFO ckMain;
HRESULT hr = E_FAIL;
bool fAdded = false;
if( pIStream == NULL )
{
return E_INVALIDARG;
}
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
pTrackInfo->m_pISList.CleanUp();
TListItem<StylePair>* pNew = new TListItem<StylePair>;
if (!pNew)
{
LeaveCriticalSection( &m_CriticalSection );
return E_OUTOFMEMORY;
}
dwPos = StreamTell( pIStream );
if( SUCCEEDED( AllocRIFFStream( pIStream, &pIRiffStream ) ) )
{
ckMain.fccType = DMUS_FOURCC_PATTERN_FORM;
if( pIRiffStream->Descend( &ckMain, NULL, MMIO_FINDRIFF ) == 0 )
{
IDMStyle* pINewStyle = NULL;
hr = ::CoCreateInstance(
CLSID_DirectMusicStyle,
NULL,
CLSCTX_INPROC,
IID_IDMStyle,
(void**)&pINewStyle
);
if (SUCCEEDED(hr))
{
DMStyleStruct* pNewStyle;
pINewStyle->GetStyleInfo((void**)&pNewStyle);
memset(pNewStyle, 0, sizeof(DMStyleStruct));
hr = LoadPattern(pIRiffStream, &ckMain, pNewStyle);
if (SUCCEEDED(hr))
{
pNew->GetItemValue().m_mtTime = 0;
pNew->GetItemValue().m_pStyle = pINewStyle;
pTrackInfo->m_pISList.AddTail(pNew);
fAdded = true;
}
}
}
pIRiffStream->Release();
pIRiffStream = NULL;
}
if (!fAdded) delete pNew;
m_pTrackInfo->m_dwValidate++;
hr = m_pTrackInfo->MergePChannels();
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::LoadPattern(IAARIFFStream* pIRiffStream, MMCKINFO* pckMain, DMStyleStruct* pNewStyle)
{
IStream* pIStream;
MMCKINFO ck;
MMCKINFO ckList;
DWORD dwByteCount;
DWORD dwSize;
DWORD dwPos;
HRESULT hr = S_OK;
pIStream = pIRiffStream->GetStream();
if ( pIStream == NULL ) return E_FAIL;
dwPos = StreamTell( pIStream );
while( pIRiffStream->Descend( &ck, pckMain, 0 ) == 0 )
{
switch( ck.ckid )
{
case DMUS_FOURCC_STYLE_CHUNK:
{
DMUS_IO_STYLE iDMStyle;
dwSize = min( ck.cksize, sizeof( DMUS_IO_STYLE ) );
hr = pIStream->Read( &iDMStyle, dwSize, &dwByteCount );
if( FAILED( hr )
|| dwByteCount != dwSize )
{
hr = E_FAIL;
goto ON_ERROR;
}
pNewStyle->m_TimeSignature.m_bBeatsPerMeasure = iDMStyle.timeSig.bBeatsPerMeasure;
pNewStyle->m_TimeSignature.m_bBeat = iDMStyle.timeSig.bBeat;
pNewStyle->m_TimeSignature.m_wGridsPerBeat = iDMStyle.timeSig.wGridsPerBeat;
pNewStyle->m_dblTempo = iDMStyle.dblTempo;
break;
}
case FOURCC_RIFF:
case FOURCC_LIST:
switch( ck.fccType )
{
case DMUS_FOURCC_PATTERN_LIST:
StreamSeek( pIStream, dwPos, STREAM_SEEK_SET );
CDirectMusicPattern* pPattern =
new CDirectMusicPattern( &pNewStyle->m_TimeSignature, FALSE );
if( pPattern == NULL )
{
hr = E_OUTOFMEMORY ;
goto ON_ERROR;
}
ckList.fccType = DMUS_FOURCC_PATTERN_LIST;
// Allow this to succeed whether the pattern chunk is
// in a RIFF chunk or a LIST chunk.
