Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

395 lines
11 KiB

//
// DMStyleP.H
//
// Private include for DMStyle.DLL
//
// Copyright (c) 1997-1999 Microsoft Corporation
//
//
#ifndef _DMSTYLEP_
#define _DMSTYLEP_
#include "dmusicf.h"
#define SUBCHORD_BASS 0
#define SUBCHORD_STANDARD_CHORD 1
extern long g_cComponent;
// Class factory
//
class CDirectMusicStyleFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicStyleFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicStyleFactory() {}
private:
long m_cRef;
};
class CDirectMusicSectionFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicSectionFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicSectionFactory() {}
private:
long m_cRef;
};
class CDirectMusicStyleTrackFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicStyleTrackFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicStyleTrackFactory() {}
private:
long m_cRef;
};
class CDirectMusicCommandTrackFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicCommandTrackFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicCommandTrackFactory() {}
private:
long m_cRef;
};
class CDirectMusicChordTrackFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicChordTrackFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicChordTrackFactory() {}
private:
long m_cRef;
};
class CDirectMusicMotifTrackFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicMotifTrackFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicMotifTrackFactory() {}
private:
long m_cRef;
};
class CDirectMusicMuteTrackFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicMuteTrackFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicMuteTrackFactory() {}
private:
long m_cRef;
};
class CDirectMusicAuditionTrackFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicAuditionTrackFactory() : m_cRef(1) {}
// Destructor
// ~CDirectMusicAuditionTrackFactory() {}
private:
long m_cRef;
};
class CDirectMusicMelodyFormulationTrackFactory : public IClassFactory
{
public:
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// Interface IClassFactory
//
virtual STDMETHODIMP CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv);
virtual STDMETHODIMP LockServer(BOOL bLock);
// Constructor
//
CDirectMusicMelodyFormulationTrackFactory() : m_cRef(1) {}
private:
long m_cRef;
};
// private interfaces
interface IDMSection : IUnknown
{
virtual HRESULT STDMETHODCALLTYPE CreateSegment(IDirectMusicSegment* pSegment)=0;
virtual HRESULT STDMETHODCALLTYPE GetStyle(IUnknown** ppStyle)=0;
};
interface IStyleTrack : IUnknown
{
virtual HRESULT STDMETHODCALLTYPE SetTrack(IUnknown *pStyle)=0;
virtual HRESULT STDMETHODCALLTYPE GetStyle(IUnknown **ppStyle)=0;
};
interface IDMStyle : IUnknown
{
// virtual HRESULT STDMETHODCALLTYPE GetPatternName (DWORD dwIndex, WCHAR *wszName)=0;
virtual HRESULT STDMETHODCALLTYPE EnumPartGuid(
DWORD dwIndex, WCHAR* wszName, DWORD dwPatternType, GUID& rGuid)=0;
virtual HRESULT STDMETHODCALLTYPE GetPatternStream(
WCHAR* wszName, DWORD dwPatternType, IStream** ppStream)=0;
virtual HRESULT STDMETHODCALLTYPE GetStyleInfo(void **pData)=0;
virtual HRESULT STDMETHODCALLTYPE IsDX8()=0;
virtual HRESULT STDMETHODCALLTYPE CritSec(bool fEnter)=0;
virtual HRESULT STDMETHODCALLTYPE EnumStartTime(DWORD dwIndex, DMUS_COMMAND_PARAM* pCommand, MUSIC_TIME* pmtStartTime)=0;
virtual HRESULT STDMETHODCALLTYPE GenerateTrack(
IDirectMusicSegment* pTempSeg,
IDirectMusicSong* pSong,
DWORD dwTrackGroup,
IDirectMusicStyle* pStyle,
IDirectMusicTrack* pMelGenTrack,
MUSIC_TIME mtLength,
IDirectMusicTrack*& pNewTrack)=0;
// this will go into dmusici.h when melody formulation is made public
/* virtual HRESULT STDMETHODCALLTYPE ComposeMelodyFromTemplate(
IDirectMusicStyle* pStyle,
IDirectMusicSegment* pTemplate,
