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395 lines
11 KiB
395 lines
11 KiB
//
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// DMStyleP.H
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//
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// Private include for DMStyle.DLL
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//
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// Copyright (c) 1997-1999 Microsoft Corporation
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//
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//
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#ifndef _DMSTYLEP_
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#define _DMSTYLEP_
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#include "dmusicf.h"
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#define SUBCHORD_BASS 0
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#define SUBCHORD_STANDARD_CHORD 1
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extern long g_cComponent;
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// Class factory
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//
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class CDirectMusicStyleFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicStyleFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicStyleFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicSectionFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicSectionFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicSectionFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicStyleTrackFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicStyleTrackFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicStyleTrackFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicCommandTrackFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicCommandTrackFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicCommandTrackFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicChordTrackFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicChordTrackFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicChordTrackFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicMotifTrackFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicMotifTrackFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicMotifTrackFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicMuteTrackFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicMuteTrackFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicMuteTrackFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicAuditionTrackFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicAuditionTrackFactory() : m_cRef(1) {}
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// Destructor
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// ~CDirectMusicAuditionTrackFactory() {}
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private:
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long m_cRef;
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};
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class CDirectMusicMelodyFormulationTrackFactory : public IClassFactory
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{
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public:
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// IUnknown
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//
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virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
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virtual STDMETHODIMP_(ULONG) AddRef();
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virtual STDMETHODIMP_(ULONG) Release();
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// Interface IClassFactory
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//
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virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
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virtual STDMETHODIMP LockServer(BOOL bLock);
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// Constructor
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//
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CDirectMusicMelodyFormulationTrackFactory() : m_cRef(1) {}
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private:
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long m_cRef;
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};
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// private interfaces
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interface IDMSection : IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE CreateSegment(IDirectMusicSegment* pSegment)=0;
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virtual HRESULT STDMETHODCALLTYPE GetStyle(IUnknown** ppStyle)=0;
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};
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interface IStyleTrack : IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE SetTrack(IUnknown *pStyle)=0;
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virtual HRESULT STDMETHODCALLTYPE GetStyle(IUnknown **ppStyle)=0;
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};
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interface IDMStyle : IUnknown
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{
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// virtual HRESULT STDMETHODCALLTYPE GetPatternName (DWORD dwIndex, WCHAR *wszName)=0;
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virtual HRESULT STDMETHODCALLTYPE EnumPartGuid(
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DWORD dwIndex, WCHAR* wszName, DWORD dwPatternType, GUID& rGuid)=0;
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virtual HRESULT STDMETHODCALLTYPE GetPatternStream(
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WCHAR* wszName, DWORD dwPatternType, IStream** ppStream)=0;
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virtual HRESULT STDMETHODCALLTYPE GetStyleInfo(void **pData)=0;
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virtual HRESULT STDMETHODCALLTYPE IsDX8()=0;
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virtual HRESULT STDMETHODCALLTYPE CritSec(bool fEnter)=0;
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virtual HRESULT STDMETHODCALLTYPE EnumStartTime(DWORD dwIndex, DMUS_COMMAND_PARAM* pCommand, MUSIC_TIME* pmtStartTime)=0;
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virtual HRESULT STDMETHODCALLTYPE GenerateTrack(
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IDirectMusicSegment* pTempSeg,
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IDirectMusicSong* pSong,
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DWORD dwTrackGroup,
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IDirectMusicStyle* pStyle,
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IDirectMusicTrack* pMelGenTrack,
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MUSIC_TIME mtLength,
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IDirectMusicTrack*& pNewTrack)=0;
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// this will go into dmusici.h when melody formulation is made public
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/* virtual HRESULT STDMETHODCALLTYPE ComposeMelodyFromTemplate(
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IDirectMusicStyle* pStyle,
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IDirectMusicSegment* pTemplate,
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IDirectMusicSegment** ppSegment) = 0;*/
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/* Interface needs to look like this in dmusici.h
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STDMETHOD(ComposeMelodyFromTemplate) (THIS_ IDirectMusicStyle* pStyle,
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IDirectMusicSegment* pTemplate,