if( (ck.ckid == FOURCC_LIST && pIRiffStream->Descend( &ckList, NULL, MMIO_FINDLIST ) != 0) ||
(ck.ckid == FOURCC_RIFF && pIRiffStream->Descend( &ckList, NULL, MMIO_FINDRIFF ) != 0) )
{
hr = E_FAIL;
pPattern->Release();
goto ON_ERROR;
}
hr = pPattern->DM_LoadPattern( pIRiffStream, &ckList, pNewStyle );
pIRiffStream->Ascend( &ckList, 0 );
if( FAILED( hr ) )
{
pPattern->Release();
goto ON_ERROR;
}
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (pTrackInfo->m_pPattern) pTrackInfo->m_pPattern->Release();
pTrackInfo->m_pPattern = pPattern;
pTrackInfo->InitTrackVariations();
break;
}
break;
}
pIRiffStream->Ascend( &ck, 0 );
dwPos = StreamTell( pIStream );
}
ON_ERROR:
pIStream->Release();
return hr;
}
// Creates a segment containing an audition track with a style based on pStyle.
// Also creates a Tempo track, based on the pattern's tempo. Other tracks
// (e.g. chord and band tracks) must be added to the segment separately.
// NOTE: might want to consider having a MUSIC_TIME parm here, so I can select
// a style.
HRESULT CAuditionTrack::CreateSegment(
IDirectMusicStyle* pStyle, IDirectMusicSegment** ppSegment)
{
V_INAME(IDirectMusicPatternTrack::CreateSegment);
V_INTERFACE(pStyle);
V_PTRPTR_WRITE(ppSegment);
HRESULT hr = S_OK;
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
TListItem<StylePair>* pNew = new TListItem<StylePair>;
if (!pNew)
{
LeaveCriticalSection( &m_CriticalSection );
return E_OUTOFMEMORY;
}
// 1. Give the track a style based on the one passed in (but with no patterns)
IDMStyle* pIS = NULL;
hr = pStyle->QueryInterface(IID_IDMStyle, (void**)&pIS);
if (SUCCEEDED(hr))
{
IDMStyle* pINewStyle = NULL;
hr = ::CoCreateInstance(
CLSID_DirectMusicStyle,
NULL,
CLSCTX_INPROC,
IID_IDMStyle,
(void**)&pINewStyle
);
if (SUCCEEDED(hr))
{
DMStyleStruct* pOldStyle;
DMStyleStruct* pNewStyle;
pIS->GetStyleInfo((void**)&pOldStyle);
pINewStyle->GetStyleInfo((void**)&pNewStyle);
pNewStyle->m_guid = pOldStyle->m_guid;
pNewStyle->m_strCategory = pOldStyle->m_strCategory;
pNewStyle->m_strName = pOldStyle->m_strName;
pNewStyle->m_dwVersionMS = pOldStyle->m_dwVersionMS;
pNewStyle->m_dwVersionLS = pOldStyle->m_dwVersionLS;
pNewStyle->m_TimeSignature = pOldStyle->m_TimeSignature;
pNewStyle->m_dblTempo = pOldStyle->m_dblTempo;
// Don't worry about bands and personalities...