IDirectMusicSegment** ppSegment) = 0;*/
/* Interface needs to look like this in dmusici.h
STDMETHOD(ComposeMelodyFromTemplate) (THIS_ IDirectMusicStyle* pStyle,
IDirectMusicSegment* pTemplate,
IDirectMusicSegment** ppSegment) PURE;
*/
};
interface IMotifTrack : IUnknown
{
virtual HRESULT STDMETHODCALLTYPE SetTrack(IUnknown *pStyle, void* pPattern)=0;
};
interface IPrivatePatternTrack : IUnknown
{
virtual HRESULT STDMETHODCALLTYPE SetPattern(
IDirectMusicSegmentState* pSegState,
IStream* pStream,
DWORD* pdwLength)=0;
virtual HRESULT STDMETHODCALLTYPE SetVariationByGUID(
IDirectMusicSegmentState* pSegState,
DWORD dwVariationFlags,
REFGUID rguidPart,
DWORD dwPChannel)=0;
};
///////////////////////////////////////////////////////////////////////////////////////
/*
#define IAuditionTrack IDirectMusicPatternTrack
#define IID_IAuditionTrack IID_IDirectMusicPatternTrack
*/
DEFINE_GUID( IID_IAuditionTrack,
0x9dc278c0, 0x9cb0, 0x11d1, 0xa7, 0xce, 0x0, 0xa0, 0xc9, 0x13, 0xf7, 0x3c );
interface IAuditionTrack : IUnknown
{
virtual HRESULT STDMETHODCALLTYPE CreateSegment(
IDirectMusicStyle* pStyle, IDirectMusicSegment** ppSegment)=0;
virtual HRESULT STDMETHODCALLTYPE SetPattern(
IDirectMusicSegmentState* pSegState, IStream* pStream, DWORD* pdwLength)=0;
virtual HRESULT STDMETHODCALLTYPE SetVariation(
IDirectMusicSegmentState* pSegState, DWORD dwVariationFlags, WORD wPart)=0;
};
#define CLSID_DirectMusicAuditionTrack CLSID_DirectMusicPatternTrack
#define DMUS_PCHANNEL_MUTE 0xffffffff
// the following constants represent time in 100 nanosecond increments
#define REF_PER_MIL 10000 // For converting from reference time to mils
#define MARGIN_MIN (100 * REF_PER_MIL) //
#define MARGIN_MAX (400 * REF_PER_MIL) //
#define PREPARE_TIME (m_dwPrepareTime * REF_PER_MIL) // Time
#define NEARTIME (100 * REF_PER_MIL)
#define NEARMARGIN (REALTIME_RES * REF_PER_MIL)
// private CLSIDs and IIDs
DEFINE_GUID(IID_IDMSection,
0x3F037240,0x414E,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
DEFINE_GUID(IID_IStyleTrack,
0x3F037246,0x414E,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
DEFINE_GUID(IID_IDMStyle,
0x4D7F3661,0x43D6,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
DEFINE_GUID(IID_IMotifTrack,
0x7AE499C1,0x51FE,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
DEFINE_GUID(IID_IMuteTrack,
0xbc242fc1, 0xad1d, 0x11d1, 0xa7, 0xce, 0x0, 0xa0, 0xc9, 0x13, 0xf7, 0x3c);
DEFINE_GUID(IID_IPrivatePatternTrack,
0x7a8e9c33, 0x5901, 0x4f20, 0x92, 0xde, 0x3a, 0x5b, 0x3e, 0x33, 0xe2, 0x14);
DEFINE_GUID(CLSID_DMSection,
0x3F037241,0x414E,0x11D1, 0xA7,0xCE,0x00,0xA0,0xC9,0x13,0xF7,0x3C);
// GUID and param struct for private version of GetParam (get style Time Signature,
// getting commands and chords from current segment)
struct SegmentTimeSig
{
IDirectMusicSegment* pSegment; // Segment passed in
DMUS_TIMESIGNATURE TimeSig; // Time sig returned
};
DEFINE_GUID(GUID_SegmentTimeSig, 0x76612507, 0x4f37, 0x4b35, 0x80, 0x92, 0x50, 0x48, 0x4e, 0xd4, 0xba, 0x92);
// Private melody fragment stuff
// Used to get a repeated melody fragment
DEFINE_GUID(GUID_MelodyFragmentRepeat, 0x8cc92764, 0xf81c, 0x11d2, 0x81, 0x45, 0x0, 0xc0, 0x4f, 0xa3, 0x6e, 0x58);
// This is obslolete and should not be public
#define DMUS_FOURCC_MELODYGEN_TRACK_CHUNK mmioFOURCC( 'm', 'g', 'e', 'n' )
/*
// This is obslolete and should not be public
// <mgen-ck>
'mgen'
(
//sizeof DMUS_IO_MELODY_FRAGMENT: DWORD
<DMUS_IO_MELODY_FRAGMENT>...
)
*/
// GUID for private chord notifications
DEFINE_GUID(GUID_NOTIFICATION_PRIVATE_CHORD, 0xf5c19571, 0x7e1e, 0x4fff, 0xb9, 0x49, 0x7f, 0x74, 0xa6, 0x6f, 0xdf, 0xc0);
// (Private) Guid for getting a style from a pattern track
DEFINE_GUID(GUID_IDirectMusicPatternStyle, 0x689821f4, 0xb3bc, 0x44dd, 0x80, 0xd4, 0xc, 0xf3, 0x2f, 0xe4, 0xd2, 0x1b);
#endif