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IDirectMusicSegment** ppSegment) PURE;
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*/
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};
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interface IMotifTrack : IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE SetTrack(IUnknown *pStyle, void* pPattern)=0;
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};
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interface IPrivatePatternTrack : IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE SetPattern(
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IDirectMusicSegmentState* pSegState,
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IStream* pStream,
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DWORD* pdwLength)=0;
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virtual HRESULT STDMETHODCALLTYPE SetVariationByGUID(
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IDirectMusicSegmentState* pSegState,
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DWORD dwVariationFlags,
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REFGUID rguidPart,
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DWORD dwPChannel)=0;
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};
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///////////////////////////////////////////////////////////////////////////////////////
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/*
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#define IAuditionTrack IDirectMusicPatternTrack
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#define IID_IAuditionTrack IID_IDirectMusicPatternTrack
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*/
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DEFINE_GUID( IID_IAuditionTrack,
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0x9dc278c0, 0x9cb0, 0x11d1, 0xa7, 0xce, 0x0, 0xa0, 0xc9, 0x13, 0xf7, 0x3c );
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interface IAuditionTrack : IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE CreateSegment(
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IDirectMusicStyle* pStyle, IDirectMusicSegment** ppSegment)=0;
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virtual HRESULT STDMETHODCALLTYPE SetPattern(
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IDirectMusicSegmentState* pSegState, IStream* pStream, DWORD* pdwLength)=0;
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virtual HRESULT STDMETHODCALLTYPE SetVariation(
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IDirectMusicSegmentState* pSegState, DWORD dwVariationFlags, WORD wPart)=0;
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};
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#define CLSID_DirectMusicAuditionTrack CLSID_DirectMusicPatternTrack
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#define DMUS_PCHANNEL_MUTE 0xffffffff
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// the following constants represent time in 100 nanosecond increments
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#define REF_PER_MIL 10000 // For converting from reference time to mils
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#define MARGIN_MIN (100 * REF_PER_MIL) //
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#define MARGIN_MAX (400 * REF_PER_MIL) //
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#define PREPARE_TIME (m_dwPrepareTime * REF_PER_MIL) // Time
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#define NEARTIME (100 * REF_PER_MIL)
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#define NEARMARGIN (REALTIME_RES * REF_PER_MIL)
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// private CLSIDs and IIDs
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DEFINE_GUID(IID_IDMSection,
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0x3F037240,0x414E,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
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DEFINE_GUID(IID_IStyleTrack,
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0x3F037246,0x414E,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
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DEFINE_GUID(IID_IDMStyle,
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0x4D7F3661,0x43D6,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
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DEFINE_GUID(IID_IMotifTrack,
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0x7AE499C1,0x51FE,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
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DEFINE_GUID(IID_IMuteTrack,
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0xbc242fc1, 0xad1d, 0x11d1, 0xa7, 0xce, 0x0, 0xa0, 0xc9, 0x13, 0xf7, 0x3c);
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DEFINE_GUID(IID_IPrivatePatternTrack,
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0x7a8e9c33, 0x5901, 0x4f20, 0x92, 0xde, 0x3a, 0x5b, 0x3e, 0x33, 0xe2, 0x14);
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DEFINE_GUID(CLSID_DMSection,
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0x3F037241,0x414E,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
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// GUID and param struct for private version of GetParam (get style Time Signature,
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// getting commands and chords from current segment)
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struct SegmentTimeSig
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{
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IDirectMusicSegment* pSegment; // Segment passed in
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DMUS_TIMESIGNATURE TimeSig; // Time sig returned
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};
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DEFINE_GUID(GUID_SegmentTimeSig, 0x76612507, 0x4f37, 0x4b35, 0x80, 0x92, 0x50, 0x48, 0x4e, 0xd4, 0xba, 0x92);
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// Private melody fragment stuff
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// Used to get a repeated melody fragment
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DEFINE_GUID(GUID_MelodyFragmentRepeat, 0x8cc92764, 0xf81c, 0x11d2, 0x81, 0x45, 0x0, 0xc0, 0x4f, 0xa3, 0x6e, 0x58);
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// This is obslolete and should not be public
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#define DMUS_FOURCC_MELODYGEN_TRACK_CHUNK mmioFOURCC( 'm', 'g', 'e', 'n' )
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/*
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// This is obslolete and should not be public
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// <mgen-ck>
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'mgen'
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(
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//sizeof DMUS_IO_MELODY_FRAGMENT: DWORD
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<DMUS_IO_MELODY_FRAGMENT>...
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)
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*/
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// GUID for private chord notifications
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DEFINE_GUID(GUID_NOTIFICATION_PRIVATE_CHORD, 0xf5c19571, 0x7e1e, 0x4fff, 0xb9, 0x49, 0x7f, 0x74, 0xa6, 0x6f, 0xdf, 0xc0);
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// (Private) Guid for getting a style from a pattern track
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DEFINE_GUID(GUID_IDirectMusicPatternStyle, 0x689821f4, 0xb3bc, 0x44dd, 0x80, 0xd4, 0xc, 0xf3, 0x2f, 0xe4, 0xd2, 0x1b);
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#endif
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