pNewStyle->m_pDefaultBand = NULL;
pNewStyle->m_pDefaultPers = NULL;
pNew->GetItemValue().m_mtTime = 0;
pNew->GetItemValue().m_pStyle = pINewStyle;
TListItem<DWORD>* pScan = pOldStyle->m_PChannelList.GetHead();
for (; pScan; pScan = pScan->GetNext() )
{
TListItem<DWORD>* pdwItem = new TListItem<DWORD>(pScan->GetItemValue());
if (!pdwItem)
{
hr = E_OUTOFMEMORY;
}
else
{
pNewStyle->m_PChannelList.AddHead(pdwItem);
}
}
if (SUCCEEDED(hr))
{
pTrackInfo->m_pISList.AddTail(pNew);
// 2. Create a Tempo Track in which to store the tempo events
//////////////////////////////////////////////////////////
DMUS_TEMPO_PARAM tempo;
tempo.mtTime = 0;
tempo.dblTempo = (double) pNewStyle->m_dblTempo;
//////////////////////////////////////////////////////////
//IPersistStream* pIPSTrack;
IDirectMusicTrack* pDMTrack = NULL;
if( SUCCEEDED( CoCreateInstance( CLSID_DirectMusicTempoTrack,
NULL, CLSCTX_INPROC, IID_IDirectMusicTrack,
(void**)&pDMTrack )))
{
GUID Guid = GUID_TempoParam;
if (!SUCCEEDED(pDMTrack->SetParam(Guid, 0, &tempo)))
{
pDMTrack = NULL;
}
}
// 3. Create a segment.
IDirectMusicSegment *pISegment;
hr = ::CoCreateInstance(
CLSID_DirectMusicSegment,
NULL,
CLSCTX_INPROC,
IID_IDirectMusicSegment,
(void**)&pISegment
);
if (SUCCEEDED(hr) )
{
// 4. Initialize the segment appropriately.
DirectMusicTimeSig& TimeSig = pNewStyle->m_TimeSignature;
pISegment->SetLength(TimeSig.ClocksPerMeasure()); // default to a length of 1 measure
pISegment->SetDefaultResolution(0);
pISegment->InsertTrack(this, 1);
if (pDMTrack)
{
pISegment->InsertTrack( pDMTrack, 1 );
pDMTrack->Release();
}
hr = S_OK;
*ppSegment = pISegment;
}
}
}
pIS->Release();
}
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
// Sets the pattern for a track, given a style, the name of a pattern
// within the style, and the pattern's type (regular pattern/motif/fragment).
HRESULT CAuditionTrack::SetPatternByName(IDirectMusicSegmentState* pSegState,
WCHAR* wszName,
IDirectMusicStyle* pStyle,
DWORD dwPatternType,
DWORD* pdwLength)
{
V_INAME(IDirectMusicPatternTrack::SetPatternByName);
V_INTERFACE_OPT(pSegState);
V_PTR_READ(wszName, 1);
V_INTERFACE(pStyle);
V_PTR_WRITE(pdwLength, DWORD);
HRESULT hr = S_OK;
IDMStyle* pDMStyle = NULL;
IStream* pStream = NULL;
hr = pStyle->QueryInterface(IID_IDMStyle, (void**) &pDMStyle);
if (SUCCEEDED(hr))
{
hr = pDMStyle->GetPatternStream(wszName, dwPatternType, &pStream);
if (S_OK == hr)
{
hr = SetPattern(pSegState, pStream, pdwLength);
pStream->Release();
}
else
{
hr = DMUS_E_NOT_FOUND;
}
pDMStyle->Release();
}
return hr;
}
// Sets the pattern for a track. The pattern is read from pStream.
// IMPORTANT: Calling SetPattern could change the pattern's PartRef guid, which would make
// Variations cease to work. therefore, it's a good idea to call SetVariation after
// caling SetPattern.
HRESULT CAuditionTrack::SetPattern(IDirectMusicSegmentState* pSegState, IStream* pStream, DWORD* pdwLength)
{
IAARIFFStream* pIRiffStream;
MMCKINFO ckMain;
HRESULT hr = DMUS_E_NOT_INIT;
CDirectMusicPattern* pOldPattern = NULL;
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo)
{
hr = DMUS_E_NOT_INIT;
}
else
{
DMStyleStruct* pStyle = NULL;
IDMStyle* pIS = NULL;
TListItem<StylePair>* pStyleItem = NULL;
PatternTrackState* pPatternState = m_pTrackInfo->FindState(pSegState);
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION)
{
goto ON_END;
}
pStyleItem = pTrackInfo->m_pISList.GetHead();
if (!pStyleItem)
{
goto ON_END;
}
pIS = pStyleItem->GetItemValue().m_pStyle;
if (!pIS) goto ON_END;
pIS->GetStyleInfo((void**)&pStyle);
// 1. Set up the track's pattern.
if (pTrackInfo->m_pPattern)
{
pOldPattern = pTrackInfo->m_pPattern;
}
pTrackInfo->m_pPattern = new CDirectMusicPattern( &pStyle->m_TimeSignature, FALSE );
if( pTrackInfo->m_pPattern == NULL )
{
hr = E_OUTOFMEMORY ;
goto ON_END;
}
// 2. Load the pattern in single Pattern format
StreamSeek(pStream, 0, STREAM_SEEK_SET);
if( SUCCEEDED( AllocRIFFStream( pStream, &pIRiffStream ) ) )
{
ckMain.fccType = DMUS_FOURCC_PATTERN_LIST;
if( pIRiffStream->Descend( &ckMain, NULL, MMIO_FINDRIFF ) == 0 )
{
hr = pTrackInfo->m_pPattern->DM_LoadPattern( pIRiffStream, &ckMain, pStyle );
if (SUCCEEDED(hr))
{
DirectMusicTimeSig& TimeSig =
pTrackInfo->m_pPattern->m_timeSig.m_bBeat == 0 ?
pStyle->m_TimeSignature :
pTrackInfo->m_pPattern->m_timeSig;
*pdwLength = pTrackInfo->m_pPattern->m_wNumMeasures * TimeSig.ClocksPerMeasure();
}
}
pIRiffStream->Release();
hr = pTrackInfo->InitTrackVariations();
// Set up the new pattern.
if (pPatternState)
{
pPatternState->InitPattern(pTrackInfo->m_pPattern, 0, pOldPattern);
}
if (SUCCEEDED(hr))
{
// merge PChannels
hr = m_pTrackInfo->MergePChannels();
}
}
}
ON_END:
if (pOldPattern) pOldPattern->Release();
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
// Sets the variations to be played for a part. All other parts use the MOAW
// to determine which variation plays.
HRESULT CAuditionTrack::SetVariation(
IDirectMusicSegmentState* pSegState, DWORD dwVariationFlags, DWORD dwPart)
{
V_INAME(IDirectMusicPatternTrack::SetVariation);
V_INTERFACE_OPT(pSegState);
HRESULT hr = DMUS_E_NOT_INIT;
PatternTrackState* pPatternState = NULL;
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION)
{
goto ON_END;
}
pTrackInfo->m_dwVariations = dwVariationFlags;
pTrackInfo->m_dwPart = dwPart;
pTrackInfo->m_fByGUID = FALSE;
pPatternState = m_pTrackInfo->FindState(pSegState);
if (pPatternState)
{
AuditionTrackState* pState = (AuditionTrackState*)pPatternState;
GUID guidPart;
memset(&guidPart, 0, sizeof(guidPart));
pState->InitVariationInfo(dwVariationFlags, dwPart, guidPart, FALSE);
}
hr = S_OK;
ON_END:
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
// Sets the variations to be played for a part. All other parts use the MOAW
// to determine which variation plays.
HRESULT CAuditionTrack::SetVariationByGUID(
IDirectMusicSegmentState* pSegState, DWORD dwVariationFlags, REFGUID rguidPart, DWORD dwPChannel)
{
HRESULT hr = DMUS_E_NOT_INIT;
PatternTrackState* pPatternState = NULL;
EnterCriticalSection( &m_CriticalSection );
if (!m_pTrackInfo)
{
LeaveCriticalSection( &m_CriticalSection );
return DMUS_E_NOT_INIT;
}
AuditionTrackInfo* pTrackInfo = (AuditionTrackInfo*)m_pTrackInfo;
if (m_pTrackInfo->m_dwPatternTag != DMUS_PATTERN_AUDITION)
{
goto ON_END;
}
pTrackInfo->m_dwVariations = dwVariationFlags;
pTrackInfo->m_guidPart = rguidPart;
pTrackInfo->m_dwPart = dwPChannel;
pTrackInfo->m_fByGUID = TRUE;
pPatternState = m_pTrackInfo->FindState(pSegState);
if (pPatternState)
{
AuditionTrackState* pState = (AuditionTrackState*)pPatternState;
pState->InitVariationInfo(dwVariationFlags, dwPChannel, rguidPart, TRUE);
}
hr = S_OK;
ON_END:
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT STDMETHODCALLTYPE CAuditionTrack::AddNotificationType(
/* [in] */ REFGUID rGuidNotify)
{
V_INAME(CAuditionTrack::AddNotificationType);
V_REFGUID(rGuidNotify);
HRESULT hr = S_OK;
EnterCriticalSection( &m_CriticalSection );
if (m_pTrackInfo)
hr = m_pTrackInfo->AddNotificationType(rGuidNotify);
else
hr = DMUS_E_NOT_INIT;
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT STDMETHODCALLTYPE CAuditionTrack::RemoveNotificationType(
/* [in] */ REFGUID rGuidNotify)
{
V_INAME(CAuditionTrack::RemoveNotificationType);
V_REFGUID(rGuidNotify);
HRESULT hr = S_OK;
EnterCriticalSection( &m_CriticalSection );
if (m_pTrackInfo)
hr = m_pTrackInfo->RemoveNotificationType(rGuidNotify);
else
hr = DMUS_E_NOT_INIT;
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT STDMETHODCALLTYPE CAuditionTrack::Clone(
MUSIC_TIME mtStart,
MUSIC_TIME mtEnd,
IDirectMusicTrack** ppTrack)
{
V_INAME(CAuditionTrack::Clone);
V_PTRPTR_WRITE(ppTrack);
HRESULT hr = S_OK;
if(mtStart < 0 )
{
return E_INVALIDARG;
}
if(mtStart > mtEnd)
{
return E_INVALIDARG;
}
EnterCriticalSection( &m_CriticalSection );
CAuditionTrack *pDM;
try
{
pDM = new CAuditionTrack(*this, mtStart, mtEnd);
}
catch( ... )
{
pDM = NULL;
}
if (pDM == NULL) {
LeaveCriticalSection( &m_CriticalSection );
return E_OUTOFMEMORY;
}
hr = pDM->QueryInterface(IID_IDirectMusicTrack, (void**)ppTrack);
pDM->Release();
LeaveCriticalSection( &m_CriticalSection );
return hr;
}
HRESULT CAuditionTrack::GetParam(
REFGUID rCommandGuid,
MUSIC_TIME mtTime,
MUSIC_TIME* pmtNext,
void *pData)
{
return GetParam(rCommandGuid, mtTime, NULL, pmtNext, pData);
}
STDMETHODIMP CAuditionTrack::GetParamEx(REFGUID rguidType,REFERENCE_TIME rtTime,
REFERENCE_TIME* prtNext,void* pParam,void * pStateData, DWORD dwFlags)
{
HRESULT hr;
MUSIC_TIME mtNext = 0;
if (dwFlags & DMUS_TRACK_PARAMF_CLOCK)
{
hr = GetParam(rguidType,(MUSIC_TIME) (rtTime / REF_PER_MIL), pStateData, &mtNext, pParam);
if (prtNext)
{
*prtNext = mtNext * REF_PER_MIL;
}
}
else
{
hr = GetParam(rguidType,(MUSIC_TIME) rtTime, pStateData, &mtNext, pParam);
if (prtNext)
{
*prtNext = mtNext;
}
}
return hr;
}
STDMETHODIMP CAuditionTrack::SetParamEx(REFGUID rguidType,REFERENCE_TIME rtTime,
void* pParam, void * pStateData, DWORD dwFlags)
{
if (dwFlags & DMUS_TRACK_PARAMF_CLOCK)
{
rtTime /= REF_PER_MIL;
}
return SetParam(rguidType, (MUSIC_TIME) rtTime , pParam);
}
STDMETHODIMP CAuditionTrack::PlayEx(void* pStateData,REFERENCE_TIME rtStart,
REFERENCE_TIME rtEnd,REFERENCE_TIME rtOffset,
DWORD dwFlags,IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegSt,DWORD dwVirtualID)
{
V_INAME(IDirectMusicTrack::PlayEx);
V_INTERFACE(pPerf);
V_INTERFACE(pSegSt);
HRESULT hr;
EnterCriticalSection(&m_CriticalSection);
if (dwFlags & DMUS_TRACKF_CLOCK)
{
// Convert all reference times to millisecond times. Then, just use same MUSIC_TIME
// variables.
hr = Play(pStateData,(MUSIC_TIME)(rtStart / REF_PER_MIL),(MUSIC_TIME)(rtEnd / REF_PER_MIL),
(MUSIC_TIME)(rtOffset / REF_PER_MIL),rtOffset,dwFlags,pPerf,pSegSt,dwVirtualID,TRUE);
}
else
{
hr = Play(pStateData,(MUSIC_TIME)rtStart,(MUSIC_TIME)rtEnd,
(MUSIC_TIME)rtOffset,0,dwFlags,pPerf,pSegSt,dwVirtualID,FALSE);
}
LeaveCriticalSection(&m_CriticalSection);
return hr;
}
STDMETHODIMP CAuditionTrack::Play(
void *pStateData, // @parm State data pointer, from <om .InitPlay>.
MUSIC_TIME mtStart, // @parm The start time to play.
MUSIC_TIME mtEnd, // @parm The end time to play.
MUSIC_TIME mtOffset,// @parm The offset to add to all messages sent to
// <om IDirectMusicPerformance.SendPMsg>.
DWORD dwFlags, // @parm Flags that indicate the state of this call.
// See <t DMUS_TRACKF_FLAGS>. If dwFlags == 0, this is a
// normal Play call continuing playback from the previous
// Play call.
IDirectMusicPerformance* pPerf, // @parm The <i IDirectMusicPerformance>, used to
// call <om IDirectMusicPerformance.AllocPMsg>,
// <om IDirectMusicPerformance.SendPMsg>, etc.
IDirectMusicSegmentState* pSegSt, // @parm The <i IDirectMusicSegmentState> this
// track belongs to. QueryInterface() can be called on this to
// obtain the SegmentState's <i IDirectMusicGraph> in order to
// call <om IDirectMusicGraph.StampPMsg>, for instance.
DWORD dwVirtualID // @parm This track's virtual track id, which must be set
// on any <t DMUS_PMSG>'s m_dwVirtualTrackID member that
// will be queued to <om IDirectMusicPerformance.SendPMsg>.
)
{
V_INAME(IDirectMusicTrack::Play);
V_INTERFACE(pPerf);
V_INTERFACE(pSegSt);
EnterCriticalSection(&m_CriticalSection);
HRESULT hr = Play(pStateData,mtStart,mtEnd,mtOffset,0,dwFlags,pPerf,pSegSt,dwVirtualID,FALSE);
LeaveCriticalSection(&m_CriticalSection);
return hr;
}
STDMETHODIMP CAuditionTrack::Compose(
IUnknown* pContext,
DWORD dwTrackGroup,
IDirectMusicTrack** ppResultTrack)
{
return E_NOTIMPL;
}
STDMETHODIMP CAuditionTrack::Join(
IDirectMusicTrack* pNewTrack,
MUSIC_TIME mtJoin,
IUnknown* pContext,
DWORD dwTrackGroup,
IDirectMusicTrack** ppResultTrack)
{
return E_NOTIMPL;